Give NukeOps Reinforcements an ID Card (in a PDA) (#28088)
* Give NukeOps Reinforcements an ID Card (in a PDA) * add warning comment * create syndicateoperativegeatreinforcementnukeops in traitor.yml * revert fun/misc_startinggear.yml
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@@ -38,6 +38,8 @@
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id: MobHumanSyndicateAgentNukeops # Reinforcement exclusive to nukeops uplink
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suffix: Human, NukeOps
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components:
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- type: Loadout
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prototypes: [SyndicateOperativeGearReinforcementNukeOps]
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- type: NukeOperative
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# Nuclear Operative
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@@ -36,6 +36,13 @@
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- PinpointerSyndicateNuclear
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- DeathAcidifierImplanter
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# Syndicate Reinforcement NukeOps
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- type: startingGear
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id: SyndicateOperativeGearReinforcementNukeOps
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parent: SyndicateOperativeGearExtremelyBasic
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equipment:
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id: SyndiPDA #Do not give a PDA to the normal Reinforcement - it will spawn with a 20TC uplink
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#Syndicate Operative Outfit - Basic
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- type: startingGear
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id: SyndicateOperativeGearBasic
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