Commit Graph

7657 Commits

Author SHA1 Message Date
TsjipTsjip
daac303783 Admin access configurator (#28107)
* Port spritework and initial prototypes by @Arimah

Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com>

* Make Admin PDA's spawn with a universal ID card

* Add universal access configurator to aghost satchel of holding

* Add Admin suffixes to adminonly items: AdminPDA, UniversalIDCard, AccessConfiguratorUniversal

* Admin jobicon

---------

Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com>
2024-05-19 17:04:16 -06:00
Flesh
c551cafdae Add plant metabolism effects to chemical guidebook (#28038)
* draft one of plant metabolism guidebook

* loc fix?

* add attributes loc

* fix loc syntax

* improved appearance

* last commit was undercooked, my bad

* last commit was still undercooked, my worse

* last commit was even still undercooked, my worst

* Addressed comments?

* Fix newlines

* Hopefully this works

* Cleanup, I think

* 2xs
2024-05-19 17:01:44 -06:00
Nemanja
a30fb2661f Fix magic mirror (#28084)
* Fix magic mirror

* buff magic mirror
2024-05-19 16:35:55 -06:00
Killerqu00
3c4295697a add (un)equip delay for EVA helmets to fix sound spam (#28142)
add equip delay for EVA helmets
2024-05-19 16:23:38 -06:00
Teemu Kauhanen
d5875fd4a1 add WhiteCane recipe (#28146) 2024-05-19 16:22:45 -06:00
MilenVolf
c8a72e1aa6 Fix toilet texture & fixture (#28125)
* Fix toilet texture & fixture

Passangers that got stuck between wall and a toilet will thank you

* Fix mask, add layer None
2024-05-19 16:04:55 -06:00
Tayrtahn
bad3bb4a89 Random book story generator refactor (#28082)
* Randomized book overhaul

* Fix prototype names

* Improved setting paper content

* Praise Ratvar
2024-05-18 12:20:00 -04:00
Ed
225a05ecdb Nuke spaceshroom ore (#28110)
nuke spaceshroom ore
2024-05-18 12:17:46 -04:00
lzk
37382b3186 Move pens out of paper.yml mess (#28044)
* Move pens out of paper.yml mess

* forgor

* fix tests

* fux

* fix 2
2024-05-18 12:51:02 +03:00
lzk
b08f79fb38 Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049)
Move replacement chance to ReplacementAccentPrototype
2024-05-17 19:33:22 +03:00
Errant
6c5b84a346 Remove throngler lottery mention from Tips (#28073)
You sit on a throne of lies
2024-05-16 13:53:46 +03:00
EdenTheLiznerd
f3910d3410 Remove The Throngler from Grand Lottery (#28060)
Peace and Quiet
2024-05-15 23:02:58 +02:00
Verm
2be4287193 Fix Shuttle Roles spawning without PDAs and Headsets (#28045)
* Move to starting gear, define a bunch of stuff

* Spacing
2024-05-15 13:30:53 +03:00
Flareguy
3243afbb03 Makes bullet casings destructible by explosions (#27910)
makes casings destructible
2024-05-14 20:23:24 -04:00
Tunguso4ka
9e8920c9aa Renamed old snake_case IDs to PascalCase IDs (#28014)
* Renamed soda_dispenser to SodaDispenser

* oops, wrong time

* oops

* guidebook

* chem_master
2024-05-14 19:57:42 -04:00
lzk
26747be232 Make hotplate and grill anchorable on table (#28026)
Make hotplate and grill anchorable
2024-05-14 19:57:23 -04:00
Nemanja
950adc8fde Revert "Stop Toilets crushing you into walls" (#27994)
Revert "Stop Toilets crushing you into walls (#27778)"

This reverts commit 24e227660a.
2024-05-14 10:29:50 +10:00
lzk
74020abc91 Fix skirts femalemask (#27984)
Fix skirts
2024-05-13 13:25:58 -06:00
nikthechampiongr
c8b55e5e44 Record deletion (#27883)
* Allow for Station Records interface for aghosts to delete records

* Fix record consoles not working when there are more than 2 crew members.

HOW DID NOONE NOTICE THIS SOONER???

