Ed
f8564b3661
Agaric shroom! ( #172 )
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* agaric shrooms!
* add agaric reagents
* add agaric into worldgen
2024-05-25 13:30:33 +03:00
Ed
505a12606a
add wallet ( #169 )
2024-05-24 18:59:10 +03:00
Ed
907b41a4d1
Water floor antity ( #168 )
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* add rivers and lake test generation
* add water animation
2024-05-23 18:35:38 +03:00
Ed
2e91620630
Wall lantern + floor water (PLaceholders) ( #167 )
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* fix lamp sprite
* Update wallmount_torch.yml
* add water test sprite
* add simple water entity
* add reversed crystall sprites
* add sand tile
2024-05-22 23:18:18 +03:00
Ed
8da9910814
Merge pull request #164 from Jaraten/NewChests
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New Chests
2024-05-22 22:14:21 +03:00
Ed
327ee24b19
Update meta.json
2024-05-22 22:13:46 +03:00
Ed
5b653eea4f
Update meta.json
2024-05-22 22:13:12 +03:00
Ed
8fde83c821
Merge pull request #165 from crystallpunk-14/ed-22-05-2024-upstream
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Ed 22 05 2024 upstream
2024-05-22 13:40:07 +03:00
Ed
6d51ea95a1
Merge remote-tracking branch 'upstream/master' into ed-22-05-2024-upstream
2024-05-22 13:29:42 +03:00
PJBot
6a9139b4e1
Automatic changelog update
2024-05-22 07:54:04 +00:00
Ed
ede1406128
Artifact portal effect changes ( #28200 )
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Update portal.yml
2024-05-22 00:52:57 -07:00
Jaraten
41c505afa0
New Chests
2024-05-21 18:06:41 +05:00
Jaraten
26f91c3a5a
resprite tiles ( #163 )
2024-05-21 15:50:37 +03:00
DrSmugleaf
dbb7dcd16d
Add defib event, add fields to be able to disable crit defib and do after movement ( #28174 )
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* Add defib event, add fields to be able to disable crit defib and do after movement
* Fix check
2024-05-21 14:11:49 +02:00
PJBot
68a0e568e4
Automatic changelog update
2024-05-21 10:17:43 +00:00
Killerqu00
79c77635fa
sleeper agent appear later into the round and only once ( #28160 )
2024-05-21 12:16:35 +02:00
Ed
c0f158bd19
Ed anomalies ( #28175 )
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Update CODEOWNERS
2024-05-21 12:23:55 +03:00
Jaraten
82013c2be1
Wooden Window Fix ( #162 )
2024-05-21 11:54:45 +03:00
Ed
f9394f4da2
Update PULL_REQUEST_TEMPLATE.md
2024-05-21 11:48:56 +03:00
Leon Friedrich
0f6e1196d8
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Ed
18e4e86b21
Ed 19 05 2024 building2 ( #161 )
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* added wooden planks from wooden logs
* update construction crafts from new wood planks
* Update simple.yml
* add wall frame and wall construction graph
* noSpawn old planks, fix wooden frame layering
* update Jaraten sprites
* add wooden window and restruct files
* fix
* Update wall.yml
* add new walls!
* restruct wallmounts, fix bugs
* door fix
* Update walls.yml
* Update simple.yml
2024-05-21 00:07:51 +03:00
Killerqu00
3b61368946
rotate forensic scanner stored sprite ( #28162 )
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rotate forensic scanner
2024-05-20 15:59:07 -04:00
PJBot
c22329b86c
Automatic changelog update
2024-05-20 14:13:11 +00:00
Tayrtahn
8995810ade
Fix non-ghosts and admins counting toward most followed ( #28120 )
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* Fixed non-ghosts and admins counting toward most followed
* Redone to better leverage EntityQueryEnumerator
* Remember to test your code before you commit it, kids
* Review revisions
* Update Content.Shared/Follower/FollowerSystem.cs
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Update Content.Shared/Follower/FollowerSystem.cs
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Update Content.Shared/Follower/FollowerSystem.cs
* Clean up
---------
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-05-20 07:12:05 -07:00
Tayrtahn
fa06783986
Prevent ghosts from spawning on terminating maps/grids ( #28099 )
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* Extra checks to prevent ghosts spawning on terminating maps/grids
* Add test for grid deletion
2024-05-20 06:52:49 -07:00
PJBot
4ed12b60d3
Automatic changelog update
2024-05-20 13:33:31 +00:00
Tayrtahn
68ec204a67
Slightly emphasize popup when someone points at you ( #28152 )
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Slightly emphasize when someone points at you
2024-05-20 15:32:25 +02:00
Verm
dce2bfe2b8
Remove extra gear prototype ( #28062 )
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Remove extra prototype
2024-05-20 13:24:15 +02:00
PJBot
5863700a56
Automatic changelog update
2024-05-19 23:05:22 +00:00
TsjipTsjip
daac303783
Admin access configurator ( #28107 )
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* Port spritework and initial prototypes by @Arimah
Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com >
* Make Admin PDA's spawn with a universal ID card
* Add universal access configurator to aghost satchel of holding
* Add Admin suffixes to adminonly items: AdminPDA, UniversalIDCard, AccessConfiguratorUniversal
* Admin jobicon
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Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com >
2024-05-19 17:04:16 -06:00
PJBot
27088a38f4
Automatic changelog update
2024-05-19 23:02:50 +00:00
Flesh
c551cafdae
Add plant metabolism effects to chemical guidebook ( #28038 )
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* draft one of plant metabolism guidebook
* loc fix?
