Commit Graph

8200 Commits

Author SHA1 Message Date
Deatherd
878384dbb0 Sharks Go RAWR! (#31142)
shark makes RAWR!
2024-08-19 01:18:07 +03:00
lzk
8830e26e0e small figurines voicelines update (#31167) 2024-08-18 15:56:35 -06:00
lzk
d0bd26d575 pizza and pizza box tweaks (#31171) 2024-08-18 15:55:41 -06:00
Nemanja
a540b8840e Goliath mob (#30839)
* Goliath mob

* Update asteroid.yml

* mcfuck yourself

* add cloak

* fixes

* Update materials.yml
2024-08-18 12:22:36 -04:00
Unkn0wn_Gh0st
73331416e3 Coughing and coughing changes (#30893)
* Coughing

* Merge branch 'space-wizards:master' into coughing

* Coughing

* Coughing
2024-08-18 12:00:42 -04:00
SlamBamActionman
7d48cc5e24 Add atmos directional sign (#31155)
* Xeno walls

* Fix icon smoothing for the walls

* Added a bunch of items, and the map/shuttle

* Fixed construction graphs

* Put the map in the right place gosh

* Fix shuttle walls rusting, invalid IDs, latejoin cryo, deprecated properties

* Fix APC names and stuff

* Updated to v1.1
2024-08-18 11:44:09 -04:00
Nemanja
047a7a488d fix some salvage spawner oversights (#31114)
* fix some salvage spawner oversights

* adjust carp rates

* more tweaks and some additions
2024-08-18 03:55:38 -06:00
Ubaser
9d62570385 Red crowbars no longer fit in pockets (#30939)
* small

* update
2024-08-17 16:32:04 +02:00
themias
ef3de39364 Add croissant recipe (#30825)
* Add croissant recipe

* comma

* fix description

* fix merge error
2024-08-18 00:09:42 +10:00
Emisse
f13e4c3c4f derotate train while i work on it (#31121)
webedit
2024-08-17 01:01:33 -06:00
Emisse
5cc2b12f4e standardize map protos and fill gaps (#31120)
update protos
2024-08-17 00:23:57 -06:00
Spessmann
3ce8f16cb9 Updated cog (#31117)
* updated cog and increased popcap to 80

* back to 70 cap
2024-08-16 23:41:03 -06:00
Nemanja
ada6455b17 Make printing from ore procecssors slightly more bearable (#31074)
* Make printing from ore procecssors slightly more bearable

* Update sheet.yml
2024-08-17 15:12:55 +10:00
Nemanja
8440fb6acb anonymize salvage wrecks (#31087)
* anonymize salvage wrecks

* display wreck size
2024-08-17 15:09:21 +10:00
Preston Smith
7066b4a3e0 Modified bone-spear to correctly break into 1-2 bones when breaking (#30951) 2024-08-17 00:54:53 -04:00
Boaz1111
969f17a960 phlog now ignites when consumed as well (#30955) 2024-08-17 12:49:11 +10:00
Token
27793111bb Plants scream mutation now have more scream variety (#30862)
* seed screams now SoundCollectionSpecifier
More types of scream sounds

* plants scream mutation have 10+ scream types

* plant scream reduce scream volume
And scream powerness get's from yml instead of hardcode, so from prototypes could be changed pretty much easilly

* plants review change
2024-08-16 22:09:25 -04:00
Alzore
9775975c53 Disabler SMG no longer fits in boots (#31110) 2024-08-16 21:00:21 -04:00
themias
79ae2cceb4 Add sound for turning on grill (#31099)
* Add sound for turning on grill

* remove view variable
2024-08-16 20:41:55 -04:00
Velcroboy
cc445e07b8 Update some food spawners w/ entity tables (#30957)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-08-16 10:47:37 -04:00
Nemanja
3cdd62b0dd Mining Rebalance (#30920)
* first pass

* this shit too

* ok fix that shit

* buff

* actually fix that
2024-08-16 11:43:54 +10:00
Psychpsyo
42316f8ed0 Add German accent (#30541)
* German accent

