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7 Commits

Author SHA1 Message Date
Ed
98d904d75f Merge branch 'master' into ed-cla-test2 2025-01-26 16:14:54 +03:00
Ed
13a6bc2920 Update ContentLocalizationManager.cs 2025-01-26 16:12:50 +03:00
Ed
58bb5ce26f Merge branch 'ed-cla-test2' of https://github.com/crystallpunk-14/crystall-punk-14 into ed-cla-test2 2025-01-26 16:11:30 +03:00
Ed
cf24ec8375 Revert "touch c#"
This reverts commit ca288f1288.
2025-01-26 16:10:44 +03:00
Ed
1d1133c6d4 Merge branch 'master' into ed-cla-test2 2025-01-26 16:10:12 +03:00
Ed
ca288f1288 touch c# 2025-01-26 16:08:10 +03:00
Ed
0afd87163c Update guildmaster.yml 2025-01-26 16:06:21 +03:00
11607 changed files with 956841 additions and 1371372 deletions

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@@ -127,7 +127,6 @@ csharp_indent_braces = false
#csharp_indent_case_contents_when_block = true
#csharp_indent_labels = one_less_than_current
csharp_indent_switch_labels = true
xmldoc_indent_text = zeroindent
# Space preferences
csharp_space_after_cast = false
@@ -345,9 +344,6 @@ resharper_keep_existing_attribute_arrangement = true
resharper_wrap_chained_binary_patterns = chop_if_long
resharper_wrap_chained_method_calls = chop_if_long
resharper_csharp_trailing_comma_in_multiline_lists = true
resharper_csharp_qualified_using_at_nested_scope = false
resharper_csharp_prefer_qualified_reference = false
resharper_csharp_allow_alias = false
[*.{csproj,xml,yml,yaml,dll.config,msbuildproj,targets,props}]
indent_size = 2

5
.envrc
View File

@@ -1,5 +1,4 @@
set -e
if ! has nix_direnv_version || ! nix_direnv_version 3.0.6; then
source_url "https://raw.githubusercontent.com/nix-community/nix-direnv/3.0.6/direnvrc" "sha256-RYcUJaRMf8oF5LznDrlCXbkOQrywm0HDv1VjYGaJGdM="
if ! has nix_direnv_version || ! nix_direnv_version 3.0.4; then
source_url "https://raw.githubusercontent.com/nix-community/nix-direnv/3.0.4/direnvrc" "sha256-DzlYZ33mWF/Gs8DDeyjr8mnVmQGx7ASYqA5WlxwvBG4="
fi
use flake

49
.github/CODEOWNERS vendored
View File

@@ -1,6 +1,45 @@
# TheShuEd
* @TheShuEd
# Last match in file takes precedence.
# TornadoTechnology
*.cs @Tornado-Technology
*.xaml @Tornado-Technology
# Sorting by path instead of by who added it one day :(
# this isn't how codeowners rules work pls read the first comment instead of trying to force a sorting order
/Resources/ConfigPresets/WizardsDen/ @nikthechampiongr @crazybrain23
/Content.*/Administration/ @DrSmugleaf @nikthechampiongr @crazybrain23
/Resources/ServerInfo/ @nikthechampiongr @crazybrain23
/Resources/ServerInfo/Guidebook/ServerRules/ @nikthechampiongr @crazybrain23
/Resources/Prototypes/Maps/** @Emisse
/Resources/Prototypes/Body/ @DrSmugleaf # suffering
/Resources/Prototypes/Entities/Mobs/Player/ @DrSmugleaf
/Resources/Prototypes/Entities/Mobs/Species/ @DrSmugleaf
/Resources/Prototypes/Guidebook/rules.yml @nikthechampiongr @crazybrain23
/Content.*/Body/ @DrSmugleaf
/Content.YAMLLinter @DrSmugleaf
/Content.Shared/Damage/ @DrSmugleaf
/Content.*/Anomaly/ @TheShuEd
/Resources/Prototypes/Entities/Structures/Specific/anomalies.yml @TheShuEd
/Content.*/Forensics/ @ficcialfaint
# SKREEEE
/Content.*.Database/ @PJB3005 @DrSmugleaf
/Content.Shared.Database/Log*.cs @PJB3005 @DrSmugleaf @nikthechampiongr @crazybrain23
/Pow3r/ @PJB3005
/Content.Server/Power/Pow3r/ @PJB3005
# notafet
/Content.*/Atmos/ @Partmedia
/Content.*/Botany/ @Partmedia
# Jezi
/Content.*/Medical @Jezithyr
/Content.*/Body @Jezithyr
# Sloth
/Content.*/Audio @metalgearsloth
/Content.*/Movement @metalgearsloth
/Content.*/NPC @metalgearsloth
/Content.*/Shuttles @metalgearsloth
/Content.*/Weapons @metalgearsloth

View File

@@ -1,23 +1,17 @@
## About the PR
<!-- What did you change in this PR? -->
<!-- Что вы изменили в своем пулл реквесте? -->
## Why / Balance
<!-- Why was it changed? Link any discussions or issues here. Please discuss how this would affect game balance. -->
<!-- Зачем нужно это изменение? Прикрепите любые обсуждения или проблемы здесь. Опишите, как это повлияет на текущий баланс игры. -->
## Media
<!--
PRs which make ingame changes (adding clothing, items, new features, etc) are required to have media attached that showcase the changes.
Small fixes/refactors are exempt.
-->
**Changelog**
<!-- Add a Changelog entry to make players aware of new features or changes that could affect gameplay.
Make sure to read the guidelines and take this Changelog template out of the comment block in order for it to show up.
Changelog must have a :cl: symbol, so the bot recognizes the changes and adds them to the game's changelog. -->
<!--
:cl:
- add: Added fun!
- remove: Removed fun!
- tweak: Changed fun!
- fix: Fixed fun!
Пулл реквесты, которые несут за собой игровые изменения (добавления одежды, предметов и так далее) требуют чтобы вы прикрепили скриншоты или видеоролики, демонстрирующие эти изменения.
Небольшие исправления не считаются.
-->

View File

@@ -1,4 +1,4 @@
name: Edge Publish
name: Publish
concurrency:
group: publish
@@ -10,15 +10,6 @@ jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: recursive
- name: Install Python dependencies
run: sudo apt-get install -y python3-paramiko python3-lxml
- name: Send POST-request
uses: appleboy/ssh-action@master
with:
@@ -27,10 +18,3 @@ jobs:
password: ${{ secrets.BUILD_PASS }}
port: 22
script: sh update.sh &> /dev/null
- name: Publish changelog (Discord)
continue-on-error: true
run: Tools/actions_changelogs_since_last_run.py
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DISCORD_WEBHOOK_URL: ${{ secrets.CHANGELOG_DISCORD_WEBHOOK }}

View File

@@ -11,7 +11,7 @@ jobs:
name: Run Benchmarks
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
with:
submodules: 'recursive'
- name: Get Engine version

View File

@@ -8,7 +8,7 @@ jobs:
docfx:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
- name: Setup submodule
run: |
git submodule update --init --recursive
@@ -19,7 +19,7 @@ jobs:
cd RobustToolbox/
git submodule update --init --recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x

View File

@@ -19,7 +19,7 @@ jobs:
steps:
- name: Checkout Master
uses: actions/checkout@v4.2.2
uses: actions/checkout@v3.6.0
- name: Setup Submodule
run: |
@@ -34,7 +34,7 @@ jobs:
git submodule update --init --recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x

View File

@@ -19,7 +19,7 @@ jobs:
steps:
- name: Checkout Master
uses: actions/checkout@v4.2.2
uses: actions/checkout@v3.6.0
- name: Setup Submodule
run: |
@@ -34,7 +34,7 @@ jobs:
git submodule update --init --recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x

View File

@@ -10,6 +10,6 @@ jobs:
if: github.event.pull_request.draft == false
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
- name: Check for CRLF
run: Tools/check_crlf.py

View File

@@ -1,59 +0,0 @@
name: Trailing Whitespace Check
on:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
jobs:
build:
name: Trailing Whitespace Check
if: github.event.pull_request.draft == false
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
- name: Get changed text files
id: changed-files
uses: tj-actions/changed-files@v46.0.5
with:
files: |
**.cs
**.yml
**.swsl
**.json
**.py
- name: Check for trailing whitespace and EOF newline
env:
ALL_CHANGED_FILES: ${{ steps.changed-files.outputs.all_changed_files }}
run: |
has_trailing_whitespace=0
has_missing_eof_newline=0
for file in ${ALL_CHANGED_FILES}; do
# Ignore vanilla not CrystallEdge files
if [[ "$file" != *CP14* ]]; then
continue
fi
echo "Checking $file"
# Check for trailing whitespace
if grep -qP '[ \t]+$' "$file"; then
echo "::error file=$file::Trailing whitespace found"
has_trailing_whitespace=1
fi
# Check for missing EOF newline
if [ -f "$file" ] && [ -s "$file" ]; then
last_char=$(tail -c 1 "$file")
if [ "$last_char" != "" ] && [ "$last_char" != $'\n' ]; then
echo "::error file=$file::Missing newline at end of file"
has_missing_eof_newline=1
fi
fi
done
if [ "$has_trailing_whitespace" -eq 1 ] || [ "$has_missing_eof_newline" -eq 1 ]; then
echo "Issues found: trailing whitespace or missing EOF newline."
echo "We recommend using an IDE to prevent this from happening."
exit 1
fi

View File

@@ -5,7 +5,7 @@ on:
pull_request_target:
types: [opened,closed,synchronize]
paths:
- '**CP14**'
- '**/*.cs' # Указываем, что триггер срабатывает только при изменении .cs файлов
# explicitly configure permissions, in case your GITHUB_TOKEN workflow permissions are set to read-only in repository settings
permissions:
@@ -19,7 +19,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: "CLA Assistant"
if: ((github.event.comment.body == 'recheck' || github.event.comment.body == 'I have read the CLA Document and I hereby sign the CLA') || github.event_name == 'pull_request_target') && github.actor != 'TheShuEd'
if: (github.event.comment.body == 'recheck' || github.event.comment.body == 'I have read the CLA Document and I hereby sign the CLA') || github.event_name == 'pull_request_target'
uses: contributor-assistant/github-action@v2.6.1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

View File

@@ -12,7 +12,7 @@ jobs:
steps:
- uses: superbrothers/close-pull-request@v3
with:
comment: "Thank you for your contribution! It appears you created a PR from your master branch, this is [something you should avoid doing](https://jmeridth.com/posts/do-not-issue-pull-requests-from-your-master-branch/), and thus this PR has been automatically closed. \n \n We suggest you follow [our git usage documentation](https://docs.spacestation14.com/en/general-development/setup/git-for-the-ss14-developer.html). \n \n You can move your current work from the master branch to another branch by following [these commands](https://ohshitgit.com/#accidental-commit-master). And then you may recreate your PR using the new branch."
comment: "Thank you for contributing to the Space Station 14 repository. Unfortunately, it looks like you submitted your pull request from the master branch. We suggest you follow [our git usage documentation](https://docs.spacestation14.com/en/general-development/setup/git-for-the-ss14-developer.html) \n\n You can move your current work from the master branch to another branch by doing `git branch <branch_name` and resetting the master branch."
# If you prefer to just comment on the pr and not close it, uncomment the bellow and comment the above

View File

@@ -1,46 +0,0 @@
name: Publish Testing
concurrency:
group: publish-testing
cancel-in-progress: true
on:
workflow_dispatch:
schedule:
- cron: '0 10 * * *'
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3.6.0
with:
submodules: 'recursive'
- name: Setup .NET Core
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
- name: Get Engine Tag
run: |
cd RobustToolbox
git fetch --depth=1
- name: Install dependencies
run: dotnet restore
- name: Build Packaging
run: dotnet build Content.Packaging --configuration Release --no-restore /m
- name: Package server
run: dotnet run --project Content.Packaging server --platform win-x64 --platform linux-x64 --platform osx-x64 --platform linux-arm64
- name: Package client
run: dotnet run --project Content.Packaging client --no-wipe-release
- name: Publish version
run: Tools/publish_multi_request.py --fork-id wizards-testing
env:
PUBLISH_TOKEN: ${{ secrets.PUBLISH_TOKEN }}
GITHUB_REPOSITORY: ${{ vars.GITHUB_REPOSITORY }}

View File

@@ -2,7 +2,6 @@ name: Publish
concurrency:
group: publish
cancel-in-progress: true
on:
workflow_dispatch:
@@ -17,11 +16,11 @@ jobs:
- name: Install dependencies
run: sudo apt-get install -y python3-paramiko python3-lxml
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
with:
submodules: 'recursive'
- name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
@@ -49,14 +48,12 @@ jobs:
GITHUB_REPOSITORY: ${{ vars.GITHUB_REPOSITORY }}
- name: Publish changelog (Discord)
continue-on-error: true
run: Tools/actions_changelogs_since_last_run.py
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DISCORD_WEBHOOK_URL: ${{ secrets.CHANGELOG_DISCORD_WEBHOOK }}
- name: Publish changelog (RSS)
continue-on-error: true
run: Tools/actions_changelog_rss.py
env:
CHANGELOG_RSS_KEY: ${{ secrets.CHANGELOG_RSS_KEY }}

View File

@@ -11,14 +11,14 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4.2.2
uses: actions/checkout@v3.6.0
- name: Get changed files
id: files
uses: Ana06/get-changed-files@v2.3.0
with:
format: 'space-delimited'
filter: |
filter: |
**.rsi
**.png

View File

@@ -34,7 +34,7 @@ jobs:
steps:
- name: Checkout Master
uses: actions/checkout@v4.2.2
uses: actions/checkout@v3.6.0
- name: Setup Submodule
run: |
@@ -49,7 +49,7 @@ jobs:
git submodule update --init --recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x

View File

@@ -4,19 +4,19 @@ on:
workflow_dispatch:
schedule:
- cron: 0 0 * * 0
jobs:
get_credits:
runs-on: ubuntu-latest
# Hey there fork dev! If you like to include your own contributors in this then you can probably just change this to your own repo
# Do this in dump_github_contributors.ps1 too into your own repo
if: github.repository == 'space-wizards/space-station-14'
steps:
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
with:
ref: master
- name: Get this week's Contributors
shell: pwsh
env:
@@ -25,25 +25,25 @@ jobs:
# TODO
#- name: Get this week's Patreons
# run: Tools/script2dumppatreons > Resources/Credits/Patrons.yml
# run: Tools/script2dumppatreons > Resources/Credits/Patrons.yml
# MAKE SURE YOU ENABLED "Allow GitHub Actions to create and approve pull requests" IN YOUR ACTIONS, OTHERWISE IT WILL MOST LIKELY FAIL
# For this you can use a pat token of an account with direct push access to the repo if you have protected branches.
# For this you can use a pat token of an account with direct push access to the repo if you have protected branches.
# Uncomment this and comment the other line if you do this.
# https://github.com/stefanzweifel/git-auto-commit-action#push-to-protected-branches
#- name: Commit new credit files
# uses: stefanzweifel/git-auto-commit-action@v4
# with:
# commit_message: Update Credits
# commit_author: PJBot <pieterjan.briers+bot@gmail.com>
# This will make a PR
- name: Set current date as env variable
run: echo "NOW=$(date +'%Y-%m-%dT%H-%M-%S')" >> $GITHUB_ENV
- name: Create Pull Request
uses: peter-evans/create-pull-request@v5
with:

View File

@@ -12,7 +12,7 @@ jobs:
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
- name: Setup Submodule
run: git submodule update --init
- name: Pull engine updates

View File

@@ -13,7 +13,7 @@ jobs:
name: Validate RSIs
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
- name: Setup Submodule
run: git submodule update --init
- name: Pull engine updates

View File

@@ -12,7 +12,7 @@ jobs:
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
- name: Setup Submodule
run: git submodule update --init
- name: Pull engine updates

View File

@@ -13,7 +13,7 @@ jobs:
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4.2.2
- uses: actions/checkout@v3.6.0
- name: Setup submodule
run: |
git submodule update --init --recursive
@@ -24,7 +24,7 @@ jobs:
cd RobustToolbox/
git submodule update --init --recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
- name: Install dependencies

44
.vscode/tasks.json vendored
View File

@@ -32,50 +32,6 @@
"/consoleloggerparameters:'ForceNoAlign;NoSummary'"
],
"problemMatcher": "$msCompile"
},
{
"label": "test",
"command": "dotnet",
"type": "shell",
"args": [
"test",
"--no-build",
"--configuration",
"DebugOpt",
"Content.Tests/Content.Tests.csproj",
"--",
"NUnit.ConsoleOut=0"
],
"group": {
"kind": "test"
},
"presentation": {
"reveal": "silent"
},
"problemMatcher": "$msCompile"
},
{
"label": "integration-test",
"command": "dotnet",
"type": "shell",
"args": [
"test",
"--no-build",
"--configuration",
"DebugOpt",
"Content.IntegrationTests/Content.IntegrationTests.csproj",
"--",
"NUnit.ConsoleOut=0",
"NUnit.MapWarningTo=Failed.ConsoleOut=0",
"NUnit.MapWarningTo=Failed"
],
"group": {
"kind": "test"
},
"presentation": {
"reveal": "silent"
},
"problemMatcher": "$msCompile"
}
]
}

