A.Ne.
|
f655f74b03
|
mithril and lucens (#660)
* mithril and manarium
* Rename manarium to Lucens
* pointlight to tree
* lucens tile
* Update trees.yml
* logs sprite
* Update trees.yml
* delete acacia tiles, recolor lucen example
* tiles new palette
* Update ores.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* tiles update
* Update tiles.ftl
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2024-12-15 12:53:31 +03:00 |
|
Ed
|
d7d0977eb6
|
New year preparation (#674)
* garland
* presents filter
* vladimirs weather
* snowed tilebrick
|
2024-12-14 01:01:36 +03:00 |
|
Ed
|
4cea96f6eb
|
Garland (#673)
* garland
* presents filter
|
2024-12-13 22:20:00 +03:00 |
|
Ed
|
e1f67be2a8
|
Snowdrifts (#669)
* snowdrifts
* Update fire.png
* alerts sprite optimize
* Update wooden.png
* stone wall fix
|
2024-12-13 16:59:37 +03:00 |
|
Ed
|
eb76a9ef6a
|
Ed 12 12 2024 bugfixes (#668)
* fix #665
* fix #664
* fix #661
* fix #666
|
2024-12-12 23:00:16 +03:00 |
|
Ed
|
93a49ca398
|
Snowy (#659)
* snow tiles
* snow trees (2\6)
* +1 tree
* third snow layer, and simple snow biome
|
2024-12-12 21:51:03 +03:00 |
|
Ed
|
576bbe91d0
|
Roofs (#657)
* simple roo system
* tweaks
* roof sprite update
* transparent roof
* wooden roof sprite
* remove weather: false from all tiles
* stone roof + roofs crafting
* final shtrix, maps update
* fuck
* fix checks
* reagent auto vaporize tweaks
* Update base.yml
|
2024-12-11 14:44:16 +03:00 |
|
Ed
|
e4b60b31c0
|
Ed 10 12 2024 aah (#656)
* fix ghost zlevel moving
* stairways autorotation
* ladders sprite update
* slow space swimming
* fix wrong wood spawn
* deadly ocean
* Update zLevels.yml
|
2024-12-10 21:24:06 +03:00 |
|
Ed
|
99786342fb
|
Comoss sewers (zlevels added) (#655)
* comoss zlevel sewers
* Update biome_template_caves.yml
* Update GhostSystem.cs
* Update GhostSystem.cs
|
2024-12-10 00:43:30 +03:00 |
|
Ed
|
61454e351c
|
Another blacksmith minor update (#648)
* modular golden sickle
* anvil and furnace resprite
* Update comoss.yml
|
2024-12-08 14:17:48 +03:00 |
|
A.Ne.
|
e6a6900719
|
Prototypes for Guard (#616)
* Prototypes for Guard
* imperial laws
* merge
* yml clean up
* flags + change in imperial laws
* map update
* guard clothing resprite
* cool guard helmet
* guards grip and halberd
* fill cabinets, add guard commander stamp
* key and keyring fix
* Update arenas.yml
* Update migration.yml
* tapestry fix
* guidebook spacing
* Update meta.json
* add bold tags
* Update flags_wallmount.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com>
|
2024-12-04 18:11:33 +03:00 |
|
Ed
|
0e88b6dc6f
|
Table fences (#626)
* collision fucks
* map update
|
2024-12-03 16:21:07 +03:00 |
|
Ed
|
bb43b37fd8
|
Bugfixes (#619)
* clean up
* Update empire_orders.yml
|
2024-11-30 14:16:48 +03:00 |
|
Ed
|
191112a8a8
|
Tampestry (#607)
* Update T0_cure_heat.yml
* tampestry
* palisade wip
|
2024-11-24 18:27:18 +03:00 |
|
Ed
|
d67f7619c4
|
Edgefication (#590)
* bloat
* bloat 2
* bloat 3
* final bloat
* Update icon.ico
* Create integration_test_run.bat
* Arggh
* Disable some tests
* revert roomfill clearexisting changes
|
2024-11-18 14:40:52 +03:00 |
|
Ed
|
5bcc378bbe
|
Clean up, increase build stability (#583)
* Update base.yml
* bandit -> sociopath
* some fixes
* syringe
* vaults
* Update ContentAudioSystem.CP14AmbientLoop.cs
|
2024-11-13 17:56:07 +03:00 |
|
Ed
|
b106554cfe
|
Prototypes work (#579)
* wrench
* station crates
* bottles
* barrel openable
* Update crates.yml
* mop fix
* broom fix
* crossbolt size fix
* bottles fix
* Update closets.yml
* Update anvil.yml
* Update crates.yml
|
2024-11-12 12:42:45 +03:00 |
|
Nim
|
c7b230857f
|
Royal pumpkin (#547)
* royal pumpkin
