Commit Graph

32043 Commits

Author SHA1 Message Date
PJBot
ffc65ea474 Automatic changelog update 2025-05-18 04:03:59 +00:00
Nemanja
0d878751fa Salvage Job Board (#37549)
* Salvage Job Board

* More development

* Small boy

* Computer yaml (partial)

* UI

* Rank unlock logic

* Job label printing

* appraisal tool integration

* Jobs

* add board to QM locker

* boom!

* command desc

* mild rewording

* ackh, mein pr ist brohken
2025-05-18 14:02:52 +10:00
Nox
93305c21df Amber Station: armory restock (#37432) 2025-05-17 20:37:35 -07:00
PJBot
899ce0ded5 Automatic changelog update 2025-05-18 02:12:06 +00:00
Spangs04
9af1d69e30 Telecoms Resprite (#35811)
* Medical and Science Servers

Resprited  medical and science servers

* Delete server-off-Recovered.png

* Telecoms and Camera Servers

* Add Copyright

* Fix Rsi

* Minor Stripe Displacement Fix

* Telecoms Sprites

* Telecoms Display Update

Partial Update of the Sprites, Copyright and some YML and JSON changes

* Fix Linter and YML and Finalize

* Remember Lost Router Child

Fix Linter Again (hopefully) and add sprite to entertainment and wireless camera routers

* Requested Review Changes and ect

Changed how the servers dictate how to display whether they have no keys or if they have a mix of keys.

* Re-Run Checks

* Handful of requested changes

* Fix?

* Revert Last

* old yeller

* pushforpr

* Remove Old Files

* Fix Json

* fix rsi for real...?

* Fix Camera Servers

Servers were still calling to telecoms instead of the server sprites

* New Telecom Darken Attempt #1

* Slight stripe change

* Random Whitespace fix

* Fix2boogaloo
2025-05-17 22:10:56 -04:00
Nemanja
957371fefd Fix prisoner closet UI not working (#37558)
Fix prisoner closet UI
2025-05-18 12:00:45 +10:00
Krunklehorn
abec27737e AutomaticAtmosSystem uses MassDataChangedEvent, clarifies TileMassMultiplier (#37548)
* Initial commit, no tile changes, just mass

* Rename TileMassMultiplier to TileDensityMultiplier
2025-05-17 21:57:50 -04:00
metalgearsloth
c70e06b2d7 Predict subdermal implants (#37538) 2025-05-17 21:55:23 -04:00
PJBot
ac7da12f70 Automatic changelog update 2025-05-18 01:53:07 +00:00
Perry Fraser
ed7fb54526 tweak: Allow cutter machines to be linked to ore silos (#37554) 2025-05-17 21:51:57 -04:00
Tayrtahn
3dcfc3a99e Cleanup more SpriteComponent warnings (part 4) (#37550)
* Cleanup warnings in ClickableSystem

* Cleanup warnings in FultonSystem

* Cleanup warning in HolidaySystem

* Cleanup warning in DoAfterOverlay

* Cleanup warning in EntityHealthBarOverlay

* Cleanup warning in SmokeVisualizerSystem

* Cleanup warning in VaporVisualizerSystem

* Cleanup warning in ColorFlashEffectSystem

* Cleanup warnings in StealthSystem

* Cleanup warnings in TrayScannerSystem

* Cleanup warnings in InventoryUIController

* Cleanup warnings in HideMechanismsCommand

* Cleanup warning in ShowMechanismsCommand

* Cleanup warnings in EntityPickupAnimationSystem

* Cleanup warnings in PointingSystem

* Cleanup warning in StickyVisualizerSystem

* Cleanup warnings in TabletopSystem

* Cleanup warnings in PillSystem

* Cleanup warnings in DiceSystem

* Cleanup warnings in ProjectileSystem
2025-05-18 03:48:11 +02:00
github-actions[bot]
f098a8e6d5 Update Credits (#37556)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2025-05-17 20:36:23 -04:00
paige404
65250e6f39 Properly add rainbow skirt to passenger loadout this time (#37501) 2025-05-17 18:30:00 -04:00
PJBot
694dc4bf9f Automatic changelog update 2025-05-17 17:38:26 +00:00
YotaXP
e404e45ffc Persist construction menu favorites server-side (#35867)
* Persist construction menu favorites to player profile

* Use `ProtoId`s for construction favorites

* Validate construction favorites updates from the client

* Actually await the async database call
2025-05-17 13:37:19 -04:00
PJBot
1141dcb868 Automatic changelog update 2025-05-17 17:21:18 +00:00
eoineoineoin
e42f63583b Improve fax machine UI (#33825)
* fax upgraded

* improve resizable

* move Paper type settings & change margins

* change margins & Aling of text

* Rearrange Fax UI

Group paper-type with print-file.
Group refresh button with destination list.