View File

@@ -12,12 +12,12 @@ You want to handle the Build, Clean and Rebuild tasks to prevent missing task er
If you want to learn more about these kinds of things, check out Microsoft's official documentation about MSBuild:
https://docs.microsoft.com/en-us/visualstudio/msbuild/msbuild
-->
<Project Sdk="Microsoft.NET.Sdk">
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Python>python3</Python>
<Python Condition="'$(OS)'=='Windows_NT' Or '$(OS)'=='Windows'">py -3</Python>
<ProjectGuid>{C899FCA4-7037-4E49-ABC2-44DE72487110}</ProjectGuid>
<TargetFramework>net4.7.2</TargetFramework>
<TargetFrameworkMoniker>.NETFramework, Version=v4.7.2</TargetFrameworkMoniker>
<RestorePackages>false</RestorePackages>
</PropertyGroup>
<PropertyGroup>

View File

@@ -5,7 +5,6 @@ import subprocess
import sys
import os
import shutil
import time
from pathlib import Path
from typing import List
@@ -105,21 +104,7 @@ def reset_solution():
with SOLUTION_PATH.open("w") as f:
f.write(content)
def check_for_zip_download():
# Check if .git exists,
cur_dir = os.path.dirname(os.path.dirname(os.path.realpath(__file__)))
if not os.path.isdir(os.path.join(cur_dir, ".git")):
print("It appears that you downloaded this repository directly from GitHub. (Using the .zip download option) \n"
"When downloading straight from GitHub, it leaves out important information that git needs to function. "
"Such as information to download the engine or even the ability to even be able to create contributions. \n"
"Please read and follow https://docs.spacestation14.com/en/general-development/setup/setting-up-a-development-environment.html \n"
"If you just want a Sandbox Server, you are following the wrong guide! You can download a premade server following the instructions here:"
"https://docs.spacestation14.com/en/general-development/setup/server-hosting-tutorial.html \n"
"Closing automatically in 30 seconds.")
time.sleep(30)
exit(1)
if __name__ == '__main__':
check_for_zip_download()
install_hooks()
update_submodules()

View File

@@ -9,14 +9,13 @@ using Content.IntegrationTests.Pair;
using Content.Shared.Clothing.Components;
using Content.Shared.Doors.Components;
using Content.Shared.Item;
using Robust.Server.GameObjects;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.EntitySerialization;
using Robust.Shared.EntitySerialization.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Benchmarks;
@@ -29,10 +28,11 @@ namespace Content.Benchmarks;
[CategoriesColumn]
public class ComponentQueryBenchmark
{
public const string Map = "Maps/saltern.yml";
public const string Map = "Maps/atlas.yml";
private TestPair _pair = default!;
private IEntityManager _entMan = default!;
private MapId _mapId = new(10);
private EntityQuery<ItemComponent> _itemQuery;
private EntityQuery<ClothingComponent> _clothingQuery;
private EntityQuery<MapComponent> _mapQuery;
@@ -54,10 +54,10 @@ public class ComponentQueryBenchmark
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
_pair.Server.WaitPost(() =>
{
var map = new ResPath(Map);
var opts = DeserializationOptions.Default with {InitializeMaps = true};
if (!_entMan.System<MapLoaderSystem>().TryLoadMap(map, out _, out _, opts))
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
if (!success)
throw new Exception("Map load failed");
_pair.Server.MapMan.DoMapInitialize(_mapId);
}).GetAwaiter().GetResult();
_items = new EntityUid[_entMan.Count<ItemComponent>()];

View File

@@ -44,7 +44,7 @@ namespace Content.Benchmarks
for (var i = 0; i < Aabbs1.Length; i++)
{
var aabb = Aabbs1[i];
_b2Tree.CreateProxy(aabb, uint.MaxValue, i);
_b2Tree.CreateProxy(aabb, i);
_tree.Add(i);
}
}

View File

@@ -6,13 +6,12 @@ using BenchmarkDotNet.Attributes;
using Content.IntegrationTests;
using Content.IntegrationTests.Pair;
using Content.Server.Maps;
using Robust.Server.GameObjects;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.EntitySerialization.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Benchmarks;
@@ -21,7 +20,7 @@ public class MapLoadBenchmark
{
private TestPair _pair = default!;
private MapLoaderSystem _mapLoader = default!;
private SharedMapSystem _mapSys = default!;
private IMapManager _mapManager = default!;
[GlobalSetup]
public void Setup()
@@ -37,7 +36,7 @@ public class MapLoadBenchmark
.ToDictionary(x => x.ID, x => x.MapPath.ToString());
_mapLoader = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<MapLoaderSystem>();
_mapSys = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<SharedMapSystem>();
_mapManager = server.ResolveDependency<IMapManager>();
}
[GlobalCleanup]
@@ -47,25 +46,23 @@ public class MapLoadBenchmark
PoolManager.Shutdown();
}
public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Convex"};
public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Cog" };
[ParamsSource(nameof(MapsSource))]
public string Map;
public Dictionary<string, string> Paths;
private MapId _mapId;
[Benchmark]
public async Task LoadMap()
{
var mapPath = new ResPath(Paths[Map]);
var mapPath = Paths[Map];
var server = _pair.Server;
await server.WaitPost(() =>
{
var success = _mapLoader.TryLoadMap(mapPath, out var map, out _);
var success = _mapLoader.TryLoad(new MapId(10), mapPath, out _);
if (!success)
throw new Exception("Map load failed");
_mapId = map.Value.Comp.MapId;
});
}
@@ -73,7 +70,9 @@ public class MapLoadBenchmark
public void IterationCleanup()
{
var server = _pair.Server;
server.WaitPost(() => _mapSys.DeleteMap(_mapId))
.Wait();
server.WaitPost(() =>
{
_mapManager.DeleteMap(new MapId(10));
}).Wait();
}
}

View File

@@ -1,7 +1,15 @@
using System;
using System.Linq;
using System.Threading.Tasks;
using BenchmarkDotNet.Running;
using Content.IntegrationTests;
using Content.Server.Maps;
#if DEBUG
using BenchmarkDotNet.Configs;
#else
using Robust.Benchmarks.Configs;
#endif
using Robust.Shared.Prototypes;
namespace Content.Benchmarks
{
@@ -14,15 +22,11 @@ namespace Content.Benchmarks
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("\nWARNING: YOU ARE RUNNING A DEBUG BUILD, USE A RELEASE BUILD FOR AN ACCURATE BENCHMARK");
Console.WriteLine("THE DEBUG BUILD IS ONLY GOOD FOR FIXING A CRASHING BENCHMARK\n");
var baseConfig = new DebugInProcessConfig();
BenchmarkSwitcher.FromAssembly(typeof(Program).Assembly).Run(args, new DebugInProcessConfig());
#else
var baseConfig = Environment.GetEnvironmentVariable("ROBUST_BENCHMARKS_ENABLE_SQL") != null
? DefaultSQLConfig.Instance
: DefaultConfig.Instance;
#endif
var config = ManualConfig.Create(baseConfig);
config.BuildTimeout = TimeSpan.FromMinutes(5);
var config = Environment.GetEnvironmentVariable("ROBUST_BENCHMARKS_ENABLE_SQL") != null ? DefaultSQLConfig.Instance : null;
BenchmarkSwitcher.FromAssembly(typeof(Program).Assembly).Run(args, config);
#endif
}
}
}

View File

@@ -7,16 +7,13 @@ using Content.IntegrationTests;
using Content.IntegrationTests.Pair;
using Content.Server.Mind;
using Content.Server.Warps;
using Content.Shared.Warps;
using Robust.Server.GameObjects;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.EntitySerialization;
using Robust.Shared.EntitySerialization.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Benchmarks;
@@ -37,6 +34,7 @@ public class PvsBenchmark
private TestPair _pair = default!;
private IEntityManager _entMan = default!;
private MapId _mapId = new(10);
private ICommonSession[] _players = default!;
private EntityCoordinates[] _spawns = default!;
public int _cycleOffset = 0;
@@ -67,10 +65,10 @@ public class PvsBenchmark
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
await _pair.Server.WaitPost(() =>
{
var path = new ResPath(Map);
var opts = DeserializationOptions.Default with {InitializeMaps = true};
if (!_entMan.System<MapLoaderSystem>().TryLoadMap(path, out _, out _, opts))
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
if (!success)
throw new Exception("Map load failed");
_pair.Server.MapMan.DoMapInitialize(_mapId);
});
// Get list of ghost warp positions

View File

@@ -1,126 +0,0 @@
#nullable enable
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;
using Content.IntegrationTests;
using Content.IntegrationTests.Pair;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
namespace Content.Benchmarks;
[Virtual]
public class RaiseEventBenchmark
{
private TestPair _pair = default!;
private BenchSystem _sys = default!;
[GlobalSetup]
public void Setup()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup(typeof(BenchSystem).Assembly);
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
var entMan = _pair.Server.EntMan;
_sys = entMan.System<BenchSystem>();
_pair.Server.WaitPost(() =>
{
var uid = entMan.Spawn();
_sys.Ent = new(uid, entMan.GetComponent<TransformComponent>(uid));
_sys.Ent2 = new(_sys.Ent.Owner, _sys.Ent.Comp);
})
.GetAwaiter()
.GetResult();
}
[GlobalCleanup]
public async Task Cleanup()
{
await _pair.DisposeAsync();
PoolManager.Shutdown();
}
[Benchmark(Baseline = true)]
public int RaiseEvent()
{
return _sys.RaiseEvent();
}
[Benchmark]
public int RaiseCompEvent()
{
return _sys.RaiseCompEvent();
}
[Benchmark]
public int RaiseICompEvent()
{
return _sys.RaiseICompEvent();
}
[Benchmark]
public int RaiseCSharpEvent()
{
return _sys.CSharpEvent();
}
public sealed class BenchSystem : EntitySystem
{
public Entity<TransformComponent> Ent;
public Entity<IComponent> Ent2;
public delegate void EntityEventHandler(EntityUid uid, TransformComponent comp, ref BenchEv ev);
public event EntityEventHandler? OnCSharpEvent;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TransformComponent, BenchEv>(OnEvent);
OnCSharpEvent += OnEvent;
}
public int RaiseEvent()
{
var ev = new BenchEv();
RaiseLocalEvent(Ent.Owner, ref ev);
return ev.N;
}
public int RaiseCompEvent()
{
var ev = new BenchEv();
EntityManager.EventBus.RaiseComponentEvent(Ent.Owner, Ent.Comp, ref ev);
return ev.N;
}
public int RaiseICompEvent()
{
// Raise with an IComponent instead of concrete type
var ev = new BenchEv();
EntityManager.EventBus.RaiseComponentEvent(Ent2.Owner, Ent2.Comp, ref ev);
return ev.N;
}
public int CSharpEvent()
{
var ev = new BenchEv();
OnCSharpEvent?.Invoke(Ent.Owner, Ent.Comp, ref ev);
return ev.N;
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void OnEvent(EntityUid uid, TransformComponent component, ref BenchEv args)
{
args.N += uid.Id;
}
[ByRefEvent]
public struct BenchEv
{
public int N;
}
}
}

View File

@@ -1,10 +1,8 @@
using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.CCVar;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.CrewManifest;
using Robust.Shared.Configuration;
using Robust.Shared.Prototypes;
using static Content.Shared.Access.Components.IdCardConsoleComponent;
@@ -13,21 +11,13 @@ namespace Content.Client.Access.UI
public sealed class IdCardConsoleBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
private readonly SharedIdCardConsoleSystem _idCardConsoleSystem = default!;
private IdCardConsoleWindow? _window;
// CCVar.
private int _maxNameLength;
private int _maxIdJobLength;
public IdCardConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
_idCardConsoleSystem = EntMan.System<SharedIdCardConsoleSystem>();
_maxNameLength =_cfgManager.GetCVar(CCVars.MaxNameLength);
_maxIdJobLength = _cfgManager.GetCVar(CCVars.MaxIdJobLength);
}
protected override void Open()
@@ -76,11 +66,11 @@ namespace Content.Client.Access.UI
public void SubmitData(string newFullName, string newJobTitle, List<ProtoId<AccessLevelPrototype>> newAccessList, string newJobPrototype)
{
if (newFullName.Length > _maxNameLength)
newFullName = newFullName[.._maxNameLength];
if (newFullName.Length > MaxFullNameLength)
newFullName = newFullName[..MaxFullNameLength];
if (newJobTitle.Length > _maxIdJobLength)
newJobTitle = newJobTitle[.._maxIdJobLength];
if (newJobTitle.Length > MaxJobTitleLength)
newJobTitle = newJobTitle[..MaxJobTitleLength];
SendMessage(new WriteToTargetIdMessage(
newFullName,

View File

@@ -1,13 +1,11 @@
using System.Linq;
using Content.Shared.Access;
using Content.Shared.Access.Systems;
using Content.Shared.CCVar;
using Content.Shared.Roles;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Configuration;
using Robust.Shared.Prototypes;
using static Content.Shared.Access.Components.IdCardConsoleComponent;
@@ -16,17 +14,12 @@ namespace Content.Client.Access.UI
[GenerateTypedNameReferences]
public sealed partial class IdCardConsoleWindow : DefaultWindow
{
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ILogManager _logManager = default!;
private readonly ISawmill _logMill = default!;
private readonly IdCardConsoleBoundUserInterface _owner;
// CCVar.
private int _maxNameLength;
private int _maxIdJobLength;
private AccessLevelControl _accessButtons = new();
private readonly List<string> _jobPrototypeIds = new();
@@ -46,11 +39,7 @@ namespace Content.Client.Access.UI
_owner = owner;
_maxNameLength = _cfgManager.GetCVar(CCVars.MaxNameLength);
_maxIdJobLength = _cfgManager.GetCVar(CCVars.MaxIdJobLength);
FullNameLineEdit.OnTextEntered += _ => SubmitData();
FullNameLineEdit.IsValid = s => s.Length <= _maxNameLength;
FullNameLineEdit.OnTextChanged += _ =>
{
FullNameSaveButton.Disabled = FullNameSaveButton.Text == _lastFullName;
@@ -58,7 +47,6 @@ namespace Content.Client.Access.UI
FullNameSaveButton.OnPressed += _ => SubmitData();
JobTitleLineEdit.OnTextEntered += _ => SubmitData();
JobTitleLineEdit.IsValid = s => s.Length <= _maxIdJobLength;
JobTitleLineEdit.OnTextChanged += _ =>
{
JobTitleSaveButton.Disabled = JobTitleLineEdit.Text == _lastJobTitle;
@@ -186,8 +174,7 @@ namespace Content.Client.Access.UI
new List<ProtoId<AccessLevelPrototype>>());
var jobIndex = _jobPrototypeIds.IndexOf(state.TargetIdJobPrototype);
// If the job index is < 0 that means they don't have a job registered in the station records
// or the IdCardComponent's JobPrototype field.
// If the job index is < 0 that means they don't have a job registered in the station records.
// For example, a new ID from a box would have no job index.
if (jobIndex < 0)
{

