Ed
b891542ca9
Merge remote-tracking branch 'upstream/master' into ed-04-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Accents/word_replacements.yml
2024-06-04 18:09:38 +03:00
Ed
fdf9413088
sharpened fix ( #209 )
2024-06-04 16:59:53 +03:00
Ed
16bc737d9a
Battle hammer ( #206 )
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* add hammer
* Update battleHammer.yml
* remove 32
2024-06-04 15:28:52 +03:00
Ghagliiarghii
87fe804831
tyvm, tysm ( #28577 )
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* tyvm, tysm
* cya -> see you
* ya
2024-06-04 13:57:17 +02:00
Tayrtahn
9d2b4ed3b2
Add an integration test for solution fill level sprites. ( #28564 )
2024-06-04 10:23:43 +10:00
deltanedas
16b3fb1204
LoadMapRule grid storage rework ( #28210 )
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*
2024-06-03 20:04:19 -04:00
Mr. 27
7d22897d02
Job starting gear is now defined in the starting gear rather than backpack prototypes ( #27605 )
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*
2024-06-03 19:52:15 -04:00
Verm
2ae5c953de
Humans can no longer honk on command ( #28566 )
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* Humans can no longer honk on command
* Undo change it emote file
* I hate tabs
* Some comments
2024-06-04 01:45:00 +02:00
Velcroboy
98ab251f92
Remove duplicate entities ( #28561 )
2024-06-03 16:55:43 -04:00
Ed
70df945fe1
Elf species ( #205 )
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* add elves names
* fix
* fix dwarf clothing preview
* elf!
* add marking locales
* fuck ss14 species
* Update SpeciesPrototype.cs
2024-06-03 23:50:05 +03:00
RenQ
3e2eb6cc7a
"Death gasp" for a moth ( #28409 )
2024-06-03 14:48:01 -04:00
Ed
a4d1601758
Accent trait limit ( #28046 )
2024-06-03 14:47:06 -04:00
Tayrtahn
b5e8a69622
Add a test for sliceable cargo bounty exploits ( #28357 )
2024-06-03 12:24:32 -04:00
AJCM-git
8c10581010
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
deltanedas
8d78b7442a
make objectives use entityCategory ( #28269 )
2024-06-03 09:23:52 -04:00
Cojoke
e784f2cf3c
Make projectiles not hit crates unless clicked on ( #28072 )
2024-06-03 09:04:07 -04:00
deltanedas
977bd5ad6d
make GameRule use entity category ( #28294 )
2024-06-03 08:39:25 -04:00
Cojoke
a0b49116be
Adds Chat Triggers to the Gasp Emote ( #28466 )
2024-06-03 08:10:24 -04:00
Cojoke
eb026c9b5b
Gives Medibots Random Lines(not a good title) ( #28543 )
2024-06-03 08:05:14 -04:00
Verm
36396e3f86
Changes SyndiCat spawner to a radio ( #28492 )
2024-06-03 07:54:32 -04:00
Verm
31eb3ed62c
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
AJCM-git
509e3aedf7
RespawnRuleSystem tweaks. ( #28528 )
2024-06-02 23:28:38 -04:00
Whisper
9dbdacda95
Rename admin cloak to weh cloak ( #28540 )
2024-06-02 19:18:49 -07:00
Deserty0
c66fb13639
Belt slots now depending on pants ( #202 )
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* Update human_inventory_template.yml
* And key slot
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-02 23:10:56 +03:00
Killerqu00
4eadbbc39d
fix typos in bonfire descriptions ( #28515 )
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* fix typo
* a
2024-06-02 15:40:02 -04:00
Ed
f91e3c7aca
Update jobs.yml
2024-06-02 14:43:54 +03:00
Ed
ee1aed5f33
Update jobs.yml
2024-06-02 14:43:42 +03:00
Ed
2b556d0e9c
finally fix jobs
2024-06-02 14:07:00 +03:00
Ed
32c85b5498
upstream complexinteraction moment
2024-06-02 13:32:51 +03:00
Ed
3ee8164e1b
Job rename
2024-06-02 12:54:25 +03:00
Ed
7b5a593481
fix coins, roles, trackers
2024-06-02 12:34:19 +03:00
Ed
a3a7605ac7
alchemist role + locales fix
2024-06-02 12:22:22 +03:00
Leon Friedrich
16be126ca1
Remove noSpawn: true from action entity prototypes ( #28508 )
2024-06-02 01:11:48 -07:00
Ed
6a5fae3403
Merge remote-tracking branch 'space-station-14/master' into ed-02-06-2024-upstream
2024-06-02 11:01:34 +03:00
slarticodefast
1283989346
Flash overlay rework and bugfixes ( #27369 )
2024-06-02 00:17:53 -04:00
Cojoke
4c667b2d8f
Fix Lasers Being Blocked by External Airlocks and Shuttle Airlocks ( #28065 )
2024-06-02 00:13:12 -04:00
Leon Friedrich
6235fa1ac6
Content changes for entity categories PR ( #27232 )
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* Content changes for entity categories PR
* Poke tests
* Why are tests suddenly working?
