Red
43913d9d11
cozy ( #1367 )
2025-06-03 00:38:19 +03:00
Red
5c5a473ec0
More merchant content ( #1349 )
...
* energy crystals
* thaumaturgy trading
2025-06-01 19:21:41 +03:00
Red
a3ae67a762
Trade reputation rework + Merchants back + Mining contract ( #1347 )
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* refactor unlocking
* fix contract debug crashing
* Update dev_map.yml
* bugfixes and content rebalance
* ore buy contract
2025-06-01 15:10:36 +03:00
Red
71527bb4eb
Merge pull request #1341 from crystallpunk-14/ed-31-05-2025-web
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Spider content update
2025-05-31 14:31:44 +03:00
Red
cde388f5dd
Another Merchant gameplay attempt ( #1308 )
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* setup UI
* setup debug data
* graph control setup
* reputation trade component
* unlocking logic
* smoe real reputation costing
* remove sponsors part, add trading specific UI nodes
* port to default pricing system
* buy cooldown
* fuck off trading cabinets
* real good cooldown UI
* Cool unlock sound
* reputation earning
* cool purchare sound
* coin & sprite work
* delete old guidebooks
* cool purcharing VFX
* better ui
* victoria gardens
* Update migration.yml
* Update migration.yml
* cooldown removed
* contracts
* Update migration.yml
* remove CP14Material
* materials appraise
* food appraise
* auto economy pricing system
* alchemy reagents appraise
* coins resprite
* alchemy appraise 2
* modular weapon appraise
* selling platform
* Update PricingSystem.cs
* Update CP14TradingPlatformSystem.cs
* merchants returns + map update
* Update CP14StationEconomySystem.Price.cs
2025-05-29 00:22:47 +03:00
Nim
91cebc07c4
Merge pull request #1278 from Nimfar11/books
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Books sprite
2025-05-26 12:52:58 +03:00
Alexsey Bezyuk
a73f8e3113
Seed sack and craft ( #1287 )
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* seed_sack
* full seed sack
* seed sack sprite
* name and description
2025-05-21 12:41:22 +03:00
Ed
fd6965efe0
skimimimi
2025-05-18 15:36:28 +03:00
Ed
1cd20edecf
Workshop resprite pack ( #1279 )
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* Jaraten resprite pack
* stamina TTomattT
* shrooms jaraten
* cloak fix
* passport resprite
2025-05-18 01:24:07 +03:00
Ed
be495f274c
Skill progression system ( #1263 )
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* delete skill trees
* Revert "delete skill trees"
This reverts commit 9d7fae73c4 .
* learning refactor
* UI tweaks
* sword mastery skill
* telegraphy
* rapier mastery
* research table ui
* finish studing
* polish UI researching
* pyrokinetic
* more skill tree working
* heat adapt
* alchemist and metamagic update
* skill multiple effects support + metamagic bugg manapool
* impossible 😢
* skimitar gaming
* skimidi
* blacksmithing branch
* remove research restrictions
* remove species magic buff
* fix loc
* Update thaumaturgy.yml
* pip
* Delete skill_tree.yml
2025-05-14 12:43:43 +03:00
Nim
6e86a54a88
meat cooked ( #1261 )
2025-05-10 12:21:55 +03:00
4g10w
63a2248201
Medieval Screwdriver ( #1253 )
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* Medieval Screwdriver
Prototye & Texture
Added: screwdriver.rsi
- in hand textures
- main texture (with major help from omsoyk, tysm!)
- meta file
As opposed to vanilla SS14 screwdriver, this one only has one main texture.
Changed: screwdriver.yml prototype
- added all components from vanilla SS14 screwdriver (can be found in tools.yml prototype),
except for RandomSprite component that gives random color
- changed parent attribute from Screwdriver to BaseItem since we're making brand new screwdriver
- all components from initial prototype remained
* removed unused components
* Screwdriver recipe
Removed:
- Screwdriver recipe from anvil (iron bar)
Added:
- Screwdriver recipe to workbench (wooden grip + iron bolt)
To fit more with updated screwdriver visuals, recipe is updated too.
