Merge pull request #428 from crystallpunk-14/ed-29-08-2024

Upstream sync
This commit is contained in:
Ed
2024-08-29 17:01:05 +05:00
committed by GitHub
799 changed files with 60313 additions and 25524 deletions

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@@ -259,12 +259,6 @@ namespace Content.Client.Actions
if (action.ClientExclusive)
{
if (instantAction.Event != null)
{
instantAction.Event.Performer = user;
instantAction.Event.Action = actionId;
}
PerformAction(user, actions, actionId, instantAction, instantAction.Event, GameTiming.CurTime);
}
else

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@@ -2,10 +2,10 @@ using System.Numerics;
using Content.Client.Administration.Systems;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Shared;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Configuration;
namespace Content.Client.Administration;
@@ -15,14 +15,16 @@ internal sealed class AdminNameOverlay : Overlay
private readonly IEntityManager _entityManager;
private readonly IEyeManager _eyeManager;
private readonly EntityLookupSystem _entityLookup;
private readonly IUserInterfaceManager _userInterfaceManager;
private readonly Font _font;
public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup)
public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup, IUserInterfaceManager userInterfaceManager)
{
_system = system;
_entityManager = entityManager;
_eyeManager = eyeManager;
_entityLookup = entityLookup;
_userInterfaceManager = userInterfaceManager;
ZIndex = 200;
_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
}
@@ -57,16 +59,18 @@ internal sealed class AdminNameOverlay : Overlay
continue;
}
var lineoffset = new Vector2(0f, 11f);
var uiScale = _userInterfaceManager.RootControl.UIScale;
var lineoffset = new Vector2(0f, 11f) * uiScale;
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
if (playerInfo.Antag)
{
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", Color.OrangeRed);
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", uiScale, Color.OrangeRed);
;
}
args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, playerInfo.Connected ? Color.Yellow : Color.White);
args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, playerInfo.Connected ? Color.Aquamarine : Color.White);
args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, uiScale, playerInfo.Connected ? Color.Yellow : Color.White);
args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, uiScale, playerInfo.Connected ? Color.Aquamarine : Color.White);
}
}
}

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@@ -1,6 +1,8 @@
using Content.Client.Administration.Managers;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Shared.Configuration;
namespace Content.Client.Administration.Systems
{
@@ -11,6 +13,7 @@ namespace Content.Client.Administration.Systems
[Dependency] private readonly IClientAdminManager _adminManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
private AdminNameOverlay _adminNameOverlay = default!;
@@ -19,7 +22,7 @@ namespace Content.Client.Administration.Systems
private void InitializeOverlay()
{
_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup);
_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup, _userInterfaceManager);
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
}

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@@ -1,4 +1,5 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;

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@@ -11,9 +11,8 @@ using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Network;
using Robust.Shared.Utility;
using Robust.Shared.Timing;
using Robust.Shared.Configuration;
using Robust.Shared.Utility;
namespace Content.Client.Administration.UI.Bwoink
{

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@@ -1,4 +1,5 @@
using System.Numerics;
using Content.Client.UserInterface.Controls;
using Content.Shared.Roles;
using Robust.Client.AutoGenerated;
using Robust.Client.Console;

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@@ -30,7 +30,6 @@ public sealed class AirAlarmBoundUserInterface : BoundUserInterface
_window.AirAlarmModeChanged += OnAirAlarmModeChanged;
_window.AutoModeChanged += OnAutoModeChanged;
_window.ResyncAllRequested += ResyncAllDevices;
_window.AirAlarmTabChange += OnTabChanged;
}
private void ResyncAllDevices()
@@ -63,11 +62,6 @@ public sealed class AirAlarmBoundUserInterface : BoundUserInterface
SendMessage(new AirAlarmUpdateAlarmThresholdMessage(address, type, threshold, gas));
}
private void OnTabChanged(AirAlarmTab tab)
{
SendMessage(new AirAlarmTabSetMessage(tab));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);

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@@ -23,7 +23,6 @@ public sealed partial class AirAlarmWindow : FancyWindow
public event Action<AirAlarmMode>? AirAlarmModeChanged;
public event Action<bool>? AutoModeChanged;
public event Action? ResyncAllRequested;
public event Action<AirAlarmTab>? AirAlarmTabChange;
private RichTextLabel _address => CDeviceAddress;
private RichTextLabel _deviceTotal => CDeviceTotal;
@@ -80,11 +79,6 @@ public sealed partial class AirAlarmWindow : FancyWindow
_tabContainer.SetTabTitle(1, Loc.GetString("air-alarm-ui-window-tab-scrubbers"));
_tabContainer.SetTabTitle(2, Loc.GetString("air-alarm-ui-window-tab-sensors"));
_tabContainer.OnTabChanged += idx =>
{
AirAlarmTabChange!((AirAlarmTab) idx);
};
_resyncDevices.OnPressed += _ =>
{
_ventDevices.RemoveAllChildren();
@@ -117,8 +111,6 @@ public sealed partial class AirAlarmWindow : FancyWindow
{
UpdateDeviceData(addr, dev);
}
_tabContainer.CurrentTab = (int) state.Tab;
}
public void UpdateModeSelector(AirAlarmMode mode)

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@@ -1,4 +1,5 @@
using Content.Shared.CrewManifest;
using Content.Client.CrewManifest.UI;
using Content.Shared.CrewManifest;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;

View File

@@ -26,7 +26,7 @@
Text="{Loc 'news-read-ui-next-text'}"
ToolTip="{Loc 'news-read-ui-next-tooltip'}"/>
</BoxContainer>
<controls:StripeBack Name="АrticleNameContainer">
<controls:StripeBack Name="ArticleNameContainer">
<PanelContainer>
<Label Name="PageNum" VerticalAlignment="Center" HorizontalAlignment="Left" Margin="4,0,0,0"/>
<Label Name="PageName" Align="Center"/>

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@@ -19,9 +19,6 @@ public sealed partial class EmotesMenu : RadialMenu
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ISharedPlayerManager _playerManager = default!;
private readonly SpriteSystem _spriteSystem;
private readonly EntityWhitelistSystem _whitelistSystem;
public event Action<ProtoId<EmotePrototype>>? OnPlayEmote;
public EmotesMenu()
@@ -29,8 +26,8 @@ public sealed partial class EmotesMenu : RadialMenu
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
_spriteSystem = _entManager.System<SpriteSystem>();
_whitelistSystem = _entManager.System<EntityWhitelistSystem>();
var spriteSystem = _entManager.System<SpriteSystem>();
var whitelistSystem = _entManager.System<EntityWhitelistSystem>();
var main = FindControl<RadialContainer>("Main");
@@ -40,8 +37,8 @@ public sealed partial class EmotesMenu : RadialMenu
var player = _playerManager.LocalSession?.AttachedEntity;
if (emote.Category == EmoteCategory.Invalid ||
emote.ChatTriggers.Count == 0 ||
!(player.HasValue && _whitelistSystem.IsWhitelistPassOrNull(emote.Whitelist, player.Value)) ||
_whitelistSystem.IsBlacklistPass(emote.Blacklist, player.Value))
!(player.HasValue && whitelistSystem.IsWhitelistPassOrNull(emote.Whitelist, player.Value)) ||
whitelistSystem.IsBlacklistPass(emote.Blacklist, player.Value))
continue;
if (!emote.Available &&
@@ -63,7 +60,7 @@ public sealed partial class EmotesMenu : RadialMenu
{
VerticalAlignment = VAlignment.Center,
HorizontalAlignment = HAlignment.Center,
Texture = _spriteSystem.Frame0(emote.Icon),
Texture = spriteSystem.Frame0(emote.Icon),
TextureScale = new Vector2(2f, 2f),
};

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@@ -1,4 +1,5 @@
using Content.Client.Verbs;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Shared.Console;

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@@ -4,14 +4,14 @@
MinSize="400 225">
<BoxContainer Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True" Margin="5">
<TextEdit Name="MessageInput" HorizontalExpand="True" VerticalExpand="True" Margin="0 0 0 5" MinHeight="100" />
<Button Name="AnnounceButton" Text="{Loc 'comms-console-menu-announcement-button'}" StyleClasses="OpenLeft" Access="Public" />
<Button Name="BroadcastButton" Text="{Loc 'comms-console-menu-broadcast-button'}" StyleClasses="OpenLeft" Access="Public" />
<Button Name="AnnounceButton" Text="{Loc 'comms-console-menu-announcement-button'}" ToolTip="{Loc 'comms-console-menu-announcement-button-tooltip'}" StyleClasses="OpenLeft" Access="Public" />
<Button Name="BroadcastButton" Text="{Loc 'comms-console-menu-broadcast-button'}" ToolTip="{Loc 'comms-console-menu-broadcast-button-tooltip'}" StyleClasses="OpenLeft" Access="Public" />
<OptionButton Name="AlertLevelButton" StyleClasses="OpenRight" Access="Public" />
<OptionButton Name="AlertLevelButton" ToolTip="{Loc 'comms-console-menu-alert-level-button-tooltip'}" StyleClasses="OpenRight" Access="Public" />
<Control MinSize="10 10" />
<RichTextLabel Name="CountdownLabel" VerticalExpand="True" />
<Button Name="EmergencyShuttleButton" Text="Placeholder Text" Access="Public" />
<Button Name="EmergencyShuttleButton" Text="Placeholder Text" ToolTip="{Loc 'comms-console-menu-emergency-shuttle-button-tooltip'}" Access="Public" />
</BoxContainer>
</controls:FancyWindow>

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@@ -1,5 +1,6 @@
using System.Linq;
using Content.Client.Materials;
using Content.Client.Materials.UI;
using Content.Client.Message;
using Content.Client.UserInterface.Controls;
using Content.Shared.Construction.Components;

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@@ -23,9 +23,6 @@
<ProjectReference Include="..\RobustToolbox\Robust.Client\Robust.Client.csproj" />
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj" />
</ItemGroup>
<ItemGroup>
<Folder Include="Spawners\" />
</ItemGroup>
<Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" />
<Import Project="..\RobustToolbox\MSBuild\XamlIL.targets" />
</Project>

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@@ -9,6 +9,7 @@ using Content.Shared.CCVar;
using Content.Shared.Examine;
using Content.Shared.IdentityManagement;
using Content.Shared.Input;
using Content.Shared.Verbs;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Input;
@@ -194,8 +195,20 @@ namespace Content.Client.ContextMenu.UI
return;
// Do we need to do in-range unOccluded checks?
var ignoreFov = !_eyeManager.CurrentEye.DrawFov ||
(_verbSystem.Visibility & MenuVisibility.NoFov) == MenuVisibility.NoFov;
var visibility = _verbSystem.Visibility;
if (!_eyeManager.CurrentEye.DrawFov)
{
visibility &= ~MenuVisibility.NoFov;
}
var ev = new MenuVisibilityEvent()
{
Visibility = visibility,
};
_entityManager.EventBus.RaiseLocalEvent(player, ref ev);
visibility = ev.Visibility;
_entityManager.TryGetComponent(player, out ExaminerComponent? examiner);
var xformQuery = _entityManager.GetEntityQuery<TransformComponent>();
@@ -209,7 +222,7 @@ namespace Content.Client.ContextMenu.UI
continue;
}
if (ignoreFov)
if ((visibility & MenuVisibility.NoFov) == MenuVisibility.NoFov)
continue;
var pos = new MapCoordinates(_xform.GetWorldPosition(xform, xformQuery), xform.MapID);

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@@ -1,3 +1,4 @@
using Content.Client.CrewManifest.UI;
using Content.Shared.CrewManifest;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;

View File

@@ -1,6 +1,7 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:ui="clr-namespace:Content.Client.UserInterface"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls">
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
Title="{Loc door-electronics-configuration-title}">
<Control Name="AccessLevelControlContainer" />
</controls:FancyWindow>

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@@ -109,6 +109,7 @@ namespace Content.Client.Entry
_prototypeManager.RegisterIgnore("lobbyBackground");
_prototypeManager.RegisterIgnore("gamePreset");
_prototypeManager.RegisterIgnore("noiseChannel");
_prototypeManager.RegisterIgnore("playerConnectionWhitelist");
_prototypeManager.RegisterIgnore("spaceBiome");
_prototypeManager.RegisterIgnore("worldgenConfig");
_prototypeManager.RegisterIgnore("gameRule");

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@@ -99,8 +99,8 @@ namespace Content.Client.Ghost
if (args.Handled)
return;
Popup.PopupEntity(Loc.GetString("ghost-gui-toggle-ghost-visibility-popup"), args.Performer);
var locId = GhostVisibility ? "ghost-gui-toggle-ghost-visibility-popup-off" : "ghost-gui-toggle-ghost-visibility-popup-on";
Popup.PopupEntity(Loc.GetString(locId), args.Performer);
if (uid == _playerManager.LocalEntity)
ToggleGhostVisibility();

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@@ -23,6 +23,8 @@ public sealed partial class GuidebookWindow : FancyWindow, ILinkClickHandler
private readonly ISawmill _sawmill;
public ProtoId<GuideEntryPrototype> LastEntry;
public GuidebookWindow()
{
RobustXamlLoader.Load(this);
@@ -90,6 +92,8 @@ public sealed partial class GuidebookWindow : FancyWindow, ILinkClickHandler
_sawmill.Error($"Failed to parse contents of guide document {entry.Id}.");
}
LastEntry = entry.Id;
}
public void UpdateGuides(

