Ed
b8b17f7b8a
Merge remote-tracking branch 'upstream/stable' into ed-25-08-2025-upstream-sync
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# Conflicts:
# .github/CODEOWNERS
# Content.Client/UserInterface/Systems/Actions/Controls/ActionButton.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Nutrition/EntitySystems/SliceableFoodSystem.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Nutrition/Components/FoodComponent.cs
# Content.Shared/Speech/ListenEvent.cs
# Resources/Prototypes/Entities/Effects/admin_triggers.yml
2025-08-25 16:22:32 +03:00
slarticodefast
6b6bb2e319
Fix inventory flickering and missing InventoryTemplateUpdated event ( #39379 )
...
* fix flickering
* move InitClothing
* fix this
2025-08-06 22:14:28 +02:00
Ed
f59de85047
Merge remote-tracking branch 'upstream/stable' into ed-21-07-2025-upstream-sync
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# Conflicts:
# Content.Client/Overlays/StencilOverlay.Weather.cs
# Content.IntegrationTests/Tests/Atmos/AlarmThresholdTest.cs
# Content.IntegrationTests/Tests/VendingMachineRestockTest.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Shared/Damage/Systems/SharedStaminaSystem.cs
# Content.Shared/Fluids/Components/EvaporationComponent.cs
# Content.Shared/GameTicking/SharedGameTicker.cs
2025-07-21 11:27:53 +03:00
Ed
7a8326d41e
Merge remote-tracking branch 'upstream/stable' into ed-08-07-2025-upstream
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# Conflicts:
# Content.Server/Audio/ContentAudioSystem.cs
# Content.Server/Medical/HealthAnalyzerSystem.cs
# Content.Server/Shuttles/Systems/ShuttleSystem.cs
# Resources/Locale/en-US/navmap-beacons/station-beacons.ftl
2025-07-08 00:40:30 +03:00
Tayrtahn
c565b44965
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
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* The easy ones
* For certain values of easy
* Easy test
* Hair
* Fix sandbox violations
* Sort usings
2025-07-07 21:57:05 +02:00
Nemanja
524725d378
HandsSystem Refactor ( #38438 )
...
* checkpoint
* pt 2
* pt... i forgot
* pt 4
* patch
* More test fixes
* optimization!!!
* the REAL hand system
* fix RetractableItemActionSystem.cs oversight
* the review
* test
* remove test usage of body prototype
* Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* hellcode
* hellcode 2
* Minor cleanup
* test
* Chasing the last of the bugs
* changes
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2025-06-25 15:13:03 +02:00
Ed
d5fbdbdec0
Merge remote-tracking branch 'upstream/stable' into ed-27-05-2025-upstream-sync
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# Conflicts:
# .github/CODEOWNERS
# Content.Client/Guidebook/Controls/GuideReagentReaction.xaml.cs
# Content.IntegrationTests/Tests/Chemistry/TryAllReactionsTest.cs
# Content.Server/Procedural/DungeonJob/DungeonJob.OreDunGen.cs
# Resources/Prototypes/Entities/Effects/chemistry_effects.yml
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/GameRules/meteorswarms.yml
# Resources/Prototypes/Procedural/dungeon_configs.yml
2025-05-27 12:21:14 +03:00
Ed
59e6435fe2
Merge remote-tracking branch 'upstream/stable' into ed-12-05-2025-upstream
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# Conflicts:
# .github/CODEOWNERS
# Content.Client/Construction/UI/ConstructionMenuPresenter.cs
# Content.Shared/Construction/Prototypes/ConstructionPrototype.cs
# Content.Shared/Damage/Systems/SharedStaminaSystem.cs
# Content.Shared/Lock/LockSystem.cs
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
# Resources/Prototypes/Procedural/vgroid.yml
2025-05-12 14:25:42 +03:00
Winkarst
63b04c4769
Cleanup: Make separate event for the equip/unequip target ( #37333 )
...
