Commit Graph

34371 Commits

Author SHA1 Message Date
Kit
d8fa6f0a0b STAMINA SOLUTIONS!!!! (#1492) 2025-07-01 13:10:08 +03:00
CrystallEdge Server
a5f1b5eb1f Automatic changelog update 2025-07-01 13:08:15 +03:00
Nim
4dc06e42f1 Wooden weapon (#1471)
* wooden weapon

* Stamina
2025-07-01 13:07:09 +03:00
Red
4586ca50b7 Revert "Update CP14RoundEndSystem.CBT.cs (#1490)" (#1491)
This reverts commit 42841d93d7.
2025-06-30 10:52:13 +03:00
CrystallEdge Server
bf5a1c074f Automatic changelog update 2025-06-29 20:59:44 +03:00
Ermucat
293053d4e7 Adds kick whitelist (#1493)
* kick whitelist

* well shit
2025-06-29 20:58:38 +03:00
Ed
a06144b083 fix second wind alert 2025-06-29 19:15:12 +03:00
Ed
874cb2e310 comoss update 2025-06-29 18:21:49 +03:00
CrystallEdge Server
9a87f943d0 Automatic changelog update 2025-06-29 17:08:01 +03:00
Tudibidab
71f16a4976 MobFairy (#1465)
* MobFairy

New mob Fairy. Magic parasite.
Mana Splitting now deals damage when the target has no mana.

* Update attributions.yml

Добавил чёрточки

* Update fairy.yml

* Update modifier_sets.yml

* Update fairy.yml

* Update meta.json

* Update meta.json

* Update meta.json

* Update fairy.yml

* Update fairy.yml

* Update mobs.yml

* Update fairy.yml

* Update fairy.yml

* Update fairy.yml

* Update fairy.yml

* minor fixes

* add to demiplane generation

---------

Co-authored-by: Viator-MV <egor44148@gmail.com>
Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Ed <edwardxperia2000@gmail.com>
2025-06-29 17:06:55 +03:00
Ed
e949969d5c Update misc.yml 2025-06-29 17:06:10 +03:00
Ed
93e5d45323 Update CP14RoundEndSystem.CBT.cs 2025-06-29 16:58:36 +03:00
CrystallEdge Server
f36e81780b Automatic changelog update 2025-06-29 15:35:32 +03:00
JustSome1Nearby
a1c995fdd7 Birch Grips (Craft, Sprite) (#1488)
* BirchHandle

* BirchHandle2

* GRAAAH JUST CALL IT BIRCH ITS ALLREADY WOOD

* Delete gitlog

* Delete BirchWood for just wood

* Delete BirchWood2

* Update Resources/Prototypes/_CP14/Recipes/Workbench/Workbench/misc.yml

---------

Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
2025-06-29 15:34:27 +03:00
CrystallEdge Server
08d5d7514b Automatic changelog update 2025-06-29 13:39:10 +03:00
Red
af0a502dab Alchemy furnace integration (#1489)
* furnace integration + fix gates

* fix

* d
2025-06-29 13:38:05 +03:00
Red
42841d93d7 Update CP14RoundEndSystem.CBT.cs (#1490) 2025-06-29 13:24:55 +03:00
Red
39a0d6567e Update round end rules and scheduling logic (#1480)
* Update round end rules and scheduling logic

Refactored weekend whitelist logic to include both Saturday and Sunday, adjusted language switching to specific days, and changed playtime limits to allow play only between 18:00 and 21:00 except on Mondays. Updated announcement and shutdown times to match new schedule. These changes align server behavior with new event and playtime policies.

* Update CP14RoundEndSystem.CBT.cs
2025-06-29 12:57:41 +03:00
CrystallEdge Server
fdce21dff8 Automatic changelog update 2025-06-29 12:52:15 +03:00
Nim
104eb4310f Monster blood (#1481)
* monster blood

* taikamyrky
2025-06-29 12:51:10 +03:00
Red
777c5f9a29 Electromancy magic branch (#1485)
* basic electromancy tree

* electric strike

* Update CP14SpellProjectile.cs

* fix throwing
2025-06-29 12:20:47 +03:00
CrystallEdge Server
bb74192a26 Automatic changelog update 2025-06-29 00:03:09 +03:00
Red
ecadfb3ea5 Big content update (#1484)
* Add investigator's cloak entity and sprites

Introduced a new investigator's cloak for senior investigators, including its entity definition and associated sprites. Also updated helmet sprites for the guard role.

