Jaraten
26f91c3a5a
resprite tiles ( #163 )
2024-05-21 15:50:37 +03:00
Jaraten
82013c2be1
Wooden Window Fix ( #162 )
2024-05-21 11:54:45 +03:00
Ed
f9394f4da2
Update PULL_REQUEST_TEMPLATE.md
2024-05-21 11:48:56 +03:00
Ed
18e4e86b21
Ed 19 05 2024 building2 ( #161 )
...
* added wooden planks from wooden logs
* update construction crafts from new wood planks
* Update simple.yml
* add wall frame and wall construction graph
* noSpawn old planks, fix wooden frame layering
* update Jaraten sprites
* add wooden window and restruct files
* fix
* Update wall.yml
* add new walls!
* restruct wallmounts, fix bugs
* door fix
* Update walls.yml
* Update simple.yml
2024-05-21 00:07:51 +03:00
Ed
dbff4c1397
Merge pull request #159 from crystallpunk-14/ed-19-05-2024-upstream
...
Ed 19 05 2024 upstream
2024-05-19 17:20:56 +03:00
Ed
1dbb4e7e94
Merge branch 'master' into ed-19-05-2024-upstream
2024-05-19 15:57:20 +03:00
Ed
6a639107b3
Merge remote-tracking branch 'space-station-14/master' into ed-19-05-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
2024-05-19 15:43:25 +03:00
Ed
1ce32bd1c7
Logs + fireplace fix + Trees ( #158 )
...
* add wooden log stacks
* setup wood material
* update trees
* fix fireplaces
* stack now properly works in fireplace system
* bonfire fix
* Update materials.yml
* Update base.yml
2024-05-19 15:40:28 +03:00
Leon Friedrich
6e83c4d570
Update component query benchmarks ( #27967 )
...
* Add more component query benchmarks.
* Rename benchmark
2024-05-19 11:55:10 +10:00
Leon Friedrich
b4a5399ad4
Modify battery assert to avoid floating point errors ( #28007 )
2024-05-19 11:54:52 +10:00
PJBot
e5f30b12d2
Automatic changelog update
2024-05-19 01:36:52 +00:00
DrSmugleaf
3d41d5f2bc
Make wielding automatically drop the item on your other hand ( #27975 )
...
* Make wielding automatically drop the item on your other hand
* Fix docs
* Remove redundant parameter
* Fix not deleting virtuals on fail
* Make count freeable hands method
* Add popup when dropping item
2024-05-18 18:35:46 -07:00
github-actions[bot]
676fc22eb4
Update Credits ( #28124 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-05-19 03:33:41 +02:00
PJBot
74e853ee7d
Automatic changelog update
2024-05-19 00:24:50 +00:00
dffdff2423
9f1d95e335
Fix Flavor Text editor not saving correctly ( #28122 )
...
* Check for flavor text equality in profile.
* Fix some characters being deleted from flavor text
Sometimes the last few characters of the flavor text would get deleted. This fixes this issue.
2024-05-19 02:23:44 +02:00
Tayrtahn
22aa8596de
Fix activatable UI popup message spam ( #28123 )
...
Fixed activatable UI popup message spam
2024-05-18 17:12:47 -07:00
Ed
13d104c0de
update ladder color
2024-05-19 00:44:37 +03:00
Ed
b66ce952af
Minecraft update ( #157 )
...
* add shovel and digging tool quality
* dirt digging effect
* variantize deconstructed tile
* added dirt tile borders
* revert variantize tiles, add dirt blocks entity
* add dirt stack
* Update simple.yml
2024-05-19 00:26:52 +03:00
Ed
fc11cc90ac
Revert "Tile variantize after deconstruct" ( #28119 )
...
Revert "Tile variantize after deconstruct (#28118 )"
This reverts commit bf0529df56 .
2024-05-18 23:23:40 +03:00
Ed
bf0529df56
Tile variantize after deconstruct ( #28118 )
...
Update TileSystem.cs
2024-05-18 15:06:36 -04:00
Tayrtahn
bad3bb4a89
Random book story generator refactor ( #28082 )
...
* Randomized book overhaul
* Fix prototype names
* Improved setting paper content
* Praise Ratvar
2024-05-18 12:20:00 -04:00
Ed
225a05ecdb
Nuke spaceshroom ore ( #28110 )
...
nuke spaceshroom ore
2024-05-18 12:17:46 -04:00
Ed
8c7f26f860
Overworld biome overhaul ( #156 )
...
* decals filter adding
* add planet generation!
* Update biomes_template_grasslands.yml
2024-05-18 18:06:53 +03:00
Tornado Tech
0aa0abb949
New tiefling hue ( #155 )
...
* Добавлен отдельный тип цвета кожи для тифлингов
* Немного чистки
* Автоматом поправил, будет мешать при мердже
2024-05-18 17:46:19 +03:00
PJBot
8bbd2394ef
Automatic changelog update
2024-05-18 14:24:24 +00:00
double_b
0525c63332
Resolves Bible summon message being sent to all users ( #28104 )
...