View File

@@ -1,7 +1,6 @@
using System.IO;
using System.Linq;
using Content.Shared.Actions;
using Content.Shared.Charges.Systems;
using JetBrains.Annotations;
using Robust.Client.Player;
using Robust.Shared.ContentPack;
@@ -23,7 +22,6 @@ namespace Content.Client.Actions
{
public delegate void OnActionReplaced(EntityUid actionId);
[Dependency] private readonly SharedChargesSystem _sharedCharges = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IResourceManager _resources = default!;
[Dependency] private readonly ISerializationManager _serialization = default!;
@@ -53,6 +51,29 @@ namespace Content.Client.Actions
SubscribeLocalEvent<EntityWorldTargetActionComponent, ComponentHandleState>(OnEntityWorldTargetHandleState);
}
public override void FrameUpdate(float frameTime)
{
base.FrameUpdate(frameTime);
var worldActionQuery = EntityQueryEnumerator<WorldTargetActionComponent>();
while (worldActionQuery.MoveNext(out var uid, out var action))
{
UpdateAction(uid, action);
}
var instantActionQuery = EntityQueryEnumerator<InstantActionComponent>();
while (instantActionQuery.MoveNext(out var uid, out var action))
{
UpdateAction(uid, action);
}
var entityActionQuery = EntityQueryEnumerator<EntityTargetActionComponent>();
while (entityActionQuery.MoveNext(out var uid, out var action))
{
UpdateAction(uid, action);
}
}
private void OnInstantHandleState(EntityUid uid, InstantActionComponent component, ref ComponentHandleState args)
{
if (args.Current is not InstantActionComponentState state)
@@ -67,7 +88,6 @@ namespace Content.Client.Actions
return;
component.Whitelist = state.Whitelist;
component.Blacklist = state.Blacklist;
component.CanTargetSelf = state.CanTargetSelf;
BaseHandleState<EntityTargetActionComponent>(uid, component, state);
}
@@ -106,6 +126,9 @@ namespace Content.Client.Actions
component.Toggled = state.Toggled;
component.Cooldown = state.Cooldown;
component.UseDelay = state.UseDelay;
component.Charges = state.Charges;
component.MaxCharges = state.MaxCharges;
component.RenewCharges = state.RenewCharges;
component.Container = EnsureEntity<T>(state.Container, uid);
component.EntityIcon = EnsureEntity<T>(state.EntityIcon, uid);
component.CheckCanInteract = state.CheckCanInteract;
@@ -114,7 +137,6 @@ namespace Content.Client.Actions
component.Priority = state.Priority;
component.AttachedEntity = EnsureEntity<T>(state.AttachedEntity, uid);
component.RaiseOnUser = state.RaiseOnUser;
component.RaiseOnAction = state.RaiseOnAction;
component.AutoPopulate = state.AutoPopulate;
component.Temporary = state.Temporary;
component.ItemIconStyle = state.ItemIconStyle;
@@ -128,8 +150,7 @@ namespace Content.Client.Actions
if (!ResolveActionData(actionId, ref action))
return;
// TODO: Decouple this.
action.IconColor = _sharedCharges.GetCurrentCharges(actionId.Value) == 0 ? action.DisabledIconColor : action.OriginalIconColor;
action.IconColor = action.Charges < 1 ? action.DisabledIconColor : action.OriginalIconColor;
base.UpdateAction(actionId, action);
if (_playerManager.LocalEntity != action.AttachedEntity)
@@ -202,7 +223,6 @@ namespace Content.Client.Actions
return;
OnActionAdded?.Invoke(actionId);
ActionsUpdated?.Invoke();
}
protected override void ActionRemoved(EntityUid performer, EntityUid actionId, ActionsComponent comp, BaseActionComponent action)
@@ -211,7 +231,6 @@ namespace Content.Client.Actions
return;
OnActionRemoved?.Invoke(actionId);
ActionsUpdated?.Invoke();
}
public IEnumerable<(EntityUid Id, BaseActionComponent Comp)> GetClientActions()

View File

@@ -1,12 +1,8 @@
using System.Linq;
using System.Numerics;
using Content.Client.Administration.Systems;
using Content.Client.Stylesheets;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Content.Shared.Ghost;
using Content.Shared.Mind;
using Content.Shared.Roles;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
@@ -18,74 +14,32 @@ namespace Content.Client.Administration;
internal sealed class AdminNameOverlay : Overlay
{
[Dependency] private readonly IConfigurationManager _config = default!;
private readonly AdminSystem _system;
private readonly IEntityManager _entityManager;
private readonly IEyeManager _eyeManager;
private readonly EntityLookupSystem _entityLookup;
private readonly IUserInterfaceManager _userInterfaceManager;
private readonly SharedRoleSystem _roles;
private readonly Font _font;
private readonly Font _fontBold;
private AdminOverlayAntagFormat _overlayFormat;
private AdminOverlayAntagSymbolStyle _overlaySymbolStyle;
private bool _overlayPlaytime;
private bool _overlayStartingJob;
private float _ghostFadeDistance;
private float _ghostHideDistance;
private int _overlayStackMax;
private float _overlayMergeDistance;
//TODO make this adjustable via GUI?
//TODO make this adjustable via GUI
private readonly ProtoId<RoleTypePrototype>[] _filter =
["SoloAntagonist", "TeamAntagonist", "SiliconAntagonist", "FreeAgent"];
private readonly string _antagLabelClassic = Loc.GetString("admin-overlay-antag-classic");
private readonly Color _antagColorClassic = Color.OrangeRed;
public AdminNameOverlay(
AdminSystem system,
IEntityManager entityManager,
IEyeManager eyeManager,
IResourceCache resourceCache,
EntityLookupSystem entityLookup,
IUserInterfaceManager userInterfaceManager,
IConfigurationManager config,
SharedRoleSystem roles)
public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup, IUserInterfaceManager userInterfaceManager)
{
IoCManager.InjectDependencies(this);
_system = system;
_entityManager = entityManager;
_eyeManager = eyeManager;
_entityLookup = entityLookup;
_userInterfaceManager = userInterfaceManager;
_roles = roles;
ZIndex = 200;
// Setting these to a specific ttf would break the antag symbols
_font = resourceCache.NotoStack();
_fontBold = resourceCache.NotoStack(variation: "Bold");
config.OnValueChanged(CCVars.AdminOverlayAntagFormat, (show) => { _overlayFormat = UpdateOverlayFormat(show); }, true);
config.OnValueChanged(CCVars.AdminOverlaySymbolStyle, (show) => { _overlaySymbolStyle = UpdateOverlaySymbolStyle(show); }, true);
config.OnValueChanged(CCVars.AdminOverlayPlaytime, (show) => { _overlayPlaytime = show; }, true);
config.OnValueChanged(CCVars.AdminOverlayStartingJob, (show) => { _overlayStartingJob = show; }, true);
config.OnValueChanged(CCVars.AdminOverlayGhostHideDistance, (f) => { _ghostHideDistance = f; }, true);
config.OnValueChanged(CCVars.AdminOverlayGhostFadeDistance, (f) => { _ghostFadeDistance = f; }, true);
config.OnValueChanged(CCVars.AdminOverlayStackMax, (i) => { _overlayStackMax = i; }, true);
config.OnValueChanged(CCVars.AdminOverlayMergeDistance, (f) => { _overlayMergeDistance = f; }, true);
}
private AdminOverlayAntagFormat UpdateOverlayFormat(string formatString)
{
if (!Enum.TryParse<AdminOverlayAntagFormat>(formatString, out var format))
format = AdminOverlayAntagFormat.Binary;
return format;
}
private AdminOverlayAntagSymbolStyle UpdateOverlaySymbolStyle(string symbolString)
{
if (!Enum.TryParse<AdminOverlayAntagSymbolStyle>(symbolString, out var symbolStyle))
symbolStyle = AdminOverlayAntagSymbolStyle.Off;
return symbolStyle;
_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
}
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
@@ -93,169 +47,54 @@ internal sealed class AdminNameOverlay : Overlay
protected override void Draw(in OverlayDrawArgs args)
{
var viewport = args.WorldAABB;
var colorDisconnected = Color.White;
var uiScale = _userInterfaceManager.RootControl.UIScale;
var lineoffset = new Vector2(0f, 14f) * uiScale;
var drawnOverlays = new List<(Vector2,Vector2)>() ; // A saved list of the overlays already drawn
// Get all player positions before drawing overlays, so they can be sorted before iteration
var sortable = new List<(PlayerInfo, Box2, EntityUid, Vector2)>();
foreach (var info in _system.PlayerList)
//TODO make this adjustable via GUI
var classic = _config.GetCVar(CCVars.AdminOverlayClassic);
foreach (var playerInfo in _system.PlayerList)
{
var entity = _entityManager.GetEntity(info.NetEntity);
var entity = _entityManager.GetEntity(playerInfo.NetEntity);
// If entity does not exist or is on a different map, skip
if (entity == null
|| !_entityManager.EntityExists(entity)
|| _entityManager.GetComponent<TransformComponent>(entity.Value).MapID != args.MapId)
// Otherwise the entity can not exist yet
if (entity == null || !_entityManager.EntityExists(entity))
{
continue;
}
// if not on the same map, continue
if (_entityManager.GetComponent<TransformComponent>(entity.Value).MapID != args.MapId)
{
continue;
}
var aabb = _entityLookup.GetWorldAABB(entity.Value);
// if not on screen, skip
// if not on screen, continue
if (!aabb.Intersects(in viewport))
{
continue;
// Get on-screen coordinates of player
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center).Rounded();
sortable.Add((info, aabb, entity.Value, screenCoordinates));
}
// Draw overlays for visible players, starting from the top of the screen
foreach (var info in sortable.OrderBy(s => s.Item4.Y).ToList())
{
var playerInfo = info.Item1;
var aabb = info.Item2;
var entity = info.Item3;
var screenCoordinatesCenter = info.Item4;
//the center position is kept separately, for simpler position comparison later
var centerOffset = new Vector2(28f, -18f) * uiScale;
var screenCoordinates = screenCoordinatesCenter + centerOffset;
var alpha = 1f;
//TODO make a smarter system where the starting offset can be modified by the predicted position and size of already-drawn overlays/stacks?
var currentOffset = Vector2.Zero;
// Ghosts near the cursor are made transparent/invisible
// TODO would be "cheaper" if playerinfo already contained a ghost bool, this gets called every frame for every onscreen player!
if (_entityManager.HasComponent<GhostComponent>(entity))
{
// We want the map positions here, so we don't have to worry about resolution and such shenanigans
var mobPosition = aabb.Center;
var mousePosition = _eyeManager
.ScreenToMap(_userInterfaceManager.MousePositionScaled.Position * uiScale)
.Position;
var dist = Vector2.Distance(mobPosition, mousePosition);
if (dist < _ghostHideDistance)
continue;
alpha = Math.Clamp((dist - _ghostHideDistance) / (_ghostFadeDistance - _ghostHideDistance), 0f, 1f);
colorDisconnected.A = alpha;
}
// If the new overlay text block is within merge distance of any previous ones
// merge them into a stack so they don't hide each other
var stack = drawnOverlays.FindAll(x =>
Vector2.Distance(_eyeManager.ScreenToMap(x.Item1).Position, aabb.Center) <= _overlayMergeDistance);
if (stack.Count > 0)
{
screenCoordinates = stack.First().Item1 + centerOffset;
// Replacing this overlay's coordinates for the later save with the stack root's coordinates
// so that other overlays don't try to stack to these coordinates
screenCoordinatesCenter = stack.First().Item1;
var uiScale = _userInterfaceManager.RootControl.UIScale;
var lineoffset = new Vector2(0f, 11f) * uiScale;
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
var i = 1;
foreach (var s in stack)
{
// additional entries after maximum stack size is reached will be drawn over the last entry
if (i <= _overlayStackMax - 1)
currentOffset = lineoffset + s.Item2 ;
i++;
}
if (classic && playerInfo.Antag)
{
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), _antagLabelClassic, uiScale, _antagColorClassic);
}
else if (!classic && _filter.Contains(playerInfo.RoleProto.ID))
{
var label = Loc.GetString(playerInfo.RoleProto.Name).ToUpper();
var color = playerInfo.RoleProto.Color;
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), label, uiScale, color);
}
// Character name
var color = Color.Aquamarine;
color.A = alpha;
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.CharacterName, uiScale, playerInfo.Connected ? color : colorDisconnected);
currentOffset += lineoffset;
// Username
color = Color.Yellow;
color.A = alpha;
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.Username, uiScale, playerInfo.Connected ? color : colorDisconnected);
currentOffset += lineoffset;
// Playtime
if (!string.IsNullOrEmpty(playerInfo.PlaytimeString) && _overlayPlaytime)
{
color = Color.Orange;
color.A = alpha;
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.PlaytimeString, uiScale, playerInfo.Connected ? color : colorDisconnected);
currentOffset += lineoffset;
}
// Job
if (!string.IsNullOrEmpty(playerInfo.StartingJob) && _overlayStartingJob)
{
color = Color.GreenYellow;
color.A = alpha;
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, Loc.GetString(playerInfo.StartingJob), uiScale, playerInfo.Connected ? color : colorDisconnected);
currentOffset += lineoffset;
}
// Determine antag symbol
string? symbol;
switch (_overlaySymbolStyle)
{
case AdminOverlayAntagSymbolStyle.Specific:
symbol = playerInfo.RoleProto.Symbol;
break;
case AdminOverlayAntagSymbolStyle.Basic:
symbol = Loc.GetString("player-tab-antag-prefix");
break;
default:
case AdminOverlayAntagSymbolStyle.Off:
symbol = string.Empty;
break;
}
// Determine antag/role type name
string? text;
switch (_overlayFormat)
{
case AdminOverlayAntagFormat.Roletype:
color = playerInfo.RoleProto.Color;
symbol = _filter.Contains(playerInfo.RoleProto) ? symbol : string.Empty;
text = _filter.Contains(playerInfo.RoleProto)
? Loc.GetString(playerInfo.RoleProto.Name).ToUpper()
: string.Empty;
break;
case AdminOverlayAntagFormat.Subtype:
color = playerInfo.RoleProto.Color;
symbol = _filter.Contains(playerInfo.RoleProto) ? symbol : string.Empty;
text = _filter.Contains(playerInfo.RoleProto)
? _roles.GetRoleSubtypeLabel(playerInfo.RoleProto.Name, playerInfo.Subtype).ToUpper()
: string.Empty;
break;
default:
case AdminOverlayAntagFormat.Binary:
color = Color.OrangeRed;
symbol = playerInfo.Antag ? symbol : string.Empty;
text = playerInfo.Antag ? _antagLabelClassic : string.Empty;
break;
}
// Draw antag label
color.A = alpha;
var label = !string.IsNullOrEmpty(symbol)
? Loc.GetString("player-tab-character-name-antag-symbol", ("symbol", symbol), ("name", text))
: text;
args.ScreenHandle.DrawString(_fontBold, screenCoordinates + currentOffset, label, uiScale, color);
currentOffset += lineoffset;
//Save the coordinates and size of the text block, for stack merge check
drawnOverlays.Add((screenCoordinatesCenter, currentOffset));
args.ScreenHandle.DrawString(_font, screenCoordinates + lineoffset, playerInfo.Username, uiScale, playerInfo.Connected ? Color.Yellow : Color.White);
args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, uiScale, playerInfo.Connected ? Color.Aquamarine : Color.White);
}
}
}

View File

@@ -1,15 +0,0 @@
namespace Content.Client.Administration;
public enum AdminOverlayAntagFormat
{
Binary,
Roletype,
Subtype
}
public enum AdminOverlayAntagSymbolStyle
{
Off,
Basic,
Specific
}

View File

@@ -1,5 +1,4 @@
using Content.Client.Administration.Managers;
using Content.Shared.Roles;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
@@ -15,8 +14,6 @@ namespace Content.Client.Administration.Systems
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly SharedRoleSystem _roles = default!;
private AdminNameOverlay _adminNameOverlay = default!;
@@ -25,15 +22,7 @@ namespace Content.Client.Administration.Systems
private void InitializeOverlay()
{
_adminNameOverlay = new AdminNameOverlay(
this,
EntityManager,
_eyeManager,
_resourceCache,
_entityLookup,
_userInterfaceManager,
_configurationManager,
_roles);
_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup, _userInterfaceManager);
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
}
@@ -49,8 +38,7 @@ namespace Content.Client.Administration.Systems
public void AdminOverlayOn()
{
if (_overlayManager.HasOverlay<AdminNameOverlay>())
return;
if (_overlayManager.HasOverlay<AdminNameOverlay>()) return;
_overlayManager.AddOverlay(_adminNameOverlay);
OverlayEnabled?.Invoke();
}

View File

@@ -32,7 +32,7 @@ namespace Content.Client.Administration.Systems
var verb = new VvVerb()
{
Text = Loc.GetString("view-variables"),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/vv.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/vv.svg.192dpi.png")),
Act = () => _clientConsoleHost.ExecuteCommand($"vv {GetNetEntity(args.Target)}"),
ClientExclusive = true // opening VV window is client-side. Don't ask server to run this verb.
};

View File

@@ -19,11 +19,11 @@ namespace Content.Client.Administration.Systems
OnBwoinkTextMessageRecieved?.Invoke(this, message);
}
public void Send(NetUserId channelId, string text, bool playSound, bool adminOnly)
public void Send(NetUserId channelId, string text, bool playSound)
{
// Reuse the channel ID as the 'true sender'.
// Server will ignore this and if someone makes it not ignore this (which is bad, allows impersonation!!!), that will help.
RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound, adminOnly: adminOnly));
RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound));
SendInputTextUpdated(channelId, false);
}

