Commit Graph

7937 Commits

Author SHA1 Message Date
Jonathan Argo
00a2c6a234 Made musket wieldable. (#29910)
* Made musket wieldable.

* Updated musket rsi meta.json copyright.

* Copyright adjustment again.
2024-07-12 12:16:21 +03:00
lzk
e3bb2771d6 Update cluster evac (#29885)
* Update cluster evac

* forgot tiny fans

* the change
2024-07-11 15:03:51 -06:00
deltanedas
02636386b5 item toggling giga rework + full ninja refactor (#28039)
* item toggle refactoring and some new systems

* add ToggleClothing component/system

* unhardcode magboots gravity logic

* make magboots and speedboots use ItemToggle and stuff

* remove now useless clothing components

* update client/server magboots systems

* add note to use ItemToggledEvent in ToggleActionEvent doc

* refactor PowerCellDraw to use ItemToggle for ui open/close control

* add TryUseCharges, refactor charges system

* update magboot trigger code

* make borg use ItemToggle, network SelectedModule instead of now removed Activated

* add AccessToggle for borg

* the giga ninja refactor

* update ninja yml

* update ItemToggle usage for some stuff

* fix activatableui requires power

* random fixing

* yaml fixing

* nuke ItemToggleDisarmMalus

* make defib use ItemToggle

* make things that use power not turn on if missing use charge

* pro

* fix sound prediction

* bruh

* proximity detector use ItemToggle

* oop

* big idiot syndrome

* fix ninja spawn rule and make it generic

* fix ninja spawn rule yml

* move loading profiles into AntagLoadProfileRule

* more ninja refactor

* ninja yml fixes

* the dreaded copy paste ops

* remove useless NinjaRuleComponent and ue AntagSelection for greeting

* fix invisibility

* move IsCompleted to SharedObjectivesSystem

* ability fixes

* oop fix powercell instantly draining itself

* sentient speedboots gaming

* make reflect use ItemToggle

* fix other test

* loadprofilerule moved into its own pr

* remove conflict with dragon refactor

* remove all GenericAntag code from ninja

* )

* probably

* remove old enabled

* great language bravo vince

* GREAT LANGUAGE

* who made this language

* because it stinks

* reparent blood-red magboots to magboots probbbly works

* most of the review stuff

* hasGrav doesnt mean what i thought it did

* make health analyzer use itemtoggle, not fail test

* fix mag/speed boots being wacky

* UNTROLL

* add ItemToggle to the random health analyzers

* a

* remove unused obsolete borg func

* untrolling

* :trollface:

* fix test

* fix

* g

* untroll

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-11 15:55:56 +10:00
Cojoke
eae04129cf Glass Airlocks In Spray Painter (#29869) 2024-07-11 15:33:20 +10:00
saga3152
a5ec01792b Crafting pizza boxes. (#29680)
* We can now craft pizza boxes

* Fixing errors
2024-07-10 15:52:33 +10:00
Ghagliiarghii
56fb8c832e books bag tabletop (#29863)
* books bag tabletop

* Update Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-10 15:51:01 +10:00
Ivan
a0165773a4 Add scarf to warm clothing bounty (#29779)
* Add scarf to warm clothing bounty

* Added ClothingScarfBase prototype and assigned to all of the scarves
2024-07-10 15:26:33 +10:00
Boaz1111
d3495fc51c made the guitars be able to be worn on suitstorage (#29048)
* made the guitars be able to be worn on suitstorage

* minor fix
2024-07-10 09:28:10 +10:00
lzk
bb82b4cd6f Change Cluster evac (#29828) 2024-07-09 15:14:25 -06:00
Cojoke
62d8665484 Let Pacifists Use Certain Guns(Foam Weapons) (#29835)
Let Pacifists Use Certain Guns(foam)
2024-07-09 23:46:21 +10:00
slarticodefast
7e087a6eb8 fix passive vent sprite in construction menu (#29820) 2024-07-09 23:39:47 +10:00
Whisper
8dde49db95 all toggle light actions have a 1 second use delay (#29833) 2024-07-09 14:14:51 +10:00
Errant
149b6a89ca Vox guidebook entry (#29713)
* vox guidebook entry

