Fix ninja spawning with jetpack internals (#35067)
Remove redundant StartingGearEquippedEvent
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@@ -150,7 +150,7 @@ public sealed class LoadoutSystem : EntitySystem
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{
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// First, randomly pick a startingGear profile from those specified, and equip it.
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if (startingGear != null && startingGear.Count > 0)
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_station.EquipStartingGear(uid, _random.Pick(startingGear));
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_station.EquipStartingGear(uid, _random.Pick(startingGear), false);
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if (loadoutGroups == null)
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{
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