View File

@@ -7,8 +7,6 @@ namespace Content.Client.Administration.Systems;
public sealed class KillSignSystem : EntitySystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
SubscribeLocalEvent<KillSignComponent, ComponentStartup>(KillSignAdded);
@@ -20,10 +18,10 @@ public sealed class KillSignSystem : EntitySystem
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;
if (!_sprite.LayerMapTryGet((uid, sprite), KillSignKey.Key, out var layer, false))
if (!sprite.LayerMapTryGet(KillSignKey.Key, out var layer))
return;
_sprite.RemoveLayer((uid, sprite), layer);
sprite.RemoveLayer(layer);
}
private void KillSignAdded(EntityUid uid, KillSignComponent component, ComponentStartup args)
@@ -31,15 +29,15 @@ public sealed class KillSignSystem : EntitySystem
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;
if (_sprite.LayerMapTryGet((uid, sprite), KillSignKey.Key, out var _, false))
if (sprite.LayerMapTryGet(KillSignKey.Key, out var _))
return;
var adj = _sprite.GetLocalBounds((uid, sprite)).Height / 2 + ((1.0f / 32) * 6.0f);
var adj = sprite.Bounds.Height / 2 + ((1.0f/32) * 6.0f);
var layer = _sprite.AddLayer((uid, sprite), new SpriteSpecifier.Rsi(new ResPath("Objects/Misc/killsign.rsi"), "sign"));
_sprite.LayerMapSet((uid, sprite), KillSignKey.Key, layer);
var layer = sprite.AddLayer(new SpriteSpecifier.Rsi(new ResPath("Objects/Misc/killsign.rsi"), "sign"));
sprite.LayerMapSet(KillSignKey.Key, layer);
_sprite.LayerSetOffset((uid, sprite), layer, new Vector2(0.0f, adj));
sprite.LayerSetOffset(layer, new Vector2(0.0f, adj));
sprite.LayerSetShader(layer, "unshaded");
}

View File

@@ -0,0 +1,59 @@
using System.Threading;
using Content.Client.Stylesheets;
using Robust.Client.UserInterface.Controls;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Client.Administration.UI;
public static class AdminUIHelpers
{
private static void ResetButton(Button button, ConfirmationData data)
{
data.Cancellation.Cancel();
button.ModulateSelfOverride = null;
button.Text = data.OriginalText;
}
public static bool RemoveConfirm(Button button, Dictionary<Button, ConfirmationData> confirmations)
{
if (confirmations.Remove(button, out var data))
{
ResetButton(button, data);
return true;
}
return false;
}
public static void RemoveAllConfirms(Dictionary<Button, ConfirmationData> confirmations)
{
foreach (var (button, confirmation) in confirmations)
{
ResetButton(button, confirmation);
}
confirmations.Clear();
}
public static bool TryConfirm(Button button, Dictionary<Button, ConfirmationData> confirmations)
{
if (RemoveConfirm(button, confirmations))
return true;
var data = new ConfirmationData(new CancellationTokenSource(), button.Text);
confirmations[button] = data;
Timer.Spawn(TimeSpan.FromSeconds(5), () =>
{
confirmations.Remove(button);
button.ModulateSelfOverride = null;
button.Text = data.OriginalText;
}, data.Cancellation.Token);
button.ModulateSelfOverride = StyleNano.ButtonColorCautionDefault;
button.Text = Loc.GetString("admin-player-actions-confirm");
return false;
}
}
public readonly record struct ConfirmationData(CancellationTokenSource Cancellation, string? OriginalText);

View File

@@ -1,28 +1,23 @@
<Control
xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls">
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
<PanelContainer StyleClasses="BackgroundDark">
<SplitContainer Orientation="Vertical" ResizeMode="NotResizable">
<SplitContainer Orientation="Horizontal" VerticalExpand="True">
<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="2" />
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
<SplitContainer Orientation="Horizontal" VerticalExpand="True">
<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="1" />
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<CheckBox Visible="True" Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
<Control HorizontalExpand="True" MinWidth="5" />
<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
<Control HorizontalExpand="True" />
<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" StyleClasses="OpenRight" />
<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" StyleClasses="OpenBoth" />
<Button Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" StyleClasses="OpenBoth" />
<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" StyleClasses="OpenBoth" />
<Button Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" StyleClasses="OpenBoth" />
<Button Visible="False" Name="Follow" Text="{Loc 'admin-player-actions-follow'}" StyleClasses="OpenLeft" />
</BoxContainer>
</SplitContainer>
<BoxContainer Orientation="Horizontal" SetHeight="30" >
<CheckBox Name="AdminOnly" Access="Public" Text="{Loc 'admin-ahelp-admin-only'}" ToolTip="{Loc 'admin-ahelp-admin-only-tooltip'}" />
<Control HorizontalExpand="True" MinWidth="5" />
<CheckBox Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
<Control HorizontalExpand="True" MinWidth="5" />
<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
<Control HorizontalExpand="True" />
<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" StyleClasses="OpenRight" />
<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" StyleClasses="OpenBoth" />
<controls:ConfirmButton Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" StyleClasses="OpenBoth" />
<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" StyleClasses="OpenBoth" />
<controls:ConfirmButton Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" StyleClasses="OpenBoth" />
<Button Visible="False" Name="Follow" Text="{Loc 'admin-player-actions-follow'}" StyleClasses="OpenLeft" />
</BoxContainer>
</SplitContainer>
</PanelContainer>

View File

@@ -29,15 +29,13 @@ namespace Content.Client.Administration.UI.Bwoink
public AdminAHelpUIHandler AHelpHelper = default!;
private PlayerInfo? _currentPlayer;
private readonly Dictionary<Button, ConfirmationData> _confirmations = new();
public BwoinkControl()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
var newPlayerThreshold = 0;
_cfg.OnValueChanged(CCVars.NewPlayerThreshold, (val) => { newPlayerThreshold = val; }, true);
var uiController = _ui.GetUIController<AHelpUIController>();
if (uiController.UIHelper is not AdminAHelpUIHandler helper)
return;
@@ -47,8 +45,6 @@ namespace Content.Client.Administration.UI.Bwoink
_adminManager.AdminStatusUpdated += UpdateButtons;
UpdateButtons();
AdminOnly.OnToggled += args => PlaySound.Disabled = args.Pressed;
ChannelSelector.OnSelectionChanged += sel =>
{
_currentPlayer = sel;
@@ -61,9 +57,9 @@ namespace Content.Client.Administration.UI.Bwoink
var sb = new StringBuilder();
if (info.Connected)
sb.Append(info.ActiveThisRound ? '⚫' : '◐');
sb.Append('●');
else
sb.Append(info.ActiveThisRound ? '' : '·');
sb.Append(info.ActiveThisRound ? '' : '·');
sb.Append(' ');
if (AHelpHelper.TryGetChannel(info.SessionId, out var panel) && panel.Unread > 0)
@@ -75,12 +71,10 @@ namespace Content.Client.Administration.UI.Bwoink
sb.Append(' ');
}
// Mark antagonists with symbol
if (info.Antag && info.ActiveThisRound)
sb.Append(new Rune(0x1F5E1)); // 🗡
// Mark new players with symbol
if (IsNewPlayer(info))
if (info.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
sb.Append(new Rune(0x23F2)); // ⏲
sb.AppendFormat("\"{0}\"", text);
@@ -88,19 +82,6 @@ namespace Content.Client.Administration.UI.Bwoink
return sb.ToString();
};
// <summary>
// Returns true if the player's overall playtime is under the set threshold
// </summary>
bool IsNewPlayer(PlayerInfo info)
{
// Don't show every disconnected player as new, don't show 0-minute players as new if threshold is
if (newPlayerThreshold <= 0 || info.OverallPlaytime is null && !info.Connected)
return false;
return (info.OverallPlaytime is null
|| info.OverallPlaytime < TimeSpan.FromMinutes(newPlayerThreshold));
}
ChannelSelector.Comparison = (a, b) =>
{
var ach = AHelpHelper.EnsurePanel(a.SessionId);
@@ -110,37 +91,31 @@ namespace Content.Client.Administration.UI.Bwoink
if (a.IsPinned != b.IsPinned)
return a.IsPinned ? -1 : 1;
// Then, any chat with unread messages.
// First, sort by unread. Any chat with unread messages appears first.
var aUnread = ach.Unread > 0;
var bUnread = bch.Unread > 0;
if (aUnread != bUnread)
return aUnread ? -1 : 1;
// Then, any chat with recent messages from the current round
// Sort by recent messages during the current round.
var aRecent = a.ActiveThisRound && ach.LastMessage != DateTime.MinValue;
var bRecent = b.ActiveThisRound && bch.LastMessage != DateTime.MinValue;
if (aRecent != bRecent)
return aRecent ? -1 : 1;
// Sort by connection status. Disconnected players will be last.
// Next, sort by connection status. Any disconnected players are grouped towards the end.
if (a.Connected != b.Connected)
return a.Connected ? -1 : 1;
// Sort connected players by whether they have joined the round, then by New Player status, then by Antag status
// Sort connected players by New Player status, then by Antag status
if (a.Connected && b.Connected)
{
var aNewPlayer = IsNewPlayer(a);
var bNewPlayer = IsNewPlayer(b);
var aNewPlayer = a.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold));
var bNewPlayer = b.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold));
// Players who have joined the round will be listed before players in the lobby
if (a.ActiveThisRound != b.ActiveThisRound)
return a.ActiveThisRound ? -1 : 1;
// Within both the joined group and lobby group, new players will be grouped and listed first
if (aNewPlayer != bNewPlayer)
return aNewPlayer ? -1 : 1;
// Within all four previous groups, antagonists will be listed first.
if (a.Antag != b.Antag)
return a.Antag ? -1 : 1;
}
@@ -177,6 +152,11 @@ namespace Content.Client.Administration.UI.Bwoink
Kick.OnPressed += _ =>
{
if (!AdminUIHelpers.TryConfirm(Kick, _confirmations))
{
return;
}
// TODO: Reason field
if (_currentPlayer is not null)
_console.ExecuteCommand($"kick \"{_currentPlayer.Username}\"");
@@ -190,6 +170,11 @@ namespace Content.Client.Administration.UI.Bwoink
Respawn.OnPressed += _ =>
{
if (!AdminUIHelpers.TryConfirm(Respawn, _confirmations))
{
return;
}
if (_currentPlayer is not null)
_console.ExecuteCommand($"respawn \"{_currentPlayer.Username}\"");
};

View File

@@ -22,9 +22,12 @@ namespace Content.Client.Administration.UI.Bwoink
return;
}
Title = $"{sel.CharacterName} / {sel.Username} | {Loc.GetString("generic-playtime-title")}: ";
Title = $"{sel.CharacterName} / {sel.Username}";
Title += sel.OverallPlaytime != null ? sel.PlaytimeString : Loc.GetString("generic-unknown-title");
if (sel.OverallPlaytime != null)
{
Title += $" | {Loc.GetString("generic-playtime-title")}: {sel.PlaytimeString}";
}
};
OnOpen += () =>

View File

@@ -1,6 +1,5 @@
<Popup xmlns="https://spacestation14.io"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls">
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client">
<PanelContainer>
<PanelContainer.PanelOverride>
<gfx:StyleBoxFlat BorderThickness="2" BorderColor="#18181B" BackgroundColor="#25252a"/>
@@ -20,7 +19,7 @@
<BoxContainer Orientation="Horizontal">
<Button Name="EditButton" Text="{Loc admin-notes-edit}"/>
<Control HorizontalExpand="True"/>
<controls:ConfirmButton Name="DeleteButton" Text="{Loc admin-notes-delete}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" HorizontalAlignment="Right"/>
<Button Name="DeleteButton" Text="{Loc admin-notes-delete}" HorizontalAlignment="Right"/>
</BoxContainer>
</BoxContainer>
</PanelContainer>

View File

@@ -19,13 +19,12 @@
<Label Name="SharedConnections"/>
<BoxContainer Align="Center">
<GridContainer Rows="6">
<GridContainer Rows="5">
<Button Name="NotesButton" Text="{Loc player-panel-show-notes}" SetWidth="136" Disabled="True"/>
<Button Name="AhelpButton" Text="{Loc player-panel-help}" Disabled="True"/>
<Button Name="FreezeButton" Text = "{Loc player-panel-freeze}" Disabled="True"/>
<controls:ConfirmButton Name="KickButton" Text="{Loc player-panel-kick}" Disabled="True"/>
<controls:ConfirmButton Name="DeleteButton" Text="{Loc player-panel-delete}" Disabled="True"/>
<Button Name="FollowButton" Text="{Loc player-panel-follow}"/>
<Button Name="ShowBansButton" Text="{Loc player-panel-show-bans}" SetWidth="136" Disabled="True"/>
<Button Name="LogsButton" Text="{Loc player-panel-logs}" Disabled="True"/>
<Button Name="FreezeAndMuteToggleButton" Text="{Loc player-panel-freeze-and-mute}" Disabled="True"/>

View File

@@ -2,6 +2,7 @@ using Content.Client.Administration.Managers;
using Content.Client.UserInterface.Controls;
using Content.Shared.Administration;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Network;
using Robust.Shared.Utility;
@@ -20,7 +21,6 @@ public sealed partial class PlayerPanel : FancyWindow
public event Action<string?>? OnKick;
public event Action<NetUserId?>? OnOpenBanPanel;
public event Action<NetUserId?, bool>? OnWhitelistToggle;
public event Action? OnFollow;
public event Action? OnFreezeAndMuteToggle;
public event Action? OnFreeze;
public event Action? OnLogs;
@@ -36,7 +36,7 @@ public sealed partial class PlayerPanel : FancyWindow
RobustXamlLoader.Load(this);
_adminManager = adminManager;
UsernameCopyButton.OnPressed += _ => OnUsernameCopy?.Invoke(TargetUsername ?? "");
UsernameCopyButton.OnPressed += _ => OnUsernameCopy?.Invoke(PlayerName.Text ?? "");
BanButton.OnPressed += _ => OnOpenBanPanel?.Invoke(TargetPlayer);
KickButton.OnPressed += _ => OnKick?.Invoke(TargetUsername);
NotesButton.OnPressed += _ => OnOpenNotes?.Invoke(TargetPlayer);
@@ -47,7 +47,6 @@ public sealed partial class PlayerPanel : FancyWindow
OnWhitelistToggle?.Invoke(TargetPlayer, _isWhitelisted);
SetWhitelisted(!_isWhitelisted);
};
FollowButton.OnPressed += _ => OnFollow?.Invoke();
FreezeButton.OnPressed += _ => OnFreeze?.Invoke();
FreezeAndMuteToggleButton.OnPressed += _ => OnFreezeAndMuteToggle?.Invoke();
LogsButton.OnPressed += _ => OnLogs?.Invoke();

View File

@@ -38,7 +38,6 @@ public sealed class PlayerPanelEui : BaseEui
PlayerPanel.OnLogs += () => SendMessage(new PlayerPanelLogsMessage());
PlayerPanel.OnRejuvenate += () => SendMessage(new PlayerPanelRejuvenationMessage());
PlayerPanel.OnDelete+= () => SendMessage(new PlayerPanelDeleteMessage());
PlayerPanel.OnFollow += () => SendMessage(new PlayerPanelFollowMessage());
PlayerPanel.OnClose += () => SendMessage(new CloseEuiMessage());
}

View File

@@ -19,10 +19,10 @@ namespace Content.Client.Administration.UI.SpawnExplosion;
public sealed partial class SpawnExplosionWindow : DefaultWindow
{
[Dependency] private readonly IClientConsoleHost _conHost = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
private readonly SharedMapSystem _mapSystem;
private readonly SharedTransformSystem _transform = default!;
private readonly SpawnExplosionEui _eui;
@@ -38,7 +38,6 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_mapSystem = _entMan.System<SharedMapSystem>();
_transform = _entMan.System<TransformSystem>();
_eui = eui;
@@ -88,7 +87,7 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
{
_mapData.Clear();
MapOptions.Clear();
foreach (var map in _mapSystem.GetAllMapIds())
foreach (var map in _mapManager.GetAllMapIds())
{
_mapData.Add(map);
MapOptions.AddItem(map.ToString());

View File

@@ -16,7 +16,6 @@
<cc:UICommandButton Command="callshuttle" Text="{Loc admin-player-actions-window-shuttle}" WindowType="{x:Type at:AdminShuttleWindow}"/>
<cc:CommandButton Command="adminlogs" Text="{Loc admin-player-actions-window-admin-logs}"/>
<cc:CommandButton Command="faxui" Text="{Loc admin-player-actions-window-admin-fax}"/>
<cc:CommandButton Command="achatwindow" Text="{Loc admin-player-actions-window-admin-chat}"/>
</GridContainer>
</BoxContainer>
</Control>

View File

@@ -1,7 +1,6 @@
<DefaultWindow
xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
Title="{Loc admin-player-actions-window-title}" MinSize="425 272">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
@@ -11,9 +10,9 @@
</BoxContainer>
<cc:PlayerListControl Name="PlayerList" VerticalExpand="True" />
<BoxContainer Orientation="Horizontal">
<controls:ConfirmButton Name="SubmitKickButton" Text="{Loc admin-player-actions-kick}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" Disabled="True"/>
<Button Name="SubmitKickButton" Text="{Loc admin-player-actions-kick}" Disabled="True"/>
<Button Name="SubmitAHelpButton" Text="{Loc admin-player-actions-ahelp}" Disabled="True"/>
<controls:ConfirmButton Name="SubmitRespawnButton" Text="{Loc admin-player-actions-respawn}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" Disabled="True"/>
<Button Name="SubmitRespawnButton" Text="{Loc admin-player-actions-respawn}" Disabled="True"/>
</BoxContainer>
</BoxContainer>
</DefaultWindow>

