Commit Graph

22060 Commits

Author SHA1 Message Date
metalgearsloth
bc07cbc97c Fix audio fades (#23684)
Audio refactor casualty
2024-01-08 00:23:22 +11:00
metalgearsloth
5d1fcf9dff Fix magnet re-parenting (#23680)
Me when I test at default position and forgor to store localposition.
2024-01-07 23:57:54 +11:00
DrSmugleaf
c05a458de2 Revert "Game server api (#23129)" (#23672)
This reverts commit dfc8ea6aee.
2024-01-07 02:04:21 -08:00
Aleksander Warzyniak
3e3ff025ed Onion Rings can now be dipped (#23582)
Updated onion rings

Changed maxVol of onion rings to 4 in order to allow dip
2024-01-07 12:07:03 +03:00
Ubaser
627aa56551 Tweak vodka martini description (#23669)
* add

* tweak
2024-01-07 11:17:16 +03:00
Aexxie
f724291c2a Adds the central commanders cloak. (#23666)
* Adds the central commanders cloak.

* Adds it to CentDrobe, and also matches it to other naming schemes

* oops fucked up a capital letter. fixed
2024-01-07 00:12:12 -07:00
Ubaser
93a77e89fe Flower wreaths (#23662)
* add

* fix
2024-01-07 00:03:46 -07:00
brainfood1183
bb294a7aa2 Rock Anom effects (#23633)
* Rock Anom effects

* fix

* fix
2024-01-06 23:44:04 -07:00
metalgearsloth
0fc5bf5546 Fix magnet despawning deletion (#23657)
Silly mechanic.
2024-01-06 23:40:49 -07:00
2013HORSEMEATSCANDAL
23ec7d8554 added the pride cloaks to maint spawns (#23658) 2024-01-06 23:40:30 -07:00
Minty642
8fd8ca6a59 Add Food Recipe for food bounty in chef guidebook (#23659)
add recipe
2024-01-06 23:39:56 -07:00
metalgearsloth
3c8d78c0d3 Disable magnet wrecks (#23664)
Until we can manage these code-wise better and not rely upon people who aren't even around anymore to balance them.
2024-01-06 23:36:18 -07:00
Ubaser
1a2c3baf8e Observation kit sunglasses actually look like sunglasses now. (#23621)
* add

* suffix
2024-01-07 01:24:35 -05:00
metalgearsloth
fe91132f4e Bump blob asteroid iterations (#23660)
Occasionally the big blob is too small.
2024-01-07 15:21:16 +11:00
metalgearsloth
d0f51def1a Fix asteroid UI determinism (#23661) 2024-01-07 15:21:05 +11:00
metalgearsloth
3452521021 Fix exped dungeons (#23654)
mapBounds was null after one of my last changes. I changed the transform so it's just passed in directly as I don't think there was an easy way around it.

I checked magnet + roomfills still work.
2024-01-07 14:23:53 +11:00
metalgearsloth
fb24f9accf Fix salvage magnet determinism (#23655)
Machine-specific moment, you'd think I'd remember from expeditions.
2024-01-07 14:23:44 +11:00
metalgearsloth
fed15b0330 Fix master (#23656)
Proximity didn't pass CI.
2024-01-07 14:23:25 +11:00
Matt
40e4d43c3b feat: add xsl stylesheet to changelogs (#21930) 2024-01-07 04:02:36 +01:00
MaloTV
b85a9d7688 Bullet Type Visual Indicator (#21068)
* Bullet Class indicators

* New Practice Sprite

* Removed re-specified values

* fixes up whitespace to get this merged

---------

Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
2024-01-06 21:36:51 -05:00
Ed
d22fe3f921 SyndiCat (#22554)
* add content

* 4 tk to 8 tk

* replace to autoinject, now cat can explode in any moment. increase cost to 10tk

* Update animals.yml
2024-01-06 17:52:41 -08:00
Simon
dfc8ea6aee Game server api (#23129)
* Stuff

* Fix RoundStatus Action

* Rename stuff

* Also needs to run on the main thread

* minor stuff

* Move to not be an EntitySystem

* Part 1 of making this less shit

* Make some more stuff run on main thread

* Actor check, logging and remove token from log.

* Better log

* Change ActionKick to use Guid instead of username

* Fix build

* Bandaid fix for test fails
2024-01-06 17:47:29 -08:00
github-actions[bot]
5f8eab71ce Update Credits (#23651)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2024-01-06 18:40:37 -07:00
Trevor Day
39e59cb77f Update dice state handling (#23643)
* Auto generate dice component state handling, and update data field annotations

* Missed one.
2024-01-06 17:30:21 -08:00
Ubaser
8b107b5a9f Update tips (#23611)
* add

* fix
2024-01-06 20:19:09 -05:00
deathride58
21ec29bfa6 Microwaves no longer instantly gib living creatures Microwaves now heat in real-time
* Animal cruelty nerf - microwaves no longer instantly gib, and now heat in realtime

