Update goblin.yml

This commit is contained in:
Ed
2024-07-23 13:16:49 +03:00
parent 86b746217d
commit 9826b9ff38

View File

@@ -90,81 +90,50 @@
templateId: CP14Human
displacements:
belt:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: belt
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: belt
cloak:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: cloak
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: cloak
eyes:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: eyes
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: eyes
gloves:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: gloves
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: gloves
head:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: head
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
layer48:
sprite: _CP14/Mobs/Species/Goblin/displacement48.rsi
state: head
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: head
48:
sprite: _CP14/Mobs/Species/Goblin/displacement48.rsi
state: head
mask:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: mask
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: mask
pants:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: pants
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: pants
shirt:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: shirt
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: shirt
shoes:
layer:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: shoes
copyToShaderParameters:
layerKey: dummy
parameterTexture: displacementMap
parameterUV: displacementUV
sizeMaps:
32:
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
state: shoes