Sec Balance Part 1: Buffs Disabler and Disabler SMG (#34890)
* Increases Disabler Bolt to 47 stamina damage per. Increases fire rate to 3 and lowers shot cost by 50 for practice and disabler * lowers stam per shot to 40 * increases disabler proj speed to 35 * ACTUALLY 4 shot * Reverts disabler projectile to be 33 stamina damage per again. decreased disabler fire rate to 2.5 and increased projectile speed to 35. decrease disabler smg fire rate to 3.5 * Fire rate back down to 2
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@@ -434,11 +434,12 @@
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price: 100
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- type: Gun
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fireRate: 2
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projectileSpeed: 35 # any higher and this causes issues in lag
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
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- type: ProjectileBatteryAmmoProvider
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proto: BulletDisablerPractice
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fireCost: 100
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fireCost: 50
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- type: Tag
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tags:
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- Taser
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@@ -466,7 +467,7 @@
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- Belt
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- type: ProjectileBatteryAmmoProvider
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proto: BulletDisabler
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fireCost: 100
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fireCost: 50
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- type: GuideHelp
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guides:
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- Security
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@@ -493,7 +494,7 @@
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shader: unshaded
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- type: Gun
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selectedMode: FullAuto
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fireRate: 4
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fireRate: 4.5
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availableModes:
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- SemiAuto
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- FullAuto
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@@ -501,7 +502,7 @@
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path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
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- type: ProjectileBatteryAmmoProvider
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proto: BulletDisablerSmg
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fireCost: 33
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fireCost: 25
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- type: MagazineVisuals
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magState: mag
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steps: 5
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@@ -229,7 +229,7 @@
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fly-by: *flybyfixture
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- type: Ammo
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- type: StaminaDamageOnCollide
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damage: 30
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damage: 33
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- type: Projectile
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impactEffect: BulletImpactEffectDisabler
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damage:
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@@ -1051,4 +1051,4 @@
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- type: ProjectileSpread
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proto: BulletDisablerSmg
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count: 3 #bit stronger than a disabler if you hit your shots you goober, still not a 2 hit stun though
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spread: 9
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spread: 9
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