Ed
ebca84d28f
Minor fixes ( #494 )
...
* minor loadout tweaks
* wooden counter
* fix parry predicting
* tables crafting simplify
2024-10-16 17:32:41 +03:00
Ed
d259191d3d
Cargo system ( #487 )
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* simple storeship arriving
* pupu
* ship cycling
* buy positions prototypes
* i hate UI
* PriceControl
* second tab ui
* baloon! pallets!
* update shop in town
* setup billboard timer
* split to sell and buy categories
* renaming gaming
* actually selling
* fix infinity selling
* improve timer
* move description too rigt part UI
* bar selling
* iron cabinet
* purge currency categories
* remove town balance, add money box
* special proposal, FTLImmune anchor
* fix UI
* remove tests buying
* Update CP14StoreWindow.xaml.cs
* currency converter
* currency clean up
* Update CP14CargoSystem.cs
* clean up part 2
* rider petpet
* coins audio
* coin improvment
* Update coins.yml
* translate
* more coins roundstart
* Update wallet.yml
* Update wallet.yml
* generate coin problem fix
* refactor proto reading
* fixes
* huh
* shuttle logshit fix, add to tavern map
* Update CP14StationTravelingStoreShipTargetComponent.cs
2024-10-15 15:22:06 +03:00
Ed
b9df2a495a
some blacksmith bandage ( #483 )
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* anvil
* iron and copper ore walls + procedural cave update
* vladimirs rocks
* furnace
* Revert "furnace"
This reverts commit f378e4fb85 .
* Revert "vladimirs rocks"
This reverts commit b2c6a193fc .
* Revert "iron and copper ore walls + procedural cave update"
This reverts commit dc6d70b10e .
* Revert "anvil"
This reverts commit 3ab1649992 .
* Reapply "anvil"
This reverts commit 91c226d18d .
* huh
* fuck anvil
* Revert "fuck anvil"
This reverts commit 3c3a87c25e .
* Revert "huh"
This reverts commit 7fb44b4908 .
* fix comment
* Reapply "iron and copper ore walls + procedural cave update"
This reverts commit 891c3ba0aa .
* Reapply "vladimirs rocks"
This reverts commit 4f2eaef6c1 .
* Reapply "furnace"
This reverts commit 9d7e042ddf .
* Update anvil.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* EVIL anvil
* Update workbenchs.yml
2024-10-09 13:40:06 +03:00
Ed
d2c5aa74b4
Ritualizm ( #474 )
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* ritual cucumber setup
* entities requirements
* try graph???
* Revert "try graph???"
This reverts commit c90c6353cb .
* pipyau
* fixes
* yay, it works
* spawn effect
* regex lower message restrictions
* unique speakers support
* apply entity effect ritual
* ritual chalk
* Update SpawnEntity.cs
* ritual stability
* stability event
* add guidebook description to all ritual actions
* Readability added
* Update RequiredResource.cs
* finish describer
* clean up describer
* Update triggers.ftl
* cave ambient loop
* parry sound update
* rituals end start
* magic ambience add
* global sharedization
* Update phases.yml
* daytime requirement
* Update phases.yml
* start ritual
* fixes
* more ambient work
* rritual visualizer
* end ritual
* magic orbs!
* required orbs
* orbs design
* consume orbs
* setup neutral cluster triggers and edges
* listener proxy
* restucture graph
* fix time triggers
* healing cluster
* fixes
* Create CP14RitualTest.cs
* test errors for check test
* YEEEE
* Fuck triggers, its broken now, YAY
* triggers redo
* fix
* fix test
* Update CP14RitualTest.cs
* Update neutral_cluster.yml
* Update CP14RitualSystem.Triggers.cs
* clean up, documentation
* redo triggers again
* and another one
* species sacrifice trigger
* whitelist trigger
* fix
* describer refactor
* fix memory leaking + hyperlinks
* dd
2024-10-06 18:04:18 +03:00
Nim
21ea4290a5
Paintings ( #479 )
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* oppa
* fix
* Update Resources/Textures/_CP14/Structures/Wallmount/wallmount_painting.rsi/meta.json
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-10-04 21:18:01 +03:00
Ed
35baaacbce
Blue amanita flower, mana potions! ( #478 )
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* merge bloodgrass and red flowers
* delete sprites
* add blue amanita sprites
* restruct alchemy reactions folders
* mana heal and damage reagent
* add gatherable to worldgen
* fixes
* Update sewing_table.yml
* Update Alchemy.xml
* Update Alchemy.xml
* Update migration.yml
2024-10-04 19:19:13 +03:00
Jaraten
6c08ca60f3
frame & table ( #464 )
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* frame & table
* rem superfluous sprite
* merge conflict
* duplicate_ID
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-10-01 16:32:14 +03:00
Ed
4cd9e41469
Mist + Lampposts ( #472 )
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* lamppost
* mist weather
* maps update
* Update weather.yml
* Update meta.json
2024-09-29 13:07:30 +03:00
Ed
dca61c009d
2 new Lobby image, some bugfix ( #468 )
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* +2 lobby screens
* Update goblin.yml
* workbench recipes remove nesting
* tips update
* Update sewing_table.yml
2024-09-28 01:29:02 +03:00
Ed
a92c623672
Fences update ( #458 )
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* small fences update
* Update wooden_fence.yml
* reparent all fences, fix high fence
* iron grille fix
* migration
* Update migration.yml
* construction recipes
* Update migration.yml
* fix dev map
* Update migration.yml
* Update migration.yml
* Update migration.yml
2024-09-26 14:57:24 +03:00
Jaraten
693ba93e44
Content pack jr ( #457 )
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* 24.09.24