* Changed PopupEntity overload used to ensure message is only sent to user
* Updated uid for PopupEntity call
* Updating _popupSystem.PopupEntity call in AttemptSummon
2024-05-18 10:23:16 -04:00
Ed
9690077532
Bloodgrass gatherable entity + gatherable system cleanup + bugfix ( #154 )
...
* added 4 basic reagent effects
* entrance bugfixes
* add bloodgrass world sprites
* preuso cherry pick
* add planet bloodgrass and sickle gathering
* +1 gather sound
2024-05-18 15:16:20 +03:00
lzk
37382b3186
Move pens out of paper.yml mess ( #28044 )
...
* Move pens out of paper.yml mess
* forgor
* fix tests
* fux
* fix 2
2024-05-18 12:51:02 +03:00
PJBot
ca96a27c31
Automatic changelog update
2024-05-17 19:47:51 +00:00
YuNii
99072341eb
Add keybind option for the Emote Menu ( #28083 )
...
* Add keybind option for the Emote Menu
* Update .editorconfig
oopsies
2024-05-17 21:46:45 +02:00
PJBot
6082df7eac
Automatic changelog update
2024-05-17 16:34:28 +00:00
lzk
b08f79fb38
Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype ( #28049 )
...
Move replacement chance to ReplacementAccentPrototype
2024-05-17 19:33:22 +03:00
Ed
a29034a133
tile filter ( #153 )
2024-05-17 18:16:14 +03:00
Ed
811cc8a41d
Underworld + Overworld ( #151 )
...
* Setup new dungeon system (v2)
* add custom basic generation
* add maps linking
shitcode, boo
* add auto linking sub-world portal
* fix deleted component
* clearing otherside of the tiles manually (im stuck in wall, brother!)
* Upgrade cave biome generation
* add TODO
* add ladder and hole sprites
* add dungeon entrance prototypes
* clean up, add docs
* add many ambient sounds
* Update CP14StationDungeonMapSystem.cs
* remove bugs
2024-05-17 17:07:29 +03:00
Ed
a2c164bb07
Merge pull request #152 from crystallpunk-14/ed-17-05-2024-upstream
...
Ed 17 05 2024 upstream
2024-05-17 13:07:44 +03:00
Ed
918ba35ccb
Merge remote-tracking branch 'refs/remotes/upstream/master' into ed-17-05-2024-upstream
2024-05-17 12:57:04 +03:00
DrSmugleaf
de7e1b33dd
Add data field for id card microwave behaviour ( #28087 )
2024-05-17 10:48:22 +02:00
PJBot
fd8b195c4e
Automatic changelog update
2024-05-17 07:52:35 +00:00
Nemanja
868b6c202d
fix orphaned storage grid pieces getting stuck to the cursor ( #27960 )
...
* fix orphaned storage grid pieces getting stuck to the cursor
* instead of denying it, update it smartly
2024-05-17 00:51:28 -07:00
Emisse
157c57a94f
bagel update ( #28080 )
2024-05-17 00:15:52 -06:00
Pieter-Jan Briers
7ddd0979a4
Update engine to v222.3.0 ( #28078 )
...
* Update engine to v222.3.0
* v222.4.0 instead
2024-05-17 06:12:13 +02:00
PJBot
0a9ac37fcc
Automatic changelog update
2024-05-16 20:52:13 +00:00
deltanedas
b453b94148
fix ninja hacking not affecting sechud ( #28021 )
...
minor refactor and fix
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-16 16:51:06 -04:00
Джексон Миссиссиппи
893b60dba9
Make some CCVars server-change only ( #28079 )
...
* | CVar.SERVER
* Ooh ee ooh aah aah ting tang walla walla bing bang
2024-05-16 21:44:20 +02:00
Pieter-Jan Briers
b35dc427e1
Fix sandbox check failure when compiling with latest .NET SDK. ( #28077 )
...
Roslyn now compiles char + string with string.Concat(ROS<char>). This means doing ref char -> ROS<char> which is not sandbox safe. Actually fixing this in the sandboxer is difficult so I'm gonna just pass on that for now.
2024-05-16 19:55:32 +02:00
Errant
6c5b84a346
Remove throngler lottery mention from Tips ( #28073 )
...
You sit on a throne of lies
2024-05-16 13:53:46 +03:00
DrSmugleaf
e53f225a39
Move most rotting code to shared ( #28050 )
...
* Move most rotting code to shared
* Remove unused dependency
2024-05-15 17:45:50 -04:00
PJBot
91afb12993
Automatic changelog update
2024-05-15 21:04:04 +00:00
EdenTheLiznerd
f3910d3410
Remove The Throngler from Grand Lottery ( #28060 )
...
Peace and Quiet
2024-05-15 23:02:58 +02:00
Dexler
9b5dd1fab2
Disposal unit recharging state fix ( #28059 )
2024-05-15 16:55:01 -04:00