Commit Graph

33726 Commits

Author SHA1 Message Date
Red
4be22326ce Gods part 6 (#1425)
* Skill scanning + bugfixes

* memory point examining

* Update base.yml

* predict skill examining

* moon beam lumera action

* balance
2025-06-15 01:50:16 +03:00
Red
71abce8db8 Skill scanning + bugfixes (#1424) 2025-06-14 19:04:33 +03:00
Tornado Tech
374ab05f24 git: remove issue templates (#1330) 2025-06-14 17:06:19 +03:00
Red
7760e8f628 God part 4 (#1422)
* projectile spell improve

* mind improve
2025-06-14 14:21:25 +03:00
Red
fc0beb5ccf Gods part 3 (#1421)
* apprice action, dead notice

* fix refollowing

* mist lumera action
2025-06-14 02:11:36 +03:00
Red
b932d56f15 Gods part 2 (#1420)
* spooky scary patreons

* Update CP14ReligionSystem.cs

* goodbye radio channel

* gods? no! Mana parasites! Muahahaha

* Update gods.yml

* Update primordial.yml
2025-06-13 19:21:09 +03:00
Ed
41689de5aa infinity mana restriction 2025-06-13 16:35:39 +03:00
Red
422a0c5e10 Gods and religions (#1405)
* basic religion vision

* block god interactions

* skill tree mob specify

* silvania setup??

* clustering shader optimization

* gods department & job

* random gods jobs

* Luxian god

* Update Nature.png

* Update sphere_of_light.yml

* god chat

* Update ChatSystem.cs

* OBSERVATION

* public observation and basic follower api

* shader tweaks

* improve shaders

* spawning and praying on altars

* altars ppvs override

* move pvs overridiation from altars to observers

* shader coloration

* spectral z mover

* god magic radius restricted

* guide how to believe in god

* sends messages to god when smoeone wanna become follower

* follower doAfter

* goodbye luxian, welcome lumera

* goodbye silvania, welcome merkas

* som polish and renamings

* gods fast travel

* Update altar.ftl

* some lumera sfx

* renouncing patrons!

* renounce followers

* followewr percentage calculation

* remove from player-facing

* fix

* Update sphere_of_light.yml

* Update base.yml
2025-06-13 14:15:48 +03:00
CrystallEdge Server
32be823619 Automatic changelog update 2025-06-13 13:26:38 +03:00
Fr0goo
542bd2d948 Flem Creature (#1402)
* added Flem Creature

a weird looking fish creature that will spawn in the demiplanes with open skies and herbals. that will attack you if you get too close

* fixed placement of lines

should be in the right places now

* changed location of fish outfit, ajusted the sprite, and made it not foldable

* added flem modifier and fixed some thingy

* Update attributions.yml

* Update mobs.yml

---------

Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
2025-06-13 13:25:33 +03:00
CrystallEdge Server
54715c26a8 Automatic changelog update 2025-06-13 12:25:41 +03:00
SenorJaba
8ab0939698 Merchant's monocle and ability (#1413)
* New trading stuff

* Crafts skill tree

* More trading fixes, baby!

* Last trading fix I hope

* Merchants' supremacy

* Gimme money

* Readonly
2025-06-13 12:24:36 +03:00
CrystallEdge Server
7391b5a065 Automatic changelog update 2025-06-13 10:35:38 +03:00
Sefaia
1ea8291927 Added Big Crossbow Bolts to whitelist and created a new Entity spawn item for a quiver filled with iron big crossbow bolts. (#1418) 2025-06-13 10:34:32 +03:00
CrystallEdge Server
a9e8614d0b Automatic changelog update 2025-06-10 14:15:13 +03:00
firebat4321
d89ef56907 Firebolt (#1354)
* added firebolt spell yml, added to spellbook tree

* Added new sprites for Firebolt action/spellbook, in-game bolt sprite.

* Missing comma from fire .json file.

* Updated firebolt IDs to use own ID instead of Fireball's ID.

* Spell doesn't break on move now.

* Updated on soundHit effect

* Corrected Fireball IDs to Firebolt

* Updated copyright entries

* Update firebolt.yml

---------

Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
2025-06-10 14:14:07 +03:00
CrystallEdge Server
c7302e16a6 Automatic changelog update 2025-06-10 13:41:27 +03:00
gogenych
3623a25033 copper loadout fix (#1414)
* copper loadout fix

* name fix
2025-06-10 13:40:19 +03:00
CrystallEdge Server
a51f579591 Automatic changelog update 2025-06-10 11:09:13 +03:00
Nim
f0a25ddef6 Two-handed crossbow (#1315)
* Crossbow

* bow

* size

* size crossbow

* PhysicalComposition
2025-06-10 11:08:07 +03:00
Nim
747f76242f Rocks with moss (#1412)
* rockmoss

* line
2025-06-10 11:07:13 +03:00
Red
14efec2f47 Update actions_changelogs_since_last_run.py 2025-06-09 14:49:07 +03:00
Red
508aead876 Update actions_changelogs_since_last_run.py 2025-06-09 14:43:33 +03:00
CrystallEdge Server
50af3f1d23 Automatic changelog update 2025-06-09 14:37:01 +03:00
Viator-MV
e06e1bb7fc Druid stuff (#1396)
* staff

* Revert "staff"

This reverts commit bb7532e0b2.

