Compare commits
4 Commits
ed-14-04-2
...
magick
| Author | SHA1 | Date | |
|---|---|---|---|
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0f6e73831a | ||
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a0a2e8fabf | ||
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765d226a9d | ||
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25c174af41 |
@@ -1,5 +1,4 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
|
||||
charset = utf-8
|
||||
@@ -10,10 +9,9 @@ indent_style = space
|
||||
tab_width = 4
|
||||
|
||||
# New line preferences
|
||||
#end_of_line = crlf
|
||||
end_of_line = crlf:suggestion
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
max_line_length = 120
|
||||
|
||||
#### .NET Coding Conventions ####
|
||||
|
||||
@@ -106,6 +104,7 @@ csharp_preferred_modifier_order = public, private, protected, internal, new, abs
|
||||
|
||||
# 'using' directive preferences
|
||||
csharp_using_directive_placement = outside_namespace:silent
|
||||
csharp_style_namespace_declarations = file_scoped:suggestion
|
||||
|
||||
#### C# Formatting Rules ####
|
||||
|
||||
@@ -127,10 +126,9 @@ csharp_indent_braces = false
|
||||
#csharp_indent_case_contents_when_block = true
|
||||
#csharp_indent_labels = one_less_than_current
|
||||
csharp_indent_switch_labels = true
|
||||
xmldoc_indent_text = zeroindent
|
||||
|
||||
# Space preferences
|
||||
csharp_space_after_cast = false
|
||||
csharp_space_after_cast = true
|
||||
csharp_space_after_colon_in_inheritance_clause = true
|
||||
csharp_space_after_comma = true
|
||||
csharp_space_after_dot = false
|
||||
@@ -280,7 +278,7 @@ dotnet_naming_style.t_upper_camel_case_style.capitalization = pascal_case
|
||||
dotnet_naming_style.t_upper_camel_case_style.required_prefix = T
|
||||
dotnet_naming_style.upper_camel_case_style.capitalization = pascal_case
|
||||
|
||||
dotnet_naming_symbols.constants_symbols.applicable_accessibilities = public, internal, protected, protected_internal, private_protected
|
||||
dotnet_naming_symbols.constants_symbols.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.constants_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.constants_symbols.required_modifiers = const
|
||||
|
||||
@@ -319,35 +317,27 @@ dotnet_naming_symbols.private_static_fields_symbols.required_modifiers = static
|
||||
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static, readonly
|
||||
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static,readonly
|
||||
|
||||
dotnet_naming_symbols.property_symbols.applicable_accessibilities = *
|
||||
dotnet_naming_symbols.property_symbols.applicable_kinds = property
|
||||
|
||||
dotnet_naming_symbols.public_fields_symbols.applicable_accessibilities = public, internal, protected, protected_internal, private_protected
|
||||
dotnet_naming_symbols.public_fields_symbols.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_fields_symbols.applicable_kinds = field
|
||||
|
||||
dotnet_naming_symbols.static_readonly_symbols.applicable_accessibilities = public, internal, protected, protected_internal, private_protected
|
||||
dotnet_naming_symbols.static_readonly_symbols.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.static_readonly_symbols.applicable_kinds = field
|
||||
dotnet_naming_symbols.static_readonly_symbols.required_modifiers = static, readonly
|
||||