* skreee

* Removed incorrect diet reference
2024-07-09 10:28:33 +10:00
metalgearsloth
40f735acb1 Don't treat vgroid as station grid (#29811)
Forgot I added this toggle.
2024-07-08 12:05:01 -06:00
slarticodefast
92e2980534 Improve throwing precision (#29726)
* improve throwing precision

* remove debugging logs

* minor fixes

* f

* Update Content.Shared/Throwing/LandAtCursorComponent.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-08 19:03:53 +10:00
Tayrtahn
8c3e72c8c8 Silence ringtones on admin PDAs (#29801)
* Silence ringtones on invisible PDAs

* Revert "Silence ringtones on invisible PDAs"

This reverts commit afc1041f31eebe82e83630a856a8856b877a9826.

* Literally just this

* Add an admin announcement for news article publishing
2024-07-08 13:33:17 +10:00
Plykiya
04249e8682 Removes max damage threshold on healing for hyperzine (#29712)
* Removes max damage threshold for hyperzine

* the description...

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-08 00:28:13 +10:00
Nemanja
21d0f85cc2 metal foam grenades (#29428)
* metal foam grenades

* wow okay

* meh

* bruh

* test

* push
2024-07-08 00:26:58 +10:00
Brandon Hu
70b56136aa fix(hardsuits): Give the carp suit and hardsuit a suit storage slot (#29322)
* fix(hardsuits): Give the carp hardsuit suit storage

* Both carpsuits have suit slots
2024-07-08 00:23:03 +10:00
NotSoDamn
437f6f451a Slicing food with Swords (#29005)
* added utensil component

* BaseSword added
2024-07-08 00:22:38 +10:00
Verm
13b84870ec Bartending+: Shaking and Stirring (#29243)
* Shaking and Stirring

* Remove shake message

* Switch if order a bit

* Add doafter supprot for reactionmixer

* Fix nullability

* Timespan zero

* Forgot to remove loc string

* Reorganize usings

* Remove unneeded usings, fix b52 needing to be shaken
2024-07-08 00:21:53 +10:00
Nemanja
0e9ed36b85 Intercom buffs and fixes (#29580)
* Intercom buffs and fixes

* remove unused bui state

* mild sec intercom buff

* reinforce sec intercoms
2024-07-08 00:19:10 +10:00
Simon
f50488d7e3 Raise ratking migration minimum players to 30 from 15 (#29737) 2024-07-07 23:06:24 +10:00
lzk
c9c721be16 Add supplybot moving states (#29795)
* Add supplybot moving states

* forgor
2024-07-07 23:05:09 +10:00
MFMessage
34f36665a6 Fixes a minor typo for the base gingerbread body part (#29717)
"Fixes a minor typo in the gingerbread bodypart prototype"
2024-07-06 14:04:59 +10:00
Jezithyr
8adcb37964 Re-enabling nukie species(except vox), added antag species blacklisting
* Revert "Make all Nukies humans (#29693)"

This reverts commit 3e3e050aaf.

* Implemented species blacklist

* Re-enabled all species as Nukies except for Vox because loadouts don't support breathing alternative gases yet.
2024-07-05 00:59:16 -07:00
jmcb
bc7c121713 Fix typo in pineapple pizza description (#29714) 2024-07-04 14:30:33 -04:00
Ed
38cd8ad6a1 Fix Vox clothing in character creation menu (#29709)
Update vox.yml
2024-07-04 22:55:00 +10:00
JIPDawg
1471bd5b53 Added Health Analyzer to basic treatment module. (#29696)
Removed dropped, added Health Analyzer to Basic Treatment Module

Co-authored-by: JIP <jipdawg93@gmail.com>
2024-07-04 17:17:47 +10:00
metalgearsloth
2988ac3839 Make vox roundstart (#29704)
* Make vox roundstart

I believe all the issues are fixed.

* Click detection bandaid
2024-07-04 17:11:01 +10:00
Nemanja
3e3e050aaf Make all nukies humans (#29693) 2024-07-04 12:29:26 +10:00
Errant
223ade9b3f Starting gear for vox crewmembers (#29685)
* tank harness

* weh

* Suit Storage Whitelist

* Revert "Suit Storage Whitelist"

This reverts commit b1f503573c2936642a2d7627c4852153ec71ce79.