* wallpapers
* backpack parenting setup
* goblin backpack
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-09-25 12:31:31 +03:00
Ed
75bc6d4eac
Doors update ( #455 )
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* sprites
* mirrored + windowed wooden doors
* cooking table sprite
* craftable doors
2024-09-24 21:19:52 +03:00
Ed
07637bd691
Prototypes cleaning: destructable, flammable ( #453 )
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* damage rethinking, bush fix
* flammable rethink
* trying to fix fire
* airtight false default
* autoignite
* Update fire.yml
* Update fire.yml
* Update fire.yml
2024-09-24 13:46:26 +03:00
Ed
0456d40bef
Content pack ( #444 )
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* cable sprite
* steel plates
* iron wall
* vladimirs resprite
* resprite cables
* cable item
* lv cable finish
* round table
* curtains! (need resprite)
* plates + cucumbers
* more procedural cooking
* some tweaks
* fix test
* пипяу
* finish
* ah
* l
* pip
* some cool
* hide station ai
* revert localization
* Update crates.yml
* Update crates.yml
* red and blue curtains
* Update crates.yml
* Update crates.yml
* fix cupboard
* Update exp_tavern.yml
* fix sliceable recursion
2024-09-23 14:53:03 +03:00
Ed
22171de45a
Fix soil refilling ( #442 )
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* fix soil
* Revert "fix soil"
This reverts commit 8176355286 .
* Reapply "fix soil"
This reverts commit 0c958f4c9c .
2024-09-18 15:56:50 +03:00
vladimir.s
8d022dd502
Wooden objects and structures resprite ( #436 )
2024-09-17 13:06:34 +03:00
Ed
ca318a1849
Cucumber! Potato! ( #430 )
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* some ambient loops tweak
* cucumber! potato!
* seed craft
* fix CLA
* Update CP14DayCycleSystem.cs
* Update CP14DayCycleSystem.cs
* weather
2024-09-01 16:14:56 +03:00
Ed
37a4068334
CLA license update ( #429 )
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* pupu
* Update LICENSE.TXT
* CLA
* CLA!
* Revert "CLA!"
This reverts commit f999e341a1 .
* CLA2
* Update rsi.json
* CLA3
* Workbench sublicense
2024-08-29 18:23:33 +03:00
Ed
e02a9951a7
Flowers + some love for Alchemy ( #427 )
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* red rose proto and sprite
* 242 changed files guys
* yellow dayflin
* jitter + drunk solution, also refactor alchemy recipes
* dyes entity
* dye crafting, dye using
* add flowers to generation
2024-08-29 00:31:09 +05:00
Skilets
e938b2f9ed
Icon ( #426 )
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* Fix Hud
* skulls wall
---------
Co-authored-by: SkiletsKir <113713080+Skilets@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-08-28 15:32:22 +03:00
Ed
aa5f9104df
Wallpaper ( #424 )
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* wallpaper system
* fix startup ordering
* cool doAfters
* green test wallpapers
* wallpaper finite stacks
* dev update
* Update CP14ClientWallpaperSystem.cs
* fix wall rotations
* yippee
* Update battle_royale.yml
* Update test-ship.yml
2024-08-28 15:11:32 +03:00
Ed
d3189b83cf
Pumpkin + Cabbage ( #417 )
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* seeds
* import Omsoyk plant sprites
* cabbage slicing
* sliceable pumpkin
* some tweaks
* seedbed clean fix, remove shitcode systems
* seed crafting, knife fix
* utencil
* Update base.yml
* cabbage rebalance
* abstract seed
2024-08-22 17:35:00 +03:00
Jaraten
32ce8f2164
directional window ( #401 )
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* pu-pu-piri-pu
* fx remove
2024-08-10 01:10:22 +03:00
Jaraten
f70e3051ed
update update ( #403 )
2024-08-09 14:08:50 +03:00
Ed
37e0ffa173
Workshop update ( #392 )
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* kreks spell icons
* vladimirs walls update
* add flora material
2024-08-05 22:46:22 +03:00
GrandApothecary19
72cbed696f
More sprites for tavern ( #357 )
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* - add sprites
* - fixo for .ftl
* - fix because no whiskey in Eberron((
* - fixo
2024-08-03 15:51:29 +03:00
Nim
19365c0314
Statue of Gob ( #376 )
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* statue of Gob
* fix
2024-08-01 09:15:44 +03:00
Jaraten
5072800d4a
wood furniture resprite ( #360 )
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* wood table + workbench
* cupboard + dresser
* wooden bucket
* wooden crates
* Update Resources/Prototypes/_CP14/Entities/Structures/Storage/Crates/crates.yml
* barrel
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-30 17:07:43 +03:00
Ed
22bb0ae283
Energy pilons WIP ( #326 )
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* split partial magic system
* add debug sprited pilons
* some energy pilons interactions
* Update CP14MagicEnergySystem.Relay.cs
* spupers (#322 )
* spupers
* meta
* aura nodes + aura scanners
* scanner sprites
* maid dress
* reverse pilon logic
* relay delete, code clean up
* delete content
* Update basic.yml
* Update shirt.yml
* Update crystal.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-29 21:01:36 +03:00
Jaraten
cf6b42d20c
Stone-brick wall crushed ( #336 )
2024-07-28 17:27:24 +03:00
Ed
9f1b4fc51c
Melting molds ( #347 )
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* temp tweak
* add metall bars
* melting molds
* add sawing molds table
* sawing sounds
* fix
2024-07-23 10:29:41 +03:00
Ed
f91a642428
Workbench ( #341 )
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* craft prototype
* comp + empty system
* simple crafting
* 2 crafts!
