Tayrtahn
0b3459268a
Add logging to SharedStorageSystem prototype indexing failure ( #29273 )
2024-06-21 10:16:43 +10:00
Tayrtahn
831d962e5a
Make Loadout MinLimit not count failed attempts ( #29264 )
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Loadout MinLimit doesn't count failed attempts
2024-06-21 10:15:37 +10:00
deltanedas
a3ffe22e66
return empty string for invalid identity ( #29274 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-20 18:25:35 -04:00
Pieter-Jan Briers
c33644532d
Rate limit ahelps ( #29219 )
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* Make chat rate limits a general-purpose system.
Intending to use this with ahelps next.
* Rate limt ahelps
Fixes #28762
* Review comments
2024-06-21 00:13:02 +02:00
Ghagliiarghii
b90c6acacd
golden plunger ( #29043 )
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* golden plunger
* Add wood material (the handle is still wood)
* 52 hours
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-21 00:24:36 +10:00
PJBot
0a3b221766
Automatic changelog update
2024-06-20 14:20:29 +00:00
MilenVolf
50146d4b98
Fix prying speed & log ( #29210 )
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* cleanup prototypes with `PryingComponent` & fix jaws of life prying speed
* Minor cleanup for tools and prying systems
Remove some obsolete methods.
* Fix doafter continues when not held & log
* Modifiy delays for floor prying
* Fix test fail
2024-06-21 00:19:22 +10:00
PJBot
c91789a78d
Automatic changelog update
2024-06-20 14:06:47 +00:00
Pieter-Jan Briers
cf374ac905
You can now pry multiple tiles at once ( #29231 )
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* You can now pry multiple tiles at once
* More advanced do after duplicate checking.
Instead of just saying "lol tile prying can raise duplicates", we now have a system so tile prying can properly distinguish events on 2 different tiles. This is achieved with a virtual function on DoAfterEvent.
2024-06-21 00:05:40 +10:00
Errant
d15eafe133
Survival Box Loadouts, Nitrogen Emergency tanks ( #29131 )
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* Nitrogen survival boxes
* Zero-setup workaround
* clown box
* cleanup and universal tanks
* cleanup
* more cleanup
* hide loadoutgroups
* remaining survival boxes
* space ninja
* Revert "space ninja"
This reverts commit a650f417f83f5861e0001b25418e4a361927c6c6.
* weh
* weh
* undo appearance change of syndicate survival boxes
* indentation fix and missing label
2024-06-21 00:05:01 +10:00
PJBot
7994175aba
Automatic changelog update
2024-06-20 12:35:52 +00:00
Redfire1331
68c414e8ed
made cup ramen eatable with anything with the fork component ( #27826 )
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* made cup ramen eatable with anything with the fork component
* removed extra png
* made cupramen fillable with water, and made hot ramen dry ramen.
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Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com >
2024-06-20 22:34:46 +10:00
PJBot
514e7600c6
Automatic changelog update
2024-06-20 12:23:10 +00:00
Boaz1111
a74ca54cf8
moves explosive tech to T1 ( #29227 )
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moves explo tech to T1
2024-06-20 22:22:04 +10:00
PJBot
0ac1b31e36
Automatic changelog update
2024-06-20 11:59:57 +00:00
lzk
4fe5235e37
Buff cube boxes ( #29251 )
2024-06-20 14:58:51 +03:00
PJBot
9fbcec1c74
Automatic changelog update
2024-06-20 11:17:18 +00:00
neutrino
9bf4a28f4d
fixed Syndicate smokes pack being half-filled ( #28371 )
2024-06-20 21:16:06 +10:00
PJBot
4ccdc9070f
Automatic changelog update
2024-06-20 11:14:04 +00:00
Mr. 27
8c9fcd4ca7
Fix ERT becoming sleeper agents and add sleeper agent preferences ( #27817 )
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* b
* Update antags.ftl
* m
* ok
* Update events.yml
* antag
* a
* Create InitialInfectedExemptComponent.cs
* Delete InitialInfectedExemptComponent.cs
* yes
* Delete InitialInfectedExemptComponent.cs
* Create AntagImmuneComponent.cs
2024-06-20 21:12:58 +10:00
Mr. 27
ad89444c58
Make winter coat hood hide certain markings ( #29238 )
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Update base_clothinghead.yml
2024-06-20 20:20:20 +10:00
IProduceWidgets
4bf6d9e171
add a type specifier where one was forgor ( #29250 )
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* add a type specifier where one was forgor
* Fix other way because degub conditions
* okay this feels kinda dumb but it does fix it.
