* Material
* good prototype
* Fix material storage
* You can insert biomass into the cloner
* ok, basic biomass subtraction works
* amogus
* ok chance works
* Alright, the biomass and genetic stuff works
* feedback for cloning
* more reclaimer polish
* ship it
* starting biomass + fix lathes
* I changed my mind on rat mass and these guys are definitely getting ground up
* Doafter
* clean up, sync the two
* fix naming, fix mass
* technology + construction
* additional logging, stop unanchoring when active
* fix event / logs
* dont gib dead salvage
* auto eject
* fix deconstruction behavior
* make warning message better, temporarily disable cancer scanner
* fix biomass stacks
* add easy mode CVAR
* stack cleanup, make biomass 2x as fast
* bugfix
* new sprite from hyenh
* fix tests
* hello? :smilethink:
* :smilethink:
* medical scanner gets antirotting
* fix cloner and medical scanner
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
* Add pneumatic valves
Pneumatic valves permit bidirectional flow between the inlet and outlet
if the pressure at the control port is high enough.
* Add construction recipe
* Port medibot + bot spawners from nyano
* Make the injection thresholds constants
* Remove warning
* Check against const in system too
* resolving systems just isn't worth it
* only resolve entity manager once
* Reduceother resolves too
* fix post-merge
* woops
* removes metal walls, adds rusted walls
* removes 2 metal walls in bagel
* remove metal walls from pillar
* Remove icon from rust wall
* Made welding work
* removes old prototype
* first pass wall tv
* telescreen first pass
* adds flat screen television
* removed duplicate assets
* code changes and construction graph start
* Update lv stack to apc
* completed graphs and fixed bb sizes
* Proto update
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>