Commit Graph

32832 Commits

Author SHA1 Message Date
PJBot
ec2d4ddd5e Automatic changelog update 2025-06-29 16:22:22 +00:00
BramvanZijp
7951db15ca Allow the Command & Super door remotes to use the access of their user. (Re-creation of PR due to changes to game balance) (#35536) 2025-06-29 18:21:14 +02:00
PJBot
5d191d7b87 Automatic changelog update 2025-06-29 14:35:08 +00:00
slarticodefast
4bd437272f fix ItemSlotsSystem debug assert (#38655) 2025-06-29 10:33:58 -04:00
github-actions[bot]
90915075fb Update Credits (#38646)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2025-06-29 03:00:28 +02:00
Tayrtahn
2f37923db6 Cleanup prototype instantiation in ExplosionSystem (#38642)
Cleanup prototype instantiation in ExplosionSystem
2025-06-28 21:34:15 +02:00
Tayrtahn
97f0bab5b8 Cleanup prototype instantiation in DamageTest (#38639)
Cleanup prototype instantiation in DamageTest
2025-06-28 20:12:36 +02:00
PJBot
6c8749bc61 Automatic changelog update 2025-06-28 14:02:36 +00:00
Boaz1111
0f74bac415 Various Headphones Fixes and Tweaks (#38479)
* sprites, wearables

* neck

* icon-on sprite
2025-06-28 16:01:28 +02:00
PJBot
6db9f65046 Automatic changelog update 2025-06-28 11:12:16 +00:00
Kyle Tyo
2c4cae2af9 AddBodyPartCommand localization. (#38612)
commit
2025-06-28 13:11:08 +02:00
Stefano Pigozzi
3ffeeef836 Fix typos in guidebook: Buisness → Business (#38636)
* Fix typo in `MinorAntagonists.xml`

Buisness → Business

* Fix typo in `YourFirstCharacter.xml`

Buisness → Business
2025-06-28 12:49:32 +02:00
PJBot
80ce9b94c3 Automatic changelog update 2025-06-28 00:14:34 +00:00
Tayrtahn
948ecc8279 Fix solutions flickering when transferring contents (#34838)
* Use Solution clones when applying SolutionComponent states

* Revert "Use Solution clones when applying SolutionComponent states"

This reverts commit 013fd111cf92b22562e00f98a7aaa49bc4b4ed62.

* Make Solution implement ICloneable and rename Clone method.

* Copy CanReact value when cloning a Solution

* Convert to IRobustCloneable
2025-06-28 02:13:24 +02:00
Łukasz Lindert
7f530bb7ad patchfor broken NetworkConfiguratorLinkMenu (#38632)
fix
2025-06-28 02:10:52 +02:00
96flo
e9c90fe66d HoP's beret (#38601)
* added HoP beret

* added beret to loadout

* added craft to machine

* added beret to hop ddresser

* Updated the authorship

* Change on request

* added 4-spaced

* Hot fix of dresser
2025-06-27 18:28:38 -04:00
Pieter-Jan Briers
a120730291 Update submodule to 264.0.0 (#38629) 2025-06-27 13:32:29 -07:00
Tayrtahn
a09e47e857 Fix vocalization emotes (#38627) 2025-06-27 15:18:27 -04:00
Pieter-Jan Briers
69674a1710 Make Review Requested label get applied to all opened PRs (#38625)
It previously only applied automatically to PRs that have reviews requested, which happens if the PR touches files owned by code owners. Now it applies to *all* opened PRs.
2025-06-27 20:23:12 +02:00
Red
bb116e3219 Refactor SeeingRainbows to new status effect system (#38620) 2025-06-27 21:19:04 +03:00
PJBot
ad2616a53f Automatic changelog update 2025-06-27 16:40:56 +00:00
slarticodefast
6be925ab91 fix RCD ghosts not disappearing when changing hand to empty (#38622) 2025-06-27 19:39:49 +03:00
Pieter-Jan Briers
5bc778d42e Fix silicons looking at their laws crashing the server (#38623) 2025-06-27 15:03:16 +02:00
Princess Cheeseballs
cf4a883f11 New Status Effects API Overload (#38617)
* I love API changes

* Update Content.Shared/StatusEffectNew/StatusEffectSystem.API.cs

* fix

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-06-27 14:00:20 +02:00
ArtisticRoomba
1d2907fb4e Fix the sensor monitoring console forcing a GC every 3 seconds (#38146)
* Optimize sensor monitoring window graph drawing

* Add shared static Vector2 pool for all GraphView instances

* Address requested changes

* remove lock
2025-06-27 13:37:00 +02:00
Princess Cheeseballs
d7d83bd87c RespiratorSystem Cleanup (#38572)
* Respirator Debodied

* Forgot about alerts (also respirator testa and events)

* Fix Urist eating air and not giving it back

* Stop nuke ops from taking in a breath then taking in a second breath causing them to get a headache from carbon dioxide poisoning and failing TryStopNukeOpsFromConstantlyFailing();

* Consts are smelly,

* Actually we don't need to raise the entity, just the component

* Don't forget to remove the unused code today, said me yesterday

* Remove all fallbacks

* Debody that too

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-06-26 22:33:43 -04:00
PJBot
e916135a9c Automatic changelog update 2025-06-27 02:04:30 +00:00
Andrew Malcolm O'Neill
d70589b36f Thief Guidebook Refresh (#38586) 2025-06-26 19:03:23 -07:00
PJBot
e4026e9f22 Automatic changelog update 2025-06-27 01:08:36 +00:00
Tiniest Shark
a1cf490360 Toy/Plushie Inhands and Wearables (#38514) 2025-06-26 18:07:29 -07:00
slarticodefast
a3b82e9afd Cleanup SharedRoleCodewordSystem (#38310)
* cleanup

* Update Content.Shared/Roles/RoleCodeword/SharedRoleCodewordSystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-06-27 02:27:25 +02:00
Tayrtahn
75db49f9c0 Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Pieter-Jan Briers
73df3b1593 Stop network serializing prototypes (#38602)
* Stop network serializing prototypes

Send the damn proto ID instead.