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@@ -17,6 +17,7 @@ namespace Content.Client.HealthAnalyzer.UI
protected override void Open()
{
base.Open();
_window = this.CreateWindow<HealthAnalyzerWindow>();
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;

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@@ -1,48 +1,64 @@
<controls:FancyWindow
<controls:FancyWindow
xmlns="https://spacestation14.io"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
SetSize="250 100">
MaxHeight="525"
MinWidth="300">
<ScrollContainer
Margin="5 5 5 5"
ReturnMeasure="True"
VerticalExpand="True">
<BoxContainer
Name="RootContainer"
VerticalExpand="True"
Orientation="Vertical">
<Label
Name="NoPatientDataText"
Text="{Loc health-analyzer-window-no-patient-data-text}" />
<BoxContainer
Name="PatientDataContainer"
Orientation="Vertical"
Margin="0 0 5 10">
<BoxContainer Name="ScanModePanel" HorizontalExpand="True" Visible="False" Margin="0 5 0 0">
<Label
Name="ScanMode"
Align="Left"
Text="{Loc health-analyzer-window-scan-mode-text}"/>
<Label
Name="ScanModeText"
Align="Right"
HorizontalExpand="True"/>
Margin="0 0 0 5"
Orientation="Vertical">
<BoxContainer Orientation="Horizontal" Margin="0 0 0 5">
<SpriteView OverrideDirection="South" Scale="2 2" Name="SpriteView" Access="Public" SetSize="64 64" />
<BoxContainer Margin="5 0 0 0" Orientation="Vertical" VerticalAlignment="Top">
<RichTextLabel Name="NameLabel" SetWidth="150" />
<Label Name="SpeciesLabel" VerticalAlignment="Top" StyleClasses="LabelSubText" />
</BoxContainer>
<Label Margin="0 0 5 0" HorizontalExpand="True" HorizontalAlignment="Right" VerticalExpand="True"
VerticalAlignment="Top" Name="ScanModeLabel"
Text="{Loc 'health-analyzer-window-entity-unknown-text'}" />
</BoxContainer>
<Label
Name="PatientName"/>
<Label
Name="Temperature"
Margin="0 5 0 0"/>
<Label
Name="BloodLevel"
Margin="0 5 0 0"/>
<Label
Name="Bleeding"
Margin="0 5 0 0"/>
<Label
Name="patientDamageAmount"
Margin="0 15 0 0"/>
<PanelContainer StyleClasses="LowDivider" />
<GridContainer Margin="0 5 0 0" Columns="2">
<Label Text="{Loc 'health-analyzer-window-entity-status-text'}" />
<Label Name="StatusLabel" />
<Label Text="{Loc 'health-analyzer-window-entity-temperature-text'}" />
<Label Name="TemperatureLabel" />
<Label Text="{Loc 'health-analyzer-window-entity-blood-level-text'}" />
<Label Name="BloodLabel" />
<Label Text="{Loc 'health-analyzer-window-entity-damage-total-text'}" />
<Label Name="DamageLabel" />
</GridContainer>
</BoxContainer>
<PanelContainer Name="AlertsDivider" Visible="False" StyleClasses="LowDivider" />
<BoxContainer Name="AlertsContainer" Visible="False" Margin="0 5" Orientation="Horizontal"
HorizontalExpand="True" HorizontalAlignment="Center">
</BoxContainer>
<PanelContainer StyleClasses="LowDivider" />
<BoxContainer
Name="GroupsContainer"
Margin="0 5 0 5"
Orientation="Vertical">
</BoxContainer>
</BoxContainer>
</ScrollContainer>
</controls:FancyWindow>

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@@ -1,12 +1,20 @@
using System.Linq;
using System.Numerics;
using Content.Client.Message;
using Content.Shared.Atmos;
using Content.Client.UserInterface.Controls;
using Content.Shared.Alert;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Prototypes;
using Content.Shared.IdentityManagement;
using Content.Shared.Inventory;
using Content.Shared.MedicalScanner;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Nutrition.Components;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
@@ -28,9 +36,6 @@ namespace Content.Client.HealthAnalyzer.UI
private readonly IPrototypeManager _prototypes;
private readonly IResourceCache _cache;
private const int AnalyzerHeight = 430;
private const int AnalyzerWidth = 300;
public HealthAnalyzerWindow()
{
RobustXamlLoader.Load(this);
@@ -44,8 +49,6 @@ namespace Content.Client.HealthAnalyzer.UI
public void Populate(HealthAnalyzerScannedUserMessage msg)
{
GroupsContainer.RemoveAllChildren();
var target = _entityManager.GetEntity(msg.TargetEntity);
if (target == null
@@ -57,82 +60,96 @@ namespace Content.Client.HealthAnalyzer.UI
NoPatientDataText.Visible = false;
string entityName = Loc.GetString("health-analyzer-window-entity-unknown-text");
if (_entityManager.HasComponent<MetaDataComponent>(target.Value))
{
entityName = Identity.Name(target.Value, _entityManager);
}
// Scan Mode
if (msg.ScanMode.HasValue)
{
ScanModePanel.Visible = true;
ScanModeText.Text = Loc.GetString(msg.ScanMode.Value ? "health-analyzer-window-scan-mode-active" : "health-analyzer-window-scan-mode-inactive");
ScanModeText.FontColorOverride = msg.ScanMode.Value ? Color.Green : Color.Red;
}
else
{
ScanModePanel.Visible = false;
}
ScanModeLabel.Text = msg.ScanMode.HasValue
? msg.ScanMode.Value
? Loc.GetString("health-analyzer-window-scan-mode-active")
: Loc.GetString("health-analyzer-window-scan-mode-inactive")
: Loc.GetString("health-analyzer-window-entity-unknown-text");
PatientName.Text = Loc.GetString(
"health-analyzer-window-entity-health-text",
("entityName", entityName)
);
ScanModeLabel.FontColorOverride = msg.ScanMode.HasValue && msg.ScanMode.Value ? Color.Green : Color.Red;
Temperature.Text = Loc.GetString("health-analyzer-window-entity-temperature-text",
("temperature", float.IsNaN(msg.Temperature) ? "N/A" : $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)")
);
// Patient Information
BloodLevel.Text = Loc.GetString("health-analyzer-window-entity-blood-level-text",
("bloodLevel", float.IsNaN(msg.BloodLevel) ? "N/A" : $"{msg.BloodLevel * 100:F1} %")
);
SpriteView.SetEntity(target.Value);
var name = new FormattedMessage();
name.PushColor(Color.White);
name.AddText(_entityManager.HasComponent<MetaDataComponent>(target.Value)
? Identity.Name(target.Value, _entityManager)
: Loc.GetString("health-analyzer-window-entity-unknown-text"));
NameLabel.SetMessage(name);
SpeciesLabel.Text =
_entityManager.TryGetComponent<HumanoidAppearanceComponent>(target.Value,
out var humanoidAppearanceComponent)
? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
// Basic Diagnostic
TemperatureLabel.Text = !float.IsNaN(msg.Temperature)
? $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)"
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
BloodLabel.Text = !float.IsNaN(msg.BloodLevel)
? $"{msg.BloodLevel * 100:F1} %"
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
StatusLabel.Text =
_entityManager.TryGetComponent<MobStateComponent>(target.Value, out var mobStateComponent)
? GetStatus(mobStateComponent.CurrentState)
: Loc.GetString("health-analyzer-window-entity-unknown-text");
// Total Damage
DamageLabel.Text = damageable.TotalDamage.ToString();
// Alerts
AlertsDivider.Visible = msg.Bleeding == true;
AlertsContainer.Visible = msg.Bleeding == true;
if (msg.Bleeding == true)
{
Bleeding.Text = Loc.GetString("health-analyzer-window-entity-bleeding-text");
Bleeding.FontColorOverride = Color.Red;
}
else
{
Bleeding.Text = string.Empty; // Clear the text
AlertsContainer.DisposeAllChildren();
AlertsContainer.AddChild(new Label
{
Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
FontColorOverride = Color.Red,
});
}
patientDamageAmount.Text = Loc.GetString(
"health-analyzer-window-entity-damage-total-text",
("amount", damageable.TotalDamage)
);
// Damage Groups
var damageSortedGroups =
damageable.DamagePerGroup.OrderBy(damage => damage.Value)
damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
.ToDictionary(x => x.Key, x => x.Value);
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
DrawDiagnosticGroups(damageSortedGroups, damagePerType);
}
if (_entityManager.TryGetComponent(target, out HungerComponent? hunger)
&& hunger.StarvationDamage != null
&& hunger.CurrentThreshold <= HungerThreshold.Starving)
private static string GetStatus(MobState mobState)
{
return mobState switch
{
var box = new Control { Margin = new Thickness(0, 0, 0, 15) };
box.AddChild(CreateDiagnosticGroupTitle(
Loc.GetString("health-analyzer-window-malnutrition"),
"malnutrition"));
GroupsContainer.AddChild(box);
}
SetHeight = AnalyzerHeight;
SetWidth = AnalyzerWidth;
MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
};
}
private void DrawDiagnosticGroups(
Dictionary<string, FixedPoint2> groups, IReadOnlyDictionary<string, FixedPoint2> damageDict)
Dictionary<string, FixedPoint2> groups,
IReadOnlyDictionary<string, FixedPoint2> damageDict)
{
HashSet<string> shownTypes = new();
GroupsContainer.RemoveAllChildren();
// Show the total damage and type breakdown for each damage group.
foreach (var (damageGroupId, damageAmount) in groups.Reverse())
foreach (var (damageGroupId, damageAmount) in groups)
{
if (damageAmount == 0)
continue;
@@ -145,7 +162,6 @@ namespace Content.Client.HealthAnalyzer.UI
var groupContainer = new BoxContainer
{
Margin = new Thickness(0, 0, 0, 15),
Align = BoxContainer.AlignMode.Begin,
Orientation = BoxContainer.LayoutOrientation.Vertical,
};
@@ -159,23 +175,16 @@ namespace Content.Client.HealthAnalyzer.UI
foreach (var type in group.DamageTypes)
{
if (damageDict.TryGetValue(type, out var typeAmount) && typeAmount > 0)
{
// If damage types are allowed to belong to more than one damage group,
// they may appear twice here. Mark them as duplicate.
if (shownTypes.Contains(type))
continue;
if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
continue;
shownTypes.Add(type);
var damageString = Loc.GetString(
"health-analyzer-window-damage-type-text",
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
("amount", typeAmount)
);
var damageString = Loc.GetString(
"health-analyzer-window-damage-type-text",
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
("amount", typeAmount)
);
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, "- ")));
}
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
}
}
}
@@ -198,7 +207,6 @@ namespace Content.Client.HealthAnalyzer.UI
{
return new Label
{
Margin = new Thickness(2, 2),
Text = text,
};
}
@@ -207,13 +215,13 @@ namespace Content.Client.HealthAnalyzer.UI
{
var rootContainer = new BoxContainer
{
Margin = new Thickness(0, 6, 0, 0),
VerticalAlignment = VAlignment.Bottom,
Orientation = BoxContainer.LayoutOrientation.Horizontal
Orientation = BoxContainer.LayoutOrientation.Horizontal,
};
rootContainer.AddChild(new TextureRect
{
Margin = new Thickness(0, 3),
SetSize = new Vector2(30, 30),
Texture = GetTexture(id.ToLower())
});

View File

@@ -19,6 +19,7 @@ namespace Content.Client.Launcher
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IClipboardManager _clipboard = default!;
private LauncherConnectingGui? _control;
@@ -58,7 +59,7 @@ namespace Content.Client.Launcher
protected override void Startup()
{
_control = new LauncherConnectingGui(this, _random, _prototypeManager, _cfg);
_control = new LauncherConnectingGui(this, _random, _prototypeManager, _cfg, _clipboard);
_userInterfaceManager.StateRoot.AddChild(_control);

View File

@@ -18,21 +18,38 @@
<Control VerticalExpand="True" Margin="0 0 0 8">
<BoxContainer Orientation="Vertical" Name="ConnectingStatus">
<Label Text="{Loc 'connecting-in-progress'}" Align="Center" />
<!-- Who the fuck named these cont- oh wait I did -->
<Label Name="ConnectStatus" StyleClasses="LabelSubText" Align="Center" />
</BoxContainer>
<BoxContainer Orientation="Vertical" Name="ConnectFail" Visible="False">
<BoxContainer Orientation="Vertical" Name="ConnectFail" Visible="False" SeparationOverride="10">
<RichTextLabel Name="ConnectFailReason" VerticalAlignment="Stretch"/>
<Button Name="RetryButton" Text="{Loc 'connecting-retry'}"
HorizontalAlignment="Center"
VerticalExpand="True" VerticalAlignment="Bottom" />
<BoxContainer Orientation="Horizontal" Align="Center">
<Button Name="RetryButton"
Text="{Loc 'connecting-retry'}"
HorizontalAlignment="Center"
VerticalAlignment="Bottom"
StyleClasses="OpenRight"/>
<Button Name="CopyButton"
Text="{Loc 'connecting-copy'}"
HorizontalAlignment="Center"
VerticalAlignment="Bottom"
StyleClasses="OpenLeft"/>
</BoxContainer>
</BoxContainer>
<BoxContainer Orientation="Vertical" Name="Disconnected">
<BoxContainer Orientation="Vertical" Name="Disconnected" Visible="False" SeparationOverride="10">
<Label Text="{Loc 'connecting-disconnected'}" Align="Center" />
<Label Name="DisconnectReason" Align="Center" />
<Button Name="ReconnectButton" Text="{Loc 'connecting-reconnect'}"
HorizontalAlignment="Center"
VerticalExpand="True" VerticalAlignment="Bottom" />
<BoxContainer Orientation="Horizontal" Align="Center" VerticalAlignment="Bottom">
<Button Name="ReconnectButton"
Text="{Loc 'connecting-reconnect'}"
HorizontalAlignment="Center"
VerticalAlignment="Bottom"
StyleClasses="OpenRight"/>
<Button Name="CopyButtonDisconnected"
Text="{Loc 'connecting-copy'}"
HorizontalAlignment="Center"
VerticalAlignment="Bottom"
StyleClasses="OpenLeft"/>
</BoxContainer>
</BoxContainer>
</Control>
<Label Name="ConnectingAddress" StyleClasses="LabelSubText" HorizontalAlignment="Center" />