* Cleanup
* Update
2025-05-11 23:14:32 -04:00
Cojoke
fdf860d64f
Small InventorySystem.Equip Unequip Reason bugfix ( #37265 )
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Fix small bug
2025-05-07 20:47:03 -04:00
Ed
ef6d973301
Merge remote-tracking branch 'upstream/stable' into ed-30-04-2025-upstream-sync
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# Conflicts:
# Content.Client/Parallax/ParallaxControl.cs
# Content.Client/UserInterface/Systems/Storage/Controls/ItemGridPiece.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Evaporation.cs
# Content.Server/Labels/Label/LabelSystem.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Fluids/Components/EvaporationComponent.cs
# Content.Shared/Labels/EntitySystems/SharedLabelSystem.cs
# README.md
# Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
# Resources/Prototypes/Maps/Pools/deathmatch.yml
# Resources/Prototypes/Maps/arenas.yml
2025-04-30 20:31:50 +03:00
SlamBamActionman
a44baec417
Fix forensics not being applied to held items ( #30609 )
...
* Initial commit
* Fix merge changes
* sloth comment: bitmask
* fix MIA parameter
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-04-18 21:02:41 -04:00
Ed
677e5194d6
Merge remote-tracking branch 'upstream/master' into ed-20-11-2024-upstream-sync
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# Conflicts:
# Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
# Content.Server/Traits/TraitSystem.cs
# Content.Shared/CCVar/CCVars.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Resources/Maps/box.yml
# Resources/Maps/core.yml
2024-11-23 01:48:24 +03:00
DrSmugleaf
5a751a820a
Fix admin ghosts not being able to see items in pockets or interact with them ( #31076 )
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* Fix admin ghosts not being able to see items in pouches or interact with them
* fix
* oops
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-22 03:56:05 +01:00
Ed
d67f7619c4
Edgefication ( #590 )
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* bloat
* bloat 2
* bloat 3
* final bloat
* Update icon.ico
* Create integration_test_run.bat
* Arggh
* Disable some tests
* revert roomfill clearexisting changes
2024-11-18 14:40:52 +03:00
Ed
955145a9a5
Merge remote-tracking branch 'upstream/master' into ed-06-11-2024-upstream
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# Conflicts:
# Resources/Changelog/Changelog.yml
# Resources/Credits/GitHub.txt
# Resources/Prototypes/Entities/Mobs/Player/silicon.yml
2024-11-06 16:53:24 +03:00
SlamBamActionman
55861b4fcf
[ #28722 fix] Add notification for dependent wearables being dropped ( #33078 )
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* add notification for dependent wearables being dropped
* fix dropped item popup redundancy
- did a check to see if any item was dropped, instead of making a notification for each item being dropped.
* change popup to client-only variant
* fix redundant messages, add plural locale string
* fix conventions, fix locale input to be more intuitive
---------
Co-authored-by: Justin <justinbrick1@gmail.com >
2024-10-31 15:12:26 +01:00
Ed
1df3ed177b
Merge remote-tracking branch 'upstream/master' into ed-27-09-2024-upstream
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# Conflicts:
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
2024-09-27 10:22:05 +03:00
metalgearsloth
bc461b91a5
Predict stripping ( #32478 )
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* Predict stripping
Stops mob verbs from getting moved around again.
* Bola
* Fix ftl
2024-09-27 17:12:10 +10:00
Ed
d9336781f1
Merge remote-tracking branch 'upstream/master' into ed-05-08-2024-upstream
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# Conflicts:
# Content.Shared/Inventory/InventorySystem.Equip.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-08-12 14:40:15 +03:00
Plykiya
190ceda02e
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
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* Add BreakOnDropItem, update do afters, remove unnecessary declarations
* bola
* Changed my mind about the nuke
* gennies too
* Make the comments more clear.
* Sorry for the trailing commas
* Revert "Sorry for the trailing commas"
This reverts commit e60fd9a30977393df3344948e6d5c0ce035723cd.
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-08 13:39:46 +02:00
Ed
dbdb81381b
Merge remote-tracking branch 'upstream/master' into ed-30-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/lobbyscreens.yml
2024-06-30 11:18:30 +03:00
Errant
9e4b8077f3
suit storage whitelist code ( #29332 )
...