* Stop being unconventional
2024-05-12 17:07:54 +02:00
metalgearsloth
332f54a3ae Lobby refactor + species loadouts support (#27576)
* Vox stuff

* Species loadouts and lobby refactor

The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.

* a

* Bulk changes

* a

* weh

* Character import / export

* finalise

* woops this stuff too

* Also datafield exporting

* comments

* Review
2024-05-12 09:18:21 +10:00
keronshb
999d044139 Magic Refactor + Wizard Grimoire (#22568)
* Brings over changes from the original magic refactor PR

* Adds Master Spellbook, spellbook categories, WizCoin currency, and locale

* Wiz€oin™

* Adds currency whitelist to Spellbook preset, grants contained actions on action added.

* Adds grant contained action and remove provided action.

* adds a way for actions to be upgraded to the store

* Adds Fireball 3 and fixes action upgrade logic so that it checks if the action can level or if the action can upgrade separately

* Fixes upgrade logic in ActionUpgradeSystem to allow for level ups without an actual upgrade. Fixed action upgrade logic in store system as well

* Removes current action entity from the bought entities list and adds new or old action entity

* Removes Current Entity

* Removes old comments, fixes TransferAllActionsWithNewAttached

* Removes TODO

* Removes Product Action Upgrade Event

* reverts changes to immovablerodrule

* Removes stale event reference

* fixes mind action grant logic

* reverts shared gun system change to projectile anomaly system

* forgor to remove the using

* Reverts unintended changes to action container

* Adds refund button to the store

* Refreshes store back to origin.

* Refund with correct currency

* Init refund

* Check for terminating and update interface

* Disables refund button

* Removes preset allow refund

* dont refund if map changed

* adds refunds to stores

* Adds method to check for starting map

* comments, datafields, some requested changes

* turns event into ref event

* Adds datafields

* Switches to entity terminating event

* Changes store entity to be nullable and checks if store is terminating to remove reference.

* Tryadd instead of containskey

* Adds a refund disable method, disables refund on bought ent container changes if not an action

* Removes duplicate refundcomp

* Removes unintended merges

* Removed another unintended change from merge

* removes extra using statement

* readds using statement

* might as well just remove both usings since it won't leave the PR

* Fixes Action upgrades from stores

* Changes to non obsolete method uses

* Shares spawn code between instant and world

* Adds action entity to action event, adds beforecastspellevent, adds spell requirements to magic component

* puts prereq check in spell methods, sets up template code for before cast event

* checks for required wizard clothes

* Networks Magic Comp and Wizard Clothes Comp. Renames MagicSpawnData to MagicInstantSpawnData.

* Removes posdata from projectiles

* Speech > RequiresSpeech

* Fixes ActionOnInteract

* checks for muted

* popup for missing reqs

* Validate click loc for blink spell

* Checks if doors are in range and not obstructed before opening

* Check ents by map coords

* Adds speak event

* Comments spellbooks

* Removes comments

* Unobsoletes smite spell

* Invert if

* Requirements loc

* Fixes spell reqs

* Inverts an if

* Comment updates

* Starts doafter work

* Removes doafter references

* Balances fireball upgrades to be more reasonable

* Enables refund on master spellbooks

* Spells to do

* update spellbook doafter

* knock toggles bolts

* Touch Spell comments

* Comments for pending spells

* more comments

* adds spider polymorph to spellbook

* TODOs for spells

* reorganizes spellbook categories and adds wands

* fixes spacing and adds limited conditions

* commented owner only for future store PR

* reenables owner only for the grimoire

* fixes grimoire sprite

* Adds wizard rod polymorph

* summon ghosts event

* Moves rod form to offensive category

* Adds charge spell and loc for rod polymorph

* Oops forgor the actual chages

* Item Recall comment

* Fixes UI

* removes extra field for wizard rod

* Cleanup

* New Condition (INCOMPLETE)

* Fix linter

* Fix linter (for real)

* fixed some descriptions

* adds regions to magic

* Adds a non-refund wizard grimoire, fixes blink to deselect after teleporting, reduces force wall despawn time to 12 seconds

