Перевод на RU (#949)

* translate

* fix

* yee

* qwerty

* fix

* Signal

* Skeleton

* arrow

* fix
This commit is contained in:
Nim
2025-03-03 08:38:09 +02:00
committed by GitHub
parent a16dd2fd3e
commit 9ea547d8be
5 changed files with 631 additions and 138 deletions

File diff suppressed because it is too large Load Diff

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@@ -156,6 +156,7 @@
abstract: true
categories: [ ForkFiltered ]
name: signal light
description: A signal of light left by an adventurer possibly in trouble.
components:
- type: TimedDespawn
lifetime: 12

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@@ -1,6 +1,7 @@
- type: entity
id: CP14BaseBiomeSpawner
name: biome spawner
description: Spawns of various biomes on the map.
abstract: true
placement:
mode: SnapgridCenter

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@@ -2,7 +2,7 @@
id: CP14MobUndeadSkeleton
parent: CP14BaseMobSkeleton
name: skeleton
description: animated by the dark magic of a fragile skeleton. Skeletons are usually extremely intelligent creatures, controlled by a recently deceased soul.
description: Animated by the dark magic of a fragile skeleton. Skeletons are usually extremely intelligent creatures, controlled by a recently deceased soul.
categories: [ ForkFiltered ]
components:
- type: NpcFactionMember
@@ -15,6 +15,7 @@
- type: entity
id: SpawnPointGhostDemiplaneSkeleton
name: ghost role spawn point
description: A ghost role for a bloodthirsty and cunning skeleton.
suffix: skeleton
categories: [ ForkFiltered ]
parent: MarkerBase

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@@ -73,6 +73,7 @@
categories: [ ForkFiltered ]
parent: BaseStructure
abstract: true
description: A wall that has not resisted the flow of time and aggressive conditions.
placement:
mode: SnapgridCenter
snap: