comasqw
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14dbb5d3ed
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added all modular parts
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2024-12-11 13:27:33 +04:00 |
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comasqw
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596c329c96
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new staff
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2024-12-10 17:37:43 +04:00 |
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comasqw
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fc90485838
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Merge branch 'master' into MagicWands
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2024-12-09 21:35:22 +04:00 |
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comasqw
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cd618efc31
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update crystals modalrPart structure
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2024-12-09 20:59:59 +04:00 |
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Ed
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5384adb2b3
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Blacksmith again (#652)
* golden and copper sword
* copper sickle
* maces
* shovels
* modular axes
* fixes
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2024-12-09 00:40:27 +03:00 |
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Ed
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61454e351c
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Another blacksmith minor update (#648)
* modular golden sickle
* anvil and furnace resprite
* Update comoss.yml
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2024-12-08 14:17:48 +03:00 |
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Ed
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304e1a268a
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Balance pack (#628)
* map fixes, move crystalls from houses into startgear
* fix lock types
* fix item throwing, reduce lock powers, add lockpick into anvil
* new store positions
* restruct swords
* nerf skeleton, bone halberd
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2024-12-05 00:29:14 +03:00 |
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comasqw
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a4395f2066
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Merge branch 'master' into MagicWands
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2024-12-05 00:46:27 +04:00 |
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comasqw
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685a9616ab
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много чего
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2024-12-05 00:41:23 +04:00 |
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A.Ne.
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e6a6900719
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Prototypes for Guard (#616)
* Prototypes for Guard
* imperial laws
* merge
* yml clean up
* flags + change in imperial laws
* map update
* guard clothing resprite
* cool guard helmet
* guards grip and halberd
* fill cabinets, add guard commander stamp
* key and keyring fix
* Update arenas.yml
* Update migration.yml
* tapestry fix
* guidebook spacing
* Update meta.json
* add bold tags
* Update flags_wallmount.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com>
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2024-12-04 18:11:33 +03:00 |
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comasqw
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86168288a3
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Merge branch 'master' into MagicWands
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2024-12-02 12:34:39 +04:00 |
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comasqw
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81dd06ac2c
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init
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2024-12-02 12:31:07 +04:00 |
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Ed
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7e6e4709c4
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Ed 01 12 2024 rapier (#623)
* Rapier blade
* file restruct
* golden garde
* iron sharp garde
* copper garde
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2024-12-02 00:08:23 +03:00 |
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Ed
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c6ac192dfb
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Gold & Copper modular parts 1 (#621)
* gold & copper daggers
* copper and gold short grip
* gold & copper grips
* golden pickaxe
* copper pickaxe
* Update anvil.yml
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2024-12-01 20:11:59 +03:00 |
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Ed
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109edeb4b5
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Modular weapon crafting WIP (#611)
* data initalizing
* modular assembling
* grips and blades sprites
* first prototypes
* jewerly decoration
* disassemble modular weapon
* grip start stats
* blade modifiers
* inhand sprites generation
* resprites inhand, add sickle, add attempt modify size
* auto inhand sprite parsing
* icon default parsing
* spear blade
* mace ball
* sword blade
* sharedization + autonetwork hotswipe
* wielding sprite support!
* iron long grip
* wielded sickle, fix ERROR sprite if state not added
* Update grips.yml
* wielded spear + ruby rework
* wielding damage bonus modifier
* modular size fix
* fix storedOffset rotation
* parts offset
* fix inheriting modifiers
* some bugfix and balance tweaks
* DPS Meter
* fix dividing by zero
* rebalance
* replace baseknife to modular knife. Delete ice knife spell
* sickle and mace modular replace
* modular spear & sword replacement. add wielded icons
* Update CP14DPSMeterSystem.cs
* back to serverization
* grip disassemble drop again
* clothing sprite generation code
* back slot long grips and mace
* remove jewerly slot, add more clothing states
* finish clothing states
* shovel modular
* YEEEEE
* anvil modular craft
* bugfixes
* more integration check fixes
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2024-11-29 01:31:42 +03:00 |
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