* removes limited upgrade condition

---------

Co-authored-by: AJCM <AJCM@tutanota.com>
2024-05-11 19:06:49 -04:00
RiceMar1244
5da04e1cfc Fixes oversight in wieldable smg accuracy (#27907) 2024-05-11 10:40:01 -04:00
Mr. 27
9845d8bd30 Fix ninja suit suit storage and other armor missing their suit storage (#27897)
b
2024-05-10 22:20:18 -04:00
slarticodefast
938c3104e7 Remove THC oil (#27889)
remove THC oil
2024-05-10 19:56:48 -04:00
youtissoum
267d648172 Add slime and spider wideswinging (#27856)
* Add wide swinging to spiders

* Add wide swinging to slimes
2024-05-10 19:49:56 -04:00
IProduceWidgets
40802738ec change shadowstone desc. (#27900)
shadowstone desc.
2024-05-10 13:44:27 -07:00
Ed
e522bbf90d New event: Approaching unknown shuttle (#24490)
* setup codebase

* Add first shuttle

* tak

* sync striker

* sync 2

* pipipi

* Preloaded roundstart shuttles!

* Make it abstract "PreloaderGrid" not "PreloaderShuttle"

* to do

* added china cuisin shuttle

* fixes

* add disaster evacpod

* remove enemy

* final shuttles

* weight 5 -> 10

* move data to component

* remove autotrailer touching

* doc, respath

* fix frozen positioning

* fixes + cvar

* finally

* fix evacpod

* remove blacklistrules

* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids

* use tryload

* cleanup

* fixes

* use preloadedgrid for loneops

* weight unknown shuttles differently (preliminal)

* leftover

* cleanup and raffling

* partial review

* singleton gridpreloader no station coupling

* fix grid atmoses

* `roleLoadout` support for `LoadoutComponent`, fix missing gear

* weighting changes

* init logic fix

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-10 04:35:59 -07:00
RiceMar1244
2287f59e8a Adds wielding for all large guns (#26970)
* Adds wielding assets

* Modifies meta.json files and adds artist credit

* Adds wieldable component to a bunch of weapons

* Moves shotgun inhands and wield inhands to their own folders (because its the only way the sprites would work)

* Removes the wieldable component from some guns

* Adds wielding sprites for wieldable guns that didnt have them

* Adds gun wielding bonuses and base innaccuracy to wieldable guns.

* Corrects wielded accuracy to be default accuracy instead of perfect

* Makes the drozd smg and bulldog shotgun wieldable

* Makes nukie c20r wieldable and adds sprites

* Adds BaseGunWieldable

* Makes all the newly wieldable gun use the base inheritable

* Adds accuracy to smgs to resolve inheritance conflict

* Makes all wieldable shotguns require wielding to fire because of a bug involving spread innacuracy

* Adds wield bonus message on examine
2024-05-09 19:58:15 -07:00
Джексон Миссиссиппи
da2b9afc3a Make suit storage only available for hardsuits, softsuits, and armor (#27546)
* AAAAAAAAAAAAdd!

* o shit

* I FUCKING HATE INDENTATION GRAAAAAAAAAH
2024-05-09 20:19:07 -06:00
Boaz1111
5b42380261 Minor map fixes (#27564)
secradio to oasis, crimrec instead of statrec on box, reporter actually added on oasis
2024-05-09 20:15:34 -06:00
Boaz1111
882b687d12 gives loneops a proper ghost role raffle (#27841) 2024-05-09 19:01:49 -07:00
username
42571b12e9 Traitor objective issuers (#27855)
* the thing

* another one

---------

Co-authored-by: whateverusername0 <whateveremail>
2024-05-09 19:01:02 -07:00
Moomoobeef
1699ddecf8 Adds new "Short-Sighted" trait! (#26037)
* initial commit

* blindness trait now uses minDamage as suggested by deathride

* made fixes for review for shortsightedness

* review appeasal

* removed PermanentPoorVision & merged its functionality into PermanentBlindness
2024-05-09 18:40:49 -07:00
PrPleGoo
e41a487658 add health icons to the secmed hud (#27483)
redo change
2024-05-09 18:35:29 -07:00
Hanz
77ee0088f9 CMO Drip DLC (#26153)
* All the stuff

yes yes

* THE GOD DAMN META

bruh

* New sprites and all that jazz

yay

* loadouts working?
2024-05-09 17:53:55 -04:00
MilenVolf
c0c3b89a6a Fix borgwalk volume (#27846) 2024-05-09 17:16:56 -04:00
deltanedas
cd92046966 make fire not burn through hardsuits (#27161)
* add FireProtection system and event