View File

@@ -28,14 +28,16 @@ namespace Content.Client.Launcher
private readonly IRobustRandom _random;
private readonly IPrototypeManager _prototype;
private readonly IConfigurationManager _cfg;
private readonly IClipboardManager _clipboard;
public LauncherConnectingGui(LauncherConnecting state, IRobustRandom random,
IPrototypeManager prototype, IConfigurationManager config)
IPrototypeManager prototype, IConfigurationManager config, IClipboardManager clipboard)
{
_state = state;
_random = random;
_prototype = prototype;
_cfg = config;
_clipboard = clipboard;
RobustXamlLoader.Load(this);
@@ -44,8 +46,11 @@ namespace Content.Client.Launcher
Stylesheet = IoCManager.Resolve<IStylesheetManager>().SheetSpace;
ChangeLoginTip();
ReconnectButton.OnPressed += ReconnectButtonPressed;
RetryButton.OnPressed += ReconnectButtonPressed;
ReconnectButton.OnPressed += ReconnectButtonPressed;
CopyButton.OnPressed += CopyButtonPressed;
CopyButtonDisconnected.OnPressed += CopyButtonDisconnectedPressed;
ExitButton.OnPressed += _ => _state.Exit();
var addr = state.Address;
@@ -78,6 +83,24 @@ namespace Content.Client.Launcher
_state.RetryConnect();
}
private void CopyButtonPressed(BaseButton.ButtonEventArgs args)
{
CopyText(ConnectFailReason.Text);
}
private void CopyButtonDisconnectedPressed(BaseButton.ButtonEventArgs args)
{
CopyText(DisconnectReason.Text);
}
private void CopyText(string? text)
{
if (!string.IsNullOrEmpty(text))
{
_clipboard.SetText(text);
}
}
private void ConnectFailReasonChanged(string? reason)
{
ConnectFailReason.SetMessage(reason == null

View File

@@ -719,6 +719,9 @@ namespace Content.Client.Lobby.UI
PreviewDummy = _controller.LoadProfileEntity(Profile, JobOverride, ShowClothes.Pressed);
SpriteView.SetEntity(PreviewDummy);
_entManager.System<MetaDataSystem>().SetEntityName(PreviewDummy, Profile.Name);
// Check and set the dirty flag to enable the save/reset buttons as appropriate.
SetDirty();
}
/// <summary>
@@ -779,6 +782,9 @@ namespace Content.Client.Lobby.UI
return;
_entManager.System<HumanoidAppearanceSystem>().LoadProfile(PreviewDummy, Profile);
// Check and set the dirty flag to enable the save/reset buttons as appropriate.
SetDirty();
}
private void OnSpeciesInfoButtonPressed(BaseButton.ButtonEventArgs args)
@@ -1015,7 +1021,6 @@ namespace Content.Client.Lobby.UI
roleLoadout.AddLoadout(loadoutGroup, loadoutProto, _prototypeManager);
_loadoutWindow.RefreshLoadouts(roleLoadout, session, collection);
Profile = Profile?.WithLoadout(roleLoadout);
SetDirty();
ReloadPreview();
};
@@ -1024,7 +1029,6 @@ namespace Content.Client.Lobby.UI
roleLoadout.RemoveLoadout(loadoutGroup, loadoutProto, _prototypeManager);
_loadoutWindow.RefreshLoadouts(roleLoadout, session, collection);
Profile = Profile?.WithLoadout(roleLoadout);
SetDirty();
ReloadPreview();
};
@@ -1034,7 +1038,6 @@ namespace Content.Client.Lobby.UI
_loadoutWindow.OnClose += () =>
{
JobOverride = null;
SetDirty();
ReloadPreview();
};
@@ -1059,7 +1062,6 @@ namespace Content.Client.Lobby.UI
return;
Profile = Profile.WithCharacterAppearance(Profile.Appearance.WithMarkings(markings.GetForwardEnumerator().ToList()));
SetDirty();
ReloadProfilePreview();
}
@@ -1143,7 +1145,6 @@ namespace Content.Client.Lobby.UI
// CP14 - Custom HumanoidSkinColor - End
}
SetDirty();
ReloadProfilePreview();
}
@@ -1174,7 +1175,6 @@ namespace Content.Client.Lobby.UI
{
Profile = Profile?.WithAge(newAge);
ReloadPreview();
SetDirty();
}
private void SetSex(Sex newSex)
@@ -1197,14 +1197,12 @@ namespace Content.Client.Lobby.UI
UpdateGenderControls();
Markings.SetSex(newSex);
ReloadPreview();
SetDirty();
}
private void SetGender(Gender newGender)
{
Profile = Profile?.WithGender(newGender);
ReloadPreview();
SetDirty();
}
private void SetSpecies(string newSpecies)
@@ -1218,7 +1216,6 @@ namespace Content.Client.Lobby.UI
RefreshLoadouts();
UpdateSexControls(); // update sex for new species
UpdateSpeciesGuidebookIcon();
SetDirty();
ReloadPreview();
}

View File

@@ -1,10 +1,24 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:graphics="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
SetSize="800 800"
MinSize="800 64">
MinSize="800 128">
<BoxContainer Orientation="Vertical" VerticalExpand="True">
<!--
<BoxContainer Name="RoleNameBox" Orientation="Vertical" Margin="10">
<Label Name="LoadoutNameLabel" Text="{Loc 'loadout-name-edit-label'}"/>
<PanelContainer HorizontalExpand="True" SetHeight="24">
<PanelContainer.PanelOverride>
<graphics:StyleBoxFlat BackgroundColor="#1B1B1E" />
</PanelContainer.PanelOverride>
<LineEdit Name="RoleNameEdit" ToolTip="{Loc 'loadout-name-edit-tooltip'}" VerticalExpand="True" HorizontalExpand="True"/>
</PanelContainer>
</BoxContainer>
-->
<VerticalTabContainer Name="LoadoutGroupsContainer"
VerticalExpand="True"
HorizontalExpand="True">
VerticalExpand="True"
HorizontalExpand="True">
</VerticalTabContainer>
</BoxContainer>
</controls:FancyWindow>

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Client.UserInterface.Controls;
using Content.Shared.Preferences;
using Content.Shared.Preferences.Loadouts;
@@ -5,6 +6,7 @@ using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Client.Lobby.UI.Loadouts;
@@ -24,27 +26,36 @@ public sealed partial class LoadoutWindow : FancyWindow
Profile = profile;
var protoManager = collection.Resolve<IPrototypeManager>();
foreach (var group in proto.Groups)
// Hide if no groups
if (proto.Groups.Count == 0)
{
if (!protoManager.TryIndex(group, out var groupProto))
continue;
if (groupProto.Hidden)
continue;
var container = new LoadoutGroupContainer(profile, loadout, protoManager.Index(group), session, collection);
LoadoutGroupsContainer.AddTab(container, Loc.GetString(groupProto.Name));
_groups.Add(container);
container.OnLoadoutPressed += args =>
LoadoutGroupsContainer.Visible = false;
SetSize = Vector2.Zero;
}
else
{
foreach (var group in proto.Groups)
{
OnLoadoutPressed?.Invoke(group, args);
};
if (!protoManager.TryIndex(group, out var groupProto))
continue;
container.OnLoadoutUnpressed += args =>
{
OnLoadoutUnpressed?.Invoke(group, args);
};
if (groupProto.Hidden)
continue;
var container = new LoadoutGroupContainer(profile, loadout, protoManager.Index(group), session, collection);
LoadoutGroupsContainer.AddTab(container, Loc.GetString(groupProto.Name));
_groups.Add(container);
container.OnLoadoutPressed += args =>
{
OnLoadoutPressed?.Invoke(group, args);
};
container.OnLoadoutUnpressed += args =>
{
OnLoadoutUnpressed?.Invoke(group, args);
};
}
}
}

View File

@@ -1,5 +1,6 @@
using System.Numerics;
using Content.Client.UserInterface.Controls;
using Prometheus;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;

View File

@@ -2,6 +2,7 @@ using Content.Client.Message;
using Content.Client.UserInterface.Systems.EscapeMenu;
using Robust.Client.AutoGenerated;
using Robust.Client.Console;
using Robust.Client.State;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;

View File

@@ -3,6 +3,7 @@ using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Timing;
using Content.Client.TextScreen;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.MachineLinking.UI;

View File

@@ -1,3 +1,4 @@
using Content.Client.Options.UI.Tabs;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;

View File

@@ -1,3 +1,4 @@
using System.Diagnostics.CodeAnalysis;
using Content.Client.Power.Components;
using Content.Shared.Power.Components;
using Content.Shared.Power.EntitySystems;
@@ -27,4 +28,16 @@ public sealed class PowerReceiverSystem : SharedPowerReceiverSystem
component.Powered = state.Powered;
}
public override bool ResolveApc(EntityUid entity, [NotNullWhen(true)] ref SharedApcPowerReceiverComponent? component)
{
if (component != null)
return true;
if (!TryComp(entity, out ApcPowerReceiverComponent? receiver))
return false;
component = receiver;
return true;
}
}

View File

@@ -3,6 +3,7 @@ using Content.Client.UserInterface.Controls;
using Content.Shared.Power.Generator;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Network;
namespace Content.Client.Power.Generator;

View File

@@ -1,3 +1,4 @@
using System.Threading.Channels;
using Content.Client.UserInterface.Controls;
using Content.Shared.Radio.Components;
using Robust.Client.AutoGenerated;

View File

@@ -0,0 +1,8 @@
using Content.Shared.Roles.RoleCodeword;
namespace Content.Client.Roles;
public sealed class RoleCodewordSystem : SharedRoleCodewordSystem
{
}

View File

@@ -53,9 +53,9 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
option.Claimed = current.ActiveSeed == seed;
var claimIndex = i;
option.ClaimPressed += args =>
option.ClaimPressed += _ =>
{
SendMessage(new MagnetClaimOfferEvent()
SendMessage(new MagnetClaimOfferEvent
{
Index = claimIndex
});
@@ -72,20 +72,20 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
{
var count = asteroid.MarkerLayers[resource];
var container = new BoxContainer()
var container = new BoxContainer
{
Orientation = BoxContainer.LayoutOrientation.Horizontal,
HorizontalExpand = true,
};
var resourceLabel = new Label()
var resourceLabel = new Label
{
Text = Loc.GetString("salvage-magnet-resources",
("resource", resource)),
HorizontalAlignment = Control.HAlignment.Left,
};
var countLabel = new Label()
var countLabel = new Label
{
Text = Loc.GetString("salvage-magnet-resources-count", ("count", count)),
HorizontalAlignment = Control.HAlignment.Right,
@@ -98,6 +98,9 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
option.AddContent(container);
}
break;
case DebrisOffering debris:
option.Title = Loc.GetString($"salvage-magnet-debris-{debris.Id}");
break;
case SalvageOffering salvage:
option.Title = Loc.GetString($"salvage-map-wreck");

View File

@@ -35,6 +35,7 @@ public sealed partial class ShuttleNavControl : BaseShuttleControl
public bool ShowIFF { get; set; } = true;
public bool ShowDocks { get; set; } = true;
public bool RotateWithEntity { get; set; } = true;
/// <summary>
/// Raised if the user left-clicks on the radar control with the relevant entitycoordinates.
@@ -109,6 +110,8 @@ public sealed partial class ShuttleNavControl : BaseShuttleControl
ActualRadarRange = Math.Clamp(ActualRadarRange, WorldMinRange, WorldMaxRange);
RotateWithEntity = state.RotateWithEntity;
_docks = state.Docks;
}
@@ -138,7 +141,8 @@ public sealed partial class ShuttleNavControl : BaseShuttleControl
var mapPos = _transform.ToMapCoordinates(_coordinates.Value);
var offset = _coordinates.Value.Position;
var posMatrix = Matrix3Helpers.CreateTransform(offset, _rotation.Value);
var (_, ourEntRot, ourEntMatrix) = _transform.GetWorldPositionRotationMatrix(_coordinates.Value.EntityId);
var ourEntRot = RotateWithEntity ? _transform.GetWorldRotation(xform) : _rotation.Value;
var ourEntMatrix = Matrix3Helpers.CreateTransform(_transform.GetWorldPosition(xform), ourEntRot);
var ourWorldMatrix = Matrix3x2.Multiply(posMatrix, ourEntMatrix);
Matrix3x2.Invert(ourWorldMatrix, out var ourWorldMatrixInvert);

