Hmeister-real
192a3187df
minor banner changes ( #28636 )
...
* minor banner changes
* Uhrmm actchually it's you're, not your
* Update banners.yml
props Hyenh
2024-06-05 13:10:27 -07:00
PJBot
ca9830a284
Automatic changelog update
2024-06-05 17:51:47 +00:00
Boaz1111
bc360784ff
Cluster Update ( #28627 )
...
done here
2024-06-05 11:50:37 -06:00
Ed
36c7e5c9a0
fix
2024-06-05 20:16:49 +03:00
Jaraten
a623704416
add&resprite furnitures ( #196 )
...
* add&resprite furnitures
* license and sprite fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-05 20:15:51 +03:00
Ed
b803496694
Procedural + z-levels refactor ( #216 )
...
* create biome tile spawner
* spawner now spawn decals and entities
* fancy spawners
* remove old decals
* randomize seed
* fix bugs
* update alchemy test map to new system
* update z-level system
* autolink tweak
* add documentation
* Update GravityComponent.cs
* Update GravityComponent.cs
2024-06-05 19:59:39 +03:00
ShadowCommander
f933922c9e
Add logs that provide session to player admin logs ( #28628 )
2024-06-06 00:19:54 +10:00
Leon Friedrich
adeed705e6
Add Job preference tests ( #28625 )
...
* Misc Job related changes
* Add JobTest
* A
* Aa
* Lets not confuse the yaml linter
* fixes
* a
2024-06-06 00:19:24 +10:00
Leon Friedrich
e1541351a5
Update engine to v224.1.1 ( #28632 )
2024-06-05 23:00:33 +10:00
Leon Friedrich
7bd1b45f2b
Use dummy sessions in NukeOpsTest ( #28549 )
...
* Add dummy sessions
* Update NukeOpsTest
* Fix PvsBenchmark
2024-06-05 18:37:22 +10:00
Leon Friedrich
0f3a2424e8
Update engine to v224.1.0 ( #28624 )
2024-06-05 18:21:47 +10:00
TsjipTsjip
86cf5cc7d1
Prayable datafield typo ( #28622 )
...
* notifiactionPrefix -> notificationPrefix
* notifiactionPrefix -> notificationPrefix
2024-06-05 10:32:58 +03:00
Plykiya
41549db282
Remove obsolete VisibilitySystem functions ( #28610 )
...
Remove obsolete visibility functions
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-05 17:04:31 +10:00
TsjipTsjip
ec5a3b0fd2
Reword some criminal records text ( #28597 )
...
* Update criminal-records.ftl
* Update criminal-records.ftl
* Update criminal-records.ftl
2024-06-04 17:47:52 -04:00
Ed
454930bb85
Alchemy patch ( #214 )
...
* added tiefling and elf blood + new bloodgrass reactions
* buff chromium slime
* full restruct reactions files
* remove deadend thirst and satiate
* more rules
* Create fail.yml
* remove rainbow and cough deadend
2024-06-04 23:08:42 +03:00
PJBot
3a0880fb83
Automatic changelog update
2024-06-04 18:49:31 +00:00
Tayrtahn
a4881f56b0
Add "fill level" sprites to mops and damp rag ( #28590 )
2024-06-04 14:48:24 -04:00
Ed
0d2de81ac5
localization upstream ( #213 )
2024-06-04 20:14:51 +03:00
PJBot
1de261d1b1
Automatic changelog update
2024-06-04 17:13:07 +00:00
blueDev2
0e93d13cb7
Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities ( #28225 )
2024-06-04 13:12:01 -04:00
icekot8
627187988e
hand teleport portals now may start in the same grid. ( #28556 )
2024-06-04 12:34:07 -04:00
PJBot
b394eb9e84
Automatic changelog update
2024-06-04 16:00:39 +00:00
Moony
71a6e60818
Revert "Buff the AME until somebody fixes engineering" ( #28419 )
2024-06-04 07:59:33 -08:00
Deserty0
6f3805fdb8
update commands ( #211 )
...
* update commands
* Update CP14InitDayCycleCommand.cs
* Update CP14AddTimeEntryCommand.cs
* Update CP14InitDayCycleCommand.cs
* Update CP14SetTimeEntryCommand.cs
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 18:27:17 +03:00
Ed
5607cdc80f
Merge pull request #212 from crystallpunk-14/ed-04-06-2024-upstream
...