* not resprite
2025-06-09 14:35:56 +03:00
CrystallEdge Server
4daaedb900 Automatic changelog update 2025-06-09 14:35:43 +03:00
Alchebun
8d55affc34 Buildable Wooden Fences (#1370)
* Start of New PR

* still figuring it out

* This is confusing...

* AHA! Progress!

* Big Fences complete

* smaller fence test

* fixed smaller gates

---------

Co-authored-by: Alchebun <jimmy.12.or#gmail.com>
2025-06-09 14:34:38 +03:00
CrystallEdge Server
799189d4f5 Automatic changelog update 2025-06-09 13:26:45 +03:00
Sefaia
29a88758c0 Fixed some misplaced recipes for Aventails and Greaves. (#1409) 2025-06-09 13:25:39 +03:00
CrystallEdge Server
e5abe8d48a Automatic changelog update 2025-06-09 08:57:24 +03:00
Jona-K
a67fa6f6d5 Made sure only the intent changes are present (#1408) 2025-06-09 08:56:18 +03:00
CrystallEdge Server
bf8f6dc0ef Automatic changelog update 2025-06-08 19:17:31 +03:00
gogenych
c7151a7f56 Copper time! (#1403)
* blyad ya na mastere sdelal

* returned readability

* new presets for copper weapons

* fix
2025-06-08 19:16:25 +03:00
CrystallEdge Server
612c61deae Automatic changelog update 2025-06-08 10:54:28 +03:00
Peck3
c4cae9ce0c Innkeeper guidebook entry (#1318)
* Innkeeping guidebook text

Contains the text for the innkeeping guidebook page

* Update jobs.yml

Adds innkeeper to jobs.yml

* Update jobs.yml

* Update jobs.yml

* Update jobs.yml

* RU jobs.yml

* Innkeeper guidebook text RU

* Grammar update

* Ru

* Adds PhantornRU's suggestions

* Small grammar updates to new text

* Another update to the suggested text

* Update RU page, translation needed

* Testing out images

* Fixed embeds, added more

* Fucked up the boxes

* maybe this time it will work

* This time for sure

* it didnt work

* It worked, updated RU page

---------

Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
2025-06-08 10:54:11 +03:00
CrystallEdge Server
8858a477fa Automatic changelog update 2025-06-08 10:53:23 +03:00
Nim
024d22dc05 Slippers and hat (#1398)
* Slippers and hat

* sound

* fix
2025-06-08 10:53:19 +03:00
Viator-MV
f7622a2123 New skeleton fixes (#1394)
* thats all

* T1too
2025-06-08 10:52:14 +03:00
Viator-MV
bcbbd6e31b cooldown (#1401)
Your personal Viator has overheated, and the cooldown will last until active PR's are approved.
2025-06-08 10:03:53 +03:00
Ed
3532a0f945 Update default.yml 2025-06-07 16:34:39 +03:00
CrystallEdge Server
ebd01f4980 Automatic changelog update 2025-06-07 14:05:47 +03:00
Red
3e78962d91 Venicialis new map (#1397)
* venec map

* venec udate

* venicialis fort

* Update PostMapInitTest.cs
2025-06-07 14:04:41 +03:00
CrystallEdge Server
f259fe37d6 Automatic changelog update 2025-06-06 18:07:14 +03:00
gogenych
6735f16e59 some price change (#1392) 2025-06-06 18:06:07 +03:00
CrystallEdge Server
354169afe8 Automatic changelog update 2025-06-05 12:47:44 +03:00
Red
a04720e2a0 fuck rings (#1389) 2025-06-05 12:46:38 +03:00
CrystallEdge Server
d08526fa39 Automatic changelog update 2025-06-05 11:47:14 +03:00
Jona-K
9e9b7f583f Removing The Scream Action From The Action Bar (#1348)
* Removed Initilization For The Scream Action

* Commetet out code instead of Deleting it outright

* Commetet Out The Code Inititzilazing The Scream Action

* Update Content.Server/Speech/EntitySystems/VocalSystem.cs

* Update Content.Server/Speech/EntitySystems/VocalSystem.cs

---------

Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
2025-06-05 11:46:08 +03:00
CrystallEdge Server
9632bc8bfc Automatic changelog update 2025-06-05 00:59:10 +03:00
Red
d16b9c8de7 Kill guards with sharpened blade (#1386)
* disable guard

* sharpening

* remove mithril from trading

* merchants remap

* Update guard_commander.yml
2025-06-05 00:58:04 +03:00