View File

@@ -6,7 +6,7 @@ namespace Content.Client.Silicons.Laws.SiliconLawEditUi;
public sealed class SiliconLawEui : BaseEui
{
public readonly EntityManager _entityManager = default!;
private readonly EntityManager _entityManager;
private SiliconLawUi _siliconLawUi;
private EntityUid _target;

View File

@@ -0,0 +1,28 @@
using Content.Shared.Silicons.StationAi;
using Robust.Client.UserInterface;
namespace Content.Client.Silicons.StationAi;
public sealed class StationAiBoundUserInterface : BoundUserInterface
{
private StationAiMenu? _menu;
public StationAiBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = this.CreateWindow<StationAiMenu>();
_menu.Track(Owner);
_menu.OnAiRadial += args =>
{
SendPredictedMessage(new StationAiRadialMessage()
{
Event = args,
});
};
}
}

View File

@@ -0,0 +1,13 @@
<ui:RadialMenu xmlns="https://spacestation14.io"
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
BackButtonStyleClass="RadialMenuBackButton"
CloseButtonStyleClass="RadialMenuCloseButton"
VerticalExpand="True"
HorizontalExpand="True"
MinSize="450 450">
<!-- Main -->
<ui:RadialContainer Name="Main" VerticalExpand="True" HorizontalExpand="True" Radius="64" ReserveSpaceForHiddenChildren="False">
</ui:RadialContainer>
</ui:RadialMenu>

View File

@@ -0,0 +1,128 @@
using System.Numerics;
using Content.Client.UserInterface.Controls;
using Content.Shared.Silicons.StationAi;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Timing;
namespace Content.Client.Silicons.StationAi;
[GenerateTypedNameReferences]
public sealed partial class StationAiMenu : RadialMenu
{
[Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
public event Action<BaseStationAiAction>? OnAiRadial;
private EntityUid _tracked;
public StationAiMenu()
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
}
public void Track(EntityUid owner)
{
_tracked = owner;
if (!_entManager.EntityExists(_tracked))
{
Close();
return;
}
BuildButtons();
UpdatePosition();
}
private void BuildButtons()
{
var ev = new GetStationAiRadialEvent();
_entManager.EventBus.RaiseLocalEvent(_tracked, ref ev);
var main = FindControl<RadialContainer>("Main");
main.DisposeAllChildren();
var sprites = _entManager.System<SpriteSystem>();
foreach (var action in ev.Actions)
{
// TODO: This radial boilerplate is quite annoying
var button = new StationAiMenuButton(action.Event)
{
StyleClasses = { "RadialMenuButton" },
SetSize = new Vector2(64f, 64f),
ToolTip = action.Tooltip != null ? Loc.GetString(action.Tooltip) : null,
};
if (action.Sprite != null)
{
var texture = sprites.Frame0(action.Sprite);
var scale = Vector2.One;
if (texture.Width <= 32)
{
scale *= 2;
}
var tex = new TextureRect
{
VerticalAlignment = VAlignment.Center,
HorizontalAlignment = HAlignment.Center,
Texture = texture,
TextureScale = scale,
};
button.AddChild(tex);
}
button.OnPressed += args =>
{
OnAiRadial?.Invoke(action.Event);
Close();
};
main.AddChild(button);
}
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
UpdatePosition();
}
private void UpdatePosition()
{
if (!_entManager.TryGetComponent(_tracked, out TransformComponent? xform))
{
Close();
return;
}
if (!xform.Coordinates.IsValid(_entManager))
{
Close();
return;
}
var coords = _entManager.System<SpriteSystem>().GetSpriteScreenCoordinates((_tracked, null, xform));
if (!coords.IsValid)
{
Close();
return;
}
OpenScreenAt(coords.Position, _clyde);
}
}
public sealed class StationAiMenuButton(BaseStationAiAction action) : RadialMenuTextureButton
{
public BaseStationAiAction Action = action;
}

View File

@@ -0,0 +1,128 @@
using System.Numerics;
using Content.Shared.Silicons.StationAi;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Enums;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
namespace Content.Client.Silicons.StationAi;
public sealed class StationAiOverlay : Overlay
{
[Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
public override OverlaySpace Space => OverlaySpace.WorldSpace;
private readonly HashSet<Vector2i> _visibleTiles = new();
private IRenderTexture? _staticTexture;
private IRenderTexture? _stencilTexture;
private float _updateRate = 1f / 30f;
private float _accumulator;
public StationAiOverlay()
{
IoCManager.InjectDependencies(this);
}
protected override void Draw(in OverlayDrawArgs args)
{
if (_stencilTexture?.Texture.Size != args.Viewport.Size)
{
_staticTexture?.Dispose();
_stencilTexture?.Dispose();
_stencilTexture = _clyde.CreateRenderTarget(args.Viewport.Size, new RenderTargetFormatParameters(RenderTargetColorFormat.Rgba8Srgb), name: "station-ai-stencil");
_staticTexture = _clyde.CreateRenderTarget(args.Viewport.Size,
new RenderTargetFormatParameters(RenderTargetColorFormat.Rgba8Srgb),
name: "station-ai-static");
}
var worldHandle = args.WorldHandle;
var worldBounds = args.WorldBounds;
var playerEnt = _player.LocalEntity;
_entManager.TryGetComponent(playerEnt, out TransformComponent? playerXform);
var gridUid = playerXform?.GridUid ?? EntityUid.Invalid;
_entManager.TryGetComponent(gridUid, out MapGridComponent? grid);
_entManager.TryGetComponent(gridUid, out BroadphaseComponent? broadphase);
var invMatrix = args.Viewport.GetWorldToLocalMatrix();
_accumulator -= (float) _timing.FrameTime.TotalSeconds;
if (grid != null && broadphase != null)
{
var lookups = _entManager.System<EntityLookupSystem>();
var xforms = _entManager.System<SharedTransformSystem>();
if (_accumulator <= 0f)
{
_accumulator = MathF.Max(0f, _accumulator + _updateRate);
_visibleTiles.Clear();
_entManager.System<StationAiVisionSystem>().GetView((gridUid, broadphase, grid), worldBounds, _visibleTiles);
}
var gridMatrix = xforms.GetWorldMatrix(gridUid);
var matty = Matrix3x2.Multiply(gridMatrix, invMatrix);
// Draw visible tiles to stencil
worldHandle.RenderInRenderTarget(_stencilTexture!, () =>
{
worldHandle.SetTransform(matty);
foreach (var tile in _visibleTiles)
{
var aabb = lookups.GetLocalBounds(tile, grid.TileSize);
worldHandle.DrawRect(aabb, Color.White);
}
},
Color.Transparent);
// Once this is gucci optimise rendering.
worldHandle.RenderInRenderTarget(_staticTexture!,
() =>
{
worldHandle.SetTransform(invMatrix);
var shader = _proto.Index<ShaderPrototype>("CameraStatic").Instance();
worldHandle.UseShader(shader);
worldHandle.DrawRect(worldBounds, Color.White);
},
Color.Black);
}
// Not on a grid
else
{
worldHandle.RenderInRenderTarget(_stencilTexture!, () =>
{
},
Color.Transparent);
worldHandle.RenderInRenderTarget(_staticTexture!,
() =>
{
worldHandle.SetTransform(Matrix3x2.Identity);
worldHandle.DrawRect(worldBounds, Color.Black);
}, Color.Black);
}
// Use the lighting as a mask
worldHandle.UseShader(_proto.Index<ShaderPrototype>("StencilMask").Instance());
worldHandle.DrawTextureRect(_stencilTexture!.Texture, worldBounds);
// Draw the static
worldHandle.UseShader(_proto.Index<ShaderPrototype>("StencilDraw").Instance());
worldHandle.DrawTextureRect(_staticTexture!.Texture, worldBounds);
worldHandle.SetTransform(Matrix3x2.Identity);
worldHandle.UseShader(null);
}
}

View File

@@ -0,0 +1,30 @@
using Content.Shared.Doors.Components;
using Content.Shared.Silicons.StationAi;
using Robust.Shared.Utility;
namespace Content.Client.Silicons.StationAi;
public sealed partial class StationAiSystem
{
private void InitializeAirlock()
{
SubscribeLocalEvent<DoorBoltComponent, GetStationAiRadialEvent>(OnDoorBoltGetRadial);
}
private void OnDoorBoltGetRadial(Entity<DoorBoltComponent> ent, ref GetStationAiRadialEvent args)
{
args.Actions.Add(new StationAiRadial()
{
Sprite = ent.Comp.BoltsDown ?
new SpriteSpecifier.Rsi(
new ResPath("/Textures/Structures/Doors/Airlocks/Standard/basic.rsi"), "open") :
new SpriteSpecifier.Rsi(
new ResPath("/Textures/Structures/Doors/Airlocks/Standard/basic.rsi"), "closed"),
Tooltip = ent.Comp.BoltsDown ? Loc.GetString("bolt-open") : Loc.GetString("bolt-close"),
Event = new StationAiBoltEvent()
{
Bolted = !ent.Comp.BoltsDown,
}
});
}
}

View File

@@ -0,0 +1,32 @@
using Content.Shared.Item.ItemToggle.Components;
using Content.Shared.Light.Components;
using Content.Shared.Silicons.StationAi;
using Robust.Shared.Utility;
namespace Content.Client.Silicons.StationAi;
public sealed partial class StationAiSystem
{
// Used for surveillance camera lights
private void InitializePowerToggle()
{
SubscribeLocalEvent<ItemTogglePointLightComponent, GetStationAiRadialEvent>(OnLightGetRadial);
}
private void OnLightGetRadial(Entity<ItemTogglePointLightComponent> ent, ref GetStationAiRadialEvent args)
{
if (!TryComp(ent.Owner, out ItemToggleComponent? toggle))
return;
args.Actions.Add(new StationAiRadial()
{
Tooltip = Loc.GetString("toggle-light"),
Sprite = new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/VerbIcons/light.svg.192dpi.png")),
Event = new StationAiLightEvent()
{
Enabled = !toggle.Activated
}
});
}
}

View File

@@ -0,0 +1,80 @@
using Content.Shared.Silicons.StationAi;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Player;
namespace Content.Client.Silicons.StationAi;
public sealed partial class StationAiSystem : SharedStationAiSystem
{
[Dependency] private readonly IOverlayManager _overlayMgr = default!;
[Dependency] private readonly IPlayerManager _player = default!;
private StationAiOverlay? _overlay;
public override void Initialize()
{
base.Initialize();
InitializeAirlock();
InitializePowerToggle();
SubscribeLocalEvent<StationAiOverlayComponent, LocalPlayerAttachedEvent>(OnAiAttached);
SubscribeLocalEvent<StationAiOverlayComponent, LocalPlayerDetachedEvent>(OnAiDetached);
SubscribeLocalEvent<StationAiOverlayComponent, ComponentInit>(OnAiOverlayInit);
SubscribeLocalEvent<StationAiOverlayComponent, ComponentRemove>(OnAiOverlayRemove);
}
private void OnAiOverlayInit(Entity<StationAiOverlayComponent> ent, ref ComponentInit args)
{
var attachedEnt = _player.LocalEntity;
if (attachedEnt != ent.Owner)
return;
AddOverlay();
}
private void OnAiOverlayRemove(Entity<StationAiOverlayComponent> ent, ref ComponentRemove args)
{
var attachedEnt = _player.LocalEntity;
if (attachedEnt != ent.Owner)
return;
RemoveOverlay();
}
private void AddOverlay()
{
if (_overlay != null)
return;
_overlay = new StationAiOverlay();
_overlayMgr.AddOverlay(_overlay);
}
private void RemoveOverlay()
{
if (_overlay == null)
return;
_overlayMgr.RemoveOverlay(_overlay);
_overlay = null;
}
private void OnAiAttached(Entity<StationAiOverlayComponent> ent, ref LocalPlayerAttachedEvent args)
{
AddOverlay();
}
private void OnAiDetached(Entity<StationAiOverlayComponent> ent, ref LocalPlayerDetachedEvent args)
{
RemoveOverlay();
}
public override void Shutdown()
{
base.Shutdown();
_overlayMgr.RemoveOverlay<StationAiOverlay>();
}
}

View File

@@ -2,6 +2,7 @@ using Content.Shared.StationRecords;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Enums;
namespace Content.Client.StationRecords;

View File

@@ -1,4 +1,5 @@
using Content.Client.Chemistry.Visualizers;
using Content.Shared.Chemistry.Components;
namespace Content.Client.Storage.Components;

View File

@@ -11,6 +11,8 @@ public sealed class StorageBoundUserInterface : BoundUserInterface
private readonly StorageSystem _storage;
[Obsolete] public override bool DeferredClose => false;
public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);

View File

@@ -9,7 +9,12 @@ namespace Content.Client.UserInterface.Controls
{
public float Progress;
private readonly ProgressColorSystem _progressColor = IoCManager.Resolve<IEntityManager>().System<ProgressColorSystem>();
private readonly ProgressColorSystem _progressColor;
public ProgressTextureRect()
{
_progressColor = IoCManager.Resolve<IEntityManager>().System<ProgressColorSystem>();
}
protected override void Draw(DrawingHandleScreen handle)
{

