Commit Graph

82 Commits

Author SHA1 Message Date
Red
fcbe2cce6b Rooms demiplane generation improvement (#1583)
* Add CP14RoomsDunGen for procedural room placement

Introduces the CP14RoomsDunGen layer for generating rooms across the grid based on tags and tile masks. Updates DungeonJob and DungeonSystem to support the new layer, and modifies relevant YAML prototypes to use CP14RoomsDunGen instead of OreDunGen for room spawning in demiplane modifiers.

* some fixes

* its done done done

* exit room

* additional entry points

* fix

* Update migration.yml
2025-07-27 16:45:16 +03:00
Ed
7a8326d41e Merge remote-tracking branch 'upstream/stable' into ed-08-07-2025-upstream
# Conflicts:
#	Content.Server/Audio/ContentAudioSystem.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Shuttles/Systems/ShuttleSystem.cs
#	Resources/Locale/en-US/navmap-beacons/station-beacons.ftl
2025-07-08 00:40:30 +03:00
Pieter-Jan Briers
e99fc501a6 Revert biome rework (#38724)
* Revert "Fix world generation (#38713)"

This reverts commit 10fa6ff4af.

* Revert "Biome rework (#37735)"

This reverts commit fe7b96147c.
2025-07-03 20:48:04 +02:00
metalgearsloth
fe7b96147c Biome rework (#37735)
* DungeonData rework

Back to fields, serializes better, just make new layers dumby.

* wawawewa

* Fix this

* Fixes

* Port the work over

* wawawewa

* zoom

* Kinda workin

* Adjust wawa

* Unloading work

* Ore + entitytable fixes

Iterate every dungeon not just last.

* Big shot

* wawawewa

* Fixes

* true

* Fixes

# Conflicts:
#	Content.Server/Procedural/DungeonJob/DungeonJob.cs

* wawawewa

* Fixes

* Fix

* Lot of work

* wawawewa

* Fixing

* eh?

* a

* Fix a heap of stuff

* Better ignored check

* Reserve tile changes

* biome

* changes

* wawawewa

* Fixes & snow

* Shadow fixes

* wawawewa

* smol

* Add layer API

* More work

* wawawewa

* Preloads and running again

* wawawewa

* Modified

* Replacements and command

* Runtime support

* werk

* Fix expeds + dungeon alltiles

* reh

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-07-03 00:36:06 -04:00
Tayrtahn
75db49f9c0 Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Ed
b581f5d132 Merge remote-tracking branch 'upstream/stable' into ed-23-06-2025-upstream-sync
# Conflicts:
#	.github/workflows/check-trailing-whitespace.yml
#	Content.IntegrationTests/Tests/Access/AccessReaderTest.cs
#	Content.IntegrationTests/Tests/Chameleon/ChameleonJobLoadoutTest.cs
#	Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
#	Content.Shared/Light/Components/SunShadowCycleComponent.cs
#	Resources/Prototypes/Damage/modifier_sets.yml
#	Resources/Prototypes/Maps/Pools/default.yml
2025-06-23 16:37:22 +03:00
TemporalOroboros
d4876be6f0 Kills TurfHelpers (#37939)
* Create TurfSystem equivalent for and obsolete TurfHelpers.GetTileRef

* Fix EntitySystem uses of TurfHelpers.GetTileRef

* Fix EntitySystem uses of TurfHelpers.TryGetTileRef

* Fix construction condition uses of TurfHelpers.GetTileRef

* Fix last use of TurfHelpers.IsBlockedTurf

* Create TurfSystem equivalent to and obsolete TurfHelpers.GetContentTileDefinition

* Fix uses of TurfHelpers.GetContentTileDefinition(TileRef)

* Fix uses of TurfHelpers.GetContentTileDefinition(Tile)

* Create TurfSystem equivalent to and obsolete TurfHelpers.IsSpace

* Fix EntitySystem uses of TurfHelpers.IsSpace(Tile)

* Fix EntitySystem uses of TurfHelpers.IsSpace(TileRef)

