Sec Balance Part 1: Buffs Disabler and Disabler SMG (#34890)

* Increases Disabler Bolt to 47 stamina damage per. Increases fire rate to 3 and lowers shot cost by 50 for practice and disabler

* lowers stam per shot to 40

* increases disabler proj speed to 35

* ACTUALLY 4 shot

* Reverts disabler projectile to be 33 stamina damage per again. decreased disabler fire rate to 2.5 and increased projectile speed to 35. decrease disabler smg fire rate to 3.5

* Fire rate back down to 2
This commit is contained in:
keronshb
2025-02-05 18:12:07 -05:00
committed by GitHub
parent 0d9f9e9615
commit f964908756
2 changed files with 7 additions and 6 deletions

View File

@@ -434,11 +434,12 @@
price: 100
- type: Gun
fireRate: 2
projectileSpeed: 35 # any higher and this causes issues in lag
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
- type: ProjectileBatteryAmmoProvider
proto: BulletDisablerPractice
fireCost: 100
fireCost: 50
- type: Tag
tags:
- Taser
@@ -466,7 +467,7 @@
- Belt
- type: ProjectileBatteryAmmoProvider
proto: BulletDisabler
fireCost: 100
fireCost: 50
- type: GuideHelp
guides:
- Security
@@ -493,7 +494,7 @@
shader: unshaded
- type: Gun
selectedMode: FullAuto
fireRate: 4
fireRate: 4.5
availableModes:
- SemiAuto
- FullAuto
@@ -501,7 +502,7 @@
path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
- type: ProjectileBatteryAmmoProvider
proto: BulletDisablerSmg
fireCost: 33
fireCost: 25
- type: MagazineVisuals
magState: mag
steps: 5

View File

@@ -229,7 +229,7 @@
fly-by: *flybyfixture
- type: Ammo
- type: StaminaDamageOnCollide
damage: 30
damage: 33
- type: Projectile
impactEffect: BulletImpactEffectDisabler
damage:
@@ -1051,4 +1051,4 @@
- type: ProjectileSpread
proto: BulletDisablerSmg
count: 3 #bit stronger than a disabler if you hit your shots you goober, still not a 2 hit stun though
spread: 9
spread: 9