Добавлены деньги. Добавлена локализация на англ для всех прототипов. (#86)
* add coins, start ftl * localization patch * fixes * localization patch * tiefling * Update structures.ftl
@@ -8,5 +8,4 @@ species-name-diona = Diona
|
||||
species-name-arachnid = Arachnid
|
||||
species-name-moth = Moth Person
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||||
species-name-skeleton = Skeleton
|
||||
species-name-tiefling = Tiefling
|
||||
species-name-vox = Vox
|
||||
|
||||
23
Resources/Locale/ru-RU/_CP14/_PROTO/entities/clothing.ftl
Normal file
@@ -0,0 +1,23 @@
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||||
# Cloak
|
||||
ent-CPClothingCloakArmoredRed = бронированная красная накидка
|
||||
.desc = Огромные металлические наплечники дают дополнительную защиту от отрубания головы.
|
||||
ent-CPClothingCloakBlacksmithArpon = фартук кузнеца
|
||||
.desc = Свободные кожанные полоски, все еще фактически являющиеся одеждой.
|
||||
ent-CPClothingCloakHoodieYellow = желтый короткий плащ с капюшоном
|
||||
.desc = Защищает ваши плечи и голову от холода и интереса противоположного пола.
|
||||
|
||||
# Helmet
|
||||
ent-CPClothingHeadHoodieYellow = желтый капюшон
|
||||
.desc = Вы получаете +2 к броскам скрытности от внимания противоположного пола.
|
||||
|
||||
# Pants
|
||||
ent-CPClothingPantsHarlequinRed = красно-желтые штаны арлекина
|
||||
.desc = С одной стороны кроваво красные, с другой стороны солнечно желтые. Дуальность жизни и смерти всегда хороший повод для шуток.
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||||
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||||
# Shirt
|
||||
ent-CPClothingShirtHarlequineRed = красная рубаха арлекина
|
||||
.desc = На ней не видно пятен крови, которые остаются после неудачных шуток.
|
||||
|
||||
# Shoes
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||||
ent-CPClothingShoesBlack = simple black boots
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||||
.desc = They won't hold moisture, but it's better than going barefoot.
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||||
3
Resources/Locale/ru-RU/_CP14/_PROTO/entities/mobs.ftl
Normal file
@@ -0,0 +1,3 @@
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||||
# Players
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||||
ent-CPBaseMobHuman = мистер человек
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||||
ent-CPBaseMobTiefling = мистер тифлинг
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||||
49
Resources/Locale/ru-RU/_CP14/_PROTO/entities/objects.ftl
Normal file
@@ -0,0 +1,49 @@
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||||
# Tools
|
||||
ent-CPBaseSharpeningStone = точильный камень
|
||||
.desc = Позволит заточить притупленное оружие. Если перестараться, вы вполне можете сточить оружие полностью.
|
||||
|
||||
# Weapons/Melee
|
||||
|
||||
ent-CPBaseDagger = кинжал
|
||||
.desc = Небольшое многофункциональное острое лезвие. И мясо порезать, и в гоблина метнуть.
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||||
ent-CPBaseHandheldAxe = ручной топор
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||||
.desc = Небольшой топор, отлично подходящий для рубки деревьев или сухожилий.
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||||
ent-CPBaseLightHammer = легкий молот
|
||||
.desc = Небольшой молоток. Хорош как для плотнических работ, так и для проламывания черепов.
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||||
ent-CPBaseMace = булава
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||||
.desc = Тяжелый кусок металла на длинной палке. Что может быть проще?