2025-05-04 22:29:34 +03:00
Ed
2358bc46d6
Torches + Cotton ( #1246 )
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* torches add, wallmount crystals deletion
* cotton
* Update buy.yml
* craftis
* delete elemental quartz
* energy crystal resprite and rewamp
* fix
* Update misc.yml
* а
* delete rituals
* riat
* Update migration.yml
* Delete CP14ClientRitualSystem.cs
* Update statues.yml
* fix
* Update wallmount_lamp.yml
* fix
2025-04-30 17:28:38 +03:00
Ed
a1153843a2
Storage durability rebalance + Fuck nails ( #1225 )
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* fix storage
* bye nails
* Update target.yml
* f
* Update migration.yml
* Update migration.yml
2025-04-26 17:20:52 +03:00
Ed
4bb614981f
Keys & Locks crafting ( #1207 )
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* keeye
* random locks for demiplanes
* blank keys, material keys
* craft blank keys
* key file
* fix skill tree UIScaling
* fix audio and sounds and prediction
* delete crowbar, merge its into pickaxe
* QoL key shaping
* lock introdusing
* QoL progress lockpicking
* examinable lock
* lock insert
* mithril lockkpick
* Update wall_dirt.yml
2025-04-24 17:10:52 +03:00
Nim
5bbf0df340
Bell ( #1185 )
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* bell
* soundCollection
* sound
* bell sound
* bell short
* surrendering
2025-04-21 11:46:58 +03:00
Ed
f787bb5ea4
Ice bow artifact ( #1200 )
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* pvs
* fix tradepost
* ice bow artifact
2025-04-19 17:24:57 +03:00
Nim
1a0136c21f
a variety of fixes ( #1191 )
2025-04-17 16:12:04 +03:00
Ed
3c27e0ed99
Revert "Another Try" ( #1170 )
...
* Revert "Another Try (#1167 )"
This reverts commit 355fc410a3 .
* Update EntityTest.cs
* Revert "Update EntityTest.cs"
This reverts commit 1f75981e59 .
2025-04-12 12:03:18 +03:00
Ed
355fc410a3
Another Try ( #1167 )
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* tick
* Update simple.yml
* revert deep
* revert straw
* revert surko
* revert fix
* revert beards
* Revert "revert surko"
This reverts commit 9ea597414a .
* Revert "revert fix"
This reverts commit 910da9d6e6 .
* Revert "revert beards"
This reverts commit a941a41788 .
* Revert "revert deep"
This reverts commit 8dd25a4b96 .
* Reapply "revert deep"
This reverts commit cbde613021 .
2025-04-11 19:53:00 +03:00
Ed
948d711336
Bunch of bugfixes ( #1165 )
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* watcher fix
* fix #1162
* fix #1111
* make watcher move smoothly
* s
* Delete test_xeno.yml
2025-04-10 22:28:50 +03:00
Ed
0decd375e4
Birch tree ( #1154 )
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* birch
* wooden birch log and planks
* birch tile crafting
* add birch to worldgen
* Update grasslands.yml
* wooden planks (any)
* universal wood crafting
* birch wall
2025-04-09 15:54:38 +03:00
Ed
f7f7feb837
Marble update ( #1146 )
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* all marble resprite
* Update meta.json
* marble table
* marble natural wall
* marble cave floor
* marble material
* marble small floor bricks
* marble in demiplanes
2025-04-07 21:27:20 +03:00
Ed
e77645d9d6
old tiles YES ( #1144 )
2025-04-07 01:34:45 +03:00
Ed
e308eec703
Hoe dirt preparing ( #1135 )
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* seedbed returns
* modular hoe!