* Secret zombie fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2024-11-08 10:26:08 +03:00 |
|
Ed
|
87dc3f9fa5
|
Order board (#546)
* orders board! work for the Witcher
* stamps
* wtf
* Update closets.yml
|
2024-11-08 00:10:59 +03:00 |
|
Ed
|
c3d4303270
|
directional windows fix (#537)
|
2024-11-05 13:26:34 +03:00 |
|
Ed
|
16a0b99daf
|
Magic crystal lanterns + Aftertest balance (#532)
* lamp visual update
* deleete ice floor spell
* mana gift spell
* magic lantern
* wallmount crystal lamps
* QoL
* crafting
* Update StyleNano.cs
* examining simplify
* rings name
* remove snakes modifier
* trinkets update
* remove snakes, add boars and rabbits to demiplans
* Update flashlight.yml
* fix
* Update test.yml
* Update migration.yml
* ыы
|
2024-11-04 00:55:15 +03:00 |
|
Ed
|
5c4b5d1572
|
Demiplans expeditions (#523)
* simple expedition generation
* add simple test key
* expedition map component
* some funny procedural testing
* refactor expeditions from planetbiome to islanddungeons
* some work
* fix: grid dungeon, not map planet dungeon
* unhardcode map components
* finish T1 expedition generation
* Update preset.yml
* indestructable stone
* mob water occlusion
* caves T1 expedition
* Update CP14SpawnExpeditionJob.cs
* Delete shared MissionParams
* rename to demiplans
* pass mapid into job
* demiplan connections
* demiplan exits
* random entry points
* Update config.yml
* some cleanup and renaming
* radius one-time teleport
* rename connections to exitPoint
* merge entry and exit point into rift component
* demipan closing - all rifts deletion
* demiplanEEEEEE
* fixes
* delete floating visuals
* Update CP14DemiplaneTravelingSystem.cs
* intro and outro demiplan music
* rift cores and flashing
* pulling support
* pulling fix + generatordata fix?
* auto destrot demiplans??
|
2024-10-31 19:13:44 +03:00 |
|
Ed
|
3e43d0695f
|
Some tile update + dayflin resprite (#517)
* foundtion update
* dirt from grass and seedbed craft rebalance
* crowbar, tile prying
* fix high fence
* yellow dayflin sprite update
* fix currency calculation bug
* Update sewing_table.yml
|
2024-10-27 21:37:15 +03:00 |
|
Ed
|
546e1d8fa1
|
Tomatoes + farming trading (#513)
* farm trading
* ruond prices
* add tomatoes sprites
* TOMATOES
* Update tomatoes.yml
|
2024-10-27 01:26:22 +03:00 |
|
Ed
|
4e3c70a9d1
|
Iron doors (#505)
* iron doors
* shirt desc partial fix
* fix
|
2024-10-24 12:38:12 +03:00 |
|
Ed
|
dacac22663
|
Marble (#502)
* marble floor
* fix
* bank wallpaper, marble floor resprite
* marble window
* rename whitebrick wall to marble wall, delete iron walls
|
2024-10-21 23:35:06 +03:00 |
|
Ed
|
78e94b1623
|
Airship + Unittest (#496)
* wings
* update cargo shuttle
* update goblin sound
* add new unit test
* Update CP14EntityTest.cs
* Update CP14RitualTest.cs
* add buy and sell hints
* paper reading
* hardwork
* clean task
* body forkfiltered
* Update crystal.yml
* more fork flitered
* Update basic.yml
* Update wild.yml
* Update CP14EntityTest.cs
* realise pusharing
* pusharing alchemical vials
* coin disappear works
* Fix
|
2024-10-19 01:09:15 +03:00 |
|
Ed
|
9a8d30022a
|
Wallpaper update + paper folder (#495)
* paper folders
* Update CP14WorkbenchSystem.cs
* wallpaper update
* Update walls.yml
* remove cable sprites
* Update migration.yml
|
2024-10-17 13:08:36 +03:00 |
|
Ed
|
ebca84d28f
|
Minor fixes (#494)
* minor loadout tweaks
* wooden counter
* fix parry predicting
* tables crafting simplify
|
2024-10-16 17:32:41 +03:00 |
|
Ed
|
d259191d3d
|
Cargo system (#487)
* simple storeship arriving
* pupu
* ship cycling
* buy positions prototypes
* i hate UI
* PriceControl
* second tab ui
* baloon! pallets!