* Add German motherfucker

* German accent improvements

* Fix failing tests

* Only replace th at start of words

* Correct plural for "warnungen"

* hello and goodbye in German

* Fix German again

* Remove motherfucker from German accent

* German goodbye refactor

* 'fix' indents in speech.yml

* German accent improvements

* Reduce German umlautness

* Add umlaut cooldown

so consecutive vowels don't get umlauted

* Fix german capitalization of th => zh

* Add more banger words to German accent

* Improve German tesla replacement

* German akzent

* German scientist gaming

* Men and women, now in German

* Also replace warops in German accent

Co-Authored-By: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Make requested changes

* Make some of the requested changes

* Fix linter errors

* Address remaining feedback

* RE-add toned-down random umlauts

* cabbage -> kraut

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-08-16 01:30:21 +02:00
Emisse
af2ee4a9e6 remove origin (#31059)
derotate origin
2024-08-15 16:22:01 -06:00
Emisse
9c1b8c18de remove atlas, cluster, europa, saltern (#31058)
* goodbye sweet maps

* Update EvacShuttleTest.cs

* Update EvacShuttleTest.cs

* fix tests

* fix tests

* nightmare nightmare nightmare

* rider is fucking me

* jesus christ
2024-08-15 15:10:06 -06:00
IProduceWidgets
0ae5426fe4 Event scheduler setting tweaks (#31018)
tweaks
2024-08-15 13:33:17 -06:00
themias
f06176ac39 Cook-able cutlets for kebabs/tacos (#31048) 2024-08-15 13:30:08 -06:00
Nemanja
c41fe93040 Salvage Spawners (#31020)
* treasure entities and spawners

* no more smiles
2024-08-15 13:26:02 -06:00
Nim
84af71eb7c Golden toilet (#31049)
* golden toilet

* Destructible

* sprite

* fix

* copyright
2024-08-15 13:23:59 -06:00
Plykiya
dc66386e5f Contraband Review Pass - The Threequel (#30970)
Contraband pass number three
2024-08-15 20:52:46 +02:00
Plykiya
f523df821a Contra Review Passs - Round 2 (#30942)
* Contra pass round two

* command too

* Stamps

* oopsied a bracket
2024-08-15 19:35:06 +02:00
to4no_fix
6567fa36e4 Adding shock collar and electropack (#30529)
* Adding shock collar with the new ShockOnTrigger

* Cleaning and updating the shock collar

* Add StripDelay datafield to ClothingComponent

* Adding SelfUnremovableClothingComponent

* ShockCollar Update

* Correction of the shock collar

* Correction of the shock collar 2

* Renaming the DamageSpecifier DataField to Damage

* Fixing the damage field in ShockCollar

* Cleaning the ShockCollar

* Renaming ShockCollar to ClothingNeckShockCollar

* Adding ClothingNeckShockCollar as a stealTarget to a thief

* Fixing a typo of the sprite path in ClothingNeckShockCollar

* Cleaning the ShockOnTriggerComponent

* Revision of SelfUnremovableClothing

* Adding a ClothingBackpackElectropack

* Sprite fix

* Code review

* Shock Collar sprite update

* add commit hash

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-08-15 10:30:39 -04:00
FATFSAAM2
b17f1c336b Figurine voicelines (#30865)
* initial commit

* tweaks to the new voice lines

capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different

* capitalized one letter

man i really suck at capitalization

* more capitalization

i never thought this pr would need so many changes

* changed one comma to a dot

* Update Resources/Locale/en-US/datasets/figurines.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-08-15 22:34:41 +10:00
lzk
bc5bc37346 Fix top bun desc (#31019)
FIX
2024-08-15 09:38:28 +03:00
PoorMansDreams
793eb87f31 Adds a Dinky Star Sticker for security officers (#29767)
* Sec-Star-TASTIC

* fix license

* now counts as trash

* Sticks to people + wearable

* no more sticky

* no more sticky

* mystery-space

* Update Loadout Yaml
2024-08-15 11:50:55 +10:00
Eris
e5d2738a26 Sedin (#27110)
* Sedin

* almost forgot this.