View File

@@ -14,6 +14,7 @@ namespace Content.Client.Administration.UI.Tabs.AdminTab
public sealed partial class PlayerActionsWindow : DefaultWindow
{
private PlayerInfo? _selectedPlayer;
private readonly Dictionary<Button, ConfirmationData> _confirmations = new();
public PlayerActionsWindow()
{
@@ -27,6 +28,9 @@ namespace Content.Client.Administration.UI.Tabs.AdminTab
private void OnListOnOnSelectionChanged(PlayerInfo? obj)
{
if (_selectedPlayer != obj)
AdminUIHelpers.RemoveAllConfirms(_confirmations);
_selectedPlayer = obj;
var disableButtons = _selectedPlayer == null;
SubmitKickButton.Disabled = disableButtons;
@@ -39,6 +43,9 @@ namespace Content.Client.Administration.UI.Tabs.AdminTab
if (_selectedPlayer == null)
return;
if (!AdminUIHelpers.TryConfirm(SubmitKickButton, _confirmations))
return;
IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand(
$"kick \"{_selectedPlayer.Username}\" \"{CommandParsing.Escape(ReasonLine.Text)}\"");
}
@@ -57,6 +64,9 @@ namespace Content.Client.Administration.UI.Tabs.AdminTab
if (_selectedPlayer == null)
return;
if (!AdminUIHelpers.TryConfirm(SubmitRespawnButton, _confirmations))
return;
IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand(
$"respawn \"{_selectedPlayer.Username}\"");
}

View File

@@ -14,9 +14,6 @@ namespace Content.Client.Administration.UI.Tabs.AdminbusTab
[UsedImplicitly]
public sealed partial class LoadBlueprintsWindow : DefaultWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
public LoadBlueprintsWindow()
{
RobustXamlLoader.Load(this);
@@ -24,9 +21,9 @@ namespace Content.Client.Administration.UI.Tabs.AdminbusTab
protected override void EnteredTree()
{
var mapSystem = _entityManager.System<SharedMapSystem>();
var mapManager = IoCManager.Resolve<IMapManager>();
foreach (var mapId in mapSystem.GetAllMapIds())
foreach (var mapId in mapManager.GetAllMapIds())
{
MapOptions.AddItem(mapId.ToString(), (int) mapId);
}
@@ -42,19 +39,21 @@ namespace Content.Client.Administration.UI.Tabs.AdminbusTab
private void Reset()
{
var xformSystem = _entityManager.System<SharedTransformSystem>();
var player = _playerManager.LocalEntity;
var entManager = IoCManager.Resolve<IEntityManager>();
var xformSystem = entManager.System<SharedTransformSystem>();
var playerManager = IoCManager.Resolve<IPlayerManager>();
var player = playerManager.LocalEntity;
var currentMap = MapId.Nullspace;
var position = Vector2.Zero;
var rotation = Angle.Zero;
if (_entityManager.TryGetComponent<TransformComponent>(player, out var xform))
if (entManager.TryGetComponent<TransformComponent>(player, out var xform))
{
currentMap = xform.MapID;
position = xformSystem.GetWorldPosition(xform);
if (_entityManager.TryGetComponent<TransformComponent>(xform.GridUid, out var gridXform))
if (entManager.TryGetComponent<TransformComponent>(xform.GridUid, out var gridXform))
{
rotation = xformSystem.GetWorldRotation(gridXform);
}

View File

@@ -13,6 +13,7 @@ public sealed partial class ObjectsTabEntry : PanelContainer
public Action<NetEntity>? OnTeleport;
public Action<NetEntity>? OnDelete;
private readonly Dictionary<Button, ConfirmationData> _confirmations = new();
public ObjectsTabEntry(IClientAdminManager manager, string name, NetEntity nent, StyleBox styleBox)
{
@@ -27,6 +28,13 @@ public sealed partial class ObjectsTabEntry : PanelContainer
DeleteButton.Disabled = !manager.CanCommand("delete");
TeleportButton.OnPressed += _ => OnTeleport?.Invoke(nent);
DeleteButton.OnPressed += _ => OnDelete?.Invoke(nent);
DeleteButton.OnPressed += _ =>
{
if (!AdminUIHelpers.TryConfirm(DeleteButton, _confirmations))
{
return;
}
OnDelete?.Invoke(nent);
};
}
}

View File

@@ -2,13 +2,11 @@ using System.Linq;
using Content.Client.Administration.Systems;
using Content.Client.UserInterface.Controls;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Configuration;
using static Content.Client.Administration.UI.Tabs.PlayerTab.PlayerTabHeader;
using static Robust.Client.UserInterface.Controls.BaseButton;
@@ -18,7 +16,6 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab;
public sealed partial class PlayerTab : Control
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IConfigurationManager _config = default!;
[Dependency] private readonly IPlayerManager _playerMan = default!;
private const string ArrowUp = "↑";
@@ -32,10 +29,6 @@ public sealed partial class PlayerTab : Control
private bool _ascending = true;
private bool _showDisconnected;
private AdminPlayerTabColorOption _playerTabColorSetting;
private AdminPlayerTabRoleTypeOption _playerTabRoleSetting;
private AdminPlayerTabSymbolOption _playerTabSymbolSetting;
public event Action<GUIBoundKeyEventArgs, ListData>? OnEntryKeyBindDown;
public PlayerTab()
@@ -48,11 +41,6 @@ public sealed partial class PlayerTab : Control
_adminSystem.OverlayEnabled += OverlayEnabled;
_adminSystem.OverlayDisabled += OverlayDisabled;
_config.OnValueChanged(CCVars.AdminPlayerTabRoleSetting, RoleSettingChanged, true);
_config.OnValueChanged(CCVars.AdminPlayerTabColorSetting, ColorSettingChanged, true);
_config.OnValueChanged(CCVars.AdminPlayerTabSymbolSetting, SymbolSettingChanged, true);
OverlayButton.OnPressed += OverlayButtonPressed;
ShowDisconnectedButton.OnPressed += ShowDisconnectedPressed;
@@ -118,30 +106,6 @@ public sealed partial class PlayerTab : Control
#region ListContainer
private void RoleSettingChanged(string s)
{
if (!Enum.TryParse<AdminPlayerTabRoleTypeOption>(s, out var format))
format = AdminPlayerTabRoleTypeOption.Subtype;
_playerTabRoleSetting = format;
RefreshPlayerList(_adminSystem.PlayerList);
}
private void ColorSettingChanged(string s)
{
if (!Enum.TryParse<AdminPlayerTabColorOption>(s, out var format))
format = AdminPlayerTabColorOption.Both;
_playerTabColorSetting = format;
RefreshPlayerList(_adminSystem.PlayerList);
}
private void SymbolSettingChanged(string s)
{
if (!Enum.TryParse<AdminPlayerTabSymbolOption>(s, out var format))
format = AdminPlayerTabSymbolOption.Specific;
_playerTabSymbolSetting = format;
RefreshPlayerList(_adminSystem.PlayerList);
}
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
{
_players = players;
@@ -164,12 +128,7 @@ public sealed partial class PlayerTab : Control
if (data is not PlayerListData { Info: var player})
return;
var entry = new PlayerTabEntry(
player,
new StyleBoxFlat(button.Index % 2 == 0 ? _altColor : _defaultColor),
_playerTabColorSetting,
_playerTabRoleSetting,
_playerTabSymbolSetting);
var entry = new PlayerTabEntry(player, new StyleBoxFlat(button.Index % 2 == 0 ? _altColor : _defaultColor));
button.AddChild(entry);
button.ToolTip = $"{player.Username}, {player.CharacterName}, {player.IdentityName}, {player.StartingJob}";
}
@@ -237,7 +196,8 @@ public sealed partial class PlayerTab : Control
Header.Username => Compare(x.Username, y.Username),
Header.Character => Compare(x.CharacterName, y.CharacterName),
Header.Job => Compare(x.StartingJob, y.StartingJob),
Header.RoleType => y.SortWeight - x.SortWeight,
Header.Antagonist => x.Antag.CompareTo(y.Antag),
Header.RoleType => Compare(x.RoleProto.Name , y.RoleProto.Name),
Header.Playtime => TimeSpan.Compare(x.OverallPlaytime ?? default, y.OverallPlaytime ?? default),
_ => 1
};

View File

@@ -19,6 +19,11 @@
HorizontalExpand="True"
ClipText="True"/>
<customControls:VSeparator/>
<Label Name="AntagonistLabel"
SizeFlagsStretchRatio="1"
HorizontalExpand="True"
ClipText="True"/>
<customControls:VSeparator/>
<Label Name="RoleTypeLabel"
SizeFlagsStretchRatio="2"
HorizontalExpand="True"

View File

@@ -1,5 +1,4 @@
using Content.Shared.Administration;
using Content.Shared.Roles;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
@@ -10,90 +9,24 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab;
[GenerateTypedNameReferences]
public sealed partial class PlayerTabEntry : PanelContainer
{
[Dependency] private readonly IEntityManager _entMan = default!;
public NetEntity? PlayerEntity;
public PlayerTabEntry(
PlayerInfo player,
StyleBoxFlat styleBoxFlat,
AdminPlayerTabColorOption colorOption,
AdminPlayerTabRoleTypeOption roleSetting,
AdminPlayerTabSymbolOption symbolSetting)
public PlayerTabEntry(PlayerInfo player, StyleBoxFlat styleBoxFlat)
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
var roles = _entMan.System<SharedRoleSystem>();
UsernameLabel.Text = player.Username;
if (!player.Connected)
UsernameLabel.StyleClasses.Add("Disabled");
JobLabel.Text = player.StartingJob;
var colorAntags = false;
var colorRoles = false;
switch (colorOption)
{
case AdminPlayerTabColorOption.Off:
break;
case AdminPlayerTabColorOption.Character:
colorAntags = true;
break;
case AdminPlayerTabColorOption.Roletype:
colorRoles = true;
break;
default:
case AdminPlayerTabColorOption.Both:
colorAntags = true;
colorRoles = true;
break;
}
var symbol = string.Empty;
switch (symbolSetting)
{
case AdminPlayerTabSymbolOption.Off:
break;
case AdminPlayerTabSymbolOption.Basic:
symbol = player.Antag ? Loc.GetString("player-tab-antag-prefix") : string.Empty;
break;
default:
case AdminPlayerTabSymbolOption.Specific:
symbol = player.Antag ? player.RoleProto.Symbol : string.Empty;
break;
}
CharacterLabel.Text = Loc.GetString("player-tab-character-name-antag-symbol", ("symbol", symbol), ("name", player.CharacterName));
if (player.Antag && colorAntags)
CharacterLabel.FontColorOverride = player.RoleProto.Color;
CharacterLabel.Text = player.CharacterName;
if (player.IdentityName != player.CharacterName)
CharacterLabel.Text += $" [{player.IdentityName}]";
var roletype = RoleTypeLabel.Text = Loc.GetString(player.RoleProto.Name);
var subtype = roles.GetRoleSubtypeLabel(player.RoleProto.Name, player.Subtype);
switch (roleSetting)
{
case AdminPlayerTabRoleTypeOption.RoleTypeSubtype:
RoleTypeLabel.Text = roletype != subtype
? roletype + " - " +subtype
: roletype;
break;
case AdminPlayerTabRoleTypeOption.SubtypeRoleType:
RoleTypeLabel.Text = roletype != subtype
? subtype + " - " + roletype
: roletype;
break;
case AdminPlayerTabRoleTypeOption.RoleType:
RoleTypeLabel.Text = roletype;
break;
default:
case AdminPlayerTabRoleTypeOption.Subtype:
RoleTypeLabel.Text = subtype;
break;
}
if (colorRoles)
RoleTypeLabel.FontColorOverride = player.RoleProto.Color;
AntagonistLabel.Text = Loc.GetString(player.Antag ? "player-tab-is-antag-yes" : "player-tab-is-antag-no");
RoleTypeLabel.Text = Loc.GetString(player.RoleProto.Name);
RoleTypeLabel.FontColorOverride = player.RoleProto.Color;
BackgroundColorPanel.PanelOverride = styleBoxFlat;
OverallPlaytimeLabel.Text = player.PlaytimeString;
PlayerEntity = player.NetEntity;
}
}

View File

@@ -25,6 +25,13 @@
Text="{Loc player-tab-job}"
MouseFilter="Pass"/>
<cc:VSeparator/>
<Label Name="AntagonistLabel"
SizeFlagsStretchRatio="1"
HorizontalExpand="True"
ClipText="True"
Text="{Loc player-tab-antagonist}"
MouseFilter="Pass"/>
<cc:VSeparator/>
<Label Name="RoleTypeLabel"
SizeFlagsStretchRatio="2"
HorizontalExpand="True"

View File

@@ -18,6 +18,7 @@ public sealed partial class PlayerTabHeader : Control
UsernameLabel.OnKeyBindDown += UsernameClicked;
CharacterLabel.OnKeyBindDown += CharacterClicked;
JobLabel.OnKeyBindDown += JobClicked;
AntagonistLabel.OnKeyBindDown += AntagonistClicked;
RoleTypeLabel.OnKeyBindDown += RoleTypeClicked;
PlaytimeLabel.OnKeyBindDown += PlaytimeClicked;
}
@@ -29,6 +30,7 @@ public sealed partial class PlayerTabHeader : Control
Header.Username => UsernameLabel,
Header.Character => CharacterLabel,
Header.Job => JobLabel,
Header.Antagonist => AntagonistLabel,
Header.RoleType => RoleTypeLabel,
Header.Playtime => PlaytimeLabel,
_ => throw new ArgumentOutOfRangeException(nameof(header), header, null)
@@ -40,6 +42,7 @@ public sealed partial class PlayerTabHeader : Control
UsernameLabel.Text = Loc.GetString("player-tab-username");
CharacterLabel.Text = Loc.GetString("player-tab-character");
JobLabel.Text = Loc.GetString("player-tab-job");
AntagonistLabel.Text = Loc.GetString("player-tab-antagonist");
RoleTypeLabel.Text = Loc.GetString("player-tab-roletype");
PlaytimeLabel.Text = Loc.GetString("player-tab-playtime");
}
@@ -70,6 +73,11 @@ public sealed partial class PlayerTabHeader : Control
HeaderClicked(args, Header.Job);
}
private void AntagonistClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.Antagonist);
}
private void RoleTypeClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.RoleType);
@@ -89,6 +97,7 @@ public sealed partial class PlayerTabHeader : Control
UsernameLabel.OnKeyBindDown -= UsernameClicked;
CharacterLabel.OnKeyBindDown -= CharacterClicked;
JobLabel.OnKeyBindDown -= JobClicked;
AntagonistLabel.OnKeyBindDown -= AntagonistClicked;
RoleTypeLabel.OnKeyBindDown -= RoleTypeClicked;
PlaytimeLabel.OnKeyBindDown -= PlaytimeClicked;
}
@@ -99,6 +108,7 @@ public sealed partial class PlayerTabHeader : Control
Username,
Character,
Job,
Antagonist,
RoleType,
Playtime
}

View File

@@ -1,24 +0,0 @@
namespace Content.Client.Administration.UI.Tabs.PlayerTab;
public enum AdminPlayerTabColorOption
{
Off,
Character,
Roletype,
Both
}
public enum AdminPlayerTabRoleTypeOption
{
RoleType,
Subtype,
RoleTypeSubtype,
SubtypeRoleType
}
public enum AdminPlayerTabSymbolOption
{
Off,
Basic,
Specific
}

View File

@@ -1,5 +0,0 @@
using Content.Shared.Advertise.Systems;
namespace Content.Client.Advertise.Systems;
public sealed class SpeakOnUIClosedSystem : SharedSpeakOnUIClosedSystem;