* minor optimisation + make flammable use fire protection event

* add fire protection values to some things, nerf firesuit heat resistance

* bruh

* unrevert laser nerfs, make elite hardsuit fully fireproof

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-09 00:12:48 -07:00
vorkathbruh
86405ecace Nukie agent requires chemistry hours, rather than general medical hours. (#27098)
* Update nukeops.yml

Change nukie agent's playtime requirement from 5 hours medical to 5 hours chemistry.

* Update nukeops.yml again

5 hours -> 3 hours
2024-05-08 23:48:53 -07:00
deltanedas
b33730db22 malf killer 9000 (robotics console) (#24855)
* create devicenet frequencies

* create borg transponder and give it to all nt borgs

* add robotics console

* actually implement battery charge display + some fix

* tab

* real explosion

* little safer

* disable destroy button clientside too when on cooldown

* m

* how do i do this when i review things...

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* webedit ops

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* ui updates

* oracle java

* do a thing

* update ui when a borg times out

* maybe fix test

* add IsLocked to LockSystem

* make destroying gib the chassis again, so emagging isnt sus

* use locking

* require using alt click to unlock so normal click is open ui

* the

* use LogType.Action

* take this L

* pocket lint?

* sharer

* pro ops

* robor pushmarkup

* m

* update and make it not use prototype anymore

* frame0

* update yaml

* untroll

* bad

* h

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-05-08 23:36:07 -07:00
deltanedas
24ab5c0982 ninja criminal records hacking (#24982)
* more humour

* spotted a troll

* add TryFindObjective to MindSystem

* replace copypaste bool conditions with CodeCondition

* use CodeConditionSystem in ninja + add handling for criminal hack

* add criminal records hacking

* update objectives

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 23:35:11 -07:00
Plykiya
1593a11aa9 Make ERT use short raffle timer (#27830)
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-05-08 23:11:50 -07:00
Plykiya
5154568248 Add Missing Unlocks to Emagged Lathes and Move Recipes to Protolathe (#27575)
* Add missing emag recipes to lathes

* Move autolathe dynamic recipes over to the protolathe

* No disablers!

* Move blast grenades to protolathe as well

* Forgot about tranq shells

* forgotten things from the autolathe PR

* Altered lathe descriptions to more accurately reflect their purpose

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-05-08 23:03:44 -07:00
Alzore
4d991d1554 Atmos pipes now deal blunt damage (#27673)
* pipe

* weak

* inhand

* IT WORKS

* inventory
2024-05-08 23:00:47 -07:00
Rio
372807673b Drinking from spray bottles (#27815)
Added drinking from spray bottles
2024-05-08 22:56:13 -07:00
Plykiya
4c68fce064 Adds supplybot to crafting menu (#27827)
Add supplybot to crafting menu

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-05-08 22:54:48 -07:00
Plykiya
db4c9787c9 Fix Supplybot Ghostrole (#27811)
* Add raffle to supply bot

* Add GhostTakeoverAvailable

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-05-08 18:54:17 +03:00
K-Dynamic
c1ed854264 Bike Horn, Clown Recorder, Suspenders for Theatrical Performances Crate (#27668)
added clown and mime item to theatrical crate
2024-05-08 05:30:43 -07:00
Tornado Tech
31491775e5 Added new HTN operations and preconditions (#27486)
* Added new HTN operations & preconditions

* Ok I forgot about partial

* Namespace pierce the skies

* Some fixes, debug and new operators

* Bruh git eat my files
2024-05-08 12:18:03 +03:00
Plykiya
1952ae3267 Reimplement supplybots as non-vehicles (#27769)
* Reimplement supplybots as non-vehicles

* what the hell is a container container?

* Dumpable

* let them hear supply comms

* unmigrate

* no more QM access

* Skill issue

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-05-08 10:30:03 +03:00
Verm
99212762d6 Fix cak and breaddog not being able to escape inventories (#27794)
Fix cak and breaddog
2024-05-08 08:46:48 +02:00