Add some panels to differenciate functionality for faxing an inserted
sheet of paper and printing a local file to a new paper.

* Whitespace

* Remove unnecessary style definition

* Remove whitespace

---------

Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com>
2025-05-17 13:20:11 -04:00
PJBot
6b788287e7 Automatic changelog update 2025-05-17 17:12:15 +00:00
metalgearsloth
2e582f4164 Update submodule to 260.0.0 (#37546)
wawawewa
2025-05-18 03:11:15 +10:00
Ilya246
356dabb9c9 shuttle impacts port (#37422)
* initial

* adjust densities and thruster hp

* Fix evil hack

* Last stuff

* review, cleanup

* admin RW

* minor cleanup

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-05-18 03:11:08 +10:00
metalgearsloth
4afccdd5db DungeonData rework (#37172)
* DungeonData rework

Back to fields, serializes better, just make new layers dumby.

* wawawewa

* Fix this

* Fixes

* review

* thanks fork

* fix
2025-05-18 03:10:30 +10:00
Tayrtahn
d72939ba4b Cleanup TryAddDisplacement warnings (#37545)
Cleanup TryAddDisplacement warnings
2025-05-17 11:28:39 -04:00
ScarKy0
28e3c3d8a7 Make SharpComponent work with Hands (#37543)
* init

* review
2025-05-17 17:27:20 +02:00
ScarKy0
9acead4236 Network SolutionScanner (#37541)
* init

* doc
2025-05-17 17:00:32 +02:00
ScarKy0
af0e0598e8 TemperatureProtection now works directly on entities (#37544)
* init

* review

* review
2025-05-17 16:38:49 +02:00
PJBot
6a2ca74648 Automatic changelog update 2025-05-17 07:46:51 +00:00
ArtisticRoomba
d33d3bf99e Buff singularity rad collectors (#37475) 2025-05-17 00:45:44 -07:00
Errant
bf76ba28e2 MindRemoveRole refactor (#34880)
* MindRemoveRole refactor

* role removal logstring rework

* zombiesystem fix
2025-05-17 16:24:32 +10:00
Nemanja
5424433604 Remove Basic Hardsuit & Associated Files (#37315)
* Remove Basic Hardsuit

* retaliatory action

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2025-05-17 16:15:29 +10:00
PJBot
71b5c22f0b Automatic changelog update 2025-05-17 05:28:46 +00:00
āda
de24413bd5 HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length (#35407)
* commit

* mark TODOs

* compiles

* cleanup

* cleanup

* oops

* changed my mind

* requested changes

* genpop fix
2025-05-17 15:27:39 +10:00
PJBot
0fed68d240 Automatic changelog update 2025-05-17 05:23:46 +00:00
Nemanja
90eb3ee4fc Fix tethergun overlay (#37510)
* Fix tethergun overlay

* slice

* wah

* Update TetherGunOverlay.cs

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-05-17 15:22:40 +10:00
PJBot
4551363781 Automatic changelog update 2025-05-17 05:22:31 +00:00
ArtisticRoomba
14f574e17d Buff metal foam grenades (#37476)
* Buff metal foam grenades

* oh and cant forget my main

* Yeah, no, trolling someone because they didn't powergame a crowbar shiftstart is bad
2025-05-17 15:21:24 +10:00
PJBot
e959c787f0 Automatic changelog update 2025-05-17 05:06:50 +00:00
Banedon
a39d3334d6 The Hatening / Hide hair when hats are equipped (#36818)
* changed HideLayerClothing on some entities YAML

* Use HideLayerClothing with slots, layers does not work for some reason

* Hattened again

* Mooore ! I touched the clown mask, beware

* Fix typo from "Slide" to "Side"

* Build issue, test with commenting out error part

* Trying again...