View File

@@ -121,7 +121,7 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
var boundKey = hotbarKeys[i];
builder = builder.Bind(boundKey, new PointerInputCmdHandler((in PointerInputCmdArgs args) =>
{
if (args.State != BoundKeyState.Up)
if (args.State != BoundKeyState.Down)
return false;
TriggerAction(boundId);
@@ -219,8 +219,6 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
if (action.Event != null)
{
action.Event.Target = coords;
action.Event.Performer = user;
action.Event.Action = actionId;
}
_actionsSystem.PerformAction(user, actionComp, actionId, action, action.Event, _timing.CurTime);
@@ -254,8 +252,6 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
if (action.Event != null)
{
action.Event.Target = entity;
action.Event.Performer = user;
action.Event.Action = actionId;
}
_actionsSystem.PerformAction(user, actionComp, actionId, action, action.Event, _timing.CurTime);
@@ -295,8 +291,6 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
{
action.Event.Entity = entity;
action.Event.Coords = coords;
action.Event.Performer = user;
action.Event.Action = actionId;
}
_actionsSystem.PerformAction(user, actionComp, actionId, action, action.Event, _timing.CurTime);

View File

@@ -9,6 +9,8 @@ using Content.Client.Chat.UI;
using Content.Client.Examine;
using Content.Client.Gameplay;
using Content.Client.Ghost;
using Content.Client.Mind;
using Content.Client.Roles;
using Content.Client.Stylesheets;
using Content.Client.UserInterface.Screens;
using Content.Client.UserInterface.Systems.Chat.Widgets;
@@ -20,6 +22,7 @@ using Content.Shared.Damage.ForceSay;
using Content.Shared.Decals;
using Content.Shared.Input;
using Content.Shared.Radio;
using Content.Shared.Roles.RoleCodeword;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Input;
@@ -60,6 +63,8 @@ public sealed class ChatUIController : UIController
[UISystemDependency] private readonly TypingIndicatorSystem? _typingIndicator = default;
[UISystemDependency] private readonly ChatSystem? _chatSys = default;
[UISystemDependency] private readonly TransformSystem? _transform = default;
[UISystemDependency] private readonly MindSystem? _mindSystem = default!;
[UISystemDependency] private readonly RoleCodewordSystem? _roleCodewordSystem = default!;
[ValidatePrototypeId<ColorPalettePrototype>]
private const string ChatNamePalette = "ChatNames";
@@ -819,6 +824,19 @@ public sealed class ChatUIController : UIController
msg.WrappedMessage = SharedChatSystem.InjectTagInsideTag(msg, "Name", "color", GetNameColor(SharedChatSystem.GetStringInsideTag(msg, "Name")));
}
// Color any codewords for minds that have roles that use them
if (_player.LocalUser != null && _mindSystem != null && _roleCodewordSystem != null)
{
if (_mindSystem.TryGetMind(_player.LocalUser.Value, out var mindId) && _ent.TryGetComponent(mindId, out RoleCodewordComponent? codewordComp))
{
foreach (var (_, codewordData) in codewordComp.RoleCodewords)
{
foreach (string codeword in codewordData.Codewords)
msg.WrappedMessage = SharedChatSystem.InjectTagAroundString(msg, codeword, "color", codewordData.Color.ToHex());
}
}
}
// Log all incoming chat to repopulate when filter is un-toggled
if (!msg.HideChat)
{

View File

@@ -30,6 +30,7 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
private GuidebookWindow? _guideWindow;
private MenuButton? GuidebookButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.GuidebookButton;
private ProtoId<GuideEntryPrototype>? _lastEntry;
public void OnStateEntered(LobbyState state)
{
@@ -142,7 +143,10 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
GuidebookButton.Pressed = false;
if (_guideWindow != null)
{
_guideWindow.ReturnContainer.Visible = false;
_lastEntry = _guideWindow.LastEntry;
}
}
private void OnWindowOpen()
@@ -176,8 +180,6 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
if (GuidebookButton != null)
GuidebookButton.SetClickPressed(!_guideWindow.IsOpen);
selected ??= _configuration.GetCVar(CCVars.DefaultGuide);
if (guides == null)
{
guides = _prototypeManager.EnumeratePrototypes<GuideEntryPrototype>()
@@ -193,6 +195,17 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
}
}
if (selected == null)
{
if (_lastEntry is { } lastEntry && guides.ContainsKey(lastEntry))
{
selected = _lastEntry;
}
else
{
selected = _configuration.GetCVar(CCVars.DefaultGuide);
}
}
_guideWindow.UpdateGuides(guides, rootEntries, forceRoot, selected);
// Expand up to depth-2.

View File

@@ -21,6 +21,7 @@ using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Utility;
using static Content.Client.Inventory.ClientInventorySystem;
@@ -399,6 +400,9 @@ public sealed class InventoryUIController : UIController, IOnStateEntered<Gamepl
foreach (var slotData in clientInv.SlotData.Values)
{
AddSlot(slotData);
if (_inventoryButton != null)
_inventoryButton.Visible = true;
}
UpdateInventoryHotbar(_playerInventory);
@@ -406,6 +410,9 @@ public sealed class InventoryUIController : UIController, IOnStateEntered<Gamepl
private void UnloadSlots()
{
if (_inventoryButton != null)
_inventoryButton.Visible = false;
_playerUid = null;
_playerInventory = null;
foreach (var slotGroup in _slotGroups.Values)

View File

@@ -9,9 +9,11 @@
Orientation="Horizontal"
HorizontalAlignment="Center">
<Control HorizontalAlignment="Center">
<!-- Needs to default to invisible because if we attach to a non-slots entity this will never get unset -->
<controls:SlotButton
Name="InventoryButton"
Access="Public"
Visible="False"
VerticalAlignment="Bottom"
HorizontalExpand="False"
VerticalExpand="False"

View File

@@ -7,14 +7,17 @@ using Content.Client.UserInterface.Controls;
using Content.Client.UserInterface.Systems.DecalPlacer;
using Content.Client.UserInterface.Systems.Sandbox.Windows;
using Content.Shared.Input;
using Content.Shared.Silicons.StationAi;
using JetBrains.Annotations;
using Robust.Client.Console;
using Robust.Client.Debugging;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controllers;
using Robust.Client.UserInterface.Controllers.Implementations;
using Robust.Shared.Console;
using Robust.Shared.Input.Binding;
using Robust.Shared.Map;
using Robust.Shared.Player;
@@ -27,10 +30,12 @@ namespace Content.Client.UserInterface.Systems.Sandbox;
[UsedImplicitly]
public sealed class SandboxUIController : UIController, IOnStateChanged<GameplayState>, IOnSystemChanged<SandboxSystem>
{
[Dependency] private readonly IConsoleHost _console = default!;
[Dependency] private readonly IEyeManager _eye = default!;
[Dependency] private readonly IInputManager _input = default!;
[Dependency] private readonly ILightManager _light = default!;
[Dependency] private readonly IClientAdminManager _admin = default!;
[Dependency] private readonly IPlayerManager _player = default!;
[UISystemDependency] private readonly DebugPhysicsSystem _debugPhysics = default!;
[UISystemDependency] private readonly MarkerSystem _marker = default!;
@@ -116,6 +121,21 @@ public sealed class SandboxUIController : UIController, IOnStateChanged<Gameplay
_window.ShowMarkersButton.Pressed = _marker.MarkersVisible;
_window.ShowBbButton.Pressed = (_debugPhysics.Flags & PhysicsDebugFlags.Shapes) != 0x0;
_window.AiOverlayButton.OnPressed += args =>
{
var player = _player.LocalEntity;
if (player == null)
return;
var pnent = EntityManager.GetNetEntity(player.Value);
// Need NetworkedAddComponent but engine PR.
if (args.Button.Pressed)
_console.ExecuteCommand($"addcomp {pnent.Id} StationAiOverlay");
else
_console.ExecuteCommand($"rmcomp {pnent.Id} StationAiOverlay");
};
_window.RespawnButton.OnPressed += _ => _sandbox.Respawn();
_window.SpawnTilesButton.OnPressed += _ => TileSpawningController.ToggleWindow();
_window.SpawnEntitiesButton.OnPressed += _ => EntitySpawningController.ToggleWindow();

View File

@@ -4,6 +4,7 @@
Title="{Loc sandbox-window-title}"
Resizable="False">
<BoxContainer Orientation="Vertical" SeparationOverride="4">
<Button Name="AiOverlayButton" Access="Public" Text="{Loc sandbox-window-ai-overlay-button}" ToggleMode="True"/>
<Button Name="RespawnButton" Access="Public" Text="{Loc sandbox-window-respawn-button}"/>
<Button Name="SpawnEntitiesButton" Access="Public" Text="{Loc sandbox-window-spawn-entities-button}"/>
<Button Name="SpawnTilesButton" Access="Public" Text="{Loc sandbox-window-spawn-tiles-button}"/>

View File

@@ -0,0 +1,16 @@
<BoxContainer xmlns="https://spacestation14.io"
Orientation="Horizontal"
HorizontalExpand="True"
SeparationOverride="4">
<EntityPrototypeView
Name="ItemPrototype"
Margin="4 4"
HorizontalAlignment="Center"
VerticalAlignment="Center"
MinSize="32 32"
/>
<Label Name="NameLabel"
SizeFlagsStretchRatio="3"
HorizontalExpand="True"
ClipText="True"/>
</BoxContainer>

View File

@@ -0,0 +1,19 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client.VendingMachines.UI;
[GenerateTypedNameReferences]
public sealed partial class VendingMachineItem : BoxContainer
{
public VendingMachineItem(EntProtoId entProto, string text)
{
RobustXamlLoader.Load(this);
ItemPrototype.SetPrototype(entProto);
NameLabel.Text = text;
}
}

View File

@@ -2,17 +2,10 @@
xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:style="clr-namespace:Content.Client.Stylesheets">
<BoxContainer Orientation="Vertical">
<LineEdit Name="SearchBar" PlaceHolder="{Loc 'vending-machine-component-search-filter'}" HorizontalExpand="True" Margin ="4 4" Access="Public"/>
<ItemList Name="VendingContents"
SizeFlagsStretchRatio="8"
VerticalExpand="True"
ItemSeparation="2"
Margin="4 0"
SelectMode="Button"
StyleClasses="transparentBackgroundItemList">
</ItemList>
xmlns:co="clr-namespace:Content.Client.UserInterface.Controls">
<BoxContainer Name="MainContainer" Orientation="Vertical">
<LineEdit Name="SearchBar" PlaceHolder="{Loc 'vending-machine-component-search-filter'}" HorizontalExpand="True" Margin ="4 4"/>
<co:SearchListContainer Name="VendingContents" VerticalExpand="True" Margin="4 0"/>
<!-- Footer -->
<BoxContainer Orientation="Vertical">
<PanelContainer StyleClasses="LowDivider" />

View File

@@ -1,14 +1,14 @@
using System.Numerics;
using Content.Shared.VendingMachines;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using FancyWindow = Content.Client.UserInterface.Controls.FancyWindow;
using Robust.Client.UserInterface;
using Content.Client.UserInterface.Controls;
using Content.Shared.IdentityManagement;
using Robust.Shared.Timing;
using Robust.Client.Graphics;
namespace Content.Client.VendingMachines.UI
{
@@ -20,8 +20,9 @@ namespace Content.Client.VendingMachines.UI
private readonly Dictionary<EntProtoId, EntityUid> _dummies = [];
public event Action<ItemList.ItemListSelectedEventArgs>? OnItemSelected;
public event Action<string>? OnSearchChanged;
public event Action<GUIBoundKeyEventArgs, ListData>? OnItemSelected;
private readonly StyleBoxFlat _styleBox = new() { BackgroundColor = new Color(70, 73, 102) };
public VendingMachineMenu()
{
@@ -29,15 +30,10 @@ namespace Content.Client.VendingMachines.UI
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
SearchBar.OnTextChanged += _ =>
{
OnSearchChanged?.Invoke(SearchBar.Text);
};
VendingContents.OnItemSelected += args =>
{
OnItemSelected?.Invoke(args);
};
VendingContents.SearchBar = SearchBar;
VendingContents.DataFilterCondition += DataFilterCondition;
VendingContents.GenerateItem += GenerateButton;
VendingContents.ItemKeyBindDown += (args, data) => OnItemSelected?.Invoke(args, data);
}
protected override void Dispose(bool disposing)
@@ -56,41 +52,64 @@ namespace Content.Client.VendingMachines.UI
_dummies.Clear();
}
private bool DataFilterCondition(string filter, ListData data)
{
if (data is not VendorItemsListData { ItemText: var text })
return false;
if (string.IsNullOrEmpty(filter))
return true;
return text.Contains(filter, StringComparison.CurrentCultureIgnoreCase);
}
private void GenerateButton(ListData data, ListContainerButton button)
{
if (data is not VendorItemsListData { ItemProtoID: var protoID, ItemText: var text })
return;
button.AddChild(new VendingMachineItem(protoID, text));
button.ToolTip = text;
button.StyleBoxOverride = _styleBox;
}
/// <summary>
/// Populates the list of available items on the vending machine interface
/// and sets icons based on their prototypes
/// </summary>
public void Populate(List<VendingMachineInventoryEntry> inventory, out List<int> filteredInventory, string? filter = null)
public void Populate(List<VendingMachineInventoryEntry> inventory)
{
filteredInventory = new();
if (inventory.Count == 0)
if (inventory.Count == 0 && VendingContents.Visible)
{
VendingContents.Clear();
var outOfStockText = Loc.GetString("vending-machine-component-try-eject-out-of-stock");
VendingContents.AddItem(outOfStockText);
SetSizeAfterUpdate(outOfStockText.Length, VendingContents.Count);
SearchBar.Visible = false;
VendingContents.Visible = false;
var outOfStockLabel = new Label()
{
Text = Loc.GetString("vending-machine-component-try-eject-out-of-stock"),
Margin = new Thickness(4, 4),
HorizontalExpand = true,
VerticalAlignment = VAlignment.Stretch,
HorizontalAlignment = HAlignment.Center
};
MainContainer.AddChild(outOfStockLabel);
SetSizeAfterUpdate(outOfStockLabel.Text.Length, 0);
return;
}
while (inventory.Count != VendingContents.Count)
{
if (inventory.Count > VendingContents.Count)
VendingContents.AddItem(string.Empty);
else
VendingContents.RemoveAt(VendingContents.Count - 1);
}
var longestEntry = string.Empty;
var spriteSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<SpriteSystem>();
var listData = new List<VendorItemsListData>();
var filterCount = 0;
for (var i = 0; i < inventory.Count; i++)
{
var entry = inventory[i];
var vendingItem = VendingContents[i - filterCount];
vendingItem.Text = string.Empty;
vendingItem.Icon = null;
if (!_prototypeManager.TryIndex(entry.ID, out var prototype))
continue;
if (!_dummies.TryGetValue(entry.ID, out var dummy))
{
@@ -99,36 +118,25 @@ namespace Content.Client.VendingMachines.UI
}
var itemName = Identity.Name(dummy, _entityManager);
Texture? icon = null;
if (_prototypeManager.TryIndex<EntityPrototype>(entry.ID, out var prototype))
{
icon = spriteSystem.GetPrototypeIcon(prototype).Default;
}
var itemText = $"{itemName} [{entry.Amount}]";
// search filter
if (!string.IsNullOrEmpty(filter) &&
!itemName.ToLowerInvariant().Contains(filter.Trim().ToLowerInvariant()))
{
VendingContents.Remove(vendingItem);
filterCount++;
continue;
}
if (itemText.Length > longestEntry.Length)
longestEntry = itemText;
if (itemName.Length > longestEntry.Length)
longestEntry = itemName;
vendingItem.Text = $"{itemName} [{entry.Amount}]";
vendingItem.Icon = icon;
filteredInventory.Add(i);
listData.Add(new VendorItemsListData(prototype.ID, itemText, i));
}
VendingContents.PopulateList(listData);
SetSizeAfterUpdate(longestEntry.Length, inventory.Count);
}
private void SetSizeAfterUpdate(int longestEntryLength, int contentCount)
{
SetSize = new Vector2(Math.Clamp((longestEntryLength + 2) * 12, 250, 300),
SetSize = new Vector2(Math.Clamp((longestEntryLength + 2) * 12, 250, 400),
Math.Clamp(contentCount * 50, 150, 350));
}
}
}
public record VendorItemsListData(EntProtoId ItemProtoID, string ItemText, int ItemIndex) : ListData;