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||||
ent-CPBaseSickle = серп
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||||
.desc = Изначально разработанное как оружие против травы, серп внезапно показал себя хорош и в более кровавой жатве.
|
||||
ent-CPBaseThrowableSpear = метательное копьё
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||||
.desc = Оружие, исправно выполняющее свой долг еще со времен эпохи великанов.
|
||||
ent-CPBaseTwoHandedSword = двуручный меч
|
||||
.desc = Мощное оружие, требующее огромной силы и умения для эффективного использования.
|
||||
|
||||
|
||||
|
||||
|
||||
# Coins
|
||||
ent-CPCopperCoin = медная корона
|
||||
.desc = Минимальная экономическая единица на просторах Эберрона. Является одной десятой серебрянного соверена.
|
||||
ent-CPCopperCoin1 = { ent-CPCopperCoin }
|
||||
.desc = { ent-CPCopperCoin.desc }
|
||||
ent-CPCopperCoin5 = { ent-CPCopperCoin }
|
||||
.desc = { ent-CPCopperCoin.desc }
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||||
ent-CPSilverCoin = серебрянный соверен
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||||
.desc = Эквивалентен 10 медным коронам, и является одной десятой золотого галифара.
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||||
ent-CPSilverCoin1 = { ent-CPSilverCoin }
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||||
.desc = { ent-CPSilverCoin.desc }
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||||
ent-CPSilverCoin5 = { ent-CPSilverCoin }
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||||
.desc = { ent-CPSilverCoin.desc }
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||||
ent-CPGoldCoin = золотой галифар
|
||||
.desc = Эквивалентен 10 серебрянным соверенам, и является одной десятой платинового дракона.
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||||
ent-CPGoldCoin1 = { ent-CPGoldCoin }
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||||
.desc = { ent-CPGoldCoin.desc }
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||||
ent-CPGoldCoin5 = { ent-CPGoldCoin }
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||||
.desc = { ent-CPGoldCoin.desc }
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||||
ent-CPPlatinumCoin = платиновый дракон
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||||
.desc = Эквивалентен 10 золотым галифарам, и является самой дорогой монетой на просторах Эберрона.
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||||
ent-CPPlatinumCoin1 = { ent-CPPlatinumCoin }
|
||||
.desc = { ent-CPPlatinumCoin.desc }
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||||
ent-CPPlatinumCoin5 = { ent-CPPlatinumCoin }
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||||
.desc = { ent-CPPlatinumCoin.desc }
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||||
34
Resources/Locale/ru-RU/_CP14/_PROTO/entities/structures.ftl
Normal file
@@ -0,0 +1,34 @@
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||||
# Decorations
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||||
ent-CPBonfire = костёр
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||||
.desc = Груда бревен, сложенных вместе, и готовых вспыхнуть от малейшей искры.
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||||
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||||
# Doors
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||||
ent-CPBaseWoodDoor = деревянная дверь
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||||
.desc = Не самая прочная конструкция, но это лучше чем ничего.
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||||
.suffix = Без замка
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||||
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||||
ent-CPWoodDoorTavern = { ent-CPBaseWoodDoor }
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||||
.desc = { ent-CPBaseWoodDoor.desc }
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||||
.suffix = Таверна
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||||
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||||
# Furniture
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||||
ent-CPChairWooden = деревянный стул
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||||
.desc = Сколочен из самых обычных досок. Просто и эффективно!
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||||
ent-CPTableWooden = деревянный стол
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||||
.desc = Простой стол, сколоченный из досок.
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||||
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||||
# Walls
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||||
ent-CPStoneRuinWall = каменная стена руин
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||||
.desc = Эти стены повидали многое, и осталось им недолго.
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||||
.suffix = Устаревший формат спрайта!
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||||
ent-CPWoodFullWall = деревянная стена
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||||
.desc = Доска к доске, и вместе образуют они защиту и уют.
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||||
ent-CPCaveStoneWall = каменная порода
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||||
.desc = Прочная каменная природная стена. От нее веет пещерным холодом.
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||||
.suffix = Устаревший формат спрайта!
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||||
ent-CPStoneRuinFragment = обломки каменных стен
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||||
.desc = Это все, что осталось от былого величия.
