Ed
23c9e11019
Blood moon part 2 ( #1272 )
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* som tweaks
* fixing all
* bloodlust spell
* atatat
2025-05-17 14:12:49 +03:00
Ed
e0a4f5592f
Blood moon ( #1270 )
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* some setup
* fix dayccle events, add basic gamerules
* carcat guidebook update
* pfpf
* wawa
* fnish
2025-05-15 17:32:26 +03:00
Ed
ef6d973301
Merge remote-tracking branch 'upstream/stable' into ed-30-04-2025-upstream-sync
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# Conflicts:
# Content.Client/Parallax/ParallaxControl.cs
# Content.Client/UserInterface/Systems/Storage/Controls/ItemGridPiece.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Evaporation.cs
# Content.Server/Labels/Label/LabelSystem.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Fluids/Components/EvaporationComponent.cs
# Content.Shared/Labels/EntitySystems/SharedLabelSystem.cs
# README.md
# Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
# Resources/Prototypes/Maps/Pools/deathmatch.yml
# Resources/Prototypes/Maps/arenas.yml
2025-04-30 20:31:50 +03:00
Milon
3fc9bcbbbe
remove Session from MindComponent ( #34753 )
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* yummy
* fix tests
2025-04-19 00:23:01 +02:00
Ed
39ca6175e6
Simple sponsorship system ( #1189 )
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* simple sponsorship system
* priority Join
* OOC Sponsor Color
* Update CP14SponsorRolePrototype.cs
* loadout sponsorship
* bruh
* refactor to interfaces
* Update CP14ClientSponsorManager.cs
* finish loadout option
* role pass
2025-04-17 19:55:25 +03:00
Ed
5420469d62
Merge remote-tracking branch 'upstream/stable' into ed-upstream-sync
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# Conflicts:
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
2025-04-15 00:44:29 +03:00
J
af9526197a
Extracts magic strings from Tag calls ( #36305 )
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* Extracts magic strings from Tag calls
When #36281 gets merged, the `TagSystem` methods will all give warnings. Let's fix those warnings before they even happen!
* Adds missing libraries
* Remove not yet implemented TagSystem changes
* Fix tag spelling error
Genuinely surprised there was only 1!
* Styling and proper type changes
* Styling
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2025-04-04 20:20:19 -04:00
Tayrtahn
d295aed791
Fix loc issues with suicide popup ( #36284 )
2025-04-04 11:41:21 +02:00
Ed
9d6e023bd0
Merge remote-tracking branch 'upstream/stable' into ed-311-03-2025-upstream-2
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# Conflicts:
# Content.Client/Administration/AdminNameOverlay.cs
# Content.Client/Administration/UI/Bwoink/BwoinkControl.xaml
# Content.Client/Guidebook/Controls/GuideReagentReaction.xaml
# Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs
# Content.Client/SubFloor/SubFloorHideSystem.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
# Content.Server/Antag/AntagSelectionSystem.cs
# Content.Server/Cloning/CloningSystem.cs
# Content.Server/GameTicking/Rules/Components/ParadoxCloneRuleComponent.cs
# Content.Server/GameTicking/Rules/ParadoxCloneRuleSystem.cs
# Content.Server/Roles/ParadoxCloneRoleComponent.cs
# Content.Shared.Database/LogType.cs
# Content.Shared/CCVar/CCVars.Interface.cs
# Content.Shared/Cloning/CloningEvents.cs
# Content.Shared/Cloning/CloningSettingsPrototype.cs
# Content.Shared/Humanoid/NamingSystem.cs
# Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs
# Content.Shared/Light/Components/SunShadowCycleComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Changelog/Admin.yml
# Resources/Changelog/Changelog.yml
# Resources/Credits/GitHub.txt
# Resources/Locale/en-US/paradox-clone/role.ftl
# Resources/Maps/bagel.yml
# Resources/Maps/loop.yml
# Resources/Prototypes/Chemistry/mixing_types.yml
# Resources/Prototypes/Datasets/Names/last.yml
# Resources/Prototypes/Entities/Effects/puddle.yml
# Resources/Prototypes/Entities/Mobs/Player/clone.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Entities/Objects/Deliveries/deliveries_tables.yml
# Resources/Prototypes/Entities/Objects/Devices/pda.yml
# Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Objectives/paradoxClone.yml
# Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
# Resources/Textures/Clothing/Eyes/Glasses/jensen.rsi/equipped-EYES-arachnid.png
2025-03-31 12:41:37 +03:00
ScarKy0
87be2dde27
Fix codermins appearing as red in-game OOC ( #36148 )
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init
2025-03-29 12:33:25 +01:00
Tayrtahn
67b76d81e5
Fix SpeakOnTrigger not working for messages starting with '.' ( #36053 )
2025-03-24 11:19:29 -07:00
Ed
07e0606ecf
Merge remote-tracking branch 'upstream/master' into ed-23-02-2025-upstream
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# Conflicts:
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
# Content.Server/Nutrition/EntitySystems/CreamPieSystem.cs
# Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
2025-02-23 23:07:55 +03:00
pathetic meowmeow
fabfdd0673
Refactor audio system to send collection IDs over the network ( #33610 )
2025-02-23 23:14:56 +11:00
lzk
3d7e7e8320
Make AllowedEmotes bypass whitelists and fix syndiborg ability to laugh ( #31510 )
2025-02-17 22:59:33 +01:00
Ed
7328f3449c
Merge remote-tracking branch 'upstream/master' into ed-16-02-2025-planet-light-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/EntityTest.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Medical/HealthAnalyzerSystem.cs
# Content.Server/Procedural/DungeonSystem.Rooms.cs
# Content.Server/Procedural/RoomFillComponent.cs
# Content.Server/Procedural/RoomFillSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Content.Shared/Projectiles/SharedProjectileSystem.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/migration.yml
2025-02-16 11:58:47 +03:00
Winkarst
0d33e6182c
Split `ReplacementAccentPrototype and ReplacementAccentComponent` in different files ( #35107 )
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* Split ReplacementAccentPrototype and ReplacementAccentComponent
* Fixes
* Fixes
* inheritdoc
2025-02-12 12:21:12 +01:00
Ed
176267ef7b
OOC Relay experiment ( #821 )
2025-01-30 15:42:03 +03:00
Ed
4979b0a5d0
Simple round end redesign ( #723 )
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* round end monolith system
* disable default evac
* auto close demiplanes, and block its opening when no monolith mana
* Update CP14RoundEndSystem.cs
* enable default evac code (its disabled viaa cvar)
* apply brainstorm monolith changes
* comoss update
2025-01-18 17:55:41 +03:00
Ed
228a7226ff
Random events ( #706 )
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* first game event! Closet skeleton!
* demiplane outbreak gamerules
* Update game_presets.yml
* d
2025-01-08 02:55:54 +03:00
Ed
a75ac73c70
Merge remote-tracking branch 'upstream/master' into ed-22-12-2024-upstream
2024-12-30 15:05:05 +03:00
Ed
4173d96d83
Merge remote-tracking branch 'upstream/staging' into ed-22-12-2024-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.IntegrationTests/Tests/ResearchTest.cs
# Resources/Prototypes/Entities/Objects/Decoration/flora.yml
# Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml
# Resources/Prototypes/Maps/Pools/default.yml
2024-12-22 15:48:30 +03:00
Leon Friedrich
06e2bba8ab
Toolshed refactor ( #33598 )
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* Content changes for engine toolshed PR
* add contains command
* more permissive commands
2024-12-21 17:45:48 +11:00
beck-thompson
74e9576e66
Figures can now be activated remotely ( #32769 )
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* First commit
* I'm silly
* weh
* will this work?
* Better design
* Fixes!
* rider :(
* L rider
2024-12-16 19:52:09 +01:00
Ed
ae3cbd6092
Merge remote-tracking branch 'upstream/stable' into ed-29-10-2024-upstream
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# Conflicts:
# Content.Server/Chat/Managers/ChatSanitizationManager.cs
# Content.Server/Temperature/Systems/TemperatureSystem.cs
# Content.Shared/Localizations/ContentLocalizationManager.cs
2024-10-29 11:16:56 +03:00
Thomas
d4da9923ea
Fix Emote Chat Sanitizer ( #32940 )
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* Fix bug?