2024-06-02 14:08:15 +10:00
MilenVolf
5d970b0861
Station event component and system tweaks ( #28331 )
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* Make anomaly, artifact and gifts events announcement sound optional
* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem
We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.
* Fix margins
* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup
* Fix merge
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Co-authored-by: AJCM <AJCM@tutanota.com >
2024-06-01 16:34:58 -04:00
AJCM-git
09256cfaa5
Makes machine parts stackable, removes unused field in stack prototypes ( #28434 )
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* Makes machine parts stacks, removes unused field in stack prototypes
* forgor
* Fix tests
* Fixes lathe construction. Yes. This sucks but there's no better way that doesnt involve refactoring machine parts completely
* detail
* a
2024-06-01 13:49:28 -04:00
Deserty0
b032c38917
ru-RU ChatSan ( #197 )
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* ru-RU ChatSan
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Prototypes/Accents/word_replacements.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Prototypes/Accents/word_replacements.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update speech-chatsan.ftl
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-01 18:53:40 +03:00
Nemanja
be6f55a090
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
Kevin Zheng
355d0fee38
Increase Tesla coil power output ( #28424 )
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* Increase Tesla coil power output
* Make number bigger
2024-06-01 01:51:16 -04:00
Cojoke
cbba09ae25
Gives Mediborg the Medical Hud ( #28391 )
2024-06-01 00:54:24 -04:00
Verm
a9a65b7e0d
Randomizes more humanoid appearances ( #27997 )
2024-06-01 00:51:07 -04:00
Nemanja
a1a8f04036
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
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* ok basic shit
* second part
* pretend it isn't real it can't hurt you.
* 👁️ 👁️
* shadowcommander review
2024-05-31 13:26:19 -07:00
Flareguy
2ddca94375
Adds more spawners ( #28280 )
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* adds more spawners
* make it WORK. ooo.. a. e
* fix
* outerclothing capitalization
* prototype fix
* flashbang fix
2024-05-31 12:52:04 -07:00
Brandon Li
114a99eb8d
Chem colors ( #28367 )
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* chem colors
* lithium & sodium colors
* update oxygen color
* update fluorine color
2024-05-31 12:44:22 -07:00
Flesh
e145a666c9
Use existing probability field ( #28422 )
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Remove the PlantAdjustAttribute "Prob" field and use the existing probability field from ReagentEffects instead.
2024-05-31 09:56:41 -08:00
ShadeAware
478768fa1d
Pizza Parties no longer flood the station with more than it could ever eat. ( #28448 )
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Removes pizza flood
2024-05-31 11:59:52 -04:00
deltanedas
5da2151924
dragon antag refactor ( #28217 )
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* remove dragon system usage of GenericAntag
* add AntagRandomSpawn for making antags spawn at a random tile
* add AntagSpawner to make an antag spawner just spawn an entity
* add antag prototype for dragon since it never had one
* make dragon spawner a GhostRoleAntagSpawner, remove GenericAntag
* make dragon rule use AntagSelection and stuff
* remove dragon GenericAntag rule
* add back to spawn menu
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 11:08:26 -04:00