* Fix remaining uses of TurfHelpers.IsSpace

* Fix uses of TurfHelpers.GetEntitiesInTile

* Delete TurfHelpers.cs

* Add GetEntitiesInTile lookup methods

* Convert some GetEntitiesInTile methods to LookupSystem extension methods

* Use new GetEntitiesInTile methods

* Recycle spiderweb hashset

* Recycle floor tile hashset
2025-06-21 11:23:19 -04:00
Ed
42d39a7c67 Merge remote-tracking branch 'upstream/stable' into ed-10-06-2025-upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.IntegrationTests/Tests/Atmos/ConstantsTest.cs
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Connection/ConnectionManager.cs
#	Content.Shared/Actions/SharedActionsSystem.cs
#	Content.Shared/Lock/LockSystem.cs
2025-06-10 11:33:34 +03:00
Tayrtahn
95632859b7 Cleanup unused/redundant dependencies (#38099) 2025-06-06 18:11:52 +02:00
Nemanja
e92b6b6a7e Add support for contextual information in EntityTables (#37737)
* Add context support for entityTables

* fix build fail

* comments

* Update Content.Shared/EntityTable/EntityTableSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-31 15:40:25 +02:00
Ed
5e6d1d0b3a dungenore wawa 2025-05-29 22:14:14 +03:00
Ed
d5fbdbdec0 Merge remote-tracking branch 'upstream/stable' into ed-27-05-2025-upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.Client/Guidebook/Controls/GuideReagentReaction.xaml.cs
#	Content.IntegrationTests/Tests/Chemistry/TryAllReactionsTest.cs
#	Content.Server/Procedural/DungeonJob/DungeonJob.OreDunGen.cs
#	Resources/Prototypes/Entities/Effects/chemistry_effects.yml
#	Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
#	Resources/Prototypes/GameRules/meteorswarms.yml
#	Resources/Prototypes/Procedural/dungeon_configs.yml
2025-05-27 12:21:14 +03:00
Tayrtahn
50fb48de2e Cleanup all instances of IMapManager.GetMapEntityId (#37814)
* Cleanup all instances of IMapManager.GetMapEntityId

* Dependencies

* LocalizedEntityCommands
2025-05-25 19:09:47 +02:00
Tayrtahn
9df514472f Cleanup AnchorableSystem (#37753)
* The easy part

* Overload and obsolete

* Internal cleanup

* Update all references to new overload
2025-05-24 17:05:09 +02:00
Tayrtahn
5a93099509 Update SharedBiomeSystem methods to use Entity<T> (#37698)
* Fix warning in TryGetBiomeTile

* Overload TryGetBiomeTile

* Overload more methods, fix internal warnings

* Update TryGetEntity uses

* Update TryGetTile uses

* Cleanup TryGetDecals use

* Formatting

* Two more warnings while we're here
2025-05-21 22:10:52 -04:00
metalgearsloth
298f821bec Ore + entitytable fixes (#37675)
* Ore + entitytable fixes

Iterate every dungeon not just last.

* Big shot

* Fixes
2025-05-21 12:43:17 -04:00
metalgearsloth
4afccdd5db DungeonData rework (#37172)
* DungeonData rework

Back to fields, serializes better, just make new layers dumby.

* wawawewa

* Fix this

* Fixes

* review

* thanks fork

* fix
2025-05-18 03:10:30 +10:00
Ed
59e6435fe2 Merge remote-tracking branch 'upstream/stable' into ed-12-05-2025-upstream
# Conflicts:
#	.github/CODEOWNERS
#	Content.Client/Construction/UI/ConstructionMenuPresenter.cs
#	Content.Shared/Construction/Prototypes/ConstructionPrototype.cs
#	Content.Shared/Damage/Systems/SharedStaminaSystem.cs
#	Content.Shared/Lock/LockSystem.cs
#	Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
#	Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
#	Resources/Prototypes/Procedural/vgroid.yml
2025-05-12 14:25:42 +03:00
metalgearsloth
bd69fc612a Predicted internals (#33800)
* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Atmos device prediction

- Canisters
- Tanks
- Internals

AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.

* Remove details range

* Gas tank prediction

* Even more sweeping changes

* Alerts

* rehg

* Popup fix

* Fix merge conflicts

* Fix

* Review
2025-05-02 18:22:29 +10:00
Ed
5420469d62 Merge remote-tracking branch 'upstream/stable' into ed-upstream-sync
# Conflicts:
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
2025-04-15 00:44:29 +03:00
J
af9526197a Extracts magic strings from Tag calls (#36305)
* Extracts magic strings from Tag calls

When #36281 gets merged, the `TagSystem` methods will all give warnings. Let's fix those warnings before they even happen!

* Adds missing libraries

* Remove not yet implemented TagSystem changes

* Fix tag spelling error

Genuinely surprised there was only 1!