* hoe gameplay
* remove onion seeds
2025-04-05 01:00:39 +03:00
Ed
48831380b4
Give some love to farming ( #1124 )
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* give some love to farming
* Queryptimization
* Fuck soil!!!
* fuck soil in prototypes!
* seeds improve
* partial merge wild and farm
* some strange fix
* plant kills refactor, add compost
* fix compost
* Update migration.yml
* rain can watering plants
* sage update
* Update seeds.yml
* sage smoking update
* Update seeds.yml
2025-04-03 15:29:08 +03:00
Ed
504adb6738
Fools day end ( #1115 )
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* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "Update secret_weights.yml"
This reverts commit 256476b576 .
* Update Dev.toml
2025-04-01 21:40:43 +03:00
Ed
655cba7674
April 2025 fool ( #1109 )
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* Новый геймплей кузнеца и алхимика (#1084 )
* anvilvat
Vat is now anvil
* deleted layers
* я даун
* тесты скажите что не так
* fuck documentation
* finally ok
* Alloys
* test not give up
* fix tests mk2 and anvil rename
* anvilgril
* FUCK TABS
* cattle
* meow
* the чистка
* armor
* fuck
* Update tags.yml
* ДА КАК ЭТО Я ВООБЩЕ БЛЯТЬ МОГ СДЕЛАТЬ НАХУЙ
* garde
* yes
* сохранить забыл
* голова потекла
* упс
* b
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Viator's april fools (#1091 )
* uno reverse
* comos!
* desery special
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* [April Fools] Mob Pumpkin King!!! (#1092 )
* MobPumpkinKing
* generation
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* asdsasdd (#1110 )
* wait what???
* some fixes
* Поправка локализации на завтра (#1108 )
* локаль
* упс
* Create TOPSECRET.xml
* Update entry.yml
* Update TOPSECRET.xml
* ч
---------
Co-authored-by: Deserty0 <86846189+Deserty0@users.noreply.github.com >
Co-authored-by: Viator-MV <egor44148@gmail.com >
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
2025-04-01 00:05:46 +03:00
Nim
afea64252b
Wrench sprite and fix mask ( #1075 )
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* wrench
* stored
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-03-27 16:37:11 +02:00
Ed
1e36a61339
Skill progression system [Draft] ( #1056 )
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* fuck all
* clean up
* remove knowledge books
* Update base.yml
* cl
* fix #991
* fix
* Update subgamemodes.yml
* manual migration + recipes fix
* Update comoss.yml
* setup data
* setup skills systems
* more blacksmithing skills
* Update base.yml
* Create CP14SkillEffectAction.cs
* skill button returns
* base graph UI window
* skill tree drawing
* UI improve
* pyro setup
* skill trees selection, dragging control
* refactor skill system: rename Skills to LearnedSkills, add experience tracking and learning logic
* Create available.png
* skill description generation setup
* auto parsing skill names and descriptions
* Hydrosophistry
* water light fire and metamagic ported to skill tre
* ice dagger spell returns
* Update ice_dagger.yml
* delete old files
* Update modular_garde.yml
* ice arrow spell
* link graph with parallax
* show experience counter
* polish
* puf
* p
* pipap
* finally ready to merg?
