Red
d30b51c982
Firewave ( #1430 )
...
* nerf spiders
* firebolt to firewave
* Update firebolt.yml
* rename file
* Update firewave.yml
* Update firewave.yml
2025-06-15 18:03:38 +03:00
Ed
2f4d60b7af
Update moon_strike.yml
2025-06-15 17:12:30 +03:00
Tornado Tech
8498e8d1e0
feat: skill ui scale ( #1423 )
2025-06-15 15:05:24 +03:00
Ed
d9dc086588
Update CP14_Changelog.yml
2025-06-15 15:04:21 +03:00
Red
04f6627e16
Lumera patron ( #1427 )
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* mind upgrade works only on followers
* wrath of lumera, removing memory points
* enable lumera for players
* add lumera to maps
* job desc update
* guidebook
2025-06-15 15:00:18 +03:00
Red
4be22326ce
Gods part 6 ( #1425 )
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* Skill scanning + bugfixes
* memory point examining
* Update base.yml
* predict skill examining
* moon beam lumera action
* balance
2025-06-15 01:50:16 +03:00
Red
71abce8db8
Skill scanning + bugfixes ( #1424 )
2025-06-14 19:04:33 +03:00
Tornado Tech
374ab05f24
git: remove issue templates ( #1330 )
2025-06-14 17:06:19 +03:00
Red
7760e8f628
God part 4 ( #1422 )
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* projectile spell improve
* mind improve
2025-06-14 14:21:25 +03:00
Red
fc0beb5ccf
Gods part 3 ( #1421 )
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* apprice action, dead notice
* fix refollowing
* mist lumera action
2025-06-14 02:11:36 +03:00
Red
b932d56f15
Gods part 2 ( #1420 )
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* spooky scary patreons
* Update CP14ReligionSystem.cs
* goodbye radio channel
* gods? no! Mana parasites! Muahahaha
* Update gods.yml
* Update primordial.yml
2025-06-13 19:21:09 +03:00
Ed
41689de5aa
infinity mana restriction
2025-06-13 16:35:39 +03:00
Red
422a0c5e10
Gods and religions ( #1405 )
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* basic religion vision
* block god interactions
* skill tree mob specify
* silvania setup??
* clustering shader optimization
* gods department & job
* random gods jobs
* Luxian god
* Update Nature.png
* Update sphere_of_light.yml
* god chat
* Update ChatSystem.cs
* OBSERVATION
* public observation and basic follower api
* shader tweaks
* improve shaders
* spawning and praying on altars
* altars ppvs override
* move pvs overridiation from altars to observers
* shader coloration
* spectral z mover
* god magic radius restricted
* guide how to believe in god
* sends messages to god when smoeone wanna become follower
* follower doAfter
* goodbye luxian, welcome lumera
* goodbye silvania, welcome merkas
* som polish and renamings
* gods fast travel
* Update altar.ftl
* some lumera sfx
* renouncing patrons!
* renounce followers
* followewr percentage calculation
* remove from player-facing
* fix
* Update sphere_of_light.yml
* Update base.yml
2025-06-13 14:15:48 +03:00
CrystallEdge Server
32be823619
Automatic changelog update
2025-06-13 13:26:38 +03:00
Fr0goo
542bd2d948
Flem Creature ( #1402 )
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* added Flem Creature
a weird looking fish creature that will spawn in the demiplanes with open skies and herbals. that will attack you if you get too close
* fixed placement of lines
should be in the right places now
* changed location of fish outfit, ajusted the sprite, and made it not foldable
* added flem modifier and fixed some thingy
* Update attributions.yml
* Update mobs.yml
---------
Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com >
2025-06-13 13:25:33 +03:00
CrystallEdge Server
54715c26a8
Automatic changelog update
2025-06-13 12:25:41 +03:00
SenorJaba
8ab0939698
Merchant's monocle and ability ( #1413 )
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* New trading stuff
* Crafts skill tree
* More trading fixes, baby!
* Last trading fix I hope
* Merchants' supremacy
* Gimme money
* Readonly
2025-06-13 12:24:36 +03:00
CrystallEdge Server
7391b5a065
Automatic changelog update
2025-06-13 10:35:38 +03:00
Sefaia
1ea8291927
Added Big Crossbow Bolts to whitelist and created a new Entity spawn item for a quiver filled with iron big crossbow bolts. ( #1418 )
2025-06-13 10:34:32 +03:00
CrystallEdge Server
a9e8614d0b
Automatic changelog update
2025-06-10 14:15:13 +03:00
firebat4321
d89ef56907
Firebolt ( #1354 )
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* added firebolt spell yml, added to spellbook tree
* Added new sprites for Firebolt action/spellbook, in-game bolt sprite.
* Missing comma from fire .json file.
* Updated firebolt IDs to use own ID instead of Fireball's ID.
* Spell doesn't break on move now.