View File

@@ -8,8 +8,6 @@ namespace Content.Client.AlertLevel;
public sealed class AlertLevelDisplaySystem : EntitySystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
base.Initialize();
@@ -23,26 +21,26 @@ public sealed class AlertLevelDisplaySystem : EntitySystem
{
return;
}
var layer = _sprite.LayerMapReserve((uid, args.Sprite), AlertLevelDisplay.Layer);
var layer = args.Sprite.LayerMapReserveBlank(AlertLevelDisplay.Layer);
if (args.AppearanceData.TryGetValue(AlertLevelDisplay.Powered, out var poweredObject))
{
_sprite.LayerSetVisible((uid, args.Sprite), layer, poweredObject is true);
args.Sprite.LayerSetVisible(layer, poweredObject is true);
}
if (!args.AppearanceData.TryGetValue(AlertLevelDisplay.CurrentLevel, out var level))
{
_sprite.LayerSetRsiState((uid, args.Sprite), layer, alertLevelDisplay.AlertVisuals.Values.First());
args.Sprite.LayerSetState(layer, alertLevelDisplay.AlertVisuals.Values.First());
return;
}
if (alertLevelDisplay.AlertVisuals.TryGetValue((string)level, out var visual))
if (alertLevelDisplay.AlertVisuals.TryGetValue((string) level, out var visual))
{
_sprite.LayerSetRsiState((uid, args.Sprite), layer, visual);
args.Sprite.LayerSetState(layer, visual);
}
else
{
_sprite.LayerSetRsiState((uid, args.Sprite), layer, alertLevelDisplay.AlertVisuals.Values.First());
args.Sprite.LayerSetState(layer, alertLevelDisplay.AlertVisuals.Values.First());
}
}
}

View File

@@ -2,7 +2,6 @@ using System.Linq;
using Content.Shared.Alert;
using JetBrains.Annotations;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Shared.GameStates;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
@@ -16,7 +15,6 @@ public sealed class ClientAlertsSystem : AlertsSystem
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IUserInterfaceManager _ui = default!;
public event EventHandler? ClearAlerts;
public event EventHandler<IReadOnlyDictionary<AlertKey, AlertState>>? SyncAlerts;
@@ -29,12 +27,6 @@ public sealed class ClientAlertsSystem : AlertsSystem
SubscribeLocalEvent<AlertsComponent, LocalPlayerDetachedEvent>(OnPlayerDetached);
SubscribeLocalEvent<AlertsComponent, ComponentHandleState>(OnHandleState);
}
protected override void HandledAlert()
{
_ui.ClickSound();
}
protected override void LoadPrototypes()
{
base.LoadPrototypes();
@@ -60,23 +52,7 @@ public sealed class ClientAlertsSystem : AlertsSystem
if (args.Current is not AlertComponentState cast)
return;
// Save all client-sided alerts to later put back in
var clientAlerts = new Dictionary<AlertKey, AlertState>();
foreach (var alert in alerts.Comp.Alerts)
{
if (alert.Key.AlertType != null && TryGet(alert.Key.AlertType.Value, out var alertProto))
{
if (alertProto.ClientHandled)
clientAlerts[alert.Key] = alert.Value;
}
}
alerts.Comp.Alerts = new(cast.Alerts);
foreach (var alert in clientAlerts)
{
alerts.Comp.Alerts[alert.Key] = alert.Value;
}
alerts.Comp.Alerts = cast.Alerts;
UpdateHud(alerts);
}

View File

@@ -15,7 +15,6 @@ public sealed class EntityPickupAnimationSystem : EntitySystem
{
[Dependency] private readonly AnimationPlayerSystem _animations = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
[Dependency] private readonly TransformSystem _transform = default!;
public override void Initialize()
@@ -57,8 +56,8 @@ public sealed class EntityPickupAnimationSystem : EntitySystem
}
var sprite = Comp<SpriteComponent>(animatableClone);
_sprite.CopySprite((uid, sprite0), (animatableClone, sprite));
_sprite.SetVisible((animatableClone, sprite), true);
sprite.CopyFrom(sprite0);
sprite.Visible = true;
var animations = Comp<AnimationPlayerComponent>(animatableClone);

View File

@@ -11,7 +11,6 @@ public sealed class AnomalySystem : SharedAnomalySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly FloatingVisualizerSystem _floating = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
/// <inheritdoc/>
public override void Initialize()
@@ -50,12 +49,12 @@ public sealed class AnomalySystem : SharedAnomalySystem
if (HasComp<AnomalySupercriticalComponent>(uid))
pulsing = true;
if (!_sprite.LayerMapTryGet((uid, sprite), AnomalyVisualLayers.Base, out var layer, false) ||
!_sprite.LayerMapTryGet((uid, sprite), AnomalyVisualLayers.Animated, out var animatedLayer, false))
if (!sprite.LayerMapTryGet(AnomalyVisualLayers.Base, out var layer) ||
!sprite.LayerMapTryGet(AnomalyVisualLayers.Animated, out var animatedLayer))
return;
_sprite.LayerSetVisible((uid, sprite), layer, !pulsing);
_sprite.LayerSetVisible((uid, sprite), animatedLayer, pulsing);
sprite.LayerSetVisible(layer, !pulsing);
sprite.LayerSetVisible(animatedLayer, pulsing);
}
public override void Update(float frameTime)
@@ -64,16 +63,16 @@ public sealed class AnomalySystem : SharedAnomalySystem
var query = EntityQueryEnumerator<AnomalySupercriticalComponent, SpriteComponent>();
while (query.MoveNext(out var uid, out var super, out var sprite))
while (query.MoveNext(out var super, out var sprite))
{
var completion = 1f - (float)((super.EndTime - _timing.CurTime) / super.SupercriticalDuration);
var completion = 1f - (float) ((super.EndTime - _timing.CurTime) / super.SupercriticalDuration);
var scale = completion * (super.MaxScaleAmount - 1f) + 1f;
_sprite.SetScale((uid, sprite), new Vector2(scale, scale));
sprite.Scale = new Vector2(scale, scale);
var transparency = (byte)(65 * (1f - completion) + 190);
var transparency = (byte) (65 * (1f - completion) + 190);
if (transparency < sprite.Color.AByte)
{
_sprite.SetColor((uid, sprite), sprite.Color.WithAlpha(transparency));
sprite.Color = sprite.Color.WithAlpha(transparency);
}
}
}
@@ -83,7 +82,7 @@ public sealed class AnomalySystem : SharedAnomalySystem
if (!TryComp<SpriteComponent>(ent, out var sprite))
return;
_sprite.SetScale((ent.Owner, sprite), Vector2.One);
_sprite.SetColor((ent.Owner, sprite), sprite.Color.WithAlpha(1f));
sprite.Scale = Vector2.One;
sprite.Color = sprite.Color.WithAlpha(1f);
}
}

View File

@@ -7,8 +7,6 @@ namespace Content.Client.Anomaly.Effects;
public sealed class ClientInnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
SubscribeLocalEvent<InnerBodyAnomalyComponent, AfterAutoHandleStateEvent>(OnAfterHandleState);
@@ -23,20 +21,21 @@ public sealed class ClientInnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
if (ent.Comp.FallbackSprite is null)
return;
var index = _sprite.LayerMapReserve((ent.Owner, sprite), ent.Comp.LayerMap);
if (!sprite.LayerMapTryGet(ent.Comp.LayerMap, out var index))
index = sprite.LayerMapReserveBlank(ent.Comp.LayerMap);
if (TryComp<BodyComponent>(ent, out var body) &&
body.Prototype is not null &&
ent.Comp.SpeciesSprites.TryGetValue(body.Prototype.Value, out var speciesSprite))
{
_sprite.LayerSetSprite((ent.Owner, sprite), index, speciesSprite);
sprite.LayerSetSprite(index, speciesSprite);
}
else
{
_sprite.LayerSetSprite((ent.Owner, sprite), index, ent.Comp.FallbackSprite);
sprite.LayerSetSprite(index, ent.Comp.FallbackSprite);
}
_sprite.LayerSetVisible((ent.Owner, sprite), index, true);
sprite.LayerSetVisible(index, true);
sprite.LayerSetShader(index, "unshaded");
}
@@ -45,7 +44,7 @@ public sealed class ClientInnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
if (!TryComp<SpriteComponent>(ent, out var sprite))
return;
var index = _sprite.LayerMapGet((ent.Owner, sprite), ent.Comp.LayerMap);
_sprite.LayerSetVisible((ent.Owner, sprite), index, false);
var index = sprite.LayerMapGet(ent.Comp.LayerMap);
sprite.LayerSetVisible(index, false);
}
}

View File

@@ -11,8 +11,6 @@ public sealed class AtmosAlertsComputerBoundUserInterface : BoundUserInterface
protected override void Open()
{
base.Open();
_menu = new AtmosAlertsComputerWindow(this, Owner);
_menu.OpenCentered();
_menu.OnClose += Close;

View File

@@ -512,15 +512,39 @@ public sealed partial class AtmosAlertsComputerWindow : FancyWindow
if (scroll == null)
return;
if (!TryGetVerticalScrollbar(scroll, out var vScrollbar))
return;
if (!TryGetNextScrollPosition(out float? nextScrollPosition))
return;
scroll.VScrollTarget = nextScrollPosition.Value;
vScrollbar.ValueTarget = nextScrollPosition.Value;
if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
if (MathHelper.CloseToPercent(vScrollbar.Value, vScrollbar.ValueTarget))
_autoScrollActive = false;
}
private bool TryGetVerticalScrollbar(ScrollContainer scroll, [NotNullWhen(true)] out VScrollBar? vScrollBar)
{
vScrollBar = null;
foreach (var child in scroll.Children)
{
if (child is not VScrollBar)
continue;
var castChild = child as VScrollBar;
if (castChild != null)
{
vScrollBar = castChild;
return true;
}
}
return false;
}
private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
{
nextScrollPosition = null;

View File

@@ -350,15 +350,35 @@ public sealed partial class AtmosMonitoringConsoleWindow : FancyWindow
if (scroll == null)
return;
if (!TryGetVerticalScrollbar(scroll, out var vScrollbar))
return;
if (!TryGetNextScrollPosition(out float? nextScrollPosition))
return;
scroll.VScrollTarget = nextScrollPosition.Value;
vScrollbar.ValueTarget = nextScrollPosition.Value;
if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
if (MathHelper.CloseToPercent(vScrollbar.Value, vScrollbar.ValueTarget))
_autoScrollActive = false;
}
private bool TryGetVerticalScrollbar(ScrollContainer scroll, [NotNullWhen(true)] out VScrollBar? vScrollBar)
{
vScrollBar = null;
foreach (var control in scroll.Children)
{
if (control is not VScrollBar)
continue;
vScrollBar = (VScrollBar)control;
return true;
}
return false;
}
private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
{
nextScrollPosition = null;

View File

@@ -11,7 +11,6 @@ namespace Content.Client.Atmos.EntitySystems;
public sealed class AtmosPipeAppearanceSystem : EntitySystem
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
@@ -26,22 +25,21 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
if (!TryComp(uid, out SpriteComponent? sprite))
return;
foreach (var layerKey in Enum.GetValues<PipeConnectionLayer>())
foreach (PipeConnectionLayer layerKey in Enum.GetValues(typeof(PipeConnectionLayer)))
{
var layer = _sprite.LayerMapReserve((uid, sprite), layerKey);
_sprite.LayerSetRsi((uid, sprite), layer, component.Sprite.RsiPath);
_sprite.LayerSetRsiState((uid, sprite), layer, component.Sprite.RsiState);
_sprite.LayerSetDirOffset((uid, sprite), layer, ToOffset(layerKey));
sprite.LayerMapReserveBlank(layerKey);
var layer = sprite.LayerMapGet(layerKey);
sprite.LayerSetRSI(layer, component.Sprite.RsiPath);
sprite.LayerSetState(layer, component.Sprite.RsiState);
sprite.LayerSetDirOffset(layer, ToOffset(layerKey));
}
}
private void HideAllPipeConnection(Entity<SpriteComponent> entity)
private void HideAllPipeConnection(SpriteComponent sprite)
{
var sprite = entity.Comp;
foreach (var layerKey in Enum.GetValues<PipeConnectionLayer>())
foreach (PipeConnectionLayer layerKey in Enum.GetValues(typeof(PipeConnectionLayer)))
{
if (!_sprite.LayerMapTryGet(entity.AsNullable(), layerKey, out var key, false))
if (!sprite.LayerMapTryGet(layerKey, out var key))
continue;
var layer = sprite[key];
@@ -63,7 +61,7 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
if (!_appearance.TryGetData<PipeDirection>(uid, PipeVisuals.VisualState, out var worldConnectedDirections, args.Component))
{
HideAllPipeConnection((uid, args.Sprite));
HideAllPipeConnection(args.Sprite);
return;
}
@@ -73,13 +71,13 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
// transform connected directions to local-coordinates
var connectedDirections = worldConnectedDirections.RotatePipeDirection(-Transform(uid).LocalRotation);
foreach (var layerKey in Enum.GetValues<PipeConnectionLayer>())
foreach (PipeConnectionLayer layerKey in Enum.GetValues(typeof(PipeConnectionLayer)))
{
if (!_sprite.LayerMapTryGet((uid, args.Sprite), layerKey, out var key, false))
if (!args.Sprite.LayerMapTryGet(layerKey, out var key))
continue;
var layer = args.Sprite[key];
var dir = (PipeDirection)layerKey;
var dir = (PipeDirection) layerKey;
var visible = connectedDirections.HasDirection(dir);
layer.Visible &= visible;

View File

@@ -2,7 +2,6 @@ using Content.Client.Atmos.Components;
using Content.Shared.Atmos;
using Robust.Client.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Utility;
namespace Content.Client.Atmos.EntitySystems;
@@ -11,7 +10,6 @@ namespace Content.Client.Atmos.EntitySystems;
/// </summary>
public sealed class FireVisualizerSystem : VisualizerSystem<FireVisualsComponent>
{
[Dependency] private readonly SpriteSystem _sprite = default!;
[Dependency] private readonly PointLightSystem _lights = default!;
public override void Initialize()
@@ -33,9 +31,9 @@ public sealed class FireVisualizerSystem : VisualizerSystem<FireVisualsComponent
// Need LayerMapTryGet because Init fails if there's no existing sprite / appearancecomp
// which means in some setups (most frequently no AppearanceComp) the layer never exists.
if (TryComp<SpriteComponent>(uid, out var sprite) &&
_sprite.LayerMapTryGet((uid, sprite), FireVisualLayers.Fire, out var layer, false))
sprite.LayerMapTryGet(FireVisualLayers.Fire, out var layer))
{
_sprite.RemoveLayer((uid, sprite), layer);
sprite.RemoveLayer(layer);
}
}
@@ -44,11 +42,11 @@ public sealed class FireVisualizerSystem : VisualizerSystem<FireVisualsComponent
if (!TryComp<SpriteComponent>(uid, out var sprite) || !TryComp(uid, out AppearanceComponent? appearance))
return;
_sprite.LayerMapReserve((uid, sprite), FireVisualLayers.Fire);
_sprite.LayerSetVisible((uid, sprite), FireVisualLayers.Fire, false);
sprite.LayerMapReserveBlank(FireVisualLayers.Fire);
sprite.LayerSetVisible(FireVisualLayers.Fire, false);
sprite.LayerSetShader(FireVisualLayers.Fire, "unshaded");
if (component.Sprite != null)
_sprite.LayerSetRsi((uid, sprite), FireVisualLayers.Fire, new ResPath(component.Sprite));
sprite.LayerSetRSI(FireVisualLayers.Fire, component.Sprite);
UpdateAppearance(uid, component, sprite, appearance);
}
@@ -61,12 +59,12 @@ public sealed class FireVisualizerSystem : VisualizerSystem<FireVisualsComponent
private void UpdateAppearance(EntityUid uid, FireVisualsComponent component, SpriteComponent sprite, AppearanceComponent appearance)
{
if (!_sprite.LayerMapTryGet((uid, sprite), FireVisualLayers.Fire, out var index, false))
if (!sprite.LayerMapTryGet(FireVisualLayers.Fire, out var index))
return;
AppearanceSystem.TryGetData<bool>(uid, FireVisuals.OnFire, out var onFire, appearance);
AppearanceSystem.TryGetData<float>(uid, FireVisuals.FireStacks, out var fireStacks, appearance);
_sprite.LayerSetVisible((uid, sprite), index, onFire);
sprite.LayerSetVisible(index, onFire);
if (!onFire)
{
@@ -80,9 +78,9 @@ public sealed class FireVisualizerSystem : VisualizerSystem<FireVisualsComponent
}
if (fireStacks > component.FireStackAlternateState && !string.IsNullOrEmpty(component.AlternateState))
_sprite.LayerSetRsiState((uid, sprite), index, component.AlternateState);
sprite.LayerSetState(index, component.AlternateState);
else
_sprite.LayerSetRsiState((uid, sprite), index, component.NormalState);
sprite.LayerSetState(index, component.NormalState);
component.LightEntity ??= Spawn(null, new EntityCoordinates(uid, default));
var light = EnsureComp<PointLightComponent>(component.LightEntity.Value);

