lzk
25afc2653d
Add RD labcoat in RD's dresser ( #30671 )
2024-08-08 18:50:56 -04:00
dffdff2423
66f0cd4f43
Remove suspect figurine line ( #30795 )
2024-08-08 14:36:36 -04:00
saintmuntzer
703c8840c4
Fix for issue 30781 ( #30788 )
...
Fixed typos in name and description of syndicate recruit jumpsuit.
2024-08-08 18:35:01 +02:00
Ed
03745efc7f
Thief beacons (try 2) ( #29997 )
...
content
2024-08-08 16:17:50 +03:00
Plykiya
1d5a3303e1
Buff EMP implant and grenade range ( #30660 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-08 20:04:49 +10:00
strO0pwafel
35819e4ba5
more consistent CentComm naming ( #29217 )
...
* first-commit
* second commit
* i think i get git kinda maybe
* all of resources i think
* last easy changes
* oops
* Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml
---------
Co-authored-by: stroopwafel <j.o.luijkx@student.tudelft.nl >
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-08-08 20:04:19 +10:00
lzk
d86c886f61
Add more advertisements ( #30653 )
2024-08-07 19:11:05 -04:00
IProduceWidgets
ff28feec14
butter is slippery ( #29772 )
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* butter slippery
* rerun tests
* standardize
2024-08-07 15:47:03 -06:00
lzk
7754ea925d
Fix warning cone rotation in inventory ( #30672 )
2024-08-07 20:13:24 +02:00
Ko4ergaPunk
3dd5d562da
Rename mining walls as "mining walls" ( #30729 )
...
* fix
* re-check
* re-check vol.2 season battle pass episode
* да иди ты нахуй уже
* re-cheeeck
2024-08-07 09:37:12 -04:00
Errant
15aa75f092
Updated remaining ghostroles for species loadouts ( #29746 )
...
* LoadoutSystem change, deathsquad species loadout
* survival gear loadouts for disaster victims
* skrek
* centcom
* syndicate agent
* cburn
* ERT
* syndicates
* Is it ever gonna be enough?
* Take what you can
* Move startingGearEquippedEvent after Loadouts are spawned
* skreee
* even more formatting
* Unbreak auto internals activation
* undo AddAllRoleLoadouts change
* syndicate reinforcement survival loadouts
* re-enable vox ghostroles
2024-08-07 19:26:40 +10:00
Lye
7dc6a56969
Space Dragons can't be flashed ( #30658 )
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* added flash immunity component to Space Dragon
* Changed use of component to use of whitelist
2024-08-07 09:42:00 +02:00
Nemanja
ce97225c2d
Replace IClickAlert with events ( #30728 )
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* Replace IAlertClick with events
* whoop
* eek!
2024-08-07 15:15:35 +10:00
Emisse
bd36ff93d2
train update ( #30721 )
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* train update
* train
2024-08-06 17:50:39 -06:00
Flareguy
37e36bfa7c
Vox head displacement map ( #30699 )
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* head displacement for vox
* fixe
2024-08-06 16:12:14 +03:00
slarticodefast
7117b925a5
Add whitelist to cryostorage ( #30574 )
2024-08-06 21:00:15 +10:00
Errant
9522dbc655
Vox nukies and ninjafix ( #29783 )
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* Nukie species gear
* antagselectionsystem autointernals
* nukie vox
* skrek
* Remove duplicate code
* skrek
* EVA tank loadouts, vox ninja update
* fix prototype duplication
* skrek
* fix summary
* fixed empty startinggear error
* enable vox ninjas
* Comments
* removed comment because startinggearprototype should not be used on antagselection aaaanyway
* squish that if
* Update Content.Shared/Clothing/LoadoutSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-08-06 20:58:28 +10:00
Nemanja
e477a49cc6
Make biofab distinct from biogen ( #30696 )
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* Make biofab distinct from biogen
* biocube fabricator
2024-08-06 20:51:33 +10:00
Nemanja
b3a64d4bcd
Add slowdown to low temperatures ( #29692 )
...
* TemperatureSpeed component
* temperature slowdown prediction (done right)
* remove unnecessary changes
* that too
* get in line
* make it readonly
* auto pause
2024-08-05 18:07:02 +10:00
SlamBamActionman
bf06d0e869
Change Thief Syndie & Chameleon kit contents, add Syndie codeword paper ( #30446 )
...
* Initial commit
* more like bYE
* Fix exception during test
2024-08-05 11:03:24 +03:00
Brandon Hu
e2ca1a1957
add(Spawners): Add a honk bot spawner ( #30616 )
2024-08-05 09:08:05 +03:00
voidnull000
a3cbbe745e
Change the mimebot and killer tomato's descriptions ( #30639 )
...
fix those two descriptions
2024-08-05 08:49:51 +03:00
metalgearsloth
9a8620d9d8
De-duplicate loadout gear ( #30341 )
...
* De-duplicate loadout gear
Needs supporting code, probably with an interface with StartingGearPrototype which would also use it, but I regexed the yaml.
* Code updates
* Remaining yaml
* Fix automatic naming
* raiseEvent
* Don't code when tired kids
2024-08-05 00:42:25 -04:00
Ed
a95d2257c3
JobRequirement refactor ( #30347 )
...
* refactor JobRequirements
* add profile support
* fix
* Update quartermaster.yml
* sloth fixes
* inport 30208
* Update DepartmentPrototype.cs
* species restriction
* left tweak stick
* stringbuilder is cool!
2024-08-05 14:25:49 +10:00
Plykiya
01e1624567
Move PaperSystem to Shared ( #30592 )
...