* update shop in town
* setup billboard timer
* split to sell and buy categories
* renaming gaming
* actually selling
* fix infinity selling
* improve timer
* move description too rigt part UI
* bar selling
* iron cabinet
* purge currency categories
* remove town balance, add money box
* special proposal, FTLImmune anchor
* fix UI
* remove tests buying
* Update CP14StoreWindow.xaml.cs
* currency converter
* currency clean up
* Update CP14CargoSystem.cs
* clean up part 2
* rider petpet
* coins audio
* coin improvment
* Update coins.yml
* translate
* more coins roundstart
* Update wallet.yml
* Update wallet.yml
* generate coin problem fix
* refactor proto reading
* fixes
* huh
* shuttle logshit fix, add to tavern map
* Update CP14StationTravelingStoreShipTargetComponent.cs
|
2024-10-15 15:22:06 +03:00 |
|
Ed
|
b9df2a495a
|
some blacksmith bandage (#483)
* anvil
* iron and copper ore walls + procedural cave update
* vladimirs rocks
* furnace
* Revert "furnace"
This reverts commit f378e4fb85.
* Revert "vladimirs rocks"
This reverts commit b2c6a193fc.
* Revert "iron and copper ore walls + procedural cave update"
This reverts commit dc6d70b10e.
* Revert "anvil"
This reverts commit 3ab1649992.
* Reapply "anvil"
This reverts commit 91c226d18d.
* huh
* fuck anvil
* Revert "fuck anvil"
This reverts commit 3c3a87c25e.
* Revert "huh"
This reverts commit 7fb44b4908.
* fix comment
* Reapply "iron and copper ore walls + procedural cave update"
This reverts commit 891c3ba0aa.
* Reapply "vladimirs rocks"
This reverts commit 4f2eaef6c1.
* Reapply "furnace"
This reverts commit 9d7e042ddf.
* Update anvil.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* EVIL anvil
* Update workbenchs.yml
|
2024-10-09 13:40:06 +03:00 |
|
Ed
|
d2c5aa74b4
|
Ritualizm (#474)
* ritual cucumber setup
* entities requirements
* try graph???
* Revert "try graph???"
This reverts commit c90c6353cb.
* pipyau
* fixes
* yay, it works
* spawn effect
* regex lower message restrictions
* unique speakers support
* apply entity effect ritual
* ritual chalk
* Update SpawnEntity.cs
* ritual stability
* stability event
* add guidebook description to all ritual actions
* Readability added
* Update RequiredResource.cs
* finish describer
* clean up describer
* Update triggers.ftl
* cave ambient loop
* parry sound update
* rituals end start
* magic ambience add
* global sharedization
* Update phases.yml
* daytime requirement
* Update phases.yml
* start ritual
* fixes
* more ambient work
* rritual visualizer
* end ritual
* magic orbs!
* required orbs
* orbs design
* consume orbs
* setup neutral cluster triggers and edges
* listener proxy
* restucture graph
* fix time triggers
* healing cluster
* fixes
* Create CP14RitualTest.cs
* test errors for check test
* YEEEE
* Fuck triggers, its broken now, YAY
* triggers redo
* fix
* fix test
* Update CP14RitualTest.cs
* Update neutral_cluster.yml
* Update CP14RitualSystem.Triggers.cs
* clean up, documentation
* redo triggers again
* and another one
* species sacrifice trigger
* whitelist trigger
* fix
* describer refactor
* fix memory leaking + hyperlinks
* dd
|
2024-10-06 18:04:18 +03:00 |
|
Nim
|
21ea4290a5
|
Paintings (#479)
* oppa
* fix
* Update Resources/Textures/_CP14/Structures/Wallmount/wallmount_painting.rsi/meta.json
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2024-10-04 21:18:01 +03:00 |
|
Ed
|
35baaacbce
|
Blue amanita flower, mana potions! (#478)
* merge bloodgrass and red flowers
* delete sprites
* add blue amanita sprites
* restruct alchemy reactions folders
* mana heal and damage reagent
* add gatherable to worldgen
* fixes
* Update sewing_table.yml
* Update Alchemy.xml
* Update Alchemy.xml
* Update migration.yml
|
2024-10-04 19:19:13 +03:00 |
|
Jaraten
|
6c08ca60f3
|
frame & table (#464)
* frame & table
* rem superfluous sprite