* fix
* fix 2
2025-03-27 17:20:20 +03:00
creamybag
ee2846613a
guildmaster's rapier ( #1070 )
2025-03-25 17:47:44 +03:00
Nim
b2095a01cc
Trade orders ( #1037 )
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* orders
* sprite
* fix orders
* different
* layers
* scrolls
* flora
* loot
* groups
* entity-group
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-03-24 17:15:44 +03:00
Viator-MV
9c5662d7f5
Skeleton upgrade ( #1053 )
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* skeleton upgrade
* armor upgradde
* skelute
* true, not real
* fix
2025-03-23 14:27:14 +03:00
Nim
391cc8e7a5
Green salad ( #999 )
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* green salad
* maxvol
* duplicate
2025-03-10 15:18:36 +03:00
Nim
228258e575
Dice ( #989 )
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* dice
* wallet
* crate
2025-03-07 15:36:58 +03:00
Ed
bef78c62c0
Alchemical bomb ( #965 )
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* smoke bomb system
* collector fixes
* bomb integration
* fix
* tweak
2025-03-03 14:06:50 +03:00
creamybag
8bbb0dad84
lute ( #962 )
2025-03-02 17:03:40 +03:00
Ed
8652e71b39
Essence nodes ( #961 )
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* essence nodes
* Update essence_nodes.yml
2025-03-02 15:13:21 +03:00
Ed
9a787bc7b8
Thaumaturgic alchemy refactor WIP ( #955 )
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* essences thaumaturgy refactor
* migrate structure crystals
* shard migrate
* bruh
* fix migration
* fixes
* 1 combining
* Create essence_brewing.yml
* Update magic.yml
* stack essence support
* FUCK THIIA ALL, DELETE ALL
* redesign counter spell
* Update precurser.yml
* magic splitting solution
* precurser splitting
* Praecantatio
* Update cleaner.yml
* add potions recipe
* fuck alchemy guidebook
* guidebook update
* fixes
* energia fix
* Update migration.yml
* fixes
* Update Alchemy.xml
* fix
* medium vial
* fixes?
* Update essence_combining.yml
* Update target_effect_creation_water.yml
* alchemist Comoss update
* Update closets.yml
* mana opertion glove
* Update migration.yml
* Update vials.yml
* Update GuideReagentReaction.xaml
* try to fix
* manual migration
* Update comoss_d.yml
* fix
* manual migration 2
* precursor admixture
* Update heater.yml
2025-03-02 13:28:13 +03:00
Nim
2d4ace0b10
Tip sprite ( #954 )
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* tip sprite
* fix
* heh
* solution
2025-03-01 01:26:36 +03:00
Nim
15d9657139
Invisible whistler ( #941 )
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* invisible whistler
* Parts
* spike
* flavor
* flavor
* filter
* sprite
* demiplan
2025-02-27 14:02:30 +03:00
Ed
1542459864
Books and bookshelf ( #944 )
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* guidebooks
* guard spawns
* books restruct
* bookshelf
* Update crates.yml
2025-02-26 14:38:22 +03:00
Nim
88462e5a1b
Modular arrows ( #906 )
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* arrow
* sprite
* slots
* migration
* fix
* fix2
* del
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-02-19 22:36:21 +03:00
Nim
970dc7bb1f
Sack new ( #822 )
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* new
* tag
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-02-17 10:46:09 +03:00
Ed
ffa565484c
Modular weapon inlay ( #903 )
...
* slots lists
* blade inlay
* tadam
2025-02-16 11:41:43 +03:00
Nim
19c29e126d
Onion and pepper ( #889 )
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* onion and pepper
* flavor
* crates
2025-02-13 15:21:41 +03:00
Nim
460f438bb2
Various meats ( #865 )
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* meat
* color fix
* recipe
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-02-13 11:29:19 +03:00
Ed
73b4060c65
passport ( #886 )
2025-02-12 17:20:50 +03:00
Ed
88c1569266
Unique artifacts ( #859 )
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* unique artifacts
* Update demiplane_keys.yml
* shadow staff
* fixes
* rename solution
* Update CP14UniqueLootSystem.cs
* try fix
* Update CP14UniqueLootSystem.cs
2025-02-08 17:29:29 +03:00
Ed
3fd780bc8e
Bank rename ( #855 )
...
* job renamings
* Job proto rename to merchant
* loadout renaming
* clothing rename
* Update migration.yml
* catalog
* more folders rename
* fix wood abuse
* add selling ores
* refolder
* fix icons
* herbals selling
2025-02-07 15:28:31 +03:00