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||||
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||||
# Sharpening stone
|
||||
ent-CPBaseSharpeningStoneStructure = стационарный точильный камень
|
||||
.desc = прочный, долговечный точильный камень, способный затачивать оружие без особого вреда для него.
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||||
2
Resources/Locale/ru-RU/_CP14/species.ftl
Normal file
@@ -0,0 +1,2 @@
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||||
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||||
species-name-tiefling = Тифлинг
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||||
@@ -6,5 +6,4 @@ species-name-diona = Диона
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||||
species-name-arachnid = Арахнид
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||||
species-name-moth = Ниан
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||||
species-name-skeleton = Скелет
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||||
species-name-tiefling = Тифлинг
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||||
species-name-vox = Вокс
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||||
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||||
@@ -1,6 +1,6 @@
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||||
- type: body
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||||
id: CPHuman
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||||
name: "человек"
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||||
name: human
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||||
root: torso
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||||
slots:
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||||
head:
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||||
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||||
@@ -14,8 +14,8 @@
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||||
- type: entity
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||||
parent: CPClothingCloakBase
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||||
id: CPClothingCloakArmoredRed
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||||
name: бронированная красная накидка
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||||
description: Огромные металлические наплечники дают дополнительную защиту от отрубания головы.
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||||
name: armored red cape
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||||
description: Huge metal shoulder pads give extra protection from getting your head chopped off.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Cloak/redguardarmor.rsi
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||||
@@ -34,8 +34,8 @@
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||||
- CPClothingCloakBase
|
||||
- ClothingSlotBase
|
||||
id: CPClothingCloakBlacksmithArpon
|
||||
name: фартук кузнеца
|
||||
description: Свободные кожанные полоски, все еще фактически являющиеся одеждой.
|
||||
name: blacksmith's apron
|
||||
description: Loose leather strips, still actually being clothing.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Cloak/blacksmith_apron.rsi
|
||||
@@ -45,8 +45,8 @@
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||||
- type: entity
|
||||
parent: CPClothingCloakBase
|
||||
id: CPClothingCloakHoodieYellow
|
||||
name: желтый короткий плащ с капюшоном
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||||
description: Защищает ваши плечи и голову от холода и интереса противоположного пола.
|
||||
name: yellow short hooded cape
|
||||
description: Protects your shoulders and head from the cold and the interest of the opposite sex.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Cloak/yellowhoodie.rsi
|
||||
|
||||
@@ -18,8 +18,8 @@
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||||
parent: CPClothingHeadBase
|
||||
id: CPClothingHeadHoodieYellow
|
||||
noSpawn: true
|
||||
name: желтый капюшон
|
||||
description: Вы получаете +2 к броскам скрытности от внимания противоположного пола.
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||||
name: yellow hood
|
||||
description: You gain +2 to stealth rolls against the attention of the opposite sex.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/yellowhoodie.rsi
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
- type: entity
|
||||
parent: CPClothingPantsBase
|
||||
id: CPClothingPantsHarlequinRed
|
||||
name: красно-желтые штаны арлекина
|
||||
description: С одной стороны кроваво красные, с другой стороны солнечно желтые. Дуальность жизни и смерти всегда хороший повод для шуток.
|
||||
name: red-and-yellow harlequin pants
|
||||
description: Blood red on one side, sunny yellow on the other. The duality of life and death is always a good joke.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Pants/harlequin.rsi
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
- type: entity
|
||||
parent: CPClothingShirtBase
|
||||
id: CPClothingShirtHarlequineRed
|
||||
name: красная рубаха арлекина
|
||||
description: На ней не видно пятен крови, которые остаются после неудачных шуток.
