Commit Graph

5 Commits

Author SHA1 Message Date
Ed
109edeb4b5 Modular weapon crafting WIP (#611)
* data initalizing

* modular assembling

* grips and blades sprites

* first prototypes

* jewerly decoration

* disassemble modular weapon

* grip start stats

* blade modifiers

* inhand sprites generation

* resprites inhand, add sickle, add attempt modify size

* auto inhand sprite parsing

* icon default parsing

* spear blade

* mace ball

* sword blade

* sharedization + autonetwork hotswipe

* wielding sprite support!

* iron long grip

* wielded sickle, fix ERROR sprite if state not added

* Update grips.yml

* wielded spear + ruby rework

* wielding damage bonus modifier

* modular size fix

* fix storedOffset rotation

* parts offset

* fix inheriting modifiers

* some bugfix and balance tweaks

* DPS Meter

* fix dividing by zero

* rebalance

* replace baseknife to modular knife. Delete ice knife spell

* sickle and mace modular replace

* modular spear & sword replacement. add wielded icons

* Update CP14DPSMeterSystem.cs

* back to serverization

* grip disassemble drop again

* clothing sprite generation code

* back slot long grips and mace

* remove jewerly slot, add more clothing states

* finish clothing states

* shovel modular

* YEEEEE

* anvil modular craft

* bugfixes

* more integration check fixes
2024-11-29 01:31:42 +03:00
Ed
ebca84d28f Minor fixes (#494)
* minor loadout tweaks

* wooden counter

* fix parry predicting

* tables crafting simplify
2024-10-16 17:32:41 +03:00
Ed
d8263f0298 Shield Parry (#456)
* simple parry disarm

* idk, need testing

* parry fix
2024-09-26 16:59:22 +03:00
Ed
1f4b7f68bf Playtest polishing (#383)
* fix predicting sharpening

* finish shadow step

* tweak ice dagger

* shadow grab test

* fireball spell

* ice shards spell

* battle royale crates

* loot tables

* remove expedition ship

* dev update

* br map update

* spells tweak

* tips update

* some fixes

* biome forest spawner

* give keys to orgs

* mobs and aura spawners

* expedition update: goal, new ship, new map

* fix doors layers

* add new map proto

* translate keys

* Update crates.yml

* Update PostMapInitTest.cs

* fix spawning on expedition ship

* Fuck you, Randy. Remove nails

* fix lock systems

* localize tips

* some tweaks

* update ship, remove shrooms.

* fixes

* Update StationSystem.cs

* Revert "Update StationSystem.cs"

This reverts commit f632241324.

* Update expedition_test.yml
2024-08-05 15:22:14 +03:00
Ed
599c599a4e Some shit (#380)
* telegraphy effects

* shadow step spell backend

* add component spell

* predict sharpening

* Update ring.yml

* locale sync

* Update entities.ftl

* icon shadow step
2024-08-02 13:51:54 +03:00