* Fix :)
* aaaa
* AAAA!!!
* comment
* Nicer code
* What's a pull requestWhat's a pull request?
2024-10-24 16:10:13 +11:00
Thomas
876c44cd66
Sanitize shorthand emotes throughought the whole message ( #28645 )
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* Rename ChatSanitizationManager to ChatEmoteSanitizationManager
The prior name was kind of confusing as there's a emote one and
then now there's also chat expansion happening in the accent system,
so knowing which I actually need to edit is useful.
So, I just need to keep myself not confused.
* Rename smileyToEmote and remove punctuation duplicates
The name SmileyToEmote is just... Bad.
Plus, I needed to remove the punctuation duplicates as that would
break any kind of regex parsing that I tried.
* Switch to regex from checking end of string
I also changed from System.Globalization to ILocalizationManager.
Writing that regex was definitely an experience.
* Document regex and the manager
* Rename it back
* Simplify regex
2024-10-17 16:01:32 +02:00
Ed
ab1e071fdf
Merge remote-tracking branch 'upstream/master' into ed-03-10-2024-upstream
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# Conflicts:
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
2024-10-03 17:34:08 +03:00
Leon Friedrich
f1f1fc1dc3
Add interaction rate limits ( #32527 )
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* Move PlayerRateLimitManager to shared
* Add interaction rate limits
* uncap tests
2024-09-29 22:19:00 +10:00
Ed
1df3ed177b
Merge remote-tracking branch 'upstream/master' into ed-27-09-2024-upstream
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# Conflicts:
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
2024-09-27 10:22:05 +03:00
beck-thompson
fe2145d3b9
Voice Mask refactor ( #30798 )
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* First commit
* Added base.Initialize()
* Voice wire fix (Electricty name)
* Various minor cleanups
* Localized default voice mask name
* Added VoiceOverride stuff
* Removed unused stuff
* Typo
* Better localized stuff
* Typo / spelling stuff / comments
* Blessed
2024-09-26 18:55:59 +02:00
Pieter-Jan Briers
1450d76337
Fix OOC not re-enabling if restartroundnow is used ( #32401 )
...
The ChatSystem code for re-enabling OOC only ran during PostRound, which gets skipped over when doing restartroundnow. Now it does this on PreRoundLobby too.
2024-09-24 09:38:09 +10:00
Ed
5b2020d708
Merge remote-tracking branch 'upstream/master' into ed-08-09-2024-upstream
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# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/marathon.yml
# Resources/Prototypes/Maps/meta.yml
2024-09-08 21:20:54 +03:00
Winkarst
88dcc831c1
Remove calls to FormattedMessage obsolete methods ( #31706 )
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* Remove FormattedMessage obsolete methods
* Oops
2024-09-01 13:00:53 +02:00
nikthechampiongr
9a63144636
Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command ( #30433 )
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* Localize respawn command, allow for it to use userids, and make it use [Dependency] attributes
* Make respawn verb available for offline players
* Make erase available for offline players
A thousand admins rejoice
* Reorder verbs in code
* Add erase command
* Fix localisation for erase command
* Address reviews and add completion to respawn command
* Complete reviews which I forgor
2024-08-31 21:38:03 +10:00
nikthechampiongr
99db9ea39d
Fix suicide logs ( #31661 )
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Make suicide logs include the username, as well as the character(where possible)
2024-08-31 18:26:52 +10:00
Ed
ca656b3c10
Merge remote-tracking branch 'upstream/master' into ed-29-08-2024
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# Conflicts:
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Resources/Prototypes/Maps/reach.yml
2024-08-29 14:32:09 +03:00
Winkarst
2d85b4e7e9
Move OnGhostAttempt to GhostSystem ( #31445 )
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* Move OnGhostAttempt to GhostSystem
* Remove unused dependencies and sort them
2024-08-26 14:15:33 +02:00
Ed
c82b17a65e
Merge remote-tracking branch 'upstream/master' into ed-19-08-2024-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
# Content.Shared/Clothing/Components/ClothingComponent.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Maps/atlas.yml
# Resources/Prototypes/Maps/bagel.yml
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/europa.yml
# Resources/Prototypes/Maps/omega.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/Traits/speech.yml
# Resources/Prototypes/Voice/disease_emotes.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/Prototypes/game_presets.yml
# Resources/Prototypes/secret_weights.yml
2024-08-19 19:06:38 +03:00
tosatur
8eb4e4fa2d
added a few chatsan entries ( #31085 )
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* added a few chatsan entries
* added 2 more
* added 4 more and fixed errors
* fixed error again
* added allg
* removed fullstops
2024-08-20 00:03:07 +10:00
geraeumig
c48a96ac15
Trim punctuation marks in the chat emote system ( #28612 )
...
