Commit Graph

27365 Commits

Author SHA1 Message Date
PJBot
84caaec674 Automatic changelog update 2024-08-26 12:04:03 +00:00
Winkarst
982a172ad6 Change the science radio channel color (#31319)
* Change the science radio channel color

* This one looks better
2024-08-26 22:02:57 +10:00
PJBot
93829ec753 Automatic changelog update 2024-08-26 09:10:57 +00:00
Moomoobeef
569b08162c Bots now make sound when they speak (#31471)
fixes 31454
2024-08-26 11:09:48 +02:00
metalgearsloth
83ec967455 Predict EmitSoundOnUIOpen (#31464)
* Predict EmitSoundOnUIOpen

BUI prediction led to this moment.

* unforky
2024-08-26 17:40:14 +10:00
metalgearsloth
2e1b486e8b Add BUI ctor tests (#31463)
5 lines of eaten iocmanager.injectdependencies led to this.
2024-08-26 17:39:48 +10:00
Spessmann
dd7c395fb7 Cog update (#31458)
made disposals less bad
2024-08-25 23:45:16 -06:00
PJBot
5e8cee7af0 Automatic changelog update 2024-08-26 02:47:24 +00:00
lzk
2871e69268 Moff cooking. Part one. (#30668)
* yml part

* guidebook

* commit

* some fixes

* a little

* change
2024-08-26 12:46:16 +10:00
lzk
ff3d79797d Fix-Resprite emote icons (#31447)
* Fix-Resprite emote icons

* change scream
2024-08-26 12:20:58 +10:00
Emisse
2d87d65deb bagel update (#31440)
* bagel update

* fixgridatmos

* qm office

* sci cam fix

* jesus christ so many routers

* remove invalids
2024-08-25 13:22:29 -06:00
Brandon Hu
cf6f7830aa fix(FieldGenerators): Don't show nonsense popup (#30469)
* .
2024-08-25 20:21:32 +02:00
PJBot
d067e80100 Automatic changelog update 2024-08-25 17:10:58 +00:00
ShadowCommander
5c0753b136 Add a bool to disable buckling on InteractHand (#30001) 2024-08-25 19:09:51 +02:00
PJBot
2d70c7d473 Automatic changelog update 2024-08-25 16:48:17 +00:00
Alzore
453c28f825 Make space scanning T1 technology (#31321)
make space scanning and mass scanner t1 tech
2024-08-25 18:47:10 +02:00
PJBot
19b67cf55f Automatic changelog update 2024-08-25 16:12:33 +00:00
Pieter-Jan Briers
bec832fbeb Increase (SUPER)PACMAN ramp rate/tolerance (#31403)
All PACMANs used to use the same ramping parameters, this meant a SUPERPACMAN (50 kW) took literally a 100 seconds to get up to its full output level. Ouch.

PACMAN has been raised to 5000 W/s with 1500 W tolerance, SUPERPACMAN to 7500 W/s with 2500 W tolerance
2024-08-25 12:11:27 -04:00
metalgearsloth
5131835628 togglelight updates (#31435)
Missed in the green checkmark sea
2024-08-26 01:29:10 +10:00
metalgearsloth
ae4c7ad0bc ContainerComp fix (#31434)
Forgot to push these ones on the branch.
2024-08-26 01:22:01 +10:00
Ed
ff412a65ba Weather fix (#30857)
* weather fix

* localize errors
2024-08-26 01:20:47 +10:00
metalgearsloth
ae310878a6 Update submodule to 231.0.0 (#31430) 2024-08-25 22:53:13 +10:00
metalgearsloth
2e029a7d5b Action stuff (#31305)
* Action stuff

- Cleanup some event stuff
- Avoid dirtying entity unnecessarily
- Add ActionGrant as an easy way to apply / remove actions via compregistry.

* Fix merge
2024-08-25 22:43:31 +10:00
PJBot
f96dddd9fb Automatic changelog update 2024-08-25 12:37:28 +00:00
metalgearsloth
948bb726de Run actions on press (#31191)
I know UI generallys want to do stuff on key-up not key-down. With that being said the delay on release for these is noticeable.
e.g.
ActivateInWorld / UseInHand / any in-world interactions are on-press. This is especially noticeable if you have the same event on action + verb.
2024-08-25 22:36:22 +10:00
metalgearsloth
c0a07614c0 ItemToggle + slots stuff (#31312)
* ItemToggle + slots stuff

- Add component for itemslot locks to match LockComponent (surprised this didn't exist).
- Add thing for pointlight to match itemtoggle. In future should be used for PDAs and stuff but need to fix some other stuff first.