* Styling and proper type changes

* Styling

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-04-04 20:20:19 -04:00
metalgearsloth
fa35c9623d Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
TemporalOroboros
a4001fba1b Purge uses of TransformComponent.Anchored.set. Also adds parentheses. (#34938) 2025-02-20 23:06:39 +11:00
Ed
bc53ed4aa5 Merge remote-tracking branch 'upstream/master' into ed-16-02-2025-planet-light-upstream
# Conflicts:
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Resources/Prototypes/Maps/centcomm.yml
2025-02-16 16:39:26 +03:00
Ed
7328f3449c Merge remote-tracking branch 'upstream/master' into ed-16-02-2025-planet-light-upstream
# Conflicts:
#	Content.IntegrationTests/Tests/EntityTest.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Procedural/DungeonSystem.Rooms.cs
#	Content.Server/Procedural/RoomFillComponent.cs
#	Content.Server/Procedural/RoomFillSystem.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/Projectiles/SharedProjectileSystem.cs
#	Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
#	Resources/Prototypes/Maps/Pools/default.yml
#	Resources/migration.yml
2025-02-16 11:58:47 +03:00
ElectroJr
eedc992d57 Merge branch 'master' of https://github.com/space-wizards/space-station-14 into map-load-refactor 2025-02-16 16:52:51 +13:00
Ed
47cb8a0b08 RoomSpawner mask (#33110)
* RoolFill can now spaw rooms with any size

* tile ignoring

* upgrade interior

* simplify

* Update DungeonSystem.Rooms.cs

* center rooms

* Update RoomFillComponent.cs

* Update RoomFillComponent.cs

* Update DungeonSystem.Rooms.cs

* Remove roomfillcoponent from integration test

* Update EntityTest.cs

* remove nullable size, replaced with minsize and maxsize

* clear existing logic refactor

* delete this one
2025-02-12 15:47:48 +03:00
Ed
7abb9a9716 Update DungeonSystem.Rooms.cs 2025-02-10 13:32:56 +03:00
Ed
4aea4b853c Minor procedural fixes pack (#837)
* demiplanE

* Update EntityTest.cs

* Update DungeonSystem.Rooms.cs

* Update EntityTest.cs
2025-02-03 17:09:09 +03:00
ElectroJr
b555a6049e Even more engine changes 2024-12-24 21:00:53 +13:00
ElectroJr
6242567aff Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Ed
cd736e4fd4 Merge remote-tracking branch 'upstream/stable' into ed-11-12-2024-upstream
# Conflicts:
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Shared/Lock/LockSystem.cs
#	Resources/Maps/oasis.yml
#	Resources/Prototypes/Maps/Pools/default.yml
#	Resources/Prototypes/audio.yml
2024-12-11 14:49:02 +03:00
Ed
7d410d6094 Fix debris chunks loot spawning (#33747)
Update DungeonJob.PostGenBiome.cs
2024-12-06 11:15:23 +01:00
deltanedas
e436a50c36 fix exped caves generation (#32890)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-11-24 09:49:31 +01:00
Ed
677e5194d6 Merge remote-tracking branch 'upstream/master' into ed-20-11-2024-upstream-sync
# Conflicts:
#	Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
#	Content.Server/Traits/TraitSystem.cs
#	Content.Shared/CCVar/CCVars.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Resources/Maps/box.yml
#	Resources/Maps/core.yml
2024-11-23 01:48:24 +03:00
Ed
d67f7619c4 Edgefication (#590)
* bloat

* bloat 2

* bloat 3

* final bloat

* Update icon.ico

* Create integration_test_run.bat

* Arggh

* Disable some tests

* revert roomfill clearexisting changes
2024-11-18 14:40:52 +03:00
Ed
a1966d8671 improve BiomeDunGen (#33113)
* improve BiomeDunGen

* forgot lol

* Update DungeonJob.PostGenBiome.cs

* Update DungeonJob.PostGenBiome.cs
2024-11-11 23:19:54 -06:00
Ed
6147740f3e Try fix master constantly fails (#567)
* try to fix

* Update entities.ftl

* Update entities.ftl

* Update entities.ftl

* Update entities.ftl

* Update entities.ftl

* Update entities.ftl
2024-11-09 13:07:12 +03:00
Ed
ebac4a2eec Spellcasting upgrade (#543)
* move to gurps magic types

