* Subversion Board Insertion Audio Notification
Add Subversion flag and SubversionSound to SiliconLawProviderComponent
Add new Method (OnSubversionInserted)
to SiliconLawSystem to handle a Subversive
SiliconLawProviderComponent and play it's SubversionSound
Add Check for Subversive law provider to OnUpdaterInsert that
calls OnSubversionInserted if the SiliconLawProviderComponent is
Subversive
* Fix subversion Sound
- Change out Weh sound used to test that subversion sounds can be
changed by prototype for a a not yet present Antimov subversion sound
* Make it not just subversive
- Remove OnSubversionInserted and move the MindPlaySound in the
OnUpdaterInsert so long as LawUploadSound exists
- Modify SubversionSound into LawUploadSound
- Remove the Subversion flag
- Just use emagged_borg.ogg until the better one is made
* Remove errant spaces and a errant namespace
* CR Fixes - Add generic Lawboard insert cue
- Combine the If statements per /pull/32625#discussion_r1786926400
inside OnUpdaterInsert
- Remove the ViewVariables(VVAccess.ReadWrite) per
pull/32625#discussion_r1786924433
- Add Cryo_warning.ogg from TGStation, the sound utilized for Law Upload
cue, Attribution.
* CR Add a placeholder Antimov notification sound
- Add a new sound kitbashed from the cryo_sound used for uploading
and the emagged noise
* Add self referential source attribution
- also fix an errant space
* Add more bespoke Sound by ps3moira + attributions
* Several small sfx tweaks
* fix small yml oopsie
* Redo the basin code to use events
* now uses an event for when the transfer is successful, not when there's just an attempt
* forgot to remove this
* Update Content.Server/Botany/Components/PlantHolderComponent.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* adds sound variations to shoes as well
* variations on honkbots and the H.O.N.K mech
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
* fix compile issue
* oops forgot to delete this
* cleanup
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Add robo control comp, also de-reinforce a lot of walls.
* Revert "Add robo control comp, also de-reinforce a lot of walls."
This reverts commit b6be6b616aa9732b81e02bed76e3c9ae103cf7cb.
* FTLdiskburner command to make FTL disks.
* Elegant failure on mistyped ID.
* even more more eleganter failures.
* foo
* bar
* I have reached completion
* prevent id confusion
* I'm givin' her all she's got captain!
* a bit more hug boxing for safe destinations.
* comments for foo
* extra thoughts.
* cleanup
* continuen't
* Improve feedback strings
* reviewer QOL
* Reviewer QOL 2
* handle easy reviews
* Add comments to clarify reviews
* howdoicode to the rescue.
* ftldisk in hand
* ftl.ftl
* funny disk case
* loc
* unusing
* Adds emotes to the Reptilian species: Tailthump, Hiss
Todo: Huff
* Adds emotes to the Reptilian species: Tailthump, Hiss
Todo: Huff
* Added ReptilianBodyEmotes to speech_emote_sounds.yml, yada yada yada
* added sound and changed volume
* fix thingies
* fixed bug with reptilians not being able to do default emotes
* lowered the volume of the hiss and huff
* reformat the yml
* Add sigh keywords to the huff
* Undo changes to BuildChecker.csproj
* Add icons to the emotes
* Remove sigh triggers from the huff emote since it breaks normal sighing.
* Remove the Huff and Hiss since i cant find good audio for it
* i forgor
* Changed attribution
* Credit Sarahon for the tailslap
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Co-authored-by: nicho <nicholasnewsom577@gmail.com>
* rearranged existing arcade rewards for clarity and added more
* removed tesla toy
* removed plushie throngler
* removed singularity toy, readded tesla toy
* removed tesla toy again :(
* Readded accidentally removed PlushieRainbowLizard
* does work?
* fix
* shrunk organs to normal size of small
* made brains and liver look better
* made stomach slightly less bright
* unique sprite for diona lungs + inhands
* unique sprite for vox lungs + inhands
* Added checks to not target AIs and people in containers
* made the change to use IsEntityInContainer. Much Better!
* returned old Mindquerry and removed wrong use of admin logger
* guard statment
* removed unnecessery refs and fixed position swap
* Minor change
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* Format job requirements as hours and minutes
* Use TimeSpan.ToString for playtime instead of custom method
* wehflicts
---------
Co-authored-by: jmcb <joelsgp@protonmail.com>
This code was a mess. Now it's less of a mess and user UserDbDataManager now.
Fixes the following bugs:
* If you connect to a server, restart your client, connect again in the same round, you role bans would not be visible in the client.
* If you role ban somebody who is not connected to the server, then they connect within the round, they will only have the recently-applied ban.
Likely fixes#24781, #27282
* Fix some rounds failing to end due to mind roles
Fixes#32791
This is caused by ShowRoundEndScoreboard running into a bug trying to display antags: some player is showing up as antag with MindIsAntagonist(), but has no antag roles listed in MindGetAllRoleInfo().
This was caused by one of the roles of the player having the Antag boolean set, but having no AntagPrototype set.
The responsible mind role appeared to be MindRoleSubvertedSilicon which is missing a set for the SubvertedSilicon antag prototype.
I also added resilience to the round-end code to make it so that an exception showing the scoreboard (and sending the Discord message) would not cause the round end logic to completely abort from an exception.
I am planning to add an integration test to cover this bug (no prototype in mind roles), but I'll leave that for not-the-immediate-hotfix.
* At least one maintainer approved this tiny PR without reading it, not naming names.