* Also this

* grill
2024-08-25 22:30:28 +10:00
metalgearsloth
a89d4c750b Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-25 22:18:42 +10:00
PJBot
3d145875a4 Automatic changelog update 2024-08-25 12:18:09 +00:00
deltanedas
e1df251cbc decouple ItemToggle from PowerCellDraw (#31392)
* remove ItemToggle from PowerCellDraw query

* add EntityQuery for resolves, make them all optional

* move integration to ToggleCellDraw

* add ToggleCellDraw to almost every PowerCellDraw prototype

* :trollface:

* :trollface:

* :trollface:

* let it disable on mapinit

* set update time on mapinit, make borg power logic consistent now

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-25 22:17:03 +10:00
PJBot
42865ae705 Automatic changelog update 2024-08-25 12:07:56 +00:00
Nemanja
85b7d183bd Blueprints (#31138)
* Blueprints

* Update tables_loot.yml

* doink

* mark as required
2024-08-25 22:06:50 +10:00
metalgearsloth
f03fc585ba Add ContainerComp (#31311)
Applies EntProtoId changes upon insertion / removal from container. Can also be useful for borgs / mechs / vehicles in future but atm I just used it for AI.
2024-08-25 22:06:06 +10:00
metalgearsloth
7cb6b5e972 Verb tweaks (#31309)
* Verb tweaks

Remove the LOS check because this is already done above in CanExamine.

* Fix outlines

* import
2024-08-25 22:05:39 +10:00
PJBot
cc710fa46b Automatic changelog update 2024-08-25 10:36:28 +00:00
ArtisticRoomba
adea4c91de Adds the Head of Greytide stamp (#30189)
suggested changes from discord discussion, sprite change, add to refactored loot table
2024-08-25 20:35:22 +10:00
Emisse
0adb28e983 meta update (#31423) 2024-08-25 01:26:03 -06:00
PJBot
0ced72d3ac Automatic changelog update 2024-08-25 06:59:57 +00:00
PopGamer46
60cf24d56e Give sec cadets jackboots instead of combat boots (#31419)
give cadets jackboots
2024-08-25 16:58:51 +10:00
Emisse
7fe5f721a5 marathon update (#31421) 2024-08-25 00:45:42 -06:00
PJBot
54723053f2 Automatic changelog update 2024-08-25 05:43:26 +00:00
IProduceWidgets
3b0d7e7aad Update Oasis (#31415)
* Cameras and junk

* I forgot to clear my multitool
2024-08-24 23:42:19 -06:00
PJBot
647ca1f0bd Automatic changelog update 2024-08-25 04:58:42 +00:00
themias
c46a78b8e3 Fix firelockedge rotation (#31371)
save
2024-08-25 00:57:36 -04:00
PJBot
759b9e7a44 Automatic changelog update 2024-08-25 04:49:35 +00:00
metalgearsloth
60b34b57f3 Fix dungeon spawn + ftl overlap (#31413)
* Fix dungeon spawn + ftl overlap

* Better fixes
2024-08-25 14:48:29 +10:00
PJBot
d7bbb94857 Automatic changelog update 2024-08-25 02:03:40 +00:00
Pieter-Jan Briers
d15869f600 Fix ChemVend jugs again (#31398)
This re-introduces the dummy entity naming code, originally introduced in #29178 and randomly removed by #30064 with no technical justification given.

Fixes #31373
2024-08-25 12:02:33 +10:00
eoineoineoin
b0375f115c Remove client state from server AirAlarmComponent (#31236)
* Remove client state from server AirAlarmComponent

Send information for all connected devices, not just the ones for the
current tab, as attempting to limit this breaks multiple users viewing
the same UI.

Fixes #12842

* Send device data as a list, rather than a dictionary

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-08-25 12:01:46 +10:00
PJBot
a1ab4a3dcd Automatic changelog update 2024-08-25 01:56:39 +00:00
PursuitInAshes
c1aee02c74 Change Resave Permission Requirement to Host (#31397)
ChangePermissionFlagToHost
2024-08-25 11:55:31 +10:00