View File

@@ -1,3 +1,4 @@
using Content.Client.Atmos.UI;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.EntitySystems;
using Content.Shared.Atmos.Piping.Binary.Components;
@@ -14,12 +15,7 @@ public sealed class GasPressurePumpSystem : SharedGasPressurePumpSystem
private void OnPumpUpdate(Entity<GasPressurePumpComponent> ent, ref AfterAutoHandleStateEvent args)
{
UpdateUi(ent);
}
protected override void UpdateUi(Entity<GasPressurePumpComponent> ent)
{
if (UserInterfaceSystem.TryGetOpenUi(ent.Owner, GasPressurePumpUiKey.Key, out var bui))
if (UserInterfaceSystem.TryGetOpenUi<GasPressurePumpBoundUserInterface>(ent.Owner, GasPressurePumpUiKey.Key, out var bui))
{
bui.Update();
}

View File

@@ -1,29 +0,0 @@
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.EntitySystems;
namespace Content.Client.Atmos.EntitySystems;
public sealed class GasTankSystem : SharedGasTankSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasTankComponent, AfterAutoHandleStateEvent>(OnGasTankState);
}
private void OnGasTankState(Entity<GasTankComponent> ent, ref AfterAutoHandleStateEvent args)
{
if (UI.TryGetOpenUi(ent.Owner, SharedGasTankUiKey.Key, out var bui))
{
bui.Update<GasTankBoundUserInterfaceState>();
}
}
public override void UpdateUserInterface(Entity<GasTankComponent> ent)
{
if (UI.TryGetOpenUi(ent.Owner, SharedGasTankUiKey.Key, out var bui))
{
bui.Update<GasTankBoundUserInterfaceState>();
}
}
}

View File

@@ -16,7 +16,6 @@ namespace Content.Client.Atmos.EntitySystems
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IOverlayManager _overlayMan = default!;
[Dependency] private readonly SpriteSystem _spriteSys = default!;
[Dependency] private readonly SharedTransformSystem _xformSys = default!;
private GasTileOverlay _overlay = default!;
@@ -26,7 +25,7 @@ namespace Content.Client.Atmos.EntitySystems
SubscribeNetworkEvent<GasOverlayUpdateEvent>(HandleGasOverlayUpdate);
SubscribeLocalEvent<GasTileOverlayComponent, ComponentHandleState>(OnHandleState);
_overlay = new GasTileOverlay(this, EntityManager, _resourceCache, ProtoMan, _spriteSys, _xformSys);
_overlay = new GasTileOverlay(this, EntityManager, _resourceCache, ProtoMan, _spriteSys);
_overlayMan.AddOverlay(_overlay);
}

View File

@@ -7,11 +7,9 @@ namespace Content.Client.Atmos.Monitor;
public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmableVisualsComponent>
{
[Dependency] private readonly SpriteSystem _sprite = default!;
protected override void OnAppearanceChange(EntityUid uid, AtmosAlarmableVisualsComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null || !_sprite.LayerMapTryGet((uid, args.Sprite), component.LayerMap, out var layer, false))
if (args.Sprite == null || !args.Sprite.LayerMapTryGet(component.LayerMap, out var layer))
return;
if (!args.AppearanceData.TryGetValue(PowerDeviceVisuals.Powered, out var poweredObject) ||
@@ -24,8 +22,8 @@ public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmabl
{
foreach (var visLayer in component.HideOnDepowered)
{
if (_sprite.LayerMapTryGet((uid, args.Sprite), visLayer, out var powerVisibilityLayer, false))
_sprite.LayerSetVisible((uid, args.Sprite), powerVisibilityLayer, powered);
if (args.Sprite.LayerMapTryGet(visLayer, out var powerVisibilityLayer))
args.Sprite.LayerSetVisible(powerVisibilityLayer, powered);
}
}
@@ -33,8 +31,8 @@ public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmabl
{
foreach (var (setLayer, powerState) in component.SetOnDepowered)
{
if (_sprite.LayerMapTryGet((uid, args.Sprite), setLayer, out var setStateLayer, false))
_sprite.LayerSetRsiState((uid, args.Sprite), setStateLayer, new RSI.StateId(powerState));
if (args.Sprite.LayerMapTryGet(setLayer, out var setStateLayer))
args.Sprite.LayerSetState(setStateLayer, new RSI.StateId(powerState));
}
}
@@ -43,7 +41,7 @@ public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmabl
&& powered
&& component.AlarmStates.TryGetValue(alarmType, out var state))
{
_sprite.LayerSetRsiState((uid, args.Sprite), layer, new RSI.StateId(state));
args.Sprite.LayerSetState(layer, new RSI.StateId(state));
}
}
}

View File

@@ -74,13 +74,7 @@
<!-- Mode buttons -->
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'air-alarm-ui-window-mode-label'}" Margin="0 0 2 0" />
<Control HorizontalExpand="True">
<OptionButton Name="CModeButton" />
<ui:StripeBack Name="CModeSelectLocked">
<RichTextLabel Text="{Loc 'air-alarm-ui-window-mode-select-locked-label'}"
HorizontalAlignment="Center" />
</ui:StripeBack>
</Control>
<OptionButton Name="CModeButton" HorizontalExpand="True" />
<CheckBox Name="AutoModeCheckBox" Text="{Loc 'air-alarm-ui-window-auto-mode-label'}" />
</BoxContainer>
</BoxContainer>

View File

@@ -103,15 +103,13 @@ public sealed partial class AirAlarmWindow : FancyWindow
_temperature.SetMarkup(Loc.GetString("air-alarm-ui-window-temperature", ("tempC", $"{TemperatureHelpers.KelvinToCelsius(state.TemperatureAverage):0.#}"), ("temperature", $"{state.TemperatureAverage:0.##}")));
_alarmState.SetMarkup(Loc.GetString("air-alarm-ui-window-alarm-state",
("color", ColorForAlarm(state.AlarmType)),
("state", state.AlarmType)));
("state", $"{state.AlarmType}")));
UpdateModeSelector(state.Mode);
UpdateAutoMode(state.AutoMode);
foreach (var (addr, dev) in state.DeviceData)
{
UpdateDeviceData(addr, dev);
}
_modes.Visible = !state.PanicWireCut;
CModeSelectLocked.Visible = state.PanicWireCut;
}
public void UpdateModeSelector(AirAlarmMode mode)

View File

@@ -71,7 +71,6 @@ public sealed partial class ScrubberControl : BoxContainer
_data.PumpDirection = (ScrubberPumpDirection) args.Id;
ScrubberDataChanged?.Invoke(_address, _data);
};
_pumpDirection.Disabled = data.AirAlarmPanicWireCut;
_copySettings.OnPressed += _ =>
{
@@ -110,7 +109,6 @@ public sealed partial class ScrubberControl : BoxContainer
_data.PumpDirection = data.PumpDirection;
_pumpDirection.Select((int) _data.PumpDirection);
_pumpDirection.Disabled = data.AirAlarmPanicWireCut;
_data.VolumeRate = data.VolumeRate;
_volumeRate.Value = _data.VolumeRate;

View File

@@ -27,11 +27,11 @@ public sealed partial class SensorInfo : BoxContainer
_address = address;
SensorAddress.Title = Loc.GetString("air-alarm-ui-window-listing-title", ("address", _address), ("state", data.AlarmState));
SensorAddress.Title = $"{address} : {data.AlarmState}";
AlarmStateLabel.SetMarkup(Loc.GetString("air-alarm-ui-window-alarm-state-indicator",
("color", AirAlarmWindow.ColorForAlarm(data.AlarmState)),
("state", data.AlarmState)));
("state", $"{data.AlarmState}")));
PressureLabel.SetMarkup(Loc.GetString("air-alarm-ui-window-pressure-indicator",
("color", AirAlarmWindow.ColorForThreshold(data.Pressure, data.PressureThreshold)),
("pressure", $"{data.Pressure:0.##}")));
@@ -90,11 +90,11 @@ public sealed partial class SensorInfo : BoxContainer
public void ChangeData(AtmosSensorData data)
{
SensorAddress.Title = Loc.GetString("air-alarm-ui-window-listing-title", ("address", _address), ("state", data.AlarmState));
SensorAddress.Title = $"{_address} : {data.AlarmState}";
AlarmStateLabel.SetMarkup(Loc.GetString("air-alarm-ui-window-alarm-state-indicator",
("color", AirAlarmWindow.ColorForAlarm(data.AlarmState)),
("state", data.AlarmState)));
("state", $"{data.AlarmState}")));
PressureLabel.SetMarkup(Loc.GetString("air-alarm-ui-window-pressure-indicator",
("color", AirAlarmWindow.ColorForThreshold(data.Pressure, data.PressureThreshold)),

View File

@@ -21,8 +21,6 @@ namespace Content.Client.Atmos.Overlays
{
private readonly IEntityManager _entManager;
private readonly IMapManager _mapManager;
private readonly SharedMapSystem _mapSystem;
private readonly SharedTransformSystem _xformSys;
public override OverlaySpace Space => OverlaySpace.WorldSpaceEntities | OverlaySpace.WorldSpaceBelowWorld;
private readonly ShaderInstance _shader;
@@ -48,12 +46,10 @@ namespace Content.Client.Atmos.Overlays
public const int GasOverlayZIndex = (int) Shared.DrawDepth.DrawDepth.Effects; // Under ghosts, above mostly everything else
public GasTileOverlay(GasTileOverlaySystem system, IEntityManager entManager, IResourceCache resourceCache, IPrototypeManager protoMan, SpriteSystem spriteSys, SharedTransformSystem xformSys)
public GasTileOverlay(GasTileOverlaySystem system, IEntityManager entManager, IResourceCache resourceCache, IPrototypeManager protoMan, SpriteSystem spriteSys)
{
_entManager = entManager;
_mapManager = IoCManager.Resolve<IMapManager>();
_mapSystem = entManager.System<SharedMapSystem>();
_xformSys = xformSys;
_shader = protoMan.Index<ShaderPrototype>("unshaded").Instance();
ZIndex = GasOverlayZIndex;
@@ -162,10 +158,9 @@ namespace Content.Client.Atmos.Overlays
_fireFrameCounter,
_shader,
overlayQuery,
xformQuery,
_xformSys);
xformQuery);
var mapUid = _mapSystem.GetMapOrInvalid(args.MapId);
var mapUid = _mapManager.GetMapEntityId(args.MapId);
if (_entManager.TryGetComponent<MapAtmosphereComponent>(mapUid, out var atmos))
DrawMapOverlay(drawHandle, args, mapUid, atmos);
@@ -185,8 +180,7 @@ namespace Content.Client.Atmos.Overlays
int[] fireFrameCounter,
ShaderInstance shader,
EntityQuery<GasTileOverlayComponent> overlayQuery,
EntityQuery<TransformComponent> xformQuery,
SharedTransformSystem xformSys) state) =>
EntityQuery<TransformComponent> xformQuery) state) =>
{
if (!state.overlayQuery.TryGetComponent(uid, out var comp) ||
!state.xformQuery.TryGetComponent(uid, out var gridXform))
@@ -194,7 +188,7 @@ namespace Content.Client.Atmos.Overlays
return true;
}
var (_, _, worldMatrix, invMatrix) = state.xformSys.GetWorldPositionRotationMatrixWithInv(gridXform);
var (_, _, worldMatrix, invMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
state.drawHandle.SetTransform(worldMatrix);
var floatBounds = invMatrix.TransformBox(state.WorldBounds).Enlarged(grid.TileSize);
var localBounds = new Box2i(

View File

@@ -1,8 +0,0 @@
using Content.Shared.Atmos.Piping.Binary.Systems;
namespace Content.Client.Atmos.Piping.Binary.Systems;
public sealed class GasValveSystem : SharedGasValveSystem
{
}

View File

@@ -1,29 +0,0 @@
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Piping.Binary.Systems;
using Robust.Client.GameObjects;
namespace Content.Client.Atmos.Piping.Binary.Systems;
public sealed class GasVolumePumpSystem : SharedGasVolumePumpSystem
{
[Dependency] private readonly UserInterfaceSystem _ui = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasVolumePumpComponent, AfterAutoHandleStateEvent>(OnPumpState);
}
protected override void UpdateUi(Entity<GasVolumePumpComponent> entity)
{
if (_ui.TryGetOpenUi(entity.Owner, GasVolumePumpUiKey.Key, out var bui))
{
bui.Update();
}
}
private void OnPumpState(Entity<GasVolumePumpComponent> ent, ref AfterAutoHandleStateEvent args)
{
UpdateUi(ent);
}
}

View File

@@ -1,32 +0,0 @@
using Content.Client.Atmos.UI;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Piping.Unary.Components;
using Content.Shared.Atmos.Piping.Unary.Systems;
using Content.Shared.NodeContainer;
namespace Content.Client.Atmos.Piping.Unary.Systems;
public sealed class GasCanisterSystem : SharedGasCanisterSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasCanisterComponent, AfterAutoHandleStateEvent>(OnGasState);
}
private void OnGasState(Entity<GasCanisterComponent> ent, ref AfterAutoHandleStateEvent args)
{
if (UI.TryGetOpenUi<GasCanisterBoundUserInterface>(ent.Owner, GasCanisterUiKey.Key, out var bui))
{
bui.Update<GasCanisterBoundUserInterfaceState>();
}
}
protected override void DirtyUI(EntityUid uid, GasCanisterComponent? component = null, NodeContainerComponent? nodes = null)
{
if (UI.TryGetOpenUi<GasCanisterBoundUserInterface>(uid, GasCanisterUiKey.Key, out var bui))
{
bui.Update<GasCanisterBoundUserInterfaceState>();
}
}
}

View File

@@ -1,29 +0,0 @@
using Content.Client.Atmos.UI;
using Content.Shared.Atmos.Piping.Unary.Components;
using Content.Shared.Atmos.Piping.Unary.Systems;
namespace Content.Client.Atmos.Piping.Unary.Systems;
public sealed class GasThermoMachineSystem : SharedGasThermoMachineSystem
{
[Dependency] private readonly SharedUserInterfaceSystem _ui = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasThermoMachineComponent, AfterAutoHandleStateEvent>(OnGasAfterState);
}
private void OnGasAfterState(Entity<GasThermoMachineComponent> ent, ref AfterAutoHandleStateEvent args)
{
DirtyUI(ent.Owner, ent.Comp);
}
protected override void DirtyUI(EntityUid uid, GasThermoMachineComponent? thermoMachine, UserInterfaceComponent? ui = null)
{
if (_ui.TryGetOpenUi<GasThermomachineBoundUserInterface>(uid, ThermomachineUiKey.Key, out var bui))
{
bui.Update();
}
}
}

View File

@@ -1,5 +1,4 @@
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using static Content.Shared.Atmos.Components.GasAnalyzerComponent;
namespace Content.Client.Atmos.UI
@@ -17,7 +16,9 @@ namespace Content.Client.Atmos.UI
{
base.Open();
_window = this.CreateWindowCenteredLeft<GasAnalyzerWindow>();
_window = new GasAnalyzerWindow();
_window.OnClose += OnClose;
_window.OpenCenteredLeft();
}
protected override void ReceiveMessage(BoundUserInterfaceMessage message)

View File

@@ -1,7 +1,4 @@
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Piping.Unary.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Atmos.Piping.Binary.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
@@ -35,22 +32,22 @@ namespace Content.Client.Atmos.UI
private void OnTankEjectPressed()
{
SendPredictedMessage(new GasCanisterHoldingTankEjectMessage());
SendMessage(new GasCanisterHoldingTankEjectMessage());
}
private void OnReleasePressureSet(float value)
{
SendPredictedMessage(new GasCanisterChangeReleasePressureMessage(value));
SendMessage(new GasCanisterChangeReleasePressureMessage(value));
}
private void OnReleaseValveOpenPressed()
{
SendPredictedMessage(new GasCanisterChangeReleaseValveMessage(true));
SendMessage(new GasCanisterChangeReleaseValveMessage(true));
}
private void OnReleaseValveClosePressed()
{
SendPredictedMessage(new GasCanisterChangeReleaseValveMessage(false));
SendMessage(new GasCanisterChangeReleaseValveMessage(false));
}
/// <summary>
@@ -60,21 +57,17 @@ namespace Content.Client.Atmos.UI
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (_window == null || state is not GasCanisterBoundUserInterfaceState cast || !EntMan.TryGetComponent(Owner, out GasCanisterComponent? component))
if (_window == null || state is not GasCanisterBoundUserInterfaceState cast)
return;
var canisterLabel = Identity.Name(Owner, EntMan);
var tankLabel = component.GasTankSlot.Item != null ? Identity.Name(component.GasTankSlot.Item.Value, EntMan) : null;
_window.SetCanisterLabel(canisterLabel);
_window.SetCanisterLabel(cast.CanisterLabel);
_window.SetCanisterPressure(cast.CanisterPressure);
_window.SetPortStatus(cast.PortStatus);
_window.SetTankLabel(tankLabel);
_window.SetTankLabel(cast.TankLabel);
_window.SetTankPressure(cast.TankPressure);
_window.SetReleasePressureRange(component.MinReleasePressure, component.MaxReleasePressure);
_window.SetReleasePressure(component.ReleasePressure);
_window.SetReleaseValve(component.ReleaseValve);
_window.SetReleasePressureRange(cast.ReleasePressureMin, cast.ReleasePressureMax);
_window.SetReleasePressure(cast.ReleasePressure);
_window.SetReleaseValve(cast.ReleaseValve);
}
protected override void Dispose(bool disposing)