* Update Content.Client/Effects/ColorFlashEffectSystem.cs
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-20 20:04:07 +10:00
metalgearsloth
c1948d88d8
Update submodule to 226.2.0 ( #29247 )
2024-06-20 18:19:00 +10:00
PJBot
f2c0991467
Automatic changelog update
2024-06-20 07:16:46 +00:00
metalgearsloth
d438925d3b
Fix entities getting stuck red ( #28981 )
2024-06-20 17:15:40 +10:00
Tayrtahn
40bcf66fc7
Fix and enable TestEmptyLoadout ( #29228 )
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* Fix and enabled TestEmptyLoadout
* Fine, have a real name
2024-06-20 10:57:52 +10:00
PJBot
625fef00c1
Automatic changelog update
2024-06-20 00:10:50 +00:00
Mr. 27
872e927cc7
Hide moth antenna and lizard frills with hardsuit helmets, fix lizard snouts not being hidden ( #29214 )
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* inital
* Update ClothingSystem.cs
* Update helmets.yml
2024-06-19 20:09:44 -04:00
PJBot
a8ad09ebf9
Automatic changelog update
2024-06-19 23:52:13 +00:00
Alice "Arimah" Heurlin
2b92ec79f7
Prevent fly-by fixture from powering containment field generator ( #29225 )
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* Prevent fly-by fixture from powering containment field generator
* Update according to review
2024-06-19 19:51:07 -04:00
Pieter-Jan Briers
67cc089dd0
Fix terrible portable scrubber unlit layers ( #29232 )
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Jesus fucking christ man
2024-06-19 18:14:47 -04:00
Vasilis
9759747176
Tools batch files ( #29179 )
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* Tools batch files
* fine
2024-06-19 21:33:02 +02:00
PJBot
674409d3bf
Automatic changelog update
2024-06-19 18:15:02 +00:00
lzk
912091e24e
Add wet floor sign & warning cone to autolathe ( #29205 )
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* Add wet floor sign & warning cone to autolathe
* removing
2024-06-19 14:13:55 -04:00
Flareguy
94995460fd
Emergency toolbox fill rework ( #29202 )
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* emergency toolbox fill rework
* Fuck
2024-06-19 14:13:27 -04:00
TsjipTsjip
39ccab6718
Fix documentation typo ( #29209 )
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Fix everything.
2024-06-19 18:15:26 +02:00
Leon Friedrich
fa3c89a521
Partial buckling refactor ( #29031 )
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* partial buckling refactor
* git mv test
* change test namespace
* git mv test
* Update test namespace
* Add pulling test
* Network BuckleTime
* Add two more tests
* smelly
2024-06-20 01:14:18 +10:00
Tayrtahn
e33f0341ad
Code cleanup: radio jammer ( #29052 )
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* Code cleanup for radio jammer
* More Entity<T> for the people, and fix an accidental variable reuse
2024-06-20 01:13:40 +10:00
Tayrtahn
024521b66b
Add prediction for Tech Disks, cleanup ( #29061 )
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* Add prediction for Tech Disks, cleanup
* Remove IsServer check in OnMapInit
* Use HashSet for techs, remove LINQ
2024-06-20 01:04:30 +10:00
Leon Friedrich
20544b0c76
Rejig device link sink & source startup & shutdown ( #29035 )
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* Fix DeviceLinkSinkComponent not updating sources on shutdown
* Log error
* Misc link changes & fixes
* Fix core
2024-06-20 01:03:32 +10:00
PJBot
8a4ce13d1c
Automatic changelog update
2024-06-19 14:50:25 +00:00
Flareguy
7c01ac931f
hos cap resprite ( #29208 )
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* hos cap resprite
* 1. 2. 3 4 Oh
2024-06-19 10:49:19 -04:00
PJBot
28ce298e7c
Automatic changelog update
2024-06-19 14:07:18 +00:00
lzk
2b885272c8
Musician's skirt ( #29203 )
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* Sprites&Meta
* Changing prototypes
* Adding to Theater vend
* Sprite_Change
* Sprite_Change
* Prototype_Changes
Is this exactly how it should be?...
* FUCKING FIX
* weh
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Co-authored-by: Арт <123451459+JustArt1m@users.noreply.github.com >
2024-06-19 17:06:03 +03:00
PJBot
37120c1f7f
Automatic changelog update
2024-06-19 13:22:13 +00:00
Truoizys
fc40cd79fb
Fixed cartridges installing more than once ( #29187 )
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* fixed cartridges installing more than once
* replaced prototypes with CartridgeComponent
* relocated checks from InstallProgram to InstallCartridge
2024-06-19 15:21:05 +02:00
Chief-Engineer
c966db408d
Restore default panic bunker and tweak baby jail ( #29198 )
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restore default panic bunker
2024-06-19 06:36:05 +02:00
beck-thompson
6c810003db
Grammar fix to medibot! ( #29197 )
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fixed
2024-06-18 23:42:45 -04:00
Plykiya
9cd08b84d9
Fix some lathe recipe textures showing up blank ( #28683 )
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* Update lathes to use entity prototype
* ScrollContainer my hero
* gets rid of excess newlines
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-19 13:18:45 +10:00
PJBot
8d52c1aeb3
Automatic changelog update
2024-06-19 02:42:47 +00:00