* While we're at it there's honestly no need for this shit to be hardcoded
2024-01-06 17:16:39 -08:00
deathride58
e57b47242f Kobold noises! Gently the kobolds (and monkeys)! Monkey YAML cleanup!
* modular monkeys - you can now gently the monkeys and kobolds
* kobolds are clumsy critters!!
* that's baseline now
2024-01-06 17:08:51 -08:00
Ubaser
94d4d22f2d Add trench coats (#23563) 2024-01-06 17:06:15 -08:00
Jezithyr
3261962f8c Fixing performance issue with Proximity Detector (#23557)
* fixing access levels and removed strings from data defs

* Fixing proximity detector performance

- Re-added component filtering for the close entity search.
- Changed criteria functionality to only allow for searching for entities with all specified comps (matching any would be too unperformant)
2024-01-06 17:04:33 -08:00
Leon Friedrich
4ddb3db1ec Fix NavMap exception (#23636) 2024-01-06 16:06:52 -05:00
Ubaser
eb46918d7e Remove a couple translations to the archaic accent (#23614)
add
2024-01-06 15:42:20 -05:00
deathride58
abfa9ff856 Fixes NPCs that lack a UseDelay component failing to interact with objects (#23638)
fixes NPCs failing to interact with objects
2024-01-06 15:32:50 -05:00
metalgearsloth
f5909f68ae Fix more tag ordering (#23634) 2024-01-06 15:16:25 -05:00
Alekshhh
a3f40c239e Ore Visual Change (#23618)
* Revert "New moth antennae and wing pair, Underwing (#23559)"

This reverts commit 1b4f1ac35d.

* Revert "Revert "New moth antennae and wing pair, Underwing (#23559)""

This reverts commit d2543d566cb398b4d7496e3f189cb638f826bf27.

* ore

* banona

* glo

* shadwe
2024-01-06 14:34:11 -05:00
Ubaser
7858dad9e4 Darken syndicate implanter sprite (#23622)
add
2024-01-06 11:10:56 -05:00
Ubaser
172fcaf2d4 Rename Goldschläger to Gildlager (#23223)
* add

* fix

* catalog

* migration

* conflicts..

* uh

* test

* m

* fix fr

* line?

* beg

* suffering

* um

* fix

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-07 02:34:15 +11:00
Pieter-Jan Briers
d8cbddf1f4 Fix bad sawmill IPostInjectInit (#23626)
Same issue as 359811f71e
2024-01-07 02:33:53 +11:00
Ubaser
1299c81df6 Add Flippo lighter to the cig vend (#23620)
add
2024-01-06 17:56:41 +03:00
MACMAN2003
04cf1c3c49 Add hats and berets to the uniform printer (take 2) (#23556)
* hates and beretes

welcome to team 4tress, after eighteen millennia in development, hopefully it will have been worth the wait

* EEYIKES!! How will I ever "fix" these "typos"???

* SPELL WARS 2: ATTACK OF THE TYPOS

hlep me i catn' stop speeling bad

* put hats above associated uniforms
2024-01-06 17:54:57 +03:00
Ubaser
17da2f0bee Fix a stray pixel on the large lizard tail (#23619)
add
2024-01-07 00:07:34 +11:00
DrSmugleaf
d79ead6fb1 Make DamageOtherOnHitSystem only flash an entity red if damage was dealt (#23612) 2024-01-06 23:13:01 +11:00
Nairod
d9eaf9f3c3 Snout Fitting Masks (#23545)
* Snout Fitting Masks

* Line Fix

* Happy Clown
2024-01-06 05:10:04 -06:00
deathride58
43d1be51fb Limits the minimum base skin color brightness for species with Hue coloration (#23605)
adds a minimum skin tone for hue skin colors
2024-01-06 20:40:29 +11:00
metalgearsloth
434206c00c Tags fix (#23608)
* Fix tags

- Boots is redundant and people keep dumping at end of list.

* weh
2024-01-06 20:30:49 +11:00
LankLTE
993793f162 Fix deadmin on join cvar for nukies (#20198)
* fix

* oops
2024-01-06 20:29:53 +11:00
Leon Friedrich
347655fac1 Freeze eventbus dictionaries (#22628)
* Freeze event bus

* Cleanup
2024-01-06 20:24:42 +11:00
Trevor Day
57f245e789 Add whitelist to centrifuge, only allowing vials. (#23538)
* Add whitelist to centrifuge, only allowing vials.

* Better Tag Name

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 20:22:35 +11:00
Ed
f0097d4963 Barber scissors fix (#22895)
* barber!

* 5% change to maintenance

* some fixes

* refactor some

* ElectroJR fix merge

* aoa

* remvoe humanoid

* Magic mirror cleanup

* Cleanup

* Bunch more fixes

* Fix nohair + range bugs

* Fixes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 20:19:45 +11:00
Velcroboy
52aac0ea3b Add Diphenhydramine Recipe (#23006)
Add Diphenhydramine

Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-01-06 00:29:35 -08:00
iacore
d73c7e9a0a more balanced constructing and unscrewing for metal objects (#21051)
* more balanced constructing and unscrewing for metal objects

- computer frame, machine frame, rack and meatspike can be deconstructed while anchored by screwing
- Computer frames now need time to be constructed.
- it now takes a reasonable time to make a meatspike. If you can construct a machine frame in 2.5, surely you can make a meatspike in 2.

* Fixes test
2024-01-06 00:28:57 -08:00