* Add Investigator job to CP14 roles and assets

Introduces the Investigator job, including English and Russian localization, job prototype, loadout, play time tracker, and status icon. Updates department and role loadout configurations to include the new job. Enables setPreference for Guard and Guard Commander jobs. Adds Investigator job icon and updates related metadata.

* Rebalance mana splitting spell parameters

Reduced mana cost from 15 to 10, adjusted mana change effect, and updated spell event to use a toggleable action with new cast time and distance threshold. Also changed visual effect colors for the spell impact.

* job spawner

* remove mana splitting from mana glove

* Update tools.yml

* reduce memory points to 0.5 for tier magics

* Add CP14 spell to create beams and extend beam system

Introduces CP14SpellCreateBeam, a new spell effect for creating beams using the shared beam system. Adds a virtual TryCreateBeam method to SharedBeamSystem and overrides it in BeamSystem to support shared spell functionality.

* athletic branch refactor

* second wind skill

* minor fixes

* remove skeletons specific spells

* small magic splitting

* Update migration.yml

* clear references

* guidebook species update, -0.5 people memory, innate athletic to carcat, nerf night vision

* disable guards again
2025-06-29 00:02:04 +03:00
Ed
c04f08c2ac Update peace_ballade.yml 2025-06-28 17:43:29 +03:00
Ed
811a91aa8f Update audio_music.yml 2025-06-28 16:32:10 +03:00
Ed
41b7f74262 Update CP14DemiplaneMapBoundUserInterface.cs 2025-06-28 16:24:42 +03:00
CrystallEdge Server
005032d0af Automatic changelog update 2025-06-28 14:05:23 +03:00
Red
36d0692bf8 fix dash (#1482) 2025-06-28 14:04:17 +03:00
Ed
ad2aaeb4c4 Update precurser.yml 2025-06-27 18:30:16 +03:00
Ed
7667db6d0c Update precurser.yml 2025-06-27 18:29:16 +03:00
CrystallEdge Server
e0c8851579 Automatic changelog update 2025-06-27 12:56:41 +03:00
Red
0b7b8be299 Alchemist trading tweaks (#1479)
* Remove poison and vomit effects from precursor reagents

Eliminated poison-related health changes and vomiting effects from several reagent definitions in precurser.yml. Also adjusted the cold damage value for one reagent. These changes likely aim to rebalance reagent effects or simplify their behavior.

* Rename and update vial prototypes to use small parent

Renamed vials_filled_reagents.yml to vials_filled_precursor.yml and updated all vial entities to use 'CP14VialSmall' as their parent instead of 'CP14VialTiny'. This standardizes the vial size for these precursor reagents.

* Update vials_filled_precursor.yml

* Update vials_filled_precursor.yml

* agaric added

* Update vials_filled_precursor.yml
2025-06-27 12:55:36 +03:00
Ed
64410a53b5 fix #1470 2025-06-27 01:20:08 +03:00
CrystallEdge Server
13b8801220 Automatic changelog update 2025-06-27 00:26:52 +03:00
Red
11ad05058e Remove mithril lock & keys from Cozy House (#1478)
* Add LumeraMagicVision skill and update trading requests

Introduces the LumeraMagicVision skill to the Lumera demigod skill tree, granting access to the Magic Vision action. Also removes several 30-minute jewelry trading requests (Ruby, Emerald, Sapphire, Topaz) from thaumaturgy.yml. Additionally, improves price scanner logic to skip items with non-positive price.

* Remove Rep 3 trading positions from cozy_house.yml

Deleted the CP14KeyMithrilBlank and CP14LockMithril trading positions for reputation level 3 from the cozy_house.yml file, leaving only the gold lock product for HomeDecor.
2025-06-27 00:25:47 +03:00
CrystallEdge Server
3d2e39b86d Automatic changelog update 2025-06-26 22:21:24 +03:00
Red
ddbca29b73 Add LumeraMagicVision skill and update trading requests (#1477)
Introduces the LumeraMagicVision skill to the Lumera demigod skill tree, granting access to the Magic Vision action. Also removes several 30-minute jewelry trading requests (Ruby, Emerald, Sapphire, Topaz) from thaumaturgy.yml. Additionally, improves price scanner logic to skip items with non-positive price.
2025-06-26 22:20:18 +03:00
CrystallEdge Server
101a9a0928 Automatic changelog update 2025-06-26 20:18:28 +03:00
Nim
16ed544eb2 fix cucumber (#1476) 2025-06-26 20:17:22 +03:00
CrystallEdge Server
980ac2e6ef Automatic changelog update 2025-06-26 18:19:25 +03:00
Alexsey Bezyuk
9c393ff8b5 [TRADE] Reagent and Food price rework and 4 new contracts: Butchers, Diary, Gardeners and Tailors (#1453)
* contracts