* craft dound + delay
* ingredient waste
* verb message
* stack support
* sprite + collision + real crafts
* workbench craft
* fuck
* Update CP14WorkbenchSystem.cs
* fuck ItemPlacer, _lookup lets go
2024-07-22 12:16:32 +03:00
Jaraten
77b1113d5d
Walls upd ( #333 )
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* wewe
* oops
* oooopsss 2
2024-07-18 16:11:59 +03:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
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* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Jaraten
82f1ed1493
upd cliffs ( #320 )
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* upd cliffs
* localize
* Update marker_base.yml
* Update entities.ftl
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-09 21:31:36 +03:00
Ed
3182447fbf
Grass update v2 ( #303 )
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* high bush
* update worldgen
2024-07-04 23:25:22 +03:00
Jaraten
b7e2d66557
wood&paper walls ( #299 )
2024-07-04 19:46:10 +03:00
Ed
798539899d
experimental cliffs ( #283 )
2024-06-27 14:04:57 +03:00
Jaraten
294f81bd0f
resprite stone&red_brick-walls ( #265 )
2024-06-22 00:17:10 +03:00
Nim
3492a7892a
Mannequin ( #253 )
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* mannequin
* fix
* fix2
* Update mannequin.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-21 23:17:49 +03:00
Ed
03adbaf851
Tiles update + iron bards ( #260 )
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* wooden tiles update
* add iron bars
* dirt tile update
* fix foundation tile
2024-06-21 00:18:47 +03:00
Jaraten
f79c6de912
fix cardboard wall sprites ( #250 )
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* fix cardboard wall sprites
* То что лень делать тебе, придется делать мне.
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-17 00:40:35 +03:00
Ed
e4678dc66e
Nails, Hammer tool and construction recipe update ( #249 )
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* foundation resprite
* stone material, stack
* nails!
* mini hammer resprite
* hammer tool
* wall building update
* table crafting update
* bonfire craft update
* add wooden wall craft
* chest craft update
* Update attributions.yml
* Update tables.yml
* Update simple.yml
2024-06-16 18:31:47 +03:00
Ed
0211a50581
Energy crystal ( #243 )
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* init magic container system
* charging and discharging
* add energy regenerator
* thaumaturgy glasses, scanning energy
* add energy quartz prorotypes and sprites
* light power controller
* commit special for _des
* simple normalizer crystal slot
* YEEEEEEE BOIII, examined crystalls inside things
* кристал теперь видно, когда он вставлен в стабилизатор
* TryUseCharge приборами
* hello deserty, how are you doing?
* rename regenerator to EnergyDraw, allow draw from slot
* normalizer жрет magic energy файналли
* Update normalizer.yml
* visual polishing
* Update crystal.yml
2024-06-13 22:55:20 +03:00
Ed
2cfdc4a52f
Solution normalizer ( #227 )
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* dropper
* add stabilizer
* fuck, now
* Update CP14SolutionNormalizerComponent.cs
2024-06-08 18:46:09 +03:00
Ed
df695cc39b
Dirt wall ( #223 )
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* add dirt wall sprites
* added dirt wall proto
* add dirt material, dirt wall crafting and dirt drop from wall
2024-06-06 21:06:32 +03:00
Ed
7f27b36506
Quartz crystal as alchemy reagent ( #217 )
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* added quartz as alchemy reagent
* quartz is not deadend
* added barrels
2024-06-06 00:19:30 +03:00
Jaraten
a623704416
add&resprite furnitures ( #196 )
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* add&resprite furnitures
* license and sprite fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-05 20:15:51 +03:00
Ed
b33a094f65
change licenses ( #191 )
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* change licenses
* Update rsi-schema.json
* change codebase license
* try make schema
* Create rsi.json
* rga fix
2024-05-31 00:01:22 +03:00
Ed
2e91620630
Wall lantern + floor water (PLaceholders) ( #167 )
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* fix lamp sprite
* Update wallmount_torch.yml
* add water test sprite
* add simple water entity
* add reversed crystall sprites
* add sand tile
2024-05-22 23:18:18 +03:00