Ed
f94d3d9689
Update xandria.yml
2024-07-17 23:48:15 +03:00
Ed
5ede8bb0a6
add xandria atlas
2024-07-17 18:11:08 +03:00
Ed
0931c9e7d1
Merge remote-tracking branch 'upstream/master' into ed-12-07-2024-upstream
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# Conflicts:
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/europa.yml
2024-07-12 12:53:42 +03:00
lzk
e3bb2771d6
Update cluster evac ( #29885 )
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* Update cluster evac
* forgot tiny fans
* the change
2024-07-11 15:03:51 -06:00
Ubaser
b014d4d0e0
Update Core ( #29880 )
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add
2024-07-10 11:42:45 -06:00
Ed
f42546e0c6
Some round beginning preparation ( #317 )
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* gamepresets filter
* addgamerule cp14 filter
* shuttle dropping
* long time FTL
* FTL map tweaks
* Update ShuttleSystem.FasterThanLight.cs
* handle player ship spawning (not tested yet)
* typo
* test elemental shit (ship)
* player spawn handling (real this time)
* FTL map gravity
* clean up 1
* clean up 2
* instant FTL
* Update CP14ExpeditionSystem.cs
2024-07-08 17:39:04 +03:00
JIPDawg
5cd7cf182a
Added cryosleep UnitSpawner and UnitSpawnerLate to the map Origin ( #29761 )
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Added cryosleep UnitSpawner and UnitSpawnerLate
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-06 11:33:20 -06:00
Ed
f8b6bc7243
Update battle_royale.yml
2024-07-06 11:27:38 +03:00
Ed
205aae364c
Battle royale playtest map ( #309 )
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* setup balance
* more preparation
* Update arenas.yml
* Update battle_royale.yml
* pop
* Update arenas.yml
2024-07-06 11:22:36 +03:00
Ed
b1a2aaf1f5
remove vox
2024-07-04 18:25:23 +03:00
Ed
bd011bf418
Merge remote-tracking branch 'upstream/master' into ed-05-07-2024-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/Round/JobTest.cs
# Resources/Prototypes/Traits/speech.yml
2024-07-04 18:14:21 +03:00
Brandon Hu
96ff998d18
fix(packed): Fix a couple of issues ( #29422 )
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* fix(packed): Fix a couple of issues
* Name the signal button for bar
2024-07-04 03:02:02 -06:00
Brandon Hu
fb9c03186c
fix(marathon): Fixing more issues ( #29411 )
2024-07-04 03:01:31 -06:00
Ed
7477b7c869
Cloud shadows ( #298 )
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* not worked
* fix
* Update CP14CloudShadowsComponent.cs
* more params in component
2024-07-03 17:33:38 +03:00
Ed
e9aab2b722
World borders ( #296 )
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* world edge mechanic
* visual fog
2024-07-03 14:06:32 +03:00
eoineoineoin
a05d05088e
Make artifact analyzer obey laws of physics ( #28117 )
2024-07-03 01:27:33 -04:00
Ed
dbdb81381b
Merge remote-tracking branch 'upstream/master' into ed-30-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/lobbyscreens.yml
2024-06-30 11:18:30 +03:00
IProduceWidgets
3e7c0a086b
Oasis Atmos department rework ( #29549 )
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* Atmos department rework
* move paperwork back to library
* Would you believe I forgot a valve?
* camer and fore extinguisher wallmounts in new room.
2024-06-28 23:35:14 -06:00
Brandon Hu
21a93eb6e8
tweak(oasis): Swap floppa and paperwork spawns ( #29495 )
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tweak(oasis): Swap floppa and paperworkspawns
2024-06-28 19:24:46 -06:00
IProduceWidgets
d2eff3efa3
Oasis update ( #29440 )
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* very minor things, mostly issue resolutions.
* purge invalids
2024-06-25 00:44:09 -06:00
Brandon Hu
e8a4808f16
fix(atlas): Replace mindshield crate with implanter crate ( #29184 )
2024-06-23 02:04:31 -06:00
Brandon Hu
93eded4803
fix: Adds a missing defribilator to nukie planet ( #28362 )
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* fix: Adds a missing defribilator to nukie planet
* Fix: unpause nukie map
* What changes?
