Give NukeOps Reinforcements an ID Card (in a PDA) (#28088)

* Give NukeOps Reinforcements an ID Card (in a PDA)

* add warning comment

* create syndicateoperativegeatreinforcementnukeops in traitor.yml

* revert fun/misc_startinggear.yml
This commit is contained in:
Ghagliiarghii
2024-07-19 22:59:31 -04:00
committed by GitHub
parent 93eeab2d10
commit e6b171645c
2 changed files with 9 additions and 0 deletions

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@@ -38,6 +38,8 @@
id: MobHumanSyndicateAgentNukeops # Reinforcement exclusive to nukeops uplink
suffix: Human, NukeOps
components:
- type: Loadout
prototypes: [SyndicateOperativeGearReinforcementNukeOps]
- type: NukeOperative
# Nuclear Operative

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@@ -36,6 +36,13 @@
- PinpointerSyndicateNuclear
- DeathAcidifierImplanter
# Syndicate Reinforcement NukeOps
- type: startingGear
id: SyndicateOperativeGearReinforcementNukeOps
parent: SyndicateOperativeGearExtremelyBasic
equipment:
id: SyndiPDA #Do not give a PDA to the normal Reinforcement - it will spawn with a 20TC uplink
#Syndicate Operative Outfit - Basic
- type: startingGear
id: SyndicateOperativeGearBasic