* merge conflict
* duplicate_ID
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2024-10-01 16:32:14 +03:00 |
|
Ed
|
4cd9e41469
|
Mist + Lampposts (#472)
* lamppost
* mist weather
* maps update
* Update weather.yml
* Update meta.json
|
2024-09-29 13:07:30 +03:00 |
|
Ed
|
dca61c009d
|
2 new Lobby image, some bugfix (#468)
* +2 lobby screens
* Update goblin.yml
* workbench recipes remove nesting
* tips update
* Update sewing_table.yml
|
2024-09-28 01:29:02 +03:00 |
|
Ed
|
a92c623672
|
Fences update (#458)
* small fences update
* Update wooden_fence.yml
* reparent all fences, fix high fence
* iron grille fix
* migration
* Update migration.yml
* construction recipes
* Update migration.yml
* fix dev map
* Update migration.yml
* Update migration.yml
* Update migration.yml
|
2024-09-26 14:57:24 +03:00 |
|
Jaraten
|
693ba93e44
|
Content pack jr (#457)
* 24.09.24
* wallpapers
* backpack parenting setup
* goblin backpack
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2024-09-25 12:31:31 +03:00 |
|
Ed
|
75bc6d4eac
|
Doors update (#455)
* sprites
* mirrored + windowed wooden doors
* cooking table sprite
* craftable doors
|
2024-09-24 21:19:52 +03:00 |
|
Ed
|
07637bd691
|
Prototypes cleaning: destructable, flammable (#453)
* damage rethinking, bush fix
* flammable rethink
* trying to fix fire
* airtight false default
* autoignite
* Update fire.yml
* Update fire.yml
* Update fire.yml
|
2024-09-24 13:46:26 +03:00 |
|
Ed
|
0456d40bef
|
Content pack (#444)
* cable sprite
* steel plates
* iron wall
* vladimirs resprite
* resprite cables
* cable item
* lv cable finish
* round table
* curtains! (need resprite)
* plates + cucumbers
* more procedural cooking
* some tweaks
* fix test
* пипяу
* finish
* ah
* l
* pip
* some cool
* hide station ai
* revert localization
* Update crates.yml
* Update crates.yml
* red and blue curtains
* Update crates.yml
* Update crates.yml
* fix cupboard
* Update exp_tavern.yml
* fix sliceable recursion
|
2024-09-23 14:53:03 +03:00 |
|
Ed
|
22171de45a
|
Fix soil refilling (#442)
* fix soil
* Revert "fix soil"
This reverts commit 8176355286.
* Reapply "fix soil"
This reverts commit 0c958f4c9c.
|
2024-09-18 15:56:50 +03:00 |
|
vladimir.s
|
8d022dd502
|
Wooden objects and structures resprite (#436)
|
2024-09-17 13:06:34 +03:00 |
|
Ed
|
ca318a1849
|
Cucumber! Potato! (#430)
* some ambient loops tweak
* cucumber! potato!
* seed craft
* fix CLA
* Update CP14DayCycleSystem.cs
* Update CP14DayCycleSystem.cs
* weather
|
2024-09-01 16:14:56 +03:00 |
|
Ed
|
37a4068334
|
CLA license update (#429)
* pupu
* Update LICENSE.TXT
* CLA
* CLA!
* Revert "CLA!"
This reverts commit f999e341a1.
* CLA2
* Update rsi.json
* CLA3
* Workbench sublicense
|
2024-08-29 18:23:33 +03:00 |
|
Ed
|
e02a9951a7
|
Flowers + some love for Alchemy (#427)
* red rose proto and sprite
* 242 changed files guys
* yellow dayflin
* jitter + drunk solution, also refactor alchemy recipes
* dyes entity
* dye crafting, dye using
* add flowers to generation
|
2024-08-29 00:31:09 +05:00 |
|
Skilets
|
e938b2f9ed
|
Icon (#426)
* Fix Hud
* skulls wall
---------
Co-authored-by: SkiletsKir <113713080+Skilets@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2024-08-28 15:32:22 +03:00 |
|
Ed
|
aa5f9104df
|
Wallpaper (#424)
* wallpaper system
* fix startup ordering
* cool doAfters
* green test wallpapers
* wallpaper finite stacks
* dev update
* Update CP14ClientWallpaperSystem.cs
* fix wall rotations
* yippee
* Update battle_royale.yml
* Update test-ship.yml
|
2024-08-28 15:11:32 +03:00 |
|
Ed
|
d3189b83cf
|
Pumpkin + Cabbage (#417)
* seeds
* import Omsoyk plant sprites
* cabbage slicing
* sliceable pumpkin
* some tweaks
* seedbed clean fix, remove shitcode systems
* seed crafting, knife fix
* utencil
* Update base.yml
* cabbage rebalance
* abstract seed
|
2024-08-22 17:35:00 +03:00 |
|