Morb
|
58c40c39ad
|
Add universal key (#1624)
* Add universal key
* Address issues
|
2025-08-07 11:11:37 +03:00 |
|
Ed
|
1ee7b9b76c
|
fixes
|
2025-04-26 13:07:04 +03:00 |
|
Ed
|
62cdf9e1c5
|
Bugfixes + QoL (#1218)
* fix keyring
* fix #1209
* fix #1116
* fix water, test reenable ambient loop
* recipe categories in workbecnhes
* Update CP14StoreWindow.xaml
* refactor: review
* Update CP14WorkbenchWindow.xaml.cs
* Update SharedCP14MagicEnergySystem.cs
* categorizize all recipes + some UI fix
* Update round_end.yml
---------
Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com>
|
2025-04-25 13:39:20 +03:00 |
|
Ed
|
4bb614981f
|
Keys & Locks crafting (#1207)
* keeye
* random locks for demiplanes
* blank keys, material keys
* craft blank keys
* key file
* fix skill tree UIScaling
* fix audio and sounds and prediction
* delete crowbar, merge its into pickaxe
* QoL key shaping
* lock introdusing
* QoL progress lockpicking
* examinable lock
* lock insert
* mithril lockkpick
* Update wall_dirt.yml
|
2025-04-24 17:10:52 +03:00 |
|
A.Ne.
|
2b3cc9e868
|
key rings fix (#620)
* key rings fix
* Update SharedCP14LockKeySystem.cs
|
2024-12-12 13:12:58 +03:00 |
|
Ed
|
109edeb4b5
|
Modular weapon crafting WIP (#611)
* data initalizing
* modular assembling
* grips and blades sprites
* first prototypes
* jewerly decoration
* disassemble modular weapon
* grip start stats
* blade modifiers
* inhand sprites generation
* resprites inhand, add sickle, add attempt modify size
* auto inhand sprite parsing
* icon default parsing
* spear blade
* mace ball
* sword blade
* sharedization + autonetwork hotswipe
* wielding sprite support!
* iron long grip
* wielded sickle, fix ERROR sprite if state not added
* Update grips.yml
* wielded spear + ruby rework
* wielding damage bonus modifier
* modular size fix
* fix storedOffset rotation
* parts offset
* fix inheriting modifiers
* some bugfix and balance tweaks
* DPS Meter
* fix dividing by zero
* rebalance
* replace baseknife to modular knife. Delete ice knife spell
* sickle and mace modular replace
* modular spear & sword replacement. add wielded icons
* Update CP14DPSMeterSystem.cs
* back to serverization
* grip disassemble drop again
* clothing sprite generation code
* back slot long grips and mace
* remove jewerly slot, add more clothing states
* finish clothing states
* shovel modular
* YEEEEE
* anvil modular craft
* bugfixes
* more integration check fixes
|
2024-11-29 01:31:42 +03:00 |
|
A.Ne.
|
4abd793ef9
|
lockkey system tweak (#601)
* lockkey system tweak
* Update SharedCP14LockKeySystem.cs
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com>
|
2024-11-20 23:16:00 +03:00 |
|
Ed
|
41d3ccab8b
|
Locks update (#501)
* massive code refactor
* fix
* ftl fix
* rider pet pet
* hacking doAfter
* Update SharedCP14LockKeySystem.cs
* optimization
* Update migration.yml
* Update migration.yml
|
2024-10-21 14:20:05 +03:00 |
|
Ed
|
1f4b7f68bf
|
Playtest polishing (#383)
* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324.
* Update expedition_test.yml
|
2024-08-05 15:22:14 +03:00 |
|
Ed
|
ca01030da1
|
Fucking big refactor
|
2024-04-20 11:51:04 +03:00 |
|