Ivan
a0165773a4
Add scarf to warm clothing bounty ( #29779 )
...
* Add scarf to warm clothing bounty
* Added ClothingScarfBase prototype and assigned to all of the scarves
2024-07-10 15:26:33 +10:00
Boaz1111
d3495fc51c
made the guitars be able to be worn on suitstorage ( #29048 )
...
* made the guitars be able to be worn on suitstorage
* minor fix
2024-07-10 09:28:10 +10:00
lzk
bb82b4cd6f
Change Cluster evac ( #29828 )
2024-07-09 15:14:25 -06:00
Cojoke
62d8665484
Let Pacifists Use Certain Guns(Foam Weapons) ( #29835 )
...
Let Pacifists Use Certain Guns(foam)
2024-07-09 23:46:21 +10:00
slarticodefast
7e087a6eb8
fix passive vent sprite in construction menu ( #29820 )
2024-07-09 23:39:47 +10:00
Whisper
8dde49db95
all toggle light actions have a 1 second use delay ( #29833 )
2024-07-09 14:14:51 +10:00
Errant
149b6a89ca
Vox guidebook entry ( #29713 )
...
* vox guidebook entry
* skreee
* Removed incorrect diet reference
2024-07-09 10:28:33 +10:00
metalgearsloth
40f735acb1
Don't treat vgroid as station grid ( #29811 )
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Forgot I added this toggle.
2024-07-08 12:05:01 -06:00
slarticodefast
92e2980534
Improve throwing precision ( #29726 )
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* improve throwing precision
* remove debugging logs
* minor fixes
* f
* Update Content.Shared/Throwing/LandAtCursorComponent.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-08 19:03:53 +10:00
Tayrtahn
8c3e72c8c8
Silence ringtones on admin PDAs ( #29801 )
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* Silence ringtones on invisible PDAs
* Revert "Silence ringtones on invisible PDAs"
This reverts commit afc1041f31eebe82e83630a856a8856b877a9826.
* Literally just this
* Add an admin announcement for news article publishing
2024-07-08 13:33:17 +10:00
Plykiya
04249e8682
Removes max damage threshold on healing for hyperzine ( #29712 )
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* Removes max damage threshold for hyperzine
* the description...
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-08 00:28:13 +10:00
Nemanja
21d0f85cc2
metal foam grenades ( #29428 )
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* metal foam grenades
* wow okay
* meh
* bruh
* test
* push
2024-07-08 00:26:58 +10:00
Brandon Hu
70b56136aa
fix(hardsuits): Give the carp suit and hardsuit a suit storage slot ( #29322 )
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* fix(hardsuits): Give the carp hardsuit suit storage
* Both carpsuits have suit slots
2024-07-08 00:23:03 +10:00
NotSoDamn
437f6f451a
Slicing food with Swords ( #29005 )
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* added utensil component
* BaseSword added
2024-07-08 00:22:38 +10:00
Verm
13b84870ec
Bartending+: Shaking and Stirring ( #29243 )
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* Shaking and Stirring
* Remove shake message
* Switch if order a bit
* Add doafter supprot for reactionmixer
* Fix nullability
* Timespan zero
* Forgot to remove loc string
* Reorganize usings
* Remove unneeded usings, fix b52 needing to be shaken
2024-07-08 00:21:53 +10:00
Nemanja
0e9ed36b85
Intercom buffs and fixes ( #29580 )
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* Intercom buffs and fixes
* remove unused bui state
* mild sec intercom buff
* reinforce sec intercoms
2024-07-08 00:19:10 +10:00
Simon
f50488d7e3
Raise ratking migration minimum players to 30 from 15 ( #29737 )
2024-07-07 23:06:24 +10:00
lzk
c9c721be16
Add supplybot moving states ( #29795 )
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* Add supplybot moving states
* forgor
2024-07-07 23:05:09 +10:00
MFMessage
34f36665a6
Fixes a minor typo for the base gingerbread body part ( #29717 )
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"Fixes a minor typo in the gingerbread bodypart prototype"
2024-07-06 14:04:59 +10:00
Jezithyr
8adcb37964
Re-enabling nukie species(except vox), added antag species blacklisting
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* Revert "Make all Nukies humans (#29693 )"
This reverts commit 3e3e050aaf .
* Implemented species blacklist
* Re-enabled all species as Nukies except for Vox because loadouts don't support breathing alternative gases yet.
2024-07-05 00:59:16 -07:00
jmcb
bc7c121713
Fix typo in pineapple pizza description ( #29714 )
2024-07-04 14:30:33 -04:00
Ed
38cd8ad6a1
Fix Vox clothing in character creation menu ( #29709 )
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Update vox.yml
2024-07-04 22:55:00 +10:00
JIPDawg
1471bd5b53
Added Health Analyzer to basic treatment module. ( #29696 )
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Removed dropped, added Health Analyzer to Basic Treatment Module
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-04 17:17:47 +10:00
metalgearsloth
2988ac3839
Make vox roundstart ( #29704 )
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* Make vox roundstart
I believe all the issues are fixed.
* Click detection bandaid
2024-07-04 17:11:01 +10:00
Nemanja
3e3e050aaf
Make all nukies humans ( #29693 )
2024-07-04 12:29:26 +10:00
Errant
223ade9b3f
Starting gear for vox crewmembers ( #29685 )
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* tank harness
* weh
* Suit Storage Whitelist
* Revert "Suit Storage Whitelist"
This reverts commit b1f503573c2936642a2d7627c4852153ec71ce79.