Ed 04 06 2024 upstream
2024-06-04 18:27:01 +03:00
Ed
3c4d40935c
Update SharedStorageSystem.cs
2024-06-04 18:16:06 +03:00
Ed
7f8e47b843
Update SharedStorageSystem.cs
2024-06-04 18:14:53 +03:00
Ed
b891542ca9
Merge remote-tracking branch 'upstream/master' into ed-04-06-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Accents/word_replacements.yml
2024-06-04 18:09:38 +03:00
Tornado Tech
95b726c0ff
Updated day cycle ( #171 )
...
* Updated day cycle
* Fixed DayCycleComponent attributes
* Added new commands, as well as synchronization
* Update cave-arena.yml
* Update alchemy_test.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 17:54:49 +03:00
Kevin Zheng
d5019cee96
Add CVar to disable pow3r parallel processing ( #28488 )
...
* Add CVar to disable pow3r parallel processing
* Cache CVar value
* Fix pointyhat
* Move all CVar-ing to Content.Server
2024-06-04 16:54:22 +02:00
Ed
fdf9413088
sharpened fix ( #209 )
2024-06-04 16:59:53 +03:00
PJBot
b3cfd9b4ff
Automatic changelog update
2024-06-04 13:27:27 +00:00
Hannah Giovanna Dawson
0b4fc7e298
Make projectile & hitscan reflection only try once with the best reflector ( #28539 )
2024-06-04 09:26:19 -04:00
Hannah Giovanna Dawson
d4fe7eda51
SS14-26964 Clown Waddling Replicates, etc ( #26983 )
2024-06-04 09:23:09 -04:00
Errant
58647e7036
Don't switch-unwield if mob has more than 2 hands ( #28438 )
2024-06-04 09:11:48 -04:00
Ed
16bc737d9a
Battle hammer ( #206 )
...
* add hammer
* Update battleHammer.yml
* remove 32
2024-06-04 15:28:52 +03:00
Ghagliiarghii
87fe804831
tyvm, tysm ( #28577 )
...
* tyvm, tysm
* cya -> see you
* ya
2024-06-04 13:57:17 +02:00
deltanedas
a3a1538d32
move gamerule components to shared ( #28572 )
...
* move MinMax to shared
* cleanup MinMax
* move other ticking components to shared just because
* remove unused prototype file
* update everything to use shared components
* test
* test 2
* test 3
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00
Tayrtahn
9d2b4ed3b2
Add an integration test for solution fill level sprites. ( #28564 )
2024-06-04 10:23:43 +10:00
deltanedas
16b3fb1204
LoadMapRule grid storage rework ( #28210 )
...
*
2024-06-03 20:04:19 -04:00
Mr. 27
7d22897d02
Job starting gear is now defined in the starting gear rather than backpack prototypes ( #27605 )
...
*
2024-06-03 19:52:15 -04:00
Verm
2ae5c953de
Humans can no longer honk on command ( #28566 )
...
* Humans can no longer honk on command
* Undo change it emote file
* I hate tabs
* Some comments
2024-06-04 01:45:00 +02:00
Plykiya
b51f04a765
Gets rid of obsolete EntityWhitelist.IsValid() function ( #28565 )
...
Gets rid of obsolete IsValid function
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-03 18:42:50 -04:00
Plykiya
c5ff647ca6
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
Verm
2bd4f85966
Fix Weh Juice and Other emote chems not working ( #28562 )
2024-06-03 17:07:41 -04:00
Leon Friedrich
5e51a1d73c
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Velcroboy
98ab251f92
Remove duplicate entities ( #28561 )
2024-06-03 16:55:43 -04:00
Ed
70df945fe1
Elf species ( #205 )
...
* add elves names
* fix
* fix dwarf clothing preview
* elf!
* add marking locales
* fuck ss14 species
* Update SpeciesPrototype.cs
2024-06-03 23:50:05 +03:00
Tayrtahn
af7f70bade
Add integration test for LocalizedDatasets ( #28485 )
2024-06-03 15:40:46 -04:00
PJBot
b1c123efae
Automatic changelog update
2024-06-03 18:49:52 +00:00