* Updated on soundHit effect
* Corrected Fireball IDs to Firebolt
* Updated copyright entries
* Update firebolt.yml
---------
Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com >
2025-06-10 14:14:07 +03:00
CrystallEdge Server
c7302e16a6
Automatic changelog update
2025-06-10 13:41:27 +03:00
gogenych
3623a25033
copper loadout fix ( #1414 )
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* copper loadout fix
* name fix
2025-06-10 13:40:19 +03:00
CrystallEdge Server
a51f579591
Automatic changelog update
2025-06-10 11:09:13 +03:00
Nim
f0a25ddef6
Two-handed crossbow ( #1315 )
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* Crossbow
* bow
* size
* size crossbow
* PhysicalComposition
2025-06-10 11:08:07 +03:00
Nim
747f76242f
Rocks with moss ( #1412 )
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* rockmoss
* line
2025-06-10 11:07:13 +03:00
Red
14efec2f47
Update actions_changelogs_since_last_run.py
2025-06-09 14:49:07 +03:00
Red
508aead876
Update actions_changelogs_since_last_run.py
2025-06-09 14:43:33 +03:00
CrystallEdge Server
50af3f1d23
Automatic changelog update
2025-06-09 14:37:01 +03:00
Viator-MV
e06e1bb7fc
Druid stuff ( #1396 )
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* staff
* Revert "staff"
This reverts commit bb7532e0b2 .
* not resprite
2025-06-09 14:35:56 +03:00
CrystallEdge Server
4daaedb900
Automatic changelog update
2025-06-09 14:35:43 +03:00
Alchebun
8d55affc34
Buildable Wooden Fences ( #1370 )
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* Start of New PR
* still figuring it out
* This is confusing...
* AHA! Progress!
* Big Fences complete
* smaller fence test
* fixed smaller gates
---------
Co-authored-by: Alchebun <jimmy.12.or#gmail.com>
2025-06-09 14:34:38 +03:00
CrystallEdge Server
799189d4f5
Automatic changelog update
2025-06-09 13:26:45 +03:00
Sefaia
29a88758c0
Fixed some misplaced recipes for Aventails and Greaves. ( #1409 )
2025-06-09 13:25:39 +03:00
CrystallEdge Server
e5abe8d48a
Automatic changelog update
2025-06-09 08:57:24 +03:00
Jona-K
a67fa6f6d5
Made sure only the intent changes are present ( #1408 )
2025-06-09 08:56:18 +03:00
CrystallEdge Server
bf8f6dc0ef
Automatic changelog update
2025-06-08 19:17:31 +03:00
gogenych
c7151a7f56
Copper time! ( #1403 )
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* blyad ya na mastere sdelal
* returned readability
* new presets for copper weapons
* fix
2025-06-08 19:16:25 +03:00
CrystallEdge Server
612c61deae
Automatic changelog update
2025-06-08 10:54:28 +03:00
Peck3
c4cae9ce0c
Innkeeper guidebook entry ( #1318 )
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* Innkeeping guidebook text
Contains the text for the innkeeping guidebook page
* Update jobs.yml
Adds innkeeper to jobs.yml
* Update jobs.yml
* Update jobs.yml
* Update jobs.yml
* RU jobs.yml
* Innkeeper guidebook text RU
* Grammar update
* Ru
* Adds PhantornRU's suggestions
* Small grammar updates to new text
* Another update to the suggested text
* Update RU page, translation needed
* Testing out images
* Fixed embeds, added more
* Fucked up the boxes
* maybe this time it will work
* This time for sure
* it didnt work
* It worked, updated RU page
---------
Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com >
2025-06-08 10:54:11 +03:00
CrystallEdge Server
8858a477fa
Automatic changelog update
2025-06-08 10:53:23 +03:00
Nim
024d22dc05
Slippers and hat ( #1398 )
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* Slippers and hat
* sound
* fix
2025-06-08 10:53:19 +03:00
Viator-MV
f7622a2123
New skeleton fixes ( #1394 )
...
* thats all
* T1too
2025-06-08 10:52:14 +03:00
Viator-MV
bcbbd6e31b
cooldown ( #1401 )
...
Your personal Viator has overheated, and the cooldown will last until active PR's are approved.
2025-06-08 10:03:53 +03:00
Ed
3532a0f945
Update default.yml
2025-06-07 16:34:39 +03:00
CrystallEdge Server
ebd01f4980
Automatic changelog update
2025-06-07 14:05:47 +03:00
Red
3e78962d91
Venicialis new map ( #1397 )
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* venec map
* venec udate
* venicialis fort
* Update PostMapInitTest.cs
2025-06-07 14:04:41 +03:00
CrystallEdge Server
f259fe37d6
Automatic changelog update
2025-06-06 18:07:14 +03:00
gogenych
6735f16e59
some price change ( #1392 )
2025-06-06 18:06:07 +03:00
CrystallEdge Server
354169afe8
Automatic changelog update
2025-06-05 12:47:44 +03:00