suit storage whitelist
2024-06-28 11:11:43 -04:00
Ed
b891542ca9
Merge remote-tracking branch 'upstream/master' into ed-04-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Accents/word_replacements.yml
2024-06-04 18:09:38 +03:00
Plykiya
c5ff647ca6
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
Ed
e216eeae20
Merge remote-tracking branch 'space-station-14/master' into ed-25-05-2024-upstream
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# Conflicts:
# Content.Server/Atmos/Components/FlammableComponent.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-05-25 18:49:49 +03:00
Leon Friedrich
76e13eed35
Improve InteractionSystem range & BUI checks ( #27999 )
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* Improve InteractionSystem range & BUI checks
* Ghost fixes
* AAA
* Fix test
* fix nullable
* revert to broadcast event
* Fixes for eengine PR
* Ah buckle code
* )
2024-05-24 15:03:03 +10:00
Ed
dda8ea2b09
Merge remote-tracking branch 'refs/remotes/upstream/master' into ed-13-05-2024-upstream
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# Conflicts:
# Content.Shared/Lock/LockSystem.cs
# Resources/Prototypes/Maps/oasis.yml
2024-05-13 18:32:59 +03:00
Джексон Миссиссиппи
da2b9afc3a
Make suit storage only available for hardsuits, softsuits, and armor ( #27546 )
...
* AAAAAAAAAAAAdd!
* o shit
* I FUCKING HATE INDENTATION GRAAAAAAAAAH
2024-05-09 20:19:07 -06:00
Ed
43384c1125
weapon rebalance + weapons equipping on move
2024-04-22 20:36:54 +03:00
nikthechampiongr
362d56981f
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
...
* Merge BreakOnWeightlessMove and BreakOnMove. Provide different theshold for weightless movement.
* Adjust WeightlessMovementThresholds. Put a thing I forgot to put in the doafterargs.
* Make DoAfterArgs only use OnMove to determine whether to check for
movement and MoveThreshold to determine the threshold regardless of
weightlessness. Gave DistanceThreshold a default value which will always
be checked now.
* Fix issue introduced by merge.
* Use interaction system for determining whether a distance is within range
* Fix incorrect doafter args introduced by previous merge.
Forgor to commit these.
* Exorcise ghost.
The execution system should have been deleted when I merged previously.
For a reason I cannot comprehend it came back, but only the execution
system.
* Exorcise ghost Pt. 2
* Allow for movement check to be overriden in zero g and adjust doafter args where needed.
You can now override checking for movement in zero g with the BreakOnWeightlessMove bool. By default it will check.
The following doafters were made to ignore the movement check in zero g:
- Healing yourself with healing items,
- Removing embedded projectiles,
- Using tools like welders and crowbars
* Adjust distance for cuffing/uncuffing to work. Make injections not break on weightless movement.
* Fix evil incorrect and uneeded comments
2024-03-19 21:09:00 +11:00
Nemanja
804c76f8c9
Add support clothing equip/unequip doafters ( #24389 )
...
* add clothing equip/unequip doafters
* boowomp
2024-01-28 21:48:42 +11:00
KISS
920d7068e5
Fixed client console flooding with warnings on RGB color slider changes ( #21333 )
...
added reparent bool for this kinds of unequips
Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com >
2024-01-04 21:04:11 -08:00
AJCM-git
9c522c8b19
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
TemporalOroboros
7a77d6d5dd
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Leon Friedrich
5da332f75e
Stop terminating entities from being removed from containers ( #22232 )
2023-12-10 12:00:53 +11:00
Leon Friedrich
287d22cc49
Inventory slot enumerator rejig ( #21788 )
2023-12-08 08:20:51 +11:00
metalgearsloth
8583f0d565
Predict helmet toggles ( #22089 )
2023-12-06 17:59:31 +11:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
64343c289d
Revert Arch testmerge 2 ( #21901 )
2023-11-26 14:20:07 +11:00
metalgearsloth
855ab4d129
Update submodule to 182.1.0 ( #21900 )
2023-11-26 13:53:54 +11:00
metalgearsloth
d4bed09cdc
Revert the other arch changes ( #21871 )
2023-11-24 11:19:46 +11:00
metalgearsloth
93bd9972f1
Content arch ( #20107 )
...
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-11-23 14:34:37 +11:00
Nemanja
4729024d3e
Convert ItemSize to prototypes ( #21481 )
...
* item sizes are prototypes
* eek
2023-11-06 00:20:50 -07:00
Nemanja
0c329ed661
Storage Standardization [Take 2] ( #21270 )
2023-10-30 20:55:55 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
metalgearsloth
c08349a947
Revert "Storage TEST MERGE" ( #21258 )
2023-10-26 00:46:22 -07:00
Nemanja
41795720da
[TEST MERGE] Slot-based Storage ( #21212 )
2023-10-25 18:53:38 -04:00
Leon Friedrich
e3eaba1ebb
Fix inventory transform bug ( #21144 )
2023-10-22 16:54:30 +11:00