|
||||
name: red harlequin shirt
|
||||
description: It doesn't show the bloodstains that are left behind after bad jokes.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Shirt/harlequine_red.rsi
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
- type: entity
|
||||
save: false
|
||||
parent: CPBaseMobHuman
|
||||
name: Mr. Human
|
||||
id: CPMobHuman
|
||||
|
||||
@@ -1,5 +1,4 @@
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||||
- type: entity
|
||||
save: false
|
||||
parent: CPBaseMobTiefling
|
||||
name: Mr. Tiefling
|
||||
id: CPMobTiefling
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
- type: entity
|
||||
parent: CPBaseMobSpeciesOrganic
|
||||
id: CPBaseMobHuman
|
||||
name: человеческая оболочка
|
||||
name: Mr. Human
|
||||
abstract: true
|
||||
components:
|
||||
- type: HumanoidAppearance
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
id: CPBaseSharpeningStone
|
||||
name: точильный камень
|
||||
description: Позволит заточить притупленное оружие. Если перестараться, вы вполне можете сточить оружие полностью.
|
||||
name: sharpening stone
|
||||
description: Allows you to sharpen blunted weapons. If you overdo it, you may well sharpen the weapon completely.
|
||||
parent: BaseItem
|
||||
components:
|
||||
- type: Item
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
name: кинжал
|
||||
description: Небольшое острое лезвие, сгодится и для ближнего боя, и как метательное оружие.
|
||||
name: dagger
|
||||
description: A small, multi-purpose, sharp blade. You can cut meat or throw it at a goblin.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: -45
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
name: ручной топор
|
||||
description: Небольшой, надежный топорик.
|
||||
name: hand axe
|
||||
description: A small axe, great for chopping wood or sinew.
|
||||
components:
|
||||
- type: Item
|
||||
size: Normal
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
name: легкий молот
|
||||
description: Небольшое молоток. Хорош как для плотнических работ, так и для проламывания черепов.
|
||||
name: light hammer
|
||||
description: A small hammer. Good for carpentry work as well as for cracking skulls.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: -45
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
name: булава
|
||||
description: Тяжелый кусок металла на длинной палке. Что может быть проще?
|
||||
name: mace
|
||||
description: A heavy piece of metal on a long stick. What could be simpler than that?
|
||||
components:
|
||||
- type: Item
|
||||
size: Large
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
name: серп
|
||||
description: Изначально разработанное как оружие против травы, серп внезапно показал себя хорош и в более кровавой жатве.
|
||||
name: sickle
|
||||
description: Originally developed as a weapon against grass, the sickle suddenly proved itself good at the bloodier harvest as well.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: -45
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
- CPBaseWeaponSharp
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
name: метательное копье
|
||||
description: Оружие, исправно выполняющее свой долг еще со времен эпохи драконов.
|
||||
name: throwing javelin
|
||||
description: A weapon that has done its duty since the age of the giants.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 0
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
- CPBaseWeaponDestructible
|
||||
- CPBaseWeaponSharp
|
||||
- CPBaseWeaponChemical
|
||||
name: двуручный меч
|
||||
description: Мощное оружие, требующее огромной силы и умения для эффективного использования.
|
||||
name: two-handed sword
|
||||
description: A powerful weapon that requires tremendous strength and skill to use effectively.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
|
||||
|
||||
170
Resources/Prototypes/_CP14/Entities/Objects/coins.yml
Normal file
@@ -0,0 +1,170 @@
|
||||
- type: entity
|
||||
id: CPBaseCoin
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: Item
|
||||
size: Tiny
|
||||
- type: Stack
|
||||
baseLayer: base
|
||||
layerStates:
|
||||
- coin0
|
||||
- coin1
|
||||
- coin2
|
||||
- coin3
|
||||
- coin4
|
||||
- coin5
|
||||
- coin6
|
||||
- coin7
|
||||
- coin8
|
||||
- coin9
|
||||
- coin10
|
||||
- type: Appearance
|
||||
|
||||
# Copper
|
||||
|
||||
- type: entity
|
||||
id: CPCopperCoin
|
||||
parent: CPBaseCoin
|
||||
name: copper crown
|
||||
description: The minimum unit of currency in the world of Eberron. One tenth of a silver sovereign.