Co-authored-by: geraeumig <alfenos@proton.me >
2024-08-18 16:49:07 -06:00
Errant
40b9fd4ea3
Namespace cleanup around Mind Roles ( #30965 )
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* namespaces
* Comment does not need a semicolon
---------
Co-authored-by: Vasilis <vascreeper@yahoo.com >
2024-08-15 20:26:57 +02:00
Ed
d9336781f1
Merge remote-tracking branch 'upstream/master' into ed-05-08-2024-upstream
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# Conflicts:
# Content.Shared/Inventory/InventorySystem.Equip.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-08-12 14:40:15 +03:00
Brandon Hu
31c5d3555e
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
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* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man
* ugh
* ugh
2024-08-11 19:46:57 +10:00
Mervill
d7b5ae061a
Don't show Station Event announcements to players in the lobby. ( #30886 )
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* Don't show Station Event announcements to players in the lobby.
* fix pr
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-11 16:09:33 +10:00
Scribbles0
220aff21eb
Melee Executions ( #30104 )
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* melee executions
* fix damage bug
* cleanup
* address reviews hopefully
* resistance bypass mechanic
* component changes
* self executions (not finished yet)
* self execs part two
* ok i fixed things (still not finished)
* finish everything
* review stuff
* nuke if (kind = special)
* more review stuffs
* Make suicide system much less hardcoded and make much more use of events
* Fix a dumb bug I introduced
* self execution popups
* Integration tests
* Why did they even take 0.5 blunt damage?
* More consistent integration tests
* Destructive equals true
* Allow it to dirty-dispose
* IS THIS WHAT YOU WANT?
* FRESH AND CLEAN
* modifier to multiplier
* don't jinx the integration tests
* no file-scoped namespace
* Move the rest of execution to shared, create SuicideGhostEvent
* handled
* Get rid of unused code and add a comment
* ghost before suicide
* stop cat suicides
* popup fix + small suicide change
* make it a bit better
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
2024-08-11 13:05:54 +10:00
deathride58
7e44e75d74
#30851 followup - murderficates links ( #30863 )
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kneecaps links while we're at it
2024-08-11 02:15:05 +10:00
deathride58
7f23634450
[S] hopefully prevents a repeat of 4 am on 8/10/2024 in the #server-leviathan-use channel ( #30851 )
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cant test this because the documentation sucks ass but fuck it we ball
2024-08-10 19:18:13 +10:00
Ed
dd580c68c9
Merge remote-tracking branch 'upstream/master' into ed-05-08-2024-upstream
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# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Resources/Prototypes/Accents/word_replacements.yml
2024-08-05 15:28:42 +03:00
lzk
a9693322be
SpeakOnUseSystem and phrases for figurines ( #30455 )
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* commit 1
* 2
* add more text
* apply review
* apply review 2
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-08-03 10:06:04 -04:00
Ed
ca843bd84a
Merge remote-tracking branch 'upstream/master' into ed-19-07-2024-upstream-walls
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# Conflicts:
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
2024-07-19 11:23:38 +03:00