View File

@@ -1,7 +1,8 @@
using Content.Shared.Atmos;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Localizations;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
@@ -11,11 +12,18 @@ namespace Content.Client.Atmos.UI;
/// Initializes a <see cref="GasPressurePumpWindow"/> and updates it when new server messages are received.
/// </summary>
[UsedImplicitly]
public sealed class GasPressurePumpBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
public sealed class GasPressurePumpBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private const float MaxPressure = Atmospherics.MaxOutputPressure;
[ViewVariables]
private GasPressurePumpWindow? _window;
public GasPressurePumpBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
@@ -27,7 +35,7 @@ public sealed class GasPressurePumpBoundUserInterface(EntityUid owner, Enum uiKe
Update();
}
public override void Update()
public void Update()
{
if (_window == null)
return;
@@ -44,9 +52,7 @@ public sealed class GasPressurePumpBoundUserInterface(EntityUid owner, Enum uiKe
private void OnToggleStatusButtonPressed()
{
if (_window is null)
return;
if (_window is null) return;
SendPredictedMessage(new GasPressurePumpToggleStatusMessage(_window.PumpStatus));
}

View File

@@ -1,6 +1,7 @@
using Content.Client.UserInterface.Controls;
using Content.Shared.Atmos;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Atmos.UI

View File

@@ -1,8 +1,5 @@
using Content.Client.Power.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Piping.Unary.Components;
using Content.Shared.Atmos.Piping.Unary.Systems;
using Content.Shared.Power.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
@@ -39,8 +36,6 @@ namespace Content.Client.Atmos.UI
_window.ToggleStatusButton.OnPressed += _ => OnToggleStatusButtonPressed();
_window.TemperatureSpinbox.OnValueChanged += _ => OnTemperatureChanged(_window.TemperatureSpinbox.Value);
_window.Entity = Owner;
Update();
}
private void OnToggleStatusButtonPressed()
@@ -48,7 +43,7 @@ namespace Content.Client.Atmos.UI
if (_window is null) return;
_window.SetActive(!_window.Active);
SendPredictedMessage(new GasThermomachineToggleMessage());
SendMessage(new GasThermomachineToggleMessage());
}
private void OnTemperatureChanged(float value)
@@ -65,32 +60,25 @@ namespace Content.Client.Atmos.UI
return;
}
SendPredictedMessage(new GasThermomachineChangeTemperatureMessage(actual));
SendMessage(new GasThermomachineChangeTemperatureMessage(actual));
}
public override void Update()
/// <summary>
/// Update the UI state based on server-sent info
/// </summary>
/// <param name="state"></param>
protected override void UpdateState(BoundUserInterfaceState state)
{
if (_window == null || !EntMan.TryGetComponent(Owner, out GasThermoMachineComponent? thermo))
base.UpdateState(state);
if (_window == null || state is not GasThermomachineBoundUserInterfaceState cast)
return;
var system = EntMan.System<SharedGasThermoMachineSystem>();
_minTemp = thermo.MinTemperature;
_maxTemp = thermo.MaxTemperature;
_isHeater = system.IsHeater(thermo);
_window.SetTemperature(thermo.TargetTemperature);
var receiverSys = EntMan.System<PowerReceiverSystem>();
SharedApcPowerReceiverComponent? receiver = null;
receiverSys.ResolveApc(Owner, ref receiver);
// Also set in frameupdates.
if (receiver != null)
{
_window.SetActive(!receiver.PowerDisabled);
}
_minTemp = cast.MinTemperature;
_maxTemp = cast.MaxTemperature;
_isHeater = cast.IsHeater;
_window.SetTemperature(cast.Temperature);
_window.SetActive(cast.Enabled);
_window.Title = _isHeater switch
{
false => Loc.GetString("comp-gas-thermomachine-ui-title-freezer"),

View File

@@ -1,6 +1,5 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
MinSize="300 120" Title="{Loc comp-gas-thermomachine-ui-title-freezer}">
<BoxContainer Name="VboxContainer" Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
@@ -12,4 +11,4 @@
<Label Text="{Loc comp-gas-thermomachine-ui-temperature}"/>
</BoxContainer>
</BoxContainer>
</controls:FancyWindow>
</DefaultWindow>

View File

@@ -1,26 +1,19 @@
using Content.Client.Power.Components;
using Content.Client.UserInterface.Controls;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Timing;
namespace Content.Client.Atmos.UI;
[GenerateTypedNameReferences]
public sealed partial class GasThermomachineWindow : FancyWindow
public sealed partial class GasThermomachineWindow : DefaultWindow
{
[Dependency] private readonly IEntityManager _entManager = default!;
public bool Active = true;
public FloatSpinBox TemperatureSpinbox;
public EntityUid Entity;
public GasThermomachineWindow()
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
SpinboxHBox.AddChild(
@@ -34,10 +27,12 @@ public sealed partial class GasThermomachineWindow : FancyWindow
if (active)
{
ToggleStatusButton.Text = Loc.GetString("comp-gas-thermomachine-ui-status-enabled");
ToggleStatusButton.Pressed = true;
}
else
{
ToggleStatusButton.Text = Loc.GetString("comp-gas-thermomachine-ui-status-disabled");
ToggleStatusButton.Pressed = false;
}
}
@@ -45,14 +40,4 @@ public sealed partial class GasThermomachineWindow : FancyWindow
{
TemperatureSpinbox.Value = temperature;
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (_entManager.TryGetComponent(Entity, out ApcPowerReceiverComponent? receiver))
{
SetActive(!receiver.PowerDisabled);
}
}
}

View File

@@ -1,7 +1,8 @@
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Localizations;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Atmos.UI
@@ -13,7 +14,7 @@ namespace Content.Client.Atmos.UI
public sealed class GasVolumePumpBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private float _maxTransferRate;
private const float MaxTransferRate = Atmospherics.MaxTransferRate;
[ViewVariables]
private GasVolumePumpWindow? _window;
@@ -28,41 +29,38 @@ namespace Content.Client.Atmos.UI
_window = this.CreateWindow<GasVolumePumpWindow>();
if (EntMan.TryGetComponent(Owner, out GasVolumePumpComponent? pump))
{
_maxTransferRate = pump.MaxTransferRate;
}
_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
_window.PumpTransferRateChanged += OnPumpTransferRatePressed;
Update();
}
private void OnToggleStatusButtonPressed()
{
if (_window is null) return;
SendPredictedMessage(new GasVolumePumpToggleStatusMessage(_window.PumpStatus));
SendMessage(new GasVolumePumpToggleStatusMessage(_window.PumpStatus));
}
private void OnPumpTransferRatePressed(string value)
{
var rate = UserInputParser.TryFloat(value, out var parsed) ? parsed : 0f;
rate = Math.Clamp(rate, 0f, _maxTransferRate);
if (rate > MaxTransferRate)
rate = MaxTransferRate;
SendPredictedMessage(new GasVolumePumpChangeTransferRateMessage(rate));
SendMessage(new GasVolumePumpChangeTransferRateMessage(rate));
}
public override void Update()
/// <summary>
/// Update the UI state based on server-sent info
/// </summary>
/// <param name="state"></param>
protected override void UpdateState(BoundUserInterfaceState state)
{
base.Update();
if (_window is null || !EntMan.TryGetComponent(Owner, out GasVolumePumpComponent? pump))
base.UpdateState(state);
if (_window == null || state is not GasVolumePumpBoundUserInterfaceState cast)
return;
_window.Title = Identity.Name(Owner, EntMan);
_window.SetPumpStatus(pump.Enabled);
_window.SetTransferRate(pump.TransferRate);
_window.Title = cast.PumpLabel;
_window.SetPumpStatus(cast.Enabled);
_window.SetTransferRate(cast.TransferRate);
}
}
}

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@@ -1,6 +1,5 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
MinSize="200 120" Title="Volume Pump">
<BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
@@ -20,4 +19,4 @@
<Button Name="SetTransferRateButton" Text="{Loc comp-gas-pump-ui-pump-set-rate}" HorizontalAlignment="Right" Disabled="True"/>
</BoxContainer>
</BoxContainer>
</controls:FancyWindow>
</DefaultWindow>

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@@ -2,7 +2,6 @@ using System;
using System.Collections.Generic;
using System.Globalization;
using Content.Client.Atmos.EntitySystems;
using Content.Client.UserInterface.Controls;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Prototypes;
using Robust.Client.AutoGenerated;
@@ -17,7 +16,7 @@ namespace Content.Client.Atmos.UI
/// Client-side UI used to control a gas volume pump.
/// </summary>
[GenerateTypedNameReferences]
public sealed partial class GasVolumePumpWindow : FancyWindow
public sealed partial class GasVolumePumpWindow : DefaultWindow
{
public bool PumpStatus = true;

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@@ -1,6 +1,6 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
MinSize="280 160" Title="{Loc comp-space-heater-ui-title}">
MinSize="280 160" Title="Temperature Control Unit">
<BoxContainer Name="VboxContainer" Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">

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@@ -2,37 +2,35 @@ using Robust.Client.GameObjects;
using Content.Shared.Atmos.Visuals;
using Content.Client.Power;
namespace Content.Client.Atmos.Visualizers;
/// <summary>
/// Controls client-side visuals for portable scrubbers.
/// </summary>
public sealed class PortableScrubberSystem : VisualizerSystem<PortableScrubberVisualsComponent>
namespace Content.Client.Atmos.Visualizers
{
[Dependency] private readonly SpriteSystem _sprite = default!;
protected override void OnAppearanceChange(EntityUid uid, PortableScrubberVisualsComponent component, ref AppearanceChangeEvent args)
/// <summary>
/// Controls client-side visuals for portable scrubbers.
/// </summary>
public sealed class PortableScrubberSystem : VisualizerSystem<PortableScrubberVisualsComponent>
{
if (args.Sprite == null)
return;
if (AppearanceSystem.TryGetData<bool>(uid, PortableScrubberVisuals.IsFull, out var isFull, args.Component)
&& AppearanceSystem.TryGetData<bool>(uid, PortableScrubberVisuals.IsRunning, out var isRunning, args.Component))
protected override void OnAppearanceChange(EntityUid uid, PortableScrubberVisualsComponent component, ref AppearanceChangeEvent args)
{
var runningState = isRunning ? component.RunningState : component.IdleState;
_sprite.LayerSetRsiState((uid, args.Sprite), PortableScrubberVisualLayers.IsRunning, runningState);
if (args.Sprite == null)
return;
var fullState = isFull ? component.FullState : component.ReadyState;
_sprite.LayerSetRsiState((uid, args.Sprite), PowerDeviceVisualLayers.Powered, fullState);
}
if (AppearanceSystem.TryGetData<bool>(uid, PortableScrubberVisuals.IsFull, out var isFull, args.Component)
&& AppearanceSystem.TryGetData<bool>(uid, PortableScrubberVisuals.IsRunning, out var isRunning, args.Component))
{
var runningState = isRunning ? component.RunningState : component.IdleState;
args.Sprite.LayerSetState(PortableScrubberVisualLayers.IsRunning, runningState);
if (AppearanceSystem.TryGetData<bool>(uid, PortableScrubberVisuals.IsDraining, out var isDraining, args.Component))
{
_sprite.LayerSetVisible((uid, args.Sprite), PortableScrubberVisualLayers.IsDraining, isDraining);
var fullState = isFull ? component.FullState : component.ReadyState;
args.Sprite.LayerSetState(PowerDeviceVisualLayers.Powered, fullState);
}
if (AppearanceSystem.TryGetData<bool>(uid, PortableScrubberVisuals.IsDraining, out var isDraining, args.Component))
{
args.Sprite.LayerSetVisible(PortableScrubberVisualLayers.IsDraining, isDraining);
}
}
}
}
public enum PortableScrubberVisualLayers : byte
{
IsRunning,

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@@ -66,7 +66,7 @@ public sealed class ClientGlobalSoundSystem : SharedGlobalSoundSystem
{
if(!_adminAudioEnabled) return;
var stream = _audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
var stream = _audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
_adminAudio.Add(stream?.Entity);
}
@@ -75,13 +75,13 @@ public sealed class ClientGlobalSoundSystem : SharedGlobalSoundSystem
// Either the cvar is disabled or it's already playing
if(!_eventAudioEnabled || _eventAudio.ContainsKey(soundEvent.Type)) return;
var stream = _audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
var stream = _audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
_eventAudio.Add(soundEvent.Type, stream?.Entity);
}
private void PlayGameSound(GameGlobalSoundEvent soundEvent)
{
_audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
_audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
}
private void StopStationEventMusic(StopStationEventMusic soundEvent)

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@@ -43,11 +43,14 @@ public sealed partial class ContentAudioSystem
private void CP14UpdateAmbientLoops()
{
return; //DISABLED UNTIL CLIENT ERROR SPAM FIXED
if (_timing.CurTime <= _nextUpdateTime)
return;
_nextUpdateTime = _timing.CurTime + _updateFrequency;
if (_state.CurrentState is not GameplayState)
return;

View File

@@ -218,7 +218,7 @@ public sealed partial class ContentAudioSystem
return;
var file = _gameTicker.RestartSound;
if (ResolvedSoundSpecifier.IsNullOrEmpty(file))
if (string.IsNullOrEmpty(file))
{
return;
}

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@@ -12,7 +12,6 @@ public sealed class JukeboxSystem : SharedJukeboxSystem
[Dependency] private readonly AnimationPlayerSystem _animationPlayer = default!;
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
[Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
@@ -65,7 +64,7 @@ public sealed class JukeboxSystem : SharedJukeboxSystem
visualState = JukeboxVisualState.On;
}
UpdateAppearance((uid, sprite), visualState, component);
UpdateAppearance(uid, visualState, component, sprite);
}
private void OnAppearanceChange(EntityUid uid, JukeboxComponent component, ref AppearanceChangeEvent args)
@@ -79,25 +78,25 @@ public sealed class JukeboxSystem : SharedJukeboxSystem
visualState = JukeboxVisualState.On;
}
UpdateAppearance((uid, args.Sprite), visualState, component);
UpdateAppearance(uid, visualState, component, args.Sprite);
}
private void UpdateAppearance(Entity<SpriteComponent> entity, JukeboxVisualState visualState, JukeboxComponent component)
private void UpdateAppearance(EntityUid uid, JukeboxVisualState visualState, JukeboxComponent component, SpriteComponent sprite)
{
SetLayerState(JukeboxVisualLayers.Base, component.OffState, entity);
SetLayerState(JukeboxVisualLayers.Base, component.OffState, sprite);
switch (visualState)
{
case JukeboxVisualState.On:
SetLayerState(JukeboxVisualLayers.Base, component.OnState, entity);
SetLayerState(JukeboxVisualLayers.Base, component.OnState, sprite);
break;
case JukeboxVisualState.Off:
SetLayerState(JukeboxVisualLayers.Base, component.OffState, entity);
SetLayerState(JukeboxVisualLayers.Base, component.OffState, sprite);
break;
case JukeboxVisualState.Select:
PlayAnimation(entity.Owner, JukeboxVisualLayers.Base, component.SelectState, 1.0f, entity);
PlayAnimation(uid, JukeboxVisualLayers.Base, component.SelectState, 1.0f, sprite);
break;
}
}
@@ -110,7 +109,7 @@ public sealed class JukeboxSystem : SharedJukeboxSystem
if (!_animationPlayer.HasRunningAnimation(uid, state))
{
var animation = GetAnimation(layer, state, animationTime);
_sprite.LayerSetVisible((uid, sprite), layer, true);
sprite.LayerSetVisible(layer, true);
_animationPlayer.Play(uid, animation, state);
}
}
@@ -134,13 +133,13 @@ public sealed class JukeboxSystem : SharedJukeboxSystem
};
}
private void SetLayerState(JukeboxVisualLayers layer, string? state, Entity<SpriteComponent> sprite)
private void SetLayerState(JukeboxVisualLayers layer, string? state, SpriteComponent sprite)
{
if (string.IsNullOrEmpty(state))
return;
_sprite.LayerSetVisible(sprite.AsNullable(), layer, true);
_sprite.LayerSetAutoAnimated(sprite.AsNullable(), layer, true);
_sprite.LayerSetRsiState(sprite.AsNullable(), layer, state);
sprite.LayerSetVisible(layer, true);
sprite.LayerSetAutoAnimated(layer, true);
sprite.LayerSetState(layer, state);
}
}

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