* what

* Did a few fixes, tried to readd popup

* Fix popup, ready for merge

* minor change

* Generalize seed removal/destruction system, add popups in general.

* fix

* fix (again)

* deadcode is no more

* Sedin buff (nerfing the recipe soon)

* godont

* webedit moment

ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit

* CRIKEY

* Revert "CRIKEY"

This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.

I was not supposed to commit that >:/

* Alright, it should be good now but I havent tested it

* ready for merge/review

* prob -> probability

* Requested changes nodoc

* Review nodoc

* documento

* thumb up emoji
2024-08-15 10:38:21 +10:00
Pieter-Jan Briers
6c008be126 Fix creator prefix for Cog (#30995)
Now uses the same one as Atlas.
2024-08-14 13:48:16 -06:00
Velcroboy
890c0eeb99 Adds a random smokable spawner (#30870)
* Textures to make lamps mappable to East/West.

* Adds a random smokable spawner

* remove double derma

* Increase chance for just basic cig

* Update to enitity tables

* Tweak values

* Remove space

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-08-14 09:44:21 -04:00
Ed
e659eb992f Custom Taco & Kebabs - FoodSequence 2 (#30905)
* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-08-14 15:04:00 +02:00
Alzore
1ded394ffb Add a saline syringe to the combat medical kit (#29954)
saline
2024-08-14 16:25:54 +10:00
IProduceWidgets
07ec00ed05 refactor event schedulers to use explicit game rules (#29320)
* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping
2024-08-14 15:21:01 +10:00
NotSoDamn
381e0d6f93 No weather on concrete tiles (#30952)
* concrete weather

* miss
2024-08-13 15:39:25 -06:00
IgorAnt028
204f3e6ae3 Fix bug with rotating shelves (#30978)
* Main

* Update shelfs.yml

* Little bug fix
2024-08-13 15:38:28 -06:00
TheWaffleJesus
1e029efd2a cleaning up bounty descriptions (#30981)
fixed up dumb text
2024-08-13 15:37:28 -06:00
PoorMansDreams
02521d59dd Throngler Plushie Sprite (#30969)
Throngonkler Plush sprite
2024-08-13 23:32:53 +03:00
Spessmann
208b1d23b8 Added Cog(map) and its own evac shuttle (#30840)
* Added new map Cog and its own evac shuttle

* removed cog from default.yml so all checks will pass

I added cog here because i thought it might need to be here for map choosing??????????? ill add it back if needed

* updated cog and fixed a bunch of stuff that was not visable in the image, also nerfed the singo so it no longer solos

* added renault spawner that was missing and changed some minor stuff

* moved a escape pod from med/sci hallway to northern maints

* added shutters to the brig and added vents and scrubbers where they were missing in the halls

* extended salv's docking port so they can dock

* Fixed according to cog review thread

* fix pools

* fix PostMapInitTest

* Update MapLoadBenchmark.cs

* added cap and hop spawn that i just forgot to add???????????????????

* fixed again

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2024-08-13 13:27:24 -06:00
pigeonpeas
7153e43946 Fixes the grey mantle (#30971)
add the thing i missed
2024-08-13 22:13:50 +10:00
Ubaser
135d52406a Add capfruit, a gatfruit mutation. (#30850)
* add base

* add fake suffix and flavor fix

* address some reviews

* parent it

* fix test fail

* add FoodSequence support and address small review
2024-08-13 13:08:40 +02:00
pigeonpeas
329a0a875b Grey mantle in winterdrobe (#29774)
* add the mantle

* fix a few things

* fix merge conflict stuff, remove from winterdrobe and lathe.

* Add mantle to loadouts (20 hour requirement)
2024-08-13 19:20:12 +10:00
Chief-Engineer
691e37c0db Update space law for contraband upate (#30937)
* update space law

* missed a thing
2024-08-12 04:58:20 -05:00
Ubaser
c02aeebdf1 Add conducting gloves to the maintenance loot table (#30904)
* add

* lower weight
2024-08-12 03:06:55 -06:00