* meat prices

* cheese and egg

* blue and aged cheese

* aged and blue parts and slices

* cheese json

* contracts

* cheese and egg

* blue and aged cheese

* aged and blue parts and slices

* cheese json

* revert meat prices

* Cheese prices

* egg price remove

* revert meat prices

* factions

* contracts

* meta.json

* remove monster part price

* sickle, hoe

* up price per unit

* Trade ref, cheese fix, plate PhysCompos

* Update coins.yml

* prices reagents rework, raw nutrient decrease, food container rework

* prices

* materials, remove bars

* tailors faction

* factions

* sprite fixes

* enyity fix

* Physical compositions

* tailord dye and loot in crate

* comment

* Ore buy to bar

* move to buy positions

* factions and contracts in main page

* move flint position

* Квартц вместо стекла

* quartz price up

* glass sheet sell position

* price precurser. Again

* essences prices

* english comment

* ooops missed

* price up

* sell requests and small flowers variations

* yaml fix

* test fix?

* flowers => to vials

* 2 => 1 count

* flowers icons

* remove small variations

* clear

---------

Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
2025-06-26 18:18:19 +03:00
CrystallEdge Server
52a6c9ed64 Automatic changelog update 2025-06-26 16:32:56 +03:00
Fr0goo
9fa706720d changed Flem pallete blah blah blah blah (#1475)
flem uhhhhhh femfifimmifeiefmifiemfemfimefieemefieimfemfei. he looks better now
2025-06-26 16:31:49 +03:00
CrystallEdge Server
9a76a9712e Automatic changelog update 2025-06-26 13:50:58 +03:00
Red
81e044758f Magical vision skill (#1467)
* fix firewave error spamming

* basic magic traces entities

* Add magical vision system and mana trace entities

Introduces the magical vision mechanic, including the CP14MagicVisionComponent, marker entities, and related systems for tracking and displaying magical traces. Adds new actions, skill integration, localization strings, and icons for magical vision and trace markers. Magic traces are now spawned on spell use and mob state changes, with directional pointers and localized descriptions.

* Show time passed for magic vision markers

Adds a display of the time elapsed since a magic vision marker was spawned, using a localized string. Updates English and Russian locale files with the new 'cp14-magic-vision-timed-past' entry.

* aura imprints

* Update critical and death messages for inclusivity

Revised the 'critical' and 'dead' messages in both English and Russian locale files to use more inclusive language, replacing references to 'magical creature' with 'someone'.

* Move magic vision spawn on mob state change to server

Transferred the logic for spawning magic vision markers on mob state changes (Critical/Dead) from CP14SharedMagicVisionSystem to CP14AuraImprintSystem. This centralizes the event handling on the server side. Also increased the duration of magic vision markers for spell usage from 20 to 50 seconds.

* Integrate magic vision with visibility mask system

Added a CP14MagicVision flag to VisibilityFlags and updated the magic vision and religion systems to use the visibility mask system. Magic vision markers now use the Visibility component, and visibility is refreshed when relevant components are added or removed. Removed client-side toggling logic in favor of server-driven visibility.

* drowsiness overlay

* noir shader

* sfx design
2025-06-26 13:49:53 +03:00
CrystallEdge Server
ee036e8372 Automatic changelog update 2025-06-26 13:47:44 +03:00
SenorJaba
0cc7b6bf36 Asian clothing! (#1459)
* Asian clothing

* Fix
2025-06-26 13:46:38 +03:00
Nim
ee1222dcf4 slice (#1472) 2025-06-26 13:45:52 +03:00
CrystallEdge Server
37bb72d293 Automatic changelog update 2025-06-25 00:09:26 +03:00
Sefaia
a8c741a6b5 Merge pull request #1468 from Sefaia/Leftover-Executions
Added Executions for Non-Modular Weapon Base and Ice Dagger.
2025-06-25 00:08:20 +03:00