|
||||
suffix: 10 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: /Textures/_CP14/Objects/Economy/cp_coin.rsi
|
||||
layers:
|
||||
- state: coin10
|
||||
map: ["base"]
|
||||
- type: Stack
|
||||
stackType: CPCopperCoin
|
||||
|
||||
- type: entity
|
||||
id: CPCopperCoin5
|
||||
parent: CPCopperCoin
|
||||
suffix: 5 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coin5
|
||||
- type: Stack
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
id: CPCopperCoin1
|
||||
parent: CPCopperCoin
|
||||
suffix: 1 coin
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coin1
|
||||
- type: Stack
|
||||
count: 1
|
||||
|
||||
# Silver
|
||||
|
||||
- type: entity
|
||||
id: CPSilverCoin
|
||||
parent: CPBaseCoin
|
||||
name: silver sovereign
|
||||
description: Equivalent to 10 copper crowns, and is 1 tenth of a gold galifar.
|
||||
suffix: 10 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: /Textures/_CP14/Objects/Economy/sp_coin.rsi
|
||||
layers:
|
||||
- state: coin10
|
||||
map: ["base"]
|
||||
- type: Stack
|
||||
stackType: CPSilverCoin
|
||||
|
||||
- type: entity
|
||||
id: CPSilverCoin5
|
||||
parent: CPSilverCoin
|
||||
suffix: 5 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coin5
|
||||
- type: Stack
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
id: CPSilverCoin1
|
||||
parent: CPSilverCoin
|
||||
suffix: 1 coin
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coin1
|
||||
- type: Stack
|
||||
count: 1
|
||||
|
||||
# Gold
|
||||
|
||||
- type: entity
|
||||
id: CPGoldCoin
|
||||
parent: CPBaseCoin
|
||||
name: gold galifar
|
||||
description: Equivalent to 10 silver sovereign, and is 1 tenth of a platinum coin.
|
||||
suffix: 10 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: /Textures/_CP14/Objects/Economy/gp_coin.rsi
|
||||
layers:
|
||||
- state: coin10
|
||||
map: ["base"]
|
||||
- type: Stack
|
||||
stackType: CPGoldCoin
|
||||
|
||||
- type: entity
|
||||
id: CPGoldCoin5
|
||||
parent: CPGoldCoin
|
||||
suffix: 5 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coin5
|
||||
- type: Stack
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
id: CPGoldCoin1
|
||||
parent: CPGoldCoin
|
||||
suffix: 1 coin
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coin1
|
||||
- type: Stack
|
||||
count: 1
|
||||
|
||||
# Platinum
|
||||
|
||||
- type: entity
|
||||
id: CPPlatinumCoin
|
||||
parent: CPBaseCoin
|
||||
name: platinum dragon
|
||||
description: Equivalent to 10 gold galifar, and is the most expensive coin in Eberron's world.
|
||||
suffix: 10 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: /Textures/_CP14/Objects/Economy/pp_coin.rsi
|
||||
layers:
|
||||
- state: coin10
|
||||
map: ["base"]
|
||||
- type: Stack
|
||||
stackType: CPPlatinumCoin
|
||||
|
||||
- type: entity
|
||||
id: CPPlatinumCoin5
|
||||
parent: CPPlatinumCoin
|
||||
suffix: 5 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coin5
|
||||
- type: Stack
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
id: CPPlatinumCoin1
|
||||
parent: CPPlatinumCoin
|
||||
suffix: 1 coin
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coin1
|
||||
- type: Stack
|
||||
count: 1
|
||||
@@ -1,8 +1,8 @@
|
||||
- type: entity
|
||||
id: CPBonfire
|
||||
parent: BaseStructure
|
||||
name: костёр
|
||||
description: Груда бревен, сложенных вместе, и готовых вспыхнуть от малейшей искры.