* Trying for fix
2025-05-17 01:05:43 -04:00
PJBot
c49a28889f Automatic changelog update 2025-05-17 04:50:11 +00:00
Spessmann
8269ba66b0 Convex update (#37533) 2025-05-16 21:49:02 -07:00
Samuka-C
722620c1cf Xenoborgs part 3 (#36867)
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
2025-05-16 20:59:48 -07:00
Tayrtahn
d166a261ba Cleanup warnings in DisplacementMapSystem (#37511)
* Cleanup warnings in DisplacementMapSystem

* docs update

* Suggested simplification
2025-05-17 13:34:35 +10:00
Tayrtahn
bd22361a6a Cleanup more SpriteComponent warnings (part 2) (#37527)
* Cleanup warnings in MagazineVisualsSpriteTest

* Cleanup warnings in WiresVisualizerSystem

* Cleanup warnings in GunSystem.SpentAmmo

* Cleanup warnings in GunSystem

* Cleanup warnings in GunSystem.ChamberMagazine

* Cleanup warnings in MeleeWeaponSystem.Effects

* Cleanup warnings in ToggleableLightVisualsSystem

* Cleanup warnings in StatusIconOverlay

* Cleanup warnings in SpriteFadeSystem

* Cleanup warnings in PdaVisualizerSystem

* Cleanup warnings in EnvelopeSystem

* Cleanup warnings in MechSystem

* Cleanup warnings in MappingOverlay

* Cleanup warnings in LockVisualizerSystem

* Cleanup warnings in DragDropSystem

* Cleanup warnings in GhostSystem

* Cleanup warnings in TriggerSystem.Proximity

* Cleanup warnings in DragonSystem

* Cleanup warnings in PortableScrubberVisualsSystem

* File-scoped namespace for PortableScrubberVisualsSystem
2025-05-17 13:29:03 +10:00
Tayrtahn
33f111c090 Cleanup more SpriteComponent warnings (part 2) (#37522)
* Cleanup warnings in DamageMarkerSystem

* Cleanup warnings in CuffableSystem

* Cleanup warnings in DeployableTurretSystem

* Cleanup warnings in StorageContainerVisualsSystem

* Cleanup warnings in ItemMapperSystem

* Cleanup warnings in ItemCounterSystem

* Cleanup warnings in RandomSpriteSystem

* Cleanup warnings in PowerCellSystem

* Cleanup warnings in ParticleAcceleratorPartVisualizerSystem

* Cleanup warnings in PaperVisualizerSystem

* Cleanup warnings in PoweredLightVisualizerSystem

* Cleanup warnings in LightBulbSystem

* Cleanup warnings in EmergencyLightSystem

* Cleanup warnings in DoorSystem

* Cleanup warnings in ClockSystem

* Cleanup warnings in BuckleSystem

* Cleanup warnings in JukeboxSystem
2025-05-17 13:02:36 +10:00
PJBot
b75fdd22de Automatic changelog update 2025-05-17 01:55:35 +00:00
Nemanja
6f809d1ad6 Allow protected grids to be repaired (#36989)
* Allow protected grids to be repaired

* Probably implement it

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-05-17 11:54:27 +10:00
PJBot
2f4a364876 Automatic changelog update 2025-05-17 01:28:19 +00:00
Nemanja
c188fd07f2 Give VGRoid its name back (#37513) 2025-05-17 11:27:11 +10:00
Tayrtahn
5267725aff Cleanup more SpriteComponent warnings (part 1) (#37508)
* Cleanup warnings in PuddleSystem

* Cleanup warnings in HandsSystem

* Cleanup warnings in EnsnareableSystem

* Cleanup warnings in ElectrocutionHUDVisualizerSystem
Also simplify some if statements

* Cleanup warnings in PlantHolderVisualizerSystem

* Cleanup warnings in AlertLevelDisplaySystem

* Cleanup warnings in TetherGunSystem

* Fix error in PlantHolderVisualizerSystem

* I hate var _
2025-05-16 17:42:05 -04:00
PJBot
53e317ba61 Automatic changelog update 2025-05-16 21:20:12 +00:00
Nemanja
644308b26e Don't group damage in the HealthChange.cs guidebook text (#37507) 2025-05-16 23:19:02 +02:00