* spell traits, categorize spells

* Update TraitSystem.cs

* magic spells item provider

* Update twoHandedStaffs.yml

* Update CP14MagicManacostModifySystem.cs

* Update CP14SpellStorageSystem.cs

* some funny shit

* fix problems 1

* FIX

* more funny broken shit

* predict slowdown, fixes funny

* EntityTarget action

* fixes

* Update T1_sphere_of_light.yml

* fix demiplan loot centering

* predict movement!
2024-11-07 16:04:49 +03:00
Ed
53df2848c4 Demiplan polishing v4 (#530)
* Wizden PR copy

* sync

* Update DungeonJob.PostGenBiome.cs

* Update DungeonJob.PostGenBiome.cs

* some rebalance

* required exits and enters!

* room fill fix

* snakes nerf

* enable En-US localization for playtest

* guidebook update

* hotfix!!!

* anchoring deletion

* trying fix caves

* Update RoomFillSystem.cs

* disable locations for test

* Update CP14SpawnRandomDemiplaneJob.cs

* Update required_layers.yml

* Revert "Update required_layers.yml"

This reverts commit 2dd33db282.

* finally

* Update ContentLocalizationManager.cs

* Update spawners.yml

* Update test.yml

* fix
2024-11-03 14:40:21 +03:00
Ed
51f4ec84d5 Demiplan polishing v3 (#529)
* Wizden PR copy

* sync

* Update DungeonJob.PostGenBiome.cs

* Update DungeonJob.PostGenBiome.cs

* some rebalance

* required exits and enters!

* room fill fix

* snakes nerf

* enable En-US localization for playtest

* guidebook update

* hotfix!!!
2024-11-02 17:46:19 +03:00
Ed
2b9d949eea Demiplan polishing 2 (#528)
* wizden PR copy

* starter rooms

* grass geode location, new modifiers
2024-11-02 00:59:55 +03:00
Ed
3b520ac69c Demiplan modifiers (#526)
* simple modifiers

* modifier tag filtering

* Update CP14DemiplanSystem.Generation.cs

* Update rocks.yml

* move loot to modifier

* move enemies to modificators

* fix filtering

* modifier rariry

* reward and difficulty limits

* rebalance and optimize calculation

* Update test.yml

* wizden PR copy

* move all alchemy reagents to modifiers
2024-11-01 18:08:57 +03:00
MilenVolf
1b9d77a760 Replace obsolete Tile Access methods (#32508)
* Replace obsolete SetTile

* Remove obsolete GetTileRef & GetAllTiles

* Forgor

* Apply suggested `GetMapOrInvalid`
2024-09-29 01:27:47 +02:00
Nemanja
a9d93e18c8 Mining Asteroid Treasure Vaults (#31638)
add interior rooms to the vgroid
2024-09-10 21:33:41 -06:00
metalgearsloth
afd0618a60 Station AI (#30944)
* Station AI overlay

* implement

* Bunch of ports

* Fix a heap of bugs and basic scouting

* helldivers

* Shuffle interactions a bit

* navmap stuff

* Revert "navmap stuff"

This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062.

* AI wires implemented

* Fix examines

* Optimise the overlay significantly

* Back to old static

* BUI radial working

* lots of work

* Saving work

* thanks fork

* alright

* pc

* AI upload console

* AI upload

* stuff

* Fix copy-paste shitcode

* AI actions

* navmap work

* Fixes

* first impressions

* a

* reh

* Revert "navmap work"

This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e.

# Conflicts:
#	Content.Client/Silicons/StationAi/StationAiOverlay.cs

* OD

* radar

* weh

* Fix examines

* scoop mine eyes

* fixes

* reh

* Optimise

* Final round of optimisations

* Fixes

* fixes
2024-08-28 10:57:12 +10:00
metalgearsloth
60b34b57f3 Fix dungeon spawn + ftl overlap (#31413)
* Fix dungeon spawn + ftl overlap

* Better fixes
2024-08-25 14:48:29 +10:00
Nemanja
c31ffff9ac add new salv loot into the vgroid procgen (#31290)
add new loot into vgroid procgen
2024-08-24 12:06:37 +10:00
Nemanja
3cdd62b0dd Mining Rebalance (#30920)
* first pass

* this shit too

* ok fix that shit

* buff

* actually fix that
2024-08-16 11:43:54 +10:00
Cojoke
b57174007c Remove all Assigned Values that are Never Used (#30110)
Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00