|
||||
name: bonfire
|
||||
description: A pile of logs stacked together, ready to burst into flames at the slightest spark.
|
||||
components:
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
- type: entity
|
||||
parent: BaseMaterialDoorNavMap
|
||||
id: CPBaseWoodDoor
|
||||
name: деревянная дверь
|
||||
description: Не самая прочная конструкция, но это лучше чем ничего.
|
||||
suffix: Без замка
|
||||
name: wooden door
|
||||
description: Not the most solid construction, but it's better than nothing.
|
||||
suffix: without lock
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/MineralDoors/wood_door.rsi
|
||||
@@ -52,7 +52,7 @@
|
||||
- type: entity
|
||||
parent: CPBaseWoodDoor
|
||||
id: CPWoodDoorTavern
|
||||
suffix: Таверна
|
||||
suffix: Tavern
|
||||
components:
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
name: деревянный стул
|
||||
description: Сколочен из самых обычных досок. Просто и эффективно!
|
||||
name: wooden chair
|
||||
description: Made of the most common planks. Simple and effective!
|
||||
id: CPChairWooden
|
||||
parent: UnanchoredChairBase
|
||||
components:
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
- type: entity
|
||||
parent: TableBase
|
||||
id: CPTableWooden
|
||||
name: деревянный стол
|
||||
description: Простой стол, сколоченный из досок.
|
||||
name: wooden table
|
||||
description: A simple table made of boards.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Furniture/Tables/wood.rsi
|
||||
|
||||
@@ -26,10 +26,10 @@
|
||||
|
||||
- type: entity
|
||||
id: CPStoneRuinWall
|
||||
name: каменная стена руин
|
||||
suffix: Устаревший формат спрайта!
|
||||
name: stone wall ruin
|
||||
suffix: Outdated sprite format!
|
||||
parent: CPBaseWall
|
||||
description: Эти стены повидали многое, и осталось им недолго.
|
||||
description: These walls have seen a lot, and they don't have long to live.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Walls/ruin_stone.rsi
|
||||
@@ -41,9 +41,9 @@
|
||||
|
||||
- type: entity
|
||||
id: CPWoodFullWall
|
||||
name: деревянная стена
|
||||
name: wooden wall
|
||||
parent: CPBaseWall
|
||||
description: Доска к доске, и вместе образуют они защиту и уют.
|
||||
description: Board to board, and together they form protection and comfort.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Walls/wood_full.rsi
|
||||
@@ -55,10 +55,10 @@
|
||||
|
||||
- type: entity
|
||||
id: CPCaveStoneWall
|
||||
name: каменная порода
|
||||
suffix: Устаревший формат спрайта!
|
||||
name: rock
|
||||
suffix: Outdated sprite format!
|
||||
parent: CPBaseWall
|
||||
description: Прочная каменная природная стена. От нее веет пещерным холодом.
|
||||
description: A solid stone natural wall. It has a cave-like coldness to it.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Walls/cave_stone.rsi
|
||||
@@ -71,8 +71,8 @@
|
||||
- type: entity
|
||||
id: CPStoneRuinFragment
|
||||
parent: BaseRock
|
||||
name: обломки каменных стен
|
||||
description: Это все, что осталось от былого величия.
|
||||
name: stone wall fragments
|
||||
description: It's all that's left of former greatness.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
id: CPBaseSharpeningStoneStructure
|
||||
name: стационарный точильный камень
|
||||
description: прочный, долговечный точильный камень, способный затачивать оружие без особого вреда для него.
|
||||
name: stationary sharpening stone
|
||||
description: A strong, durable sharpening stone capable of sharpening weapons without much damage to them.
