Commit Graph

26450 Commits

Author SHA1 Message Date
Ed
01f97a8aaa +3 berets (#306) 2024-07-05 08:56:38 +03:00
Ed
d9fc93e0c5 +2 lobby track (#304) 2024-07-04 23:35:53 +03:00
Ed
3182447fbf Grass update v2 (#303)
* high bush

* update worldgen
2024-07-04 23:25:22 +03:00
Ed
9280ca8830 Merge pull request #301 from crystallpunk-14/ed-05-07-2024-upstream
Upstream sync
2024-07-04 19:46:27 +03:00
Jaraten
b7e2d66557 wood&paper walls (#299) 2024-07-04 19:46:10 +03:00
Jaraten
a9cb687899 resprite decals (#302) 2024-07-04 19:45:24 +03:00
Ed
b1a2aaf1f5 remove vox 2024-07-04 18:25:23 +03:00
Ed
bd011bf418 Merge remote-tracking branch 'upstream/master' into ed-05-07-2024-upstream
# Conflicts:
#	Content.IntegrationTests/Tests/Round/JobTest.cs
#	Resources/Prototypes/Traits/speech.yml
2024-07-04 18:14:21 +03:00
Ed
38cd8ad6a1 Fix Vox clothing in character creation menu (#29709)
Update vox.yml
2024-07-04 22:55:00 +10:00
Brandon Hu
96ff998d18 fix(packed): Fix a couple of issues (#29422)
* fix(packed): Fix a couple of issues

* Name the signal button for bar
2024-07-04 03:02:02 -06:00
Brandon Hu
fb9c03186c fix(marathon): Fixing more issues (#29411) 2024-07-04 03:01:31 -06:00
PJBot
2cf42bf7a4 Automatic changelog update 2024-07-04 08:03:49 +00:00
Pieter-Jan Briers
8d015f5c9f Fix animation looping bugs. (#29457)
Summary of the problem is in the corresponding engine commit: a4ea5a4620

This commit requires engine master right now.

I think #29144 is probably the most severe one, but I touched Jittering and RotatingLight too since they seemed sus too.

Fixes #29144

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-04 18:02:43 +10:00
PJBot
bc7907728c Automatic changelog update 2024-07-04 07:18:53 +00:00
JIPDawg
1471bd5b53 Added Health Analyzer to basic treatment module. (#29696)
Removed dropped, added Health Analyzer to Basic Treatment Module

Co-authored-by: JIP <jipdawg93@gmail.com>
2024-07-04 17:17:47 +10:00
PJBot
acf186490c Automatic changelog update 2024-07-04 07:12:08 +00:00
metalgearsloth
2988ac3839 Make vox roundstart (#29704)
* Make vox roundstart

I believe all the issues are fixed.

* Click detection bandaid
2024-07-04 17:11:01 +10:00
PJBot
97d39e0c28 Automatic changelog update 2024-07-04 02:30:32 +00:00
Nemanja
3e3e050aaf Make all nukies humans (#29693) 2024-07-04 12:29:26 +10:00
Errant
223ade9b3f Starting gear for vox crewmembers (#29685)
* tank harness

* weh

* Suit Storage Whitelist

* Revert "Suit Storage Whitelist"

This reverts commit b1f503573c2936642a2d7627c4852153ec71ce79.

* suit storage filter

* vox spawn gear

* weh
2024-07-04 12:01:03 +10:00
PJBot
0d80021433 Automatic changelog update 2024-07-04 01:52:52 +00:00
Plykiya
62fcb6bd96 Makes portable flashers destructable (#29564)
Makes portable flashers destructible

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-04 11:51:46 +10:00
PJBot
406cf7adcd Automatic changelog update 2024-07-04 01:30:13 +00:00
Plykiya
48ae8ce0a8 Fixes objects changing physics behavior after being pulled (#29694)
* Fixes pull rotation logic

* cleaner condition

* even less code

* I CHANGED MY MIND

* first one

* second one

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-04 11:29:07 +10:00
PJBot
143151f284 Automatic changelog update 2024-07-04 01:26:31 +00:00
Rinary
9120f5fada Dynamic Radial Menus (#29678)
* fix

* Clean Some Code

* Some Commentaries

* Update Content.Client/UserInterface/Controls/RadialContainer.cs

* Update Content.Client/UserInterface/Controls/RadialContainer.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-04 11:25:25 +10:00
Nemanja
e612ccda92 add apc power draw to stat value command (#29701)
add apc stat value
2024-07-04 11:13:49 +10:00
Interrobang01
5198c87597 improved wrench description (#29700)
Lefty latchy, righty removey
2024-07-03 20:43:42 -04:00
PJBot
5c1aa578ef Automatic changelog update 2024-07-03 17:00:36 +00:00
ArkiveDev
54c659f4aa Allow construction of rotated railings (#29687)
* Remove southRotation from railing structures

