Ed
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5bcc378bbe
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Clean up, increase build stability (#583)
* Update base.yml
* bandit -> sociopath
* some fixes
* syringe
* vaults
* Update ContentAudioSystem.CP14AmbientLoop.cs
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2024-11-13 17:56:07 +03:00 |
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Ed
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07637bd691
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Prototypes cleaning: destructable, flammable (#453)
* damage rethinking, bush fix
* flammable rethink
* trying to fix fire
* airtight false default
* autoignite
* Update fire.yml
* Update fire.yml
* Update fire.yml
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2024-09-24 13:46:26 +03:00 |
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Ed
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233b493865
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remove autoignite
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2024-09-17 11:40:23 +03:00 |
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c4llv07e
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73ea9197c5
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Do not ignite zero coordinates because of items inside containers. (#292)
Items inside containers have zero coordinates so we shouldn't use them
in the fire spread system.
Fixes #277
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2024-07-01 20:17:40 +03:00 |
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Jaraten
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dcfd3f6aa5
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New tiles (#274)
* New tiles
* fix yaml & resprite
* migration fix
* ftl fix
* fix typo
* fix typo +1
* fix C# typo
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com>
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2024-06-27 22:16:05 +03:00 |
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Ed
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d7c0a4ec1e
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Tile burning (#228)
* tile burning
* add big planks burning, some fix
* FIRE!!! more structures can burn
* wallmount burn
* fuck Jetbrains!
* Update CP14FireSpreadSystem.cs
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2024-06-09 15:45:27 +03:00 |
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Ed
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af734dc5c2
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fixes
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2024-04-20 12:45:25 +03:00 |
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