* Fix paper system late localization
* IS THIS WHAT YOU WANT
* well I guess this is happening now
* fix the BUI
* did that even do anything before?
* again with the escapeformatting...
* Dirtying
* Move dirty to function
* Rename PaperSystem to PaperVisualizerSystem
* Fix namespace
* how many namespace changes must I suffer through
* SetContent is for Setting Content
* minor shuffling
* review
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-05 14:23:23 +10:00
Cojoke
a79cbf383c
Give Mice Combat Mode and a 0 Damage Attack ( #30487 )
2024-08-05 13:26:28 +10:00
Killerqu00
6503cb7833
Sleeper agents event no longer occurs when evacuation is called ( #30646 )
...
no more evac sleeper agents
2024-08-05 13:17:53 +10:00
lzk
82d7636619
Fix some descriptions ( #30644 )
2024-08-05 13:15:52 +10:00
Brandon Hu
c04f71728e
tweak(grammar): Correct multiple instances of incorrect "its" usage ( #30640 )
2024-08-04 13:09:01 -06:00
Brandon Hu
b306130fbc
tweak(grammar): Correct multiple instances of incorrect "it's" usage ( #30641 )
2024-08-04 13:08:13 -06:00
OrangeMoronage9622
8e43bb1b07
fml to chatsan ( #30651 )
2024-08-04 13:07:34 -06:00
Mervill
f15cb8b77d
Give rotten meat Trash and Recyclable tag ( #30594 )
2024-08-04 20:13:57 +10:00
Ian
0d506ccffc
added relevant guides to help menus ( #30462 )
...
* added relevant guides to help menus
* fixed ALL missing help-menu links
* missed one
2024-08-04 13:32:10 +10:00
voidnull000
b55c37ec3e
Fix a typo in the raid suit's description ( #30612 )
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fix typo (for real this time i swear)
2024-08-03 23:20:00 +02:00
IProduceWidgets
936dc94a8c
Docking ports now block air only in the direction their port is. ( #30195 )
...
speedholes.
2024-08-03 13:36:19 -04:00
Joel Zimmerman
aad2441f30
Made the dank pizza actually dank ( #30430 )
...
* made the dank pizza actually dank
* made the dank pizza also contain some nutritional value
2024-08-03 10:07:20 -04:00
lzk
a9693322be
SpeakOnUseSystem and phrases for figurines ( #30455 )
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* commit 1
* 2
* add more text
* apply review
* apply review 2
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-08-03 10:06:04 -04:00
RiceMar1244
b432dc6125
Shotgun spread refactor ( #27773 )
...
* Moves spread data to new component
* Refactors shotgun spread code
* Makes shotgun cartridges and projectiles use new component
* Attempts to fix nullable build error
* Fixes hitscan weapons that I broke :(
* Saviour commit?
---------
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2024-08-03 09:26:32 -04:00
OrangeMoronage9622
893180038f
Add Ngl to chatsan ( #30589 )
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* Ngl added fr this time
* Update speech-chatsan.ftl
Not gonna lie sounds more realistic than not going to lie
2024-08-03 04:59:50 +03:00
IProduceWidgets
7c7dfb48bb
Greyscale Winter Coats and Hoods, some reorganizing of rsi. ( #30314 )
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* reorganize coats, greyscale coats and hoods
* fix inhands
* make rsi validator happy
* even mo' hap'
* comma schmomma
* oops theres a recipe
* armor credits
* painflicts
2024-08-02 19:24:54 -04:00
slarticodefast
577f30fb13
Add haloperidol, potassium iodide ( #27454 )
...
* add haloperidol, potassium iodide
* review fixes
* review and tuning
* shader review
* use timespan and AutoPausedField
2024-08-03 03:12:08 +10:00
slarticodefast
2a29fea51d
make the digital audio workstation rotatable ( #30571 )
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make the DAW rotatable
2024-08-02 20:02:16 +10:00
Tayrtahn
ed4ae1628c
Add "fill levels" to spear in-hand/wielded/equipped sprites ( #28865 )
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* Add fill level sprite support for equipped items
* Add fill sprites for held/equipped spears
2024-08-02 17:18:59 +10:00
ShadowCommander
1579c8a424
Deploy foldable ( #30000 )
...
* Deploy foldable
* Add NetworkedComponent and access to the component
* Add handled to afterinteract
* Use drop target location instead of setcoordinates
* Put back in hand after failed deploy
This prevents dropping the bed when clicking while inside a locker.
* Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds
2024-08-02 17:05:12 +10:00
Velcroboy
378d1e5c71
Adjusts the Bingus steal target to include any of the named cats ( #30504 )
...
* Adjusts the Bingus steal target to include any of the named cats
* Change name of target group
---------
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2024-08-02 16:02:56 +10:00
Benny (TropicalHibi)
d13bcd1faa
WRU and FS autocompletion ( #30508 )
...
modified: Resources/Locale/en-US/speech/speech-chatsan.ftl
modified: Resources/Prototypes/Accents/word_replacements.yml
2024-08-02 15:57:50 +10:00
deltanedas
b4607acea0
add flash bounty for revs ( #29248 )
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* add flash bounty
* escape
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-02 15:48:04 +10:00
WarMechanic
67fc8af814
Adjusts the lethality of meteor explosions ( #29199 )
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* make changes
* int oops
2024-08-02 15:43:40 +10:00
marbow
b8fc703bf0
Detective's closet now has a hand labeler ( #30501 )
...
handlabeler
2024-08-01 14:01:05 -06:00
NakataRin
71ea1516ed
added paramedic to train ( #30556 )
2024-08-01 13:59:43 -06:00