2024-06-23 02:04:09 -06:00
Brandon Hu
7399c758d3
fix(oasis): Replace mindshield crate with implanter crate ( #29181 )
2024-06-23 02:02:21 -06:00
Brandon Hu
33baf418cd
fix(cluster): Replace mindshield crate with implanter crate ( #29182 )
2024-06-23 02:02:08 -06:00
Brandon Hu
8573eda852
fix(origin): Replace mindshield crate with implanter crate ( #29183 )
2024-06-23 02:01:54 -06:00
Brandon Hu
00e7aa4976
tweak(marathon): Fix some stuff ( #29256 )
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* tweak(marathon): Add cargo request computer to bridge
* fix everything else
2024-06-23 02:01:11 -06:00
Brandon Hu
32e2a4e9ce
tweak(meta): Swap around some of the computers in bridge ( #29263 )
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* tweak(meta): Swap around some of the computers in bridge
* tweak(meta): unpause map
2024-06-23 02:00:42 -06:00
Brandon Hu
6ba2df7fa4
tweak(fland): Add radiation shutters to front of PA ( #29265 )
2024-06-23 02:00:13 -06:00
Brandon Hu
9455d0da7f
tweak(emergency_box): Swap out Salvage Material crate with Engineering crate ( #29269 )
2024-06-23 01:59:57 -06:00
Brandon Hu
b1955f72d7
tweat(emergency_delta): Add screens around the evacuation shuttle ( #29267 )
2024-06-23 01:59:37 -06:00
Brandon Hu
252a3e6be4
tweak(saltern): Place a red phone in bridge meeting room, add another artifact spawn ( #29359 )
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* tweak(saltern): Place a red phone in bridge meeting room
* add artifact spawn
2024-06-23 01:59:07 -06:00
Brandon Hu
bada3bc75b
fix(omega): Connect the disposal unit in medbay to the disposal "network" ( #29305 )
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fix(omega): Connect the disposal unit in medbay to the disposal pipe system
2024-06-23 01:57:20 -06:00
Brandon Hu
de22f659e8
fix(packed): Fill the medical lockers in medbay ( #29319 )
2024-06-23 01:57:04 -06:00
Ed
3a910a7f7f
Merge remote-tracking branch 'upstream/master' into ed-21-06-2024-upstream-sync
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# Conflicts:
# Resources/Prototypes/Maps/europa.yml
# Resources/Prototypes/Maps/train.yml
2024-06-21 18:30:31 +03:00
Leon Friedrich
20544b0c76
Rejig device link sink & source startup & shutdown ( #29035 )
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* Fix DeviceLinkSinkComponent not updating sources on shutdown
* Log error
* Misc link changes & fixes
* Fix core
2024-06-20 01:03:32 +10:00
metalgearsloth
65821c96f4
Fix conveyor mispredicts ( #28157 )
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* Fix conveyor mispredicts
Instead of tracking active conveyors we instead track the conveyed entities. This also handles things like stacking conveyors more gracely.
* Fix ActiveConveyor
* Fix lerping
2024-06-18 22:11:36 +10:00
Ed
4c12b6e7c6
cool hat, delete cave arena ( #256 )
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* hat and glasses
* delete cave arena
* Update default.yml
2024-06-17 23:48:42 +03:00
Ed
04d29b6268
Merge remote-tracking branch 'upstream/master' into ed-17-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Maps/oasis.yml
2024-06-17 14:20:38 +03:00
deltanedas
f7aca6b15f
nuke actions from map files ( #28589 )
2024-06-16 23:03:01 -04:00
deltanedas
ee2769ed9f
atlas update ( #28514 )
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* atlas update
* unkill previous changes
* fix lawyer room
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 13:38:00 -06:00
lzk
31d155dfe0
Update box ( #28348 )
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* Update box
robotics console
* Morgue airlock
* update
2024-06-16 13:37:37 -06:00
lzk
ce5641036c
Update fland ( #28347 )
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robotics console
2024-06-16 13:37:26 -06:00
lzk
92e6e10c0a
Update train ( #28345 )
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robotics console
2024-06-16 13:37:17 -06:00
lzk
93ea4c07ff
Update packed ( #28346 )
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robotics console
2024-06-16 13:37:08 -06:00
lzk
99358e8d4d
Update marathon ( #28344 )
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* Update marathon
robotics console
* morgue door
2024-06-16 13:36:54 -06:00
lzk
771c34c304
Update omega ( #28343 )
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* Update omega
robotics console
* morgue door
2024-06-16 13:36:38 -06:00
lzk
fdb487ccfe
Update origin ( #28342 )
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robotics console
2024-06-16 13:36:11 -06:00
Ed
c5a8e96dca
Skills system ( #247 )
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* init basic skill system
* add skill requirement to advanced melee weapon
* working hard
* more hard work
* shot skill issue
* Now the skills give you the components
* add job special autolearning skills
* traits recreating
* some tweaks
* remove bg and components for now
* sharpening now require skills
* add alchemist role on maps
* pestle skill issue
2024-06-15 16:55:04 +03:00
Flareguy
7afbe3c98e
Adds 2 new space ruins ( #28971 )
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adds 2 new space ruins
2024-06-15 00:02:56 -06:00
deltanedas
65424e0253
saltern update ( #29001 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-15 00:01:13 -06:00