|
||||
parent: BaseStructure
|
||||
components:
|
||||
- type: Clickable
|
||||
|
||||
39
Resources/Prototypes/_CP14/Stacks/coins.yml
Normal file
@@ -0,0 +1,39 @@
|
||||
- type: stack
|
||||
id: CPCopperCoin
|
||||
name: copper crown
|
||||
spawn: CPCopperCoin1
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Objects/Economy/cp_coin.rsi
|
||||
state: coin1
|
||||
maxCount: 10
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: CPSilverCoin
|
||||
name: silver sovereign
|
||||
spawn: CPSilverCoin1
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Objects/Economy/sp_coin.rsi
|
||||
state: coin1
|
||||
maxCount: 10
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: CPGoldCoin
|
||||
name: gold galifar
|
||||
spawn: CPGoldCoin1
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Objects/Economy/gp_coin.rsi
|
||||
state: coin1
|
||||
maxCount: 10
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: CPPlatinumCoin
|
||||
name: platinum dragon
|
||||
spawn: CPPlatinumCoin1
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Objects/Economy/pp_coin.rsi
|
||||
state: coin1
|
||||
maxCount: 10
|
||||
itemSize: 1
|
||||
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin0.png
Normal file
|
After Width: | Height: | Size: 96 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin1.png
Normal file
|
After Width: | Height: | Size: 182 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin10.png
Normal file
|
After Width: | Height: | Size: 334 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin2.png
Normal file
|
After Width: | Height: | Size: 216 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin3.png
Normal file
|
After Width: | Height: | Size: 250 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin4.png
Normal file
|
After Width: | Height: | Size: 265 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin5.png
Normal file
|
After Width: | Height: | Size: 286 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin6.png
Normal file
|
After Width: | Height: | Size: 310 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin7.png
Normal file
|
After Width: | Height: | Size: 318 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin8.png
Normal file
|
After Width: | Height: | Size: 315 B |
BIN
Resources/Textures/_CP14/Objects/Economy/cp_coin.rsi/coin9.png
Normal file
|
After Width: | Height: | Size: 335 B |
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Created by TheShuEd (Github) for CrystallPunk14",
|
||||
"states": [
|
||||
{
|
||||
"name": "coin0"
|
||||
},
|
||||
{
|
||||
"name": "coin1"
|
||||
},
|
||||
{
|
||||
"name": "coin2"
|
||||
},
|
||||
{
|
||||
"name": "coin3"
|
||||
},
|
||||
{
|
||||
"name": "coin4"
|
||||
},
|
||||
{
|
||||
"name": "coin5"
|
||||
},
|
||||
{
|
||||
"name": "coin6"
|
||||
},
|
||||
{
|
||||
"name": "coin7"
|
||||
},
|
||||
{
|
||||
"name": "coin8"
|
||||
},
|
||||
{
|
||||
"name": "coin9"
|
||||
},
|
||||
{
|
||||
"name": "coin10"
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin0.png
Normal file
|
After Width: | Height: | Size: 96 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin1.png
Normal file
|
After Width: | Height: | Size: 221 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin10.png
Normal file
|
After Width: | Height: | Size: 420 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin2.png
Normal file
|
After Width: | Height: | Size: 266 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin3.png
Normal file
|
After Width: | Height: | Size: 301 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin4.png
Normal file
|
After Width: | Height: | Size: 354 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin5.png
Normal file
|
After Width: | Height: | Size: 381 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin6.png
Normal file
|
After Width: | Height: | Size: 393 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin7.png
Normal file
|
After Width: | Height: | Size: 397 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin8.png
Normal file
|
After Width: | Height: | Size: 399 B |
BIN
Resources/Textures/_CP14/Objects/Economy/gp_coin.rsi/coin9.png
Normal file
|
After Width: | Height: | Size: 401 B |
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Created by TheShuEd (Github) for CrystallPunk14",
|
||||
"states": [
|
||||
{
|
||||
"name": "coin0"
|
||||
},
|
||||
{
|
||||
"name": "coin1"
|
||||
},
|
||||
{
|
||||
"name": "coin2"
|
||||
},
|
||||
{
|
||||
"name": "coin3"
|
||||
},
|
||||
{
|
||||
"name": "coin4"
|
||||
},
|
||||
{
|
||||
"name": "coin5"
|
||||
},
|
||||
{
|
||||
"name": "coin6"
|
||||
},
|
||||
{
|
||||
"name": "coin7"
|
||||
},
|
||||
{
|
||||
"name": "coin8"
|
||||
},
|
||||
{
|
||||
"name": "coin9"
|
||||
},
|
||||
{
|
||||
"name": "coin10"
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin0.png
Normal file
|
After Width: | Height: | Size: 96 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin1.png
Normal file
|
After Width: | Height: | Size: 268 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin10.png
Normal file
|
After Width: | Height: | Size: 434 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin2.png
Normal file
|
After Width: | Height: | Size: 335 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin3.png