View File

@@ -1,6 +1,9 @@
using Content.Client.UserInterface.Controls;
using Content.Client.VendingMachines.UI;
using Content.Shared.VendingMachines;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using System.Linq;
using Robust.Client.UserInterface;
@@ -14,9 +17,6 @@ namespace Content.Client.VendingMachines
[ViewVariables]
private List<VendingMachineInventoryEntry> _cachedInventory = new();
[ViewVariables]
private List<int> _cachedFilteredIndex = new();
public VendingMachineBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
@@ -34,9 +34,10 @@ namespace Content.Client.VendingMachines
_menu.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
_menu.OnItemSelected += OnItemSelected;
_menu.OnSearchChanged += OnSearchChanged;
_menu.Populate(_cachedInventory, out _cachedFilteredIndex);
_menu.Populate(_cachedInventory);
_menu.OpenCenteredLeft();
}
protected override void UpdateState(BoundUserInterfaceState state)
@@ -48,15 +49,21 @@ namespace Content.Client.VendingMachines
_cachedInventory = newState.Inventory;
_menu?.Populate(_cachedInventory, out _cachedFilteredIndex, _menu.SearchBar.Text);
_menu?.Populate(_cachedInventory);
}
private void OnItemSelected(ItemList.ItemListSelectedEventArgs args)
private void OnItemSelected(GUIBoundKeyEventArgs args, ListData data)
{
if (args.Function != EngineKeyFunctions.UIClick)
return;
if (data is not VendorItemsListData { ItemIndex: var itemIndex })
return;
if (_cachedInventory.Count == 0)
return;
var selectedItem = _cachedInventory.ElementAtOrDefault(_cachedFilteredIndex.ElementAtOrDefault(args.ItemIndex));
var selectedItem = _cachedInventory.ElementAtOrDefault(itemIndex);
if (selectedItem == null)
return;
@@ -77,10 +84,5 @@ namespace Content.Client.VendingMachines
_menu.OnClose -= Close;
_menu.Dispose();
}
private void OnSearchChanged(string? filter)
{
_menu?.Populate(_cachedInventory, out _cachedFilteredIndex, filter);
}
}
}

View File

@@ -67,9 +67,18 @@ namespace Content.Client.Verbs
? Visibility
: Visibility | MenuVisibility.NoFov;
var ev = new MenuVisibilityEvent()
{
TargetPos = targetPos,
Visibility = visibility,
};
RaiseLocalEvent(player.Value, ref ev);
visibility = ev.Visibility;
// Get entities
List<EntityUid> entities;
var examineFlags = LookupFlags.All & ~LookupFlags.Sensors;
// Do we have to do FoV checks?
if ((visibility & MenuVisibility.NoFov) == 0)
@@ -77,15 +86,10 @@ namespace Content.Client.Verbs
var entitiesUnderMouse = gameScreenBase.GetClickableEntities(targetPos).ToHashSet();
bool Predicate(EntityUid e) => e == player || entitiesUnderMouse.Contains(e);
// first check the general location.
if (!_examine.CanExamine(player.Value, targetPos, Predicate))
return false;
TryComp(player.Value, out ExaminerComponent? examiner);
// Then check every entity
entities = new();
foreach (var ent in _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize))
foreach (var ent in _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize, flags: examineFlags))
{
if (_examine.CanExamine(player.Value, targetPos, Predicate, ent, examiner))
entities.Add(ent);
@@ -93,7 +97,7 @@ namespace Content.Client.Verbs
}
else
{
entities = _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize).ToList();
entities = _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize, flags: examineFlags).ToList();
}
if (entities.Count == 0)
@@ -137,27 +141,6 @@ namespace Content.Client.Verbs
}
}
// Remove any entities that do not have LOS
if ((visibility & MenuVisibility.NoFov) == 0)
{
var xformQuery = GetEntityQuery<TransformComponent>();
var playerPos = _transform.GetMapCoordinates(player.Value, xform: xformQuery.GetComponent(player.Value));
for (var i = entities.Count - 1; i >= 0; i--)
{
var entity = entities[i];
if (!_examine.InRangeUnOccluded(
playerPos,
_transform.GetMapCoordinates(entity, xform: xformQuery.GetComponent(entity)),
ExamineSystemShared.ExamineRange,
null))
{
entities.RemoveSwap(i);
}
}
}
if (entities.Count == 0)
return false;
@@ -229,15 +212,4 @@ namespace Content.Client.Verbs
OnVerbsResponse?.Invoke(msg);
}
}
[Flags]
public enum MenuVisibility
{
// What entities can a user see on the entity menu?
Default = 0, // They can only see entities in FoV.
NoFov = 1 << 0, // They ignore FoV restrictions
InContainer = 1 << 1, // They can see through containers.
Invisible = 1 << 2, // They can see entities without sprites and the "HideContextMenu" tag is ignored.
All = NoFov | InContainer | Invisible
}
}

View File

@@ -1,8 +1,8 @@
<Control xmlns="https://spacestation14.io" MinWidth="300">
<Control xmlns="https://spacestation14.io" MinWidth="300" MaxWidth="500">
<PanelContainer StyleClasses="AngleRect" />
<BoxContainer Margin="4" Orientation="Vertical">
<Label Name="VoteCaller" />
<Label Name="VoteTitle" />
<RichTextLabel Name="VoteTitle" />
<GridContainer Columns="3" Name="VoteOptionsContainer" />
<BoxContainer Orientation="Horizontal">

View File

@@ -8,6 +8,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client.Voting.UI
{
@@ -48,7 +49,7 @@ namespace Content.Client.Voting.UI
public void UpdateData()
{
VoteTitle.Text = _vote.Title;
VoteTitle.SetMessage(FormattedMessage.FromUnformatted(_vote.Title));
VoteCaller.Text = Loc.GetString("ui-vote-created", ("initiator", _vote.Initiator));
for (var i = 0; i < _voteButtons.Length; i++)

View File

@@ -1,6 +1,7 @@
using Content.Client.Stylesheets;
using Content.Client.UserInterface.Controls;
using Content.Shared.Xenoarchaeology.Equipment;
using Microsoft.VisualBasic;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;

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@@ -17,6 +17,7 @@ using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Prototypes;
using Content.Shared.Station.Components;
using FastAccessors;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
@@ -240,10 +241,17 @@ namespace Content.IntegrationTests.Tests
var jobs = new HashSet<ProtoId<JobPrototype>>(comp.SetupAvailableJobs.Keys);
var spawnPoints = entManager.EntityQuery<SpawnPointComponent>()
.Where(x => x.SpawnType == SpawnPointType.Job)
.Select(x => x.Job!.Value);
.Where(x => x.SpawnType == SpawnPointType.Job && x.Job != null)
.Select(x => x.Job.Value);
jobs.ExceptWith(spawnPoints);
spawnPoints = entManager.EntityQuery<ContainerSpawnPointComponent>()
.Where(x => x.SpawnType is SpawnPointType.Job or SpawnPointType.Unset && x.Job != null)
.Select(x => x.Job.Value);
jobs.ExceptWith(spawnPoints);
Assert.That(jobs, Is.Empty, $"There is no spawnpoints for {string.Join(", ", jobs)} on {mapProto}.");
*/ //CP14 disable job spawners test
}

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@@ -0,0 +1,58 @@
using System.Linq;
using Content.Client.Chat.UI;
using Content.Client.LateJoin;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.ContentPack;
using Robust.Shared.IoC;
using Robust.Shared.Reflection;
namespace Content.IntegrationTests.Tests.UserInterface;
[TestFixture]
public sealed class UiControlTest
{
// You should not be adding to this.
private Type[] _ignored = new Type[]
{
typeof(EmotesMenu),
typeof(LateJoinGui),
};
/// <summary>
/// Tests that all windows can be instantiated successfully.
/// </summary>
[Test]
public async Task TestWindows()
{
var pair = await PoolManager.GetServerClient(new PoolSettings()
{
Connected = true,
});
var activator = pair.Client.ResolveDependency<IDynamicTypeFactory>();
var refManager = pair.Client.ResolveDependency<IReflectionManager>();
var loader = pair.Client.ResolveDependency<IModLoader>();
await pair.Client.WaitAssertion(() =>
{
foreach (var type in refManager.GetAllChildren(typeof(BaseWindow)))
{
if (type.IsAbstract || _ignored.Contains(type))
continue;
if (!loader.IsContentType(type))
continue;
// If it has no empty ctor then skip it instead of figuring out what args it needs.
var ctor = type.GetConstructor(Type.EmptyTypes);
if (ctor == null)
continue;
// Don't inject because the control themselves have to do it.
activator.CreateInstance(type, oneOff: true, inject: false);
}
});
await pair.CleanReturnAsync();
}
}

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@@ -22,6 +22,7 @@ public static class ServerPackaging
new PlatformReg("win-x86", "Windows", false),
new PlatformReg("linux-x86", "Linux", false),
new PlatformReg("linux-arm", "Linux", false),
new PlatformReg("freebsd-x64", "FreeBSD", false),
};
private static List<string> PlatformRids => Platforms

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,33 @@
using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace Content.Server.Database.Migrations.Postgres
{
/// <inheritdoc />
public partial class Blacklist : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "blacklist",
columns: table => new
{
user_id = table.Column<Guid>(type: "uuid", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_blacklist", x => x.user_id);
});
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "blacklist");
}
}
}

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,44 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace Content.Server.Database.Migrations.Postgres
{
/// <inheritdoc />
public partial class ban_notify_trigger : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.Sql("""
create or replace function send_server_ban_notification()
returns trigger as $$
declare
x_server_id integer;
begin
select round.server_id into x_server_id from round where round.round_id = NEW.round_id;
perform pg_notify('ban_notification', json_build_object('ban_id', NEW.server_ban_id, 'server_id', x_server_id)::text);
return NEW;
end;
$$ LANGUAGE plpgsql;
""");
migrationBuilder.Sql("""
create or replace trigger notify_on_server_ban_insert
after insert on server_ban
for each row
execute function send_server_ban_notification();
""");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.Sql("""
drop trigger notify_on_server_ban_insert on server_ban;
drop function send_server_ban_notification;
""");
}
}
}

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@@ -512,6 +512,20 @@ namespace Content.Server.Database.Migrations.Postgres
b.ToTable("assigned_user_id", (string)null);
});
modelBuilder.Entity("Content.Server.Database.Blacklist",
b =>
{
b.Property<Guid>("UserId")
.ValueGeneratedOnAdd()
.HasColumnType("uuid")
.HasColumnName("user_id");
b.HasKey("UserId")
.HasName("PK_blacklist");
b.ToTable("blacklist", (string) null);
});
modelBuilder.Entity("Content.Server.Database.BanTemplate", b =>
{
b.Property<int>("Id")