* Curly Braces
2024-07-03 12:59:29 -04:00
Alex Pavlenko
ac87f7a977 feat: allow developers to customize vscode settings, closes #29285 (#29294) 2024-07-03 11:37:40 -04:00
PJBot
833320a34a Automatic changelog update 2024-07-03 15:15:47 +00:00
Ed
a981f99b06 New anomaly behaviour: Invisibility (#29120)
* invisible anomaly

* good luck
2024-07-03 11:14:39 -04:00
Ed
7477b7c869 Cloud shadows (#298)
* not worked

* fix

* Update CP14CloudShadowsComponent.cs

* more params in component
2024-07-03 17:33:38 +03:00
metalgearsloth
a2f99cc69e VGRoid support (#27659)
* Dungeon spawn support for grid spawns

* Recursive dungeons working

* Mask approach working

* zack

* More work

* Fix recursive dungeons

* Heap of work

* weh

* the cud

* rar

* Job

* weh

* weh

* weh

* Master merges

* orch

* weh

* vgroid most of the work

* Tweaks

* Tweaks

* weh

* do do do do do do

* Basic layout

* Ore spawning working

* Big breaking changes

* Mob gen working

* weh

* Finalising

* emo

* More finalising

* reverty

* Reduce distance
2024-07-03 22:23:11 +10:00
Token
d54d27cda4 stuttering on bloodloss and electricity damage (#294) 2024-07-03 14:17:34 +03:00
Ed
e9aab2b722 World borders (#296)
* world edge mechanic

* visual fog
2024-07-03 14:06:32 +03:00
Leon Friedrich
1faa1b5df6 Allow zoom command to modify an eye's PVS range (#29245)
Allow zoom command to modify an eye's PVS range

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-03 16:44:55 +10:00
PJBot
a2a3233f5e Automatic changelog update 2024-07-03 05:28:41 +00:00
eoineoineoin
a05d05088e Make artifact analyzer obey laws of physics (#28117) 2024-07-03 01:27:33 -04:00
DrSmugleaf
347bed8be5 Make camera recoil system only refresh offset when its values change (#29673) 2024-07-03 15:16:18 +10:00
DrSmugleaf
c6d718d126 Fix camera recoil system overriding all other eye offsets (#29146) 2024-07-02 19:51:16 -07:00
PJBot
ae4cff4982 Automatic changelog update 2024-07-03 00:32:44 +00:00
nikthechampiongr
7defc4b87d Nerf the elite hardsuit (#29429) 2024-07-03 10:31:38 +10:00
PJBot
7b3140fbb3 Automatic changelog update 2024-07-03 00:03:05 +00:00
Plykiya
c56f495cf1 Thieving glove pickups actually stealthy (#29665)
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-03 10:01:59 +10:00
Tayrtahn
cfc0247e5c Code Cleanup: Integration Tests (#29584)
* Cleanup PuddleTest

* Cleanup GravityGridTest

* Cleanup PowerTest

* Cleanup SaveLoadMapTest

* Cleanup Body tests

* Cleanup ContainerOcclusionTest

* Cleanup AirlockTest

* Cleanup DamageableTest

* Cleanup EntityTest

* Cleanup FluidSpillTest

* Cleanup FollowerSystemTest

* Cleanup HandCuffTest

* Cleanup InteractionSystemTests

* Cleanup InRangeUnobstructed

* Cleanup SimplePredictReconcileTest

* Cleanup PostMapInitTest

* Cleanup SalvageTest

* Cleanup SaveLoadSaveTest

* Cleanup ShuttleTest

* Cleanup MaterialArbitrageTest

* Cleanup PrototypeSaveTest

* Fix ShuttleTest

* Bunch of small ones

* Move JobTests to Station directory

* More small fixes

* Cleanup InteractionTest.Helpers
Had to change a method signature, so some callers were modified too.

* Missed one
2024-07-03 10:01:37 +10:00
lzk
58d46ddd46 Fix GhostCommand naming (#29671) 2024-07-03 10:01:17 +10:00
Ed
074ec3e17d Goblin species (#295)
* Create CP14HandDisplacementMapComponent.cs

* idk if it works, we need goblin first

* some clean up

* add goblin species sprites

* basic goblic species prototype

* hairs, ears

* typo

* hand displacement maps

* shoes displacement

* shirt displacement

* head displacement. Add support different size maps

* +dummy

* eyes displacement

* pants displacement

* gloves displacements

* cloak and mask displacement (final)

* belt displacement!

* add nose customization

* +2 ears customization
2024-07-03 01:09:57 +03:00
Token
b0ceeb19c3 fix CP14IronGrilleGate sound to chainy metall sound collection (#293) 2024-07-02 23:21:43 +03:00