Normal file
|
After Width: | Height: | Size: 405 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin4.png
Normal file
|
After Width: | Height: | Size: 437 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin5.png
Normal file
|
After Width: | Height: | Size: 447 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin6.png
Normal file
|
After Width: | Height: | Size: 453 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin7.png
Normal file
|
After Width: | Height: | Size: 415 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin8.png
Normal file
|
After Width: | Height: | Size: 431 B |
BIN
Resources/Textures/_CP14/Objects/Economy/pp_coin.rsi/coin9.png
Normal file
|
After Width: | Height: | Size: 433 B |
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Created by TheShuEd (Github) for CrystallPunk14",
|
||||
"states": [
|
||||
{
|
||||
"name": "coin0"
|
||||
},
|
||||
{
|
||||
"name": "coin1"
|
||||
},
|
||||
{
|
||||
"name": "coin2"
|
||||
},
|
||||
{
|
||||
"name": "coin3"
|
||||
},
|
||||
{
|
||||
"name": "coin4"
|
||||
},
|
||||
{
|
||||
"name": "coin5"
|
||||
},
|
||||
{
|
||||
"name": "coin6"
|
||||
},
|
||||
{
|
||||
"name": "coin7"
|
||||
},
|
||||
{
|
||||
"name": "coin8"
|
||||
},
|
||||
{
|
||||
"name": "coin9"
|
||||
},
|
||||
{
|
||||
"name": "coin10"
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin0.png
Normal file
|
After Width: | Height: | Size: 96 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin1.png
Normal file
|
After Width: | Height: | Size: 199 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin10.png
Normal file
|
After Width: | Height: | Size: 357 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin2.png
Normal file
|
After Width: | Height: | Size: 219 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin3.png
Normal file
|
After Width: | Height: | Size: 270 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin4.png
Normal file
|
After Width: | Height: | Size: 309 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin5.png
Normal file
|
After Width: | Height: | Size: 322 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin6.png
Normal file
|
After Width: | Height: | Size: 328 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin7.png
Normal file
|
After Width: | Height: | Size: 348 B |
BIN
Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin8.png
Normal file
|
After Width: | Height: | Size: 353 B |
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Resources/Textures/_CP14/Objects/Economy/sp_coin.rsi/coin9.png
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{
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"version": 1,
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"size": {
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"x": 32,
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"y": 32
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},
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"license": "CC-BY-SA-3.0",
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"copyright": "Created by TheShuEd (Github) for CrystallPunk14",
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"states": [
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{
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"name": "coin0"
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},
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{
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"name": "coin1"
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},
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{
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"name": "coin2"
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},
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{
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"name": "coin3"
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},
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{
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"name": "coin4"
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},
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{
|
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"name": "coin5"
|
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},
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{
|
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"name": "coin6"
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},
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{
|
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"name": "coin7"
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},
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{
|
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"name": "coin8"
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},
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{
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"name": "coin9"
|
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},
|
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{
|
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"name": "coin10"
|
||||
}
|
||||
]
|
||||
}
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