* suit storage filter

* vox spawn gear

* weh
2024-07-04 12:01:03 +10:00
Plykiya
62fcb6bd96 Makes portable flashers destructable (#29564)
Makes portable flashers destructible

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-04 11:51:46 +10:00
Interrobang01
5198c87597 improved wrench description (#29700)
Lefty latchy, righty removey
2024-07-03 20:43:42 -04:00
ArkiveDev
54c659f4aa Allow construction of rotated railings (#29687)
* Remove southRotation from railing structures

* Curly Braces
2024-07-03 12:59:29 -04:00
Ed
a981f99b06 New anomaly behaviour: Invisibility (#29120)
* invisible anomaly

* good luck
2024-07-03 11:14:39 -04:00
metalgearsloth
a2f99cc69e VGRoid support (#27659)
* Dungeon spawn support for grid spawns

* Recursive dungeons working

* Mask approach working

* zack

* More work

* Fix recursive dungeons

* Heap of work

* weh

* the cud

* rar

* Job

* weh

* weh

* weh

* Master merges

* orch

* weh

* vgroid most of the work

* Tweaks

* Tweaks

* weh

* do do do do do do

* Basic layout

* Ore spawning working

* Big breaking changes

* Mob gen working

* weh

* Finalising

* emo

* More finalising

* reverty

* Reduce distance
2024-07-03 22:23:11 +10:00
eoineoineoin
a05d05088e Make artifact analyzer obey laws of physics (#28117) 2024-07-03 01:27:33 -04:00
nikthechampiongr
7defc4b87d Nerf the elite hardsuit (#29429) 2024-07-03 10:31:38 +10:00
Mervill
4ec15c84fa Clean up gas miners (#29657)
Separate the environment check from CapSpawnAmount into GetValidEnvironment to make the code a little cleaner, and also makes these two checks independent.

CapSpawnAmount and GetValidEnvironment now both have zero side-effects

Broken renamed Idle to reflect its use. Broken in my mind implies that there's some method for fixing.

---------

Co-authored-by: Partmedia <kevinz5000@gmail.com>
2024-07-02 12:18:56 -08:00
Ko4ergaPunk
59ce9e6dc7 pipetka) (#29667) 2024-07-02 18:28:49 +03:00
Brandon Hu
95f76efd80 fix(greenshift): remove meteors from greenshift (#29271) 2024-07-02 09:51:25 -04:00
lzk
c0a1e6ea15 space law book (#29392)
* Space Law Book

* crate
2024-07-02 09:33:48 -04:00
Cojoke
fe7dbb42b3 Allow Flares to light cigarettes (#29476)
* Allow Flares to light cigarettes

* !IsHot check

* nicer looking(and I think the right way to do that...)

* heh, whoops

* Adds IgnitionEvent, IgnitionSource now functions as IsHot when Ignited

* Fixes + remove redundancy

* Hows this?

* press enter

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Flare is not forever hot anymore

* Formatting fixes

* Make IgnitionEvent readonly

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-01 14:14:38 -07:00
metalgearsloth
b6cf2ce524 Add FTL arrival visuals (#29402)
* Add FTL arrival visuals

* weh

* Update Content.Shared/Shuttles/Components/FTLComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-07-01 16:11:30 +10:00
TurboTracker
4039488654 comment out Exterminator reference in Ion Laws (#29628)
1984'ed via pull/26978 but was likely missed.
2024-06-30 23:01:53 -04:00
Hmeister-real
7140d01336 CE hardsuit is fireproof again (#29516)
* helm fireproofing

* suit fireproofing

* Update hardsuit-helmets.yml

* Update hardsuits.yml
2024-06-30 10:56:31 -07:00
Nemanja
162913ccd0 Selectable Bar Signs (#29068)
* make bar sign selectable

* ajcm strongest soldier

* AJCM comes down hard for round 2

* good shit

* ok ballin

* bless'ed be the webedit
2024-07-01 02:20:57 +10:00
deltanedas
379013a5da show sleeper agents in round end summary (#29468)
fix sleeper agents not showing in summary

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-30 09:51:33 -04:00
~DreamlyJack~
881f3e4255 New Color Dress (#29473)
* add dress

* add dress

* add dress

* add dress

* add dress

* add dress

* add dress

* add dress

* add dress yml

* add dress in dresser
2024-06-30 09:49:35 -04:00