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,33 @@
using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace Content.Server.Database.Migrations.Sqlite
{
/// <inheritdoc />
public partial class Blacklist : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "blacklist",
columns: table => new
{
user_id = table.Column<Guid>(type: "TEXT", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_blacklist", x => x.user_id);
});
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "blacklist");
}
}
}

View File

@@ -483,6 +483,19 @@ namespace Content.Server.Database.Migrations.Sqlite
b.ToTable("assigned_user_id", (string)null);
});
modelBuilder.Entity("Content.Server.Database.Blacklist",
b =>
{
b.Property<Guid>("UserId")
.ValueGeneratedOnAdd()
.HasColumnType("TEXT")
.HasColumnName("user_id");
b.HasKey("UserId")
.HasName("PK_blacklist");
b.ToTable("blacklist", (string) null);
});
modelBuilder.Entity("Content.Server.Database.BanTemplate", b =>
{
b.Property<int>("Id")

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@@ -28,6 +28,7 @@ namespace Content.Server.Database
public DbSet<AdminLog> AdminLog { get; set; } = null!;
public DbSet<AdminLogPlayer> AdminLogPlayer { get; set; } = null!;
public DbSet<Whitelist> Whitelist { get; set; } = null!;
public DbSet<Blacklist> Blacklist { get; set; } = null!;
public DbSet<ServerBan> Ban { get; set; } = default!;
public DbSet<ServerUnban> Unban { get; set; } = default!;
public DbSet<ServerBanExemption> BanExemption { get; set; } = default!;
@@ -551,6 +552,15 @@ namespace Content.Server.Database
[Required, Key] public Guid UserId { get; set; }
}
/// <summary>
/// List of users who are on the "blacklist". This is a list that may be used by Whitelist implementations to deny access to certain users.
/// </summary>
[Table("blacklist")]
public class Blacklist
{
[Required, Key] public Guid UserId { get; set; }
}
public class Admin
{
[Key] public Guid UserId { get; set; }
@@ -705,6 +715,11 @@ namespace Content.Server.Database
/// Intended for use with residential IP ranges that are often used maliciously.
/// </remarks>
BlacklistedRange = 1 << 2,
/// <summary>
/// Represents having all possible exemption flags.
/// </summary>
All = int.MaxValue,
// @formatter:on
}
@@ -903,7 +918,7 @@ namespace Content.Server.Database
Panic = 3,
/*
* TODO: Remove baby jail code once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
*
*
* If baby jail is removed, please reserve this value for as long as can reasonably be done to prevent causing ambiguity in connection denial reasons.
* Reservation by commenting out the value is likely sufficient for this purpose, but may impact projects which depend on SS14 like SS14.Admin.
*/

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@@ -5,7 +5,6 @@ using Content.Shared.Actions.Events;
using Content.Shared.Alert;
using Content.Shared.Coordinates.Helpers;
using Content.Shared.Maps;
using Content.Shared.Mobs.Components;
using Content.Shared.Physics;
using Robust.Shared.Containers;
using Robust.Shared.Map;
@@ -19,7 +18,6 @@ namespace Content.Server.Abilities.Mime
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
[Dependency] private readonly EntityLookupSystem _lookupSystem = default!;
[Dependency] private readonly TurfSystem _turf = default!;
[Dependency] private readonly IMapManager _mapMan = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
@@ -80,22 +78,13 @@ namespace Content.Server.Abilities.Mime
if (tile == null)
return;
// Check there are no walls there
if (_turf.IsTileBlocked(tile.Value, CollisionGroup.Impassable))
// Check if the tile is blocked by a wall or mob, and don't create the wall if so
if (_turf.IsTileBlocked(tile.Value, CollisionGroup.Impassable | CollisionGroup.Opaque))
{
_popupSystem.PopupEntity(Loc.GetString("mime-invisible-wall-failed"), uid, uid);
return;
}
// Check there are no mobs there
foreach (var entity in _lookupSystem.GetLocalEntitiesIntersecting(tile.Value, 0f))
{
if (HasComp<MobStateComponent>(entity) && entity != uid)
{
_popupSystem.PopupEntity(Loc.GetString("mime-invisible-wall-failed"), uid, uid);
return;
}
}
_popupSystem.PopupEntity(Loc.GetString("mime-invisible-wall-popup", ("mime", uid)), uid);
// Make sure we set the invisible wall to despawn properly
Spawn(component.WallPrototype, _turf.GetTileCenter(tile.Value));

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@@ -55,12 +55,6 @@ public sealed class ActionOnInteractSystem : EntitySystem
return;
var (actId, act) = _random.Pick(options);
if (act.Event != null)
{
act.Event.Performer = args.User;
act.Event.Action = actId;
}
_actions.PerformAction(args.User, null, actId, act, act.Event, _timing.CurTime, false);
args.Handled = true;
}
@@ -94,8 +88,6 @@ public sealed class ActionOnInteractSystem : EntitySystem
var (entActId, entAct) = _random.Pick(entOptions);
if (entAct.Event != null)
{
entAct.Event.Performer = args.User;
entAct.Event.Action = entActId;
entAct.Event.Target = args.Target.Value;
}
@@ -119,8 +111,6 @@ public sealed class ActionOnInteractSystem : EntitySystem
var (entActId, entAct) = _random.Pick(entWorldOptions);
if (entAct.Event != null)
{
entAct.Event.Performer = args.User;
entAct.Event.Action = entActId;
entAct.Event.Entity = args.Target;
entAct.Event.Coords = args.ClickLocation;
}
@@ -145,8 +135,6 @@ public sealed class ActionOnInteractSystem : EntitySystem
var (actId, act) = _random.Pick(options);
if (act.Event != null)
{
act.Event.Performer = args.User;
act.Event.Action = actId;
act.Event.Target = args.ClickLocation;
}

View File

@@ -0,0 +1,123 @@
using System.Text.Json;
using System.Text.Json.Serialization;
using Content.Server.Database;
namespace Content.Server.Administration.Managers;
public sealed partial class BanManager
{
// Responsible for ban notification handling.
// Ban notifications are sent through the database to notify the entire server group that a new ban has been added,
// so that people will get kicked if they are banned on a different server than the one that placed the ban.
//
// Ban notifications are currently sent by a trigger in the database, automatically.
/// <summary>
/// The notification channel used to broadcast information about new bans.
/// </summary>
public const string BanNotificationChannel = "ban_notification";
// Rate limit to avoid undue load from mass-ban imports.
// Only process 10 bans per 30 second interval.
//
// I had the idea of maybe binning this by postgres transaction ID,
// to avoid any possibility of dropping a normal ban by coincidence.
// Didn't bother implementing this though.
private static readonly TimeSpan BanNotificationRateLimitTime = TimeSpan.FromSeconds(30);
private const int BanNotificationRateLimitCount = 10;
private readonly object _banNotificationRateLimitStateLock = new();
private TimeSpan _banNotificationRateLimitStart;
private int _banNotificationRateLimitCount;
private void OnDatabaseNotification(DatabaseNotification notification)
{
if (notification.Channel != BanNotificationChannel)
return;
if (notification.Payload == null)
{
_sawmill.Error("Got ban notification with null payload!");
return;
}
BanNotificationData data;
try
{
data = JsonSerializer.Deserialize<BanNotificationData>(notification.Payload)
?? throw new JsonException("Content is null");
}
catch (JsonException e)
{
_sawmill.Error($"Got invalid JSON in ban notification: {e}");
return;
}
if (!CheckBanRateLimit())
{
_sawmill.Verbose("Not processing ban notification due to rate limit");
return;
}
_taskManager.RunOnMainThread(() => ProcessBanNotification(data));
}
private async void ProcessBanNotification(BanNotificationData data)
{
if ((await _entryManager.ServerEntity).Id == data.ServerId)
{
_sawmill.Verbose("Not processing ban notification: came from this server");
return;
}
_sawmill.Verbose($"Processing ban notification for ban {data.BanId}");
var ban = await _db.GetServerBanAsync(data.BanId);
if (ban == null)
{
_sawmill.Warning($"Ban in notification ({data.BanId}) didn't exist?");
return;
}
KickMatchingConnectedPlayers(ban, "ban notification");
}
private bool CheckBanRateLimit()
{
lock (_banNotificationRateLimitStateLock)
{
var now = _gameTiming.RealTime;
if (_banNotificationRateLimitStart + BanNotificationRateLimitTime < now)
{
// Rate limit period expired, restart it.
_banNotificationRateLimitCount = 1;
_banNotificationRateLimitStart = now;
return true;
}
_banNotificationRateLimitCount += 1;
return _banNotificationRateLimitCount <= BanNotificationRateLimitCount;
}
}
/// <summary>
/// Data sent along the notification channel for a single ban notification.
/// </summary>
private sealed class BanNotificationData
{
/// <summary>
/// The ID of the new ban object in the database to check.
/// </summary>
[JsonRequired, JsonPropertyName("ban_id")]
public int BanId { get; init; }
/// <summary>
/// The id of the server the ban was made on.
/// This is used to avoid double work checking the ban on the originating server.
/// </summary>
/// <remarks>
/// This is optional in case the ban was made outside a server (SS14.Admin)
/// </remarks>
[JsonPropertyName("server_id")]
public int? ServerId { get; init; }
}
}

View File

@@ -2,6 +2,7 @@ using System.Collections.Immutable;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Content.Server.Chat.Managers;
using Content.Server.Database;
@@ -12,16 +13,18 @@ using Content.Shared.Players;
using Content.Shared.Players.PlayTimeTracking;
using Content.Shared.Roles;
using Robust.Server.Player;
using Robust.Shared.Asynchronous;
using Robust.Shared.Configuration;
using Robust.Shared.Enums;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Server.Administration.Managers;
public sealed class BanManager : IBanManager, IPostInjectInit
public sealed partial class BanManager : IBanManager, IPostInjectInit
{
[Dependency] private readonly IServerDbManager _db = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
@@ -29,9 +32,13 @@ public sealed class BanManager : IBanManager, IPostInjectInit
[Dependency] private readonly IEntitySystemManager _systems = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly ILocalizationManager _localizationManager = default!;
[Dependency] private readonly ServerDbEntryManager _entryManager = default!;
[Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly INetManager _netManager = default!;
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly ITaskManager _taskManager = default!;
[Dependency] private readonly UserDbDataManager _userDbData = default!;
private ISawmill _sawmill = default!;
@@ -39,12 +46,34 @@ public sealed class BanManager : IBanManager, IPostInjectInit
public const string JobPrefix = "Job:";
private readonly Dictionary<NetUserId, HashSet<ServerRoleBanDef>> _cachedRoleBans = new();
// Cached ban exemption flags are used to handle
private readonly Dictionary<ICommonSession, ServerBanExemptFlags> _cachedBanExemptions = new();
public void Initialize()
{
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
_netManager.RegisterNetMessage<MsgRoleBans>();
_db.SubscribeToNotifications(OnDatabaseNotification);
_userDbData.AddOnLoadPlayer(CachePlayerData);
_userDbData.AddOnPlayerDisconnect(ClearPlayerData);
}
private async Task CachePlayerData(ICommonSession player, CancellationToken cancel)
{
// Yeah so role ban loading code isn't integrated with exempt flag loading code.
// Have you seen how garbage role ban code code is? I don't feel like refactoring it right now.
var flags = await _db.GetBanExemption(player.UserId, cancel);
cancel.ThrowIfCancellationRequested();
_cachedBanExemptions[player] = flags;
}
private void ClearPlayerData(ICommonSession player)
{
_cachedBanExemptions.Remove(player);
}
private async void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
@@ -168,17 +197,43 @@ public sealed class BanManager : IBanManager, IPostInjectInit
_sawmill.Info(logMessage);
_chat.SendAdminAlert(logMessage);
// If we're not banning a player we don't care about disconnecting people
if (target == null)
return;
// Is the player connected?
if (!_playerManager.TryGetSessionById(target.Value, out var targetPlayer))
return;
// If they are, kick them
var message = banDef.FormatBanMessage(_cfg, _localizationManager);
targetPlayer.Channel.Disconnect(message);
KickMatchingConnectedPlayers(banDef, "newly placed ban");
}
private void KickMatchingConnectedPlayers(ServerBanDef def, string source)
{
foreach (var player in _playerManager.Sessions)
{
if (BanMatchesPlayer(player, def))
{
KickForBanDef(player, def);
_sawmill.Info($"Kicked player {player.Name} ({player.UserId}) through {source}");
}
}
}
private bool BanMatchesPlayer(ICommonSession player, ServerBanDef ban)
{
var playerInfo = new BanMatcher.PlayerInfo
{
UserId = player.UserId,
Address = player.Channel.RemoteEndPoint.Address,
HWId = player.Channel.UserData.HWId,
// It's possible for the player to not have cached data loading yet due to coincidental timing.
// If this is the case, we assume they have all flags to avoid false-positives.
ExemptFlags = _cachedBanExemptions.GetValueOrDefault(player, ServerBanExemptFlags.All),
IsNewPlayer = false,
};
return BanMatcher.BanMatches(ban, playerInfo);
}
private void KickForBanDef(ICommonSession player, ServerBanDef def)
{
var message = def.FormatBanMessage(_cfg, _localizationManager);
player.Channel.Disconnect(message);
}
#endregion
#region Job Bans

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@@ -36,6 +36,7 @@ using Robust.Shared.Utility;
using System.Linq;
using System.Numerics;
using Content.Server.Silicons.Laws;
using Content.Shared.Silicons.Laws;
using Content.Shared.Silicons.Laws.Components;
using Robust.Server.Player;
using Robust.Shared.Physics.Components;