* Fix sandbox violation
2025-06-26 19:27:23 -04:00
PJBot
bb7e7c3e5f Automatic changelog update 2025-06-26 22:58:54 +00:00
Qerd
18d9a03ef6 Bladed flatcaps are minor contraband (#38597) 2025-06-26 15:57:46 -07:00
PJBot
c8f7279895 Automatic changelog update 2025-06-26 22:10:45 +00:00
Hitlinemoss
787b3b3ffd Quartermaster's PDA has AstroNav preinstalled (#38445)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-06-26 15:09:36 -07:00
Tayrtahn
3a8974f574 Improve lathe queue performance (#38583)
* Use an actual Queue

* Store ProtoIds instead of prototypes

* Network as NetListAsArray

* Remove Serializable & NetSerializable from LatheRecipePrototype

* Convert CurrentlyProducing too

* No point using NetListAsArray<T> if you're going to .ToArray() it anyways.

---------

Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2025-06-27 00:08:01 +02:00
Southbridge
cc2a89ed86 Fixed Snacks Mispredicting on Clients (#38522)
* Well this works

* Removed merge conflict bait

* PredictedDel

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-06-26 22:32:36 +02:00
Red
283d0863a0 New Status Effects system: Relay events (#38579) 2025-06-26 23:05:58 +03:00
PJBot
27914467fd Automatic changelog update 2025-06-26 16:18:33 +00:00
slarticodefast
f0f7d68727 fix smart equip (#38605) 2025-06-26 12:17:25 -04:00
PJBot
268b8d1947 Automatic changelog update 2025-06-26 15:30:31 +00:00
slarticodefast
faec9bd83b Fix multi handed items (#38603) 2025-06-26 17:29:22 +02:00
Kyle Tyo
4af6c8461f Hide mechanism and show mechanism commands to LEC (#38587)
commit
2025-06-26 15:00:44 +02:00
Pieter-Jan Briers
bebc077fcc MapRenderer code fixes (#38357)
* Fix MapRenderer integration test usage to properly show output.

Added an ITestContextLike interface that can be used to properly run the integration test infrastructure OUTSIDE A TEST.

* Use System.Test.Json instead of Newtonsoft.Json for MapRenderer

* Fix map renderer JSON output being broken

I love not testing or even reading the surrounding code.

* Fix un-reusable integration instances getting leaked.

The pair state was always getting set to Ready even if the instance was killed, meaning it was getting put back into the pool even if killed.

* Mark map renderer integration instances as destructive to avoid memory leak.

* Fix file specification handling.

Map file specification is now backwards compatible again (loose filename match to search prototypes). It also supports proper direct OS filename arguments. The former is the fallback scenario is extremely important for the map server still.

Cleaned up the way that target map files are passed through the application, so mixed file/prototype specifications are now handled properly (which can be caused by the fallback behavior).

Fixes JSON data export to use the proper user-facing map name. This only works if a prototype ID is specified *or* the legacy file behavior is used.

Restructured MapPainter into an instance that has multiple functions called on it, so not all data has to be passed through a single Paint() call.

Clean up the godawful map/grid detection code. Now we just load both in a single call, because yes you can do that. This relies on LogOrphanedGrids = false in the map loader options, which I think is fine for our purposes.

Improved error handling in much of the program.

* Fix duplicate map names in map renderer output

I'm not sure *what* this output is used for, but I'm sure having it duplicated per grid isn't intentional.

* Make maprenderer command line parsing bail on unknown - options

* Fix incorrect docs for --viewer maprenderer argument

It doesn't change directory layout

* Fix parallax layer specification to not use imgur as a fucking CDN

Files are now copied to a separate folder _parallax, and these files are referenced by the parallax configuration.

Parallax data is only output when instructed to via --parallax.

This will break parallax on current map server builds, but it should be graceful. Also, that's fucking good considering we shouldn't be using imgur links. Purge it.

* Fix incorrect assert in test pair clean return

* Restore other map viewer parallax layers, fix attribution.

* This isn't a valid copyright statement but the validator forces me to enter something here.
2025-06-26 14:47:39 +02:00
PJBot
966122f7a5 Automatic changelog update 2025-06-26 10:44:47 +00:00
Perry Fraser
b75aaf5e56 Forgor changelog for permission change (#38593) 2025-06-26 12:43:40 +02:00
Kyle Tyo
2073eb33d0 ShowHealthBarsCommand to LEC. (#38588)
* mfw

* Update Content.Client/Commands/ShowHealthBarsCommand.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-06-26 11:54:07 +02:00
Perry Fraser
a594c7b667 Add /showaccessreaders to +MAPPING and +DEBUG (#37759)
feat: add /showaccessreaders to +MAPPING and +DEBUG
2025-06-25 23:23:05 +02:00