* add attributes loc
* fix loc syntax
* improved appearance
* last commit was undercooked, my bad
* last commit was still undercooked, my worse
* last commit was even still undercooked, my worst
* Addressed comments?
* Fix newlines
* Hopefully this works
* Cleanup, I think
* 2xs
2024-05-19 17:01:44 -06:00
PJBot
f2df51660d
Automatic changelog update
2024-05-19 22:37:01 +00:00
Nemanja
a30fb2661f
Fix magic mirror ( #28084 )
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* Fix magic mirror
* buff magic mirror
2024-05-19 16:35:55 -06:00
DrSmugleaf
b7eed5c348
Make standing state down sound nullable ( #28132 )
2024-05-19 16:35:22 -06:00
PJBot
0307cb2a83
Automatic changelog update
2024-05-19 22:23:52 +00:00
Killerqu00
3c4295697a
add (un)equip delay for EVA helmets to fix sound spam ( #28142 )
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add equip delay for EVA helmets
2024-05-19 16:23:38 -06:00
Teemu Kauhanen
d5875fd4a1
add WhiteCane recipe ( #28146 )
2024-05-19 16:22:45 -06:00
Leon Friedrich
53213a0200
Fix gun cooldown timespan overflow exception ( #28136 )
2024-05-19 16:07:45 -06:00
lzk
e06b58abce
Resprite zookeper id ( #28131 )
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Change zookeper id
2024-05-19 16:05:12 -06:00
MilenVolf
c8a72e1aa6
Fix toilet texture & fixture ( #28125 )
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* Fix toilet texture & fixture
Passangers that got stuck between wall and a toilet will thank you
* Fix mask, add layer None
2024-05-19 16:04:55 -06:00
Tayrtahn
16aa1c206b
Improve "points at self" messages ( #28147 )
2024-05-19 13:01:54 -07:00
Ed
dbff4c1397
Merge pull request #159 from crystallpunk-14/ed-19-05-2024-upstream
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Ed 19 05 2024 upstream
2024-05-19 17:20:56 +03:00
Ed
1dbb4e7e94
Merge branch 'master' into ed-19-05-2024-upstream
2024-05-19 15:57:20 +03:00
Ed
6a639107b3
Merge remote-tracking branch 'space-station-14/master' into ed-19-05-2024-upstream
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# Conflicts:
# Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
2024-05-19 15:43:25 +03:00
Ed
1ce32bd1c7
Logs + fireplace fix + Trees ( #158 )
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* add wooden log stacks
* setup wood material
* update trees
* fix fireplaces
* stack now properly works in fireplace system
* bonfire fix
* Update materials.yml
* Update base.yml
2024-05-19 15:40:28 +03:00
Leon Friedrich
6e83c4d570
Update component query benchmarks ( #27967 )
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* Add more component query benchmarks.
* Rename benchmark
2024-05-19 11:55:10 +10:00
Leon Friedrich
b4a5399ad4
Modify battery assert to avoid floating point errors ( #28007 )
2024-05-19 11:54:52 +10:00
PJBot
e5f30b12d2
Automatic changelog update
2024-05-19 01:36:52 +00:00
DrSmugleaf
3d41d5f2bc
Make wielding automatically drop the item on your other hand ( #27975 )
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* Make wielding automatically drop the item on your other hand
* Fix docs
* Remove redundant parameter
* Fix not deleting virtuals on fail
* Make count freeable hands method
* Add popup when dropping item
2024-05-18 18:35:46 -07:00