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@@ -1,6 +1,7 @@
using Content.Server.Power.Components;
using Content.Server.Station.Systems;
using Content.Shared.AlertLevel;
using Content.Shared.Power;
namespace Content.Server.AlertLevel;

View File

@@ -10,6 +10,7 @@ using Content.Shared.Ame.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Database;
using Content.Shared.Mind.Components;
using Content.Shared.Power;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;

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@@ -7,6 +7,7 @@ using Content.Shared.Anomaly.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Power;
using Robust.Shared.Audio.Systems;
using Content.Shared.Verbs;
@@ -75,7 +76,7 @@ public sealed partial class AnomalySynchronizerSystem : EntitySystem
if (!TryComp<AnomalyComponent>(ent.Comp.ConnectedAnomaly, out var anomaly))
return;
DisconneсtFromAnomaly(ent, anomaly);
DisconnectFromAnomaly(ent, anomaly);
}
private void OnExamined(Entity<AnomalySynchronizerComponent> ent, ref ExaminedEvent args)
@@ -124,7 +125,7 @@ public sealed partial class AnomalySynchronizerSystem : EntitySystem
//TODO: disconnection from the anomaly should also be triggered if the anomaly is far away from the synchronizer.
//Currently only bluespace anomaly can do this, but for some reason it is the only one that cannot be connected to the synchronizer.
private void DisconneсtFromAnomaly(Entity<AnomalySynchronizerComponent> ent, AnomalyComponent anomaly)
private void DisconnectFromAnomaly(Entity<AnomalySynchronizerComponent> ent, AnomalyComponent anomaly)
{
if (ent.Comp.ConnectedAnomaly == null)
return;

View File

@@ -13,6 +13,7 @@ using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Map;
using System.Numerics;
using Content.Shared.Power;
using Robust.Server.GameObjects;
namespace Content.Server.Anomaly;

View File

@@ -3,6 +3,7 @@ using Content.Shared.UserInterface;
using Content.Server.Advertise;
using Content.Server.Advertise.Components;
using Content.Shared.Arcade;
using Content.Shared.Power;
using Robust.Server.GameObjects;
using Robust.Shared.Player;

View File

@@ -2,6 +2,7 @@ using Content.Server.Power.Components;
using Content.Shared.UserInterface;
using Content.Server.Advertise;
using Content.Server.Advertise.Components;
using Content.Shared.Power;
using static Content.Shared.Arcade.SharedSpaceVillainArcadeComponent;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;

View File

@@ -36,7 +36,7 @@ public sealed partial class AtmosphereSystem
return;
}
var mixtures = new GasMixture[7];
var mixtures = new GasMixture[8];
for (var i = 0; i < mixtures.Length; i++)
mixtures[i] = new GasMixture(Atmospherics.CellVolume) { Temperature = Atmospherics.T20C };
@@ -65,6 +65,9 @@ public sealed partial class AtmosphereSystem
mixtures[6].AdjustMoles(Gas.Nitrogen, Atmospherics.NitrogenMolesStandard);
mixtures[6].Temperature = 235f; // Little colder than an actual freezer but gives a grace period to get e.g. themomachines set up, should keep warm for a few door openings
// 7: Nitrogen (101kpa) for vox rooms
mixtures[7].AdjustMoles(Gas.Nitrogen, Atmospherics.MolesCellStandard);
foreach (var arg in args)
{
if (!NetEntity.TryParse(arg, out var netEntity) || !TryGetEntity(netEntity, out var euid))

View File

@@ -74,7 +74,7 @@ public sealed partial class AtmosphereSystem
newGridAtmos = AddComp<GridAtmosphereComponent>(newGrid);
// We assume the tiles on the new grid have the same coordinates as they did on the old grid...
var enumerator = mapGrid.GetAllTilesEnumerator();
var enumerator = _mapSystem.GetAllTilesEnumerator(newGrid, mapGrid);
while (enumerator.MoveNext(out var tile))
{
@@ -176,7 +176,7 @@ public sealed partial class AtmosphereSystem
tile.AdjacentBits = AtmosDirection.Invalid;
for (var i = 0; i < Atmospherics.Directions; i++)
{
var direction = (AtmosDirection) (1 << i);
var direction = (AtmosDirection)(1 << i);
var adjacentIndices = tile.GridIndices.Offset(direction);
TileAtmosphere? adjacent;
@@ -196,7 +196,7 @@ public sealed partial class AtmosphereSystem
AddActiveTile(atmos, adjacent);
var oppositeIndex = i.ToOppositeIndex();
var oppositeDirection = (AtmosDirection) (1 << oppositeIndex);
var oppositeDirection = (AtmosDirection)(1 << oppositeIndex);
if (adjBlockDirs.IsFlagSet(oppositeDirection) || blockedDirs.IsFlagSet(direction))
{
@@ -269,7 +269,7 @@ public sealed partial class AtmosphereSystem
private void GridFixTileVacuum(TileAtmosphere tile)
{
DebugTools.AssertNotNull(tile.Air);
DebugTools.Assert(tile.Air?.Immutable == false );
DebugTools.Assert(tile.Air?.Immutable == false);
Array.Clear(tile.MolesArchived);
tile.ArchivedCycle = 0;

View File

@@ -11,14 +11,12 @@ namespace Content.Server.Atmos.Monitor.Components;
[RegisterComponent]
public sealed partial class AirAlarmComponent : Component
{
[ViewVariables] public AirAlarmMode CurrentMode { get; set; } = AirAlarmMode.Filtering;
[ViewVariables] public bool AutoMode { get; set; } = true;
[DataField] public AirAlarmMode CurrentMode { get; set; } = AirAlarmMode.Filtering;
[DataField] public bool AutoMode { get; set; } = true;
// Remember to null this afterwards.
[ViewVariables] public IAirAlarmModeUpdate? CurrentModeUpdater { get; set; }
[ViewVariables] public AirAlarmTab CurrentTab { get; set; }
public readonly HashSet<string> KnownDevices = new();
public readonly Dictionary<string, GasVentPumpData> VentData = new();
public readonly Dictionary<string, GasVentScrubberData> ScrubberData = new();

View File

@@ -18,6 +18,7 @@ using Content.Shared.DeviceLinking;
using Content.Shared.DeviceNetwork;
using Content.Shared.DeviceNetwork.Systems;
using Content.Shared.Interaction;
using Content.Shared.Power;
using Content.Shared.Wires;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
@@ -173,7 +174,6 @@ public sealed class AirAlarmSystem : EntitySystem
subs.Event<AirAlarmUpdateAlarmThresholdMessage>(OnUpdateThreshold);
subs.Event<AirAlarmUpdateDeviceDataMessage>(OnUpdateDeviceData);
subs.Event<AirAlarmCopyDeviceDataMessage>(OnCopyDeviceData);
subs.Event<AirAlarmTabSetMessage>(OnTabChange);
});
}
@@ -200,12 +200,6 @@ public sealed class AirAlarmSystem : EntitySystem
SyncRegisterAllDevices(uid);
}
private void OnTabChange(EntityUid uid, AirAlarmComponent component, AirAlarmTabSetMessage msg)
{
component.CurrentTab = msg.Tab;
UpdateUI(uid, component);
}
private void OnPowerChanged(EntityUid uid, AirAlarmComponent component, ref PowerChangedEvent args)
{
if (args.Powered)
@@ -598,34 +592,19 @@ public sealed class AirAlarmSystem : EntitySystem
var pressure = CalculatePressureAverage(alarm);
var temperature = CalculateTemperatureAverage(alarm);
var dataToSend = new Dictionary<string, IAtmosDeviceData>();
var dataToSend = new List<(string, IAtmosDeviceData)>();
if (alarm.CurrentTab != AirAlarmTab.Settings)
foreach (var (addr, data) in alarm.VentData)
{
switch (alarm.CurrentTab)
{
case AirAlarmTab.Vent:
foreach (var (addr, data) in alarm.VentData)
{
dataToSend.Add(addr, data);
}
break;
case AirAlarmTab.Scrubber:
foreach (var (addr, data) in alarm.ScrubberData)
{
dataToSend.Add(addr, data);
}
break;
case AirAlarmTab.Sensors:
foreach (var (addr, data) in alarm.SensorData)
{
dataToSend.Add(addr, data);
}
break;
}
dataToSend.Add((addr, data));
}
foreach (var (addr, data) in alarm.ScrubberData)
{
dataToSend.Add((addr, data));
}
foreach (var (addr, data) in alarm.SensorData)
{
dataToSend.Add((addr, data));
}
var deviceCount = alarm.KnownDevices.Count;
@@ -638,7 +617,7 @@ public sealed class AirAlarmSystem : EntitySystem
_ui.SetUiState(
uid,
SharedAirAlarmInterfaceKey.Key,
new AirAlarmUIState(devNet.Address, deviceCount, pressure, temperature, dataToSend, alarm.CurrentMode, alarm.CurrentTab, highestAlarm.Value, alarm.AutoMode));
new AirAlarmUIState(devNet.Address, deviceCount, pressure, temperature, dataToSend, alarm.CurrentMode, highestAlarm.Value, alarm.AutoMode));
}
private const float Delay = 8f;

View File

@@ -7,6 +7,7 @@ using Content.Server.DeviceNetwork.Systems;
using Content.Server.Power.Components;
using Content.Shared.Atmos.Monitor;
using Content.Shared.DeviceNetwork;
using Content.Shared.Power;
using Content.Shared.Tag;
using Robust.Server.Audio;
using Robust.Server.GameObjects;

View File

@@ -9,6 +9,7 @@ using Content.Server.Power.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Monitor;
using Content.Shared.DeviceNetwork;
using Content.Shared.Power;
using Content.Shared.Tag;
using Robust.Shared.Prototypes;
@@ -151,6 +152,7 @@ public sealed class AtmosMonitorSystem : EntitySystem
}
_deviceNetSystem.QueuePacket(uid, args.SenderAddress, payload);
Alert(uid, component.LastAlarmState);
break;
}
}

View File

@@ -5,31 +5,25 @@ namespace Content.Server.Atmos.Piping.Trinary.Components
[RegisterComponent]
public sealed partial class GasFilterComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("enabled")]
public bool Enabled { get; set; } = true;
[DataField]
public bool Enabled = true;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("inlet")]
public string InletName { get; set; } = "inlet";
public string InletName = "inlet";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("filter")]
public string FilterName { get; set; } = "filter";
public string FilterName = "filter";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("outlet")]
public string OutletName { get; set; } = "outlet";
public string OutletName = "outlet";
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public float TransferRate = Atmospherics.MaxTransferRate;
[DataField("transferRate")]
public float TransferRate { get; set; } = Atmospherics.MaxTransferRate;
[DataField]
public float MaxTransferRate = Atmospherics.MaxTransferRate;
[DataField("maxTransferRate")]
public float MaxTransferRate { get; set; } = Atmospherics.MaxTransferRate;
[ViewVariables(VVAccess.ReadWrite)]
public Gas? FilteredGas { get; set; }
[DataField]
public Gas? FilteredGas;
}
}

View File

@@ -9,26 +9,25 @@ namespace Content.Server.Atmos.Piping.Unary.Components
[Access(typeof(GasVentScrubberSystem))]
public sealed partial class GasVentScrubberComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public bool Enabled { get; set; } = false;
[ViewVariables]
[DataField]
public bool IsDirty { get; set; } = false;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("outlet")]
public string OutletName { get; set; } = "pipe";
[ViewVariables]
public readonly HashSet<Gas> FilterGases = new(GasVentScrubberData.DefaultFilterGases);
[DataField]
public HashSet<Gas> FilterGases = new(GasVentScrubberData.DefaultFilterGases);
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public ScrubberPumpDirection PumpDirection { get; set; } = ScrubberPumpDirection.Scrubbing;
/// <summary>
/// Target volume to transfer. If <see cref="WideNet"/> is enabled, actual transfer rate will be much higher.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public float TransferRate
{
get => _transferRate;
@@ -37,18 +36,17 @@ namespace Content.Server.Atmos.Piping.Unary.Components
private float _transferRate = Atmospherics.MaxTransferRate;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("maxTransferRate")]
[DataField]
public float MaxTransferRate = Atmospherics.MaxTransferRate;
/// <summary>
/// As pressure difference approaches this number, the effective volume rate may be smaller than <see
/// cref="TransferRate"/>
/// </summary>
[DataField("maxPressure")]
[DataField]
public float MaxPressure = Atmospherics.MaxOutputPressure;
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public bool WideNet { get; set; } = false;
public GasVentScrubberData ToAirAlarmData()

View File

@@ -15,6 +15,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
[UsedImplicitly]
public sealed class GasPortableSystem : EntitySystem
{
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
@@ -33,7 +34,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
return;
// If we can't find any ports, cancel the anchoring.
if(!FindGasPortIn(transform.GridUid, transform.Coordinates, out _))
if (!FindGasPortIn(transform.GridUid, transform.Coordinates, out _))
args.Cancel();
}
@@ -57,7 +58,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
if (!TryComp<MapGridComponent>(gridId, out var grid))
return false;
foreach (var entityUid in grid.GetLocal(coordinates))
foreach (var entityUid in _mapSystem.GetLocal(gridId.Value, grid, coordinates))
{
if (EntityManager.TryGetComponent(entityUid, out port))
{

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