* suit storage filter
* vox spawn gear
* weh
2024-07-04 12:01:03 +10:00
Plykiya
62fcb6bd96
Makes portable flashers destructable ( #29564 )
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Makes portable flashers destructible
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-04 11:51:46 +10:00
Interrobang01
5198c87597
improved wrench description ( #29700 )
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Lefty latchy, righty removey
2024-07-03 20:43:42 -04:00
ArkiveDev
54c659f4aa
Allow construction of rotated railings ( #29687 )
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* Remove southRotation from railing structures
* Curly Braces
2024-07-03 12:59:29 -04:00
Ed
a981f99b06
New anomaly behaviour: Invisibility ( #29120 )
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* invisible anomaly
* good luck
2024-07-03 11:14:39 -04:00
metalgearsloth
a2f99cc69e
VGRoid support ( #27659 )
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* Dungeon spawn support for grid spawns
* Recursive dungeons working
* Mask approach working
* zack
* More work
* Fix recursive dungeons
* Heap of work
* weh
* the cud
* rar
* Job
* weh
* weh
* weh
* Master merges
* orch
* weh
* vgroid most of the work
* Tweaks
* Tweaks
* weh
* do do do do do do
* Basic layout
* Ore spawning working
* Big breaking changes
* Mob gen working
* weh
* Finalising
* emo
* More finalising
* reverty
* Reduce distance
2024-07-03 22:23:11 +10:00
eoineoineoin
a05d05088e
Make artifact analyzer obey laws of physics ( #28117 )
2024-07-03 01:27:33 -04:00
nikthechampiongr
7defc4b87d
Nerf the elite hardsuit ( #29429 )
2024-07-03 10:31:38 +10:00
Mervill
4ec15c84fa
Clean up gas miners ( #29657 )
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Separate the environment check from CapSpawnAmount into GetValidEnvironment to make the code a little cleaner, and also makes these two checks independent.
CapSpawnAmount and GetValidEnvironment now both have zero side-effects
Broken renamed Idle to reflect its use. Broken in my mind implies that there's some method for fixing.
---------
Co-authored-by: Partmedia <kevinz5000@gmail.com >
2024-07-02 12:18:56 -08:00
Ko4ergaPunk
59ce9e6dc7
pipetka) ( #29667 )
2024-07-02 18:28:49 +03:00
Brandon Hu
95f76efd80
fix(greenshift): remove meteors from greenshift ( #29271 )
2024-07-02 09:51:25 -04:00
lzk
c0a1e6ea15
space law book ( #29392 )
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* Space Law Book
* crate
2024-07-02 09:33:48 -04:00
Cojoke
fe7dbb42b3
Allow Flares to light cigarettes ( #29476 )
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* Allow Flares to light cigarettes
* !IsHot check
* nicer looking(and I think the right way to do that...)
* heh, whoops
* Adds IgnitionEvent, IgnitionSource now functions as IsHot when Ignited
* Fixes + remove redundancy
* Hows this?
* press enter
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Flare is not forever hot anymore
* Formatting fixes
* Make IgnitionEvent readonly
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-01 14:14:38 -07:00
metalgearsloth
b6cf2ce524
Add FTL arrival visuals ( #29402 )
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* Add FTL arrival visuals
* weh
* Update Content.Shared/Shuttles/Components/FTLComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-07-01 16:11:30 +10:00
TurboTracker
4039488654
comment out Exterminator reference in Ion Laws ( #29628 )
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1984'ed via pull/26978 but was likely missed.
2024-06-30 23:01:53 -04:00
Hmeister-real
7140d01336
CE hardsuit is fireproof again ( #29516 )
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* helm fireproofing
* suit fireproofing
* Update hardsuit-helmets.yml
* Update hardsuits.yml
2024-06-30 10:56:31 -07:00
Nemanja
162913ccd0
Selectable Bar Signs ( #29068 )
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* make bar sign selectable
* ajcm strongest soldier
* AJCM comes down hard for round 2
* good shit
* ok ballin
* bless'ed be the webedit
2024-07-01 02:20:57 +10:00
deltanedas
379013a5da
show sleeper agents in round end summary ( #29468 )
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fix sleeper agents not showing in summary
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-30 09:51:33 -04:00
~DreamlyJack~
881f3e4255
New Color Dress ( #29473 )
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* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress yml
* add dress in dresser
2024-06-30 09:49:35 -04:00
metalgearsloth
ab268b6e77
Make accentless cost 2 points ( #29603 )
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Not an easy way to do this so if someone wants the default to be better be my guest.
2024-06-30 09:47:22 -04:00
Plykiya
7e2157fbed
Borgs can no longer be freely locked/unlocked when emagged ( #29605 )
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 09:46:45 -04:00
Plykiya
fb1740f208
Give skeletons flash immunity ( #29604 )
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 23:42:40 +10:00
Plykiya
c8bb4e961c
Change the price of traitor reinforcements to 14, nukie reinforcements to 35 ( #29557 )
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Prices traitor reinforcements to 14, nukie reinforcements to 35
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 22:28:00 +10:00
MureixloI
fef679846c
Fix some job's drobes point light ( #29590 )
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* Fix some job's drobes point light
* Fix some job's drobes point light
2024-06-30 13:46:31 +10:00
SlamBamActionman
b9fa941ca6
Turn ReagentEffects into generic EntityEffects ( #28168 )
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* Oh the possibilities
* Merge fixes
* Forgot to remote LavaSystem oops
* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs
* Throw exception for unimplemented effectargs
* Remove Json and overrideable datafields
* Fix test issues
* Actually fix the compiling issue
* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-06-30 13:43:43 +10:00