dotnet_naming_symbols.static_readonly_symbols.required_modifiers = static,readonly
|
||||
|
||||
dotnet_naming_symbols.types_and_namespaces_symbols.applicable_accessibilities = *
|
||||
dotnet_naming_symbols.types_and_namespaces_symbols.applicable_kinds = namespace, class, struct, enum, delegate
|
||||
dotnet_naming_symbols.types_and_namespaces_symbols.applicable_kinds = namespace,class,struct,enum,delegate
|
||||
|
||||
dotnet_naming_symbols.type_parameters_symbols.applicable_accessibilities = *
|
||||
dotnet_naming_symbols.type_parameters_symbols.applicable_kinds = type_parameter
|
||||
|
||||
# ReSharper properties
|
||||
resharper_braces_for_ifelse = required_for_multiline
|
||||
resharper_csharp_wrap_arguments_style = chop_if_long
|
||||
resharper_csharp_wrap_parameters_style = chop_if_long
|
||||
resharper_keep_existing_attribute_arrangement = true
|
||||
resharper_wrap_chained_binary_patterns = chop_if_long
|
||||
resharper_wrap_chained_method_calls = chop_if_long
|
||||
resharper_csharp_trailing_comma_in_multiline_lists = true
|
||||
resharper_csharp_qualified_using_at_nested_scope = false
|
||||
resharper_csharp_prefer_qualified_reference = false
|
||||
resharper_csharp_allow_alias = false
|
||||
|
||||
[*.{csproj,xml,yml,yaml,dll.config,msbuildproj,targets,props}]
|
||||
indent_size = 2
|
||||
|
||||
5
.envrc
5
.envrc
@@ -1,5 +1,4 @@
|
||||
set -e
|
||||
if ! has nix_direnv_version || ! nix_direnv_version 3.0.6; then
|
||||
source_url "https://raw.githubusercontent.com/nix-community/nix-direnv/3.0.6/direnvrc" "sha256-RYcUJaRMf8oF5LznDrlCXbkOQrywm0HDv1VjYGaJGdM="
|
||||
if ! has nix_direnv_version || ! nix_direnv_version 3.0.4; then
|
||||
source_url "https://raw.githubusercontent.com/nix-community/nix-direnv/3.0.4/direnvrc" "sha256-DzlYZ33mWF/Gs8DDeyjr8mnVmQGx7ASYqA5WlxwvBG4="
|
||||
fi
|
||||
use flake
|
||||
|
||||
59
.github/CODEOWNERS
vendored
59
.github/CODEOWNERS
vendored
@@ -1,6 +1,55 @@
|
||||
# TheShuEd
|
||||
* @TheShuEd
|
||||
# Last match in file takes precedence.
|
||||
|
||||
# TornadoTechnology
|
||||
*.cs @Tornado-Technology
|
||||
*.xaml @Tornado-Technology
|
||||
# Sorting by path instead of by who added it one day :(
|
||||
# this isn't how codeowners rules work pls read the first comment instead of trying to force a sorting order
|
||||
/Resources/ConfigPresets/WizardsDen/ @Chief-Engineer
|
||||
|
||||
# Moony's Gargantuan List Of Things She Cares About, or MGLOTSCA for short.
|
||||
# You need to add your name to these entries, not make a new one, if you care about them.
|
||||
/Content.*/Toolshed/ @moonheart08
|
||||
**/Toolshed/** @moonheart08
|
||||
*Command.cs @moonheart08
|
||||
/Content.*/Administration/ @moonheart08 @DrSmugleaf @Chief-Engineer
|
||||
/Content.*/Station/ @moonheart08
|
||||
/Content.*/Maps/ @moonheart08
|
||||
/Content.*/GameTicking/ @moonheart08 @EmoGarbage404
|
||||
/Resources/ServerInfo/ @moonheart08 @Chief-Engineer
|
||||
/Resources/ServerInfo/Guidebook/ @moonheart08 @EmoGarbage404
|
||||
/Resources/engineCommandPerms.yml @moonheart08 @Chief-Engineer
|
||||
/Resources/clientCommandPerms.yml @moonheart08 @Chief-Engineer
|
||||
|
||||
/Resources/Prototypes/Maps/ @Emisse
|
||||
|
||||
/Resources/Prototypes/Body/ @DrSmugleaf # suffering
|
||||
/Resources/Prototypes/Entities/Mobs/Player/ @DrSmugleaf
|
||||
/Resources/Prototypes/Entities/Mobs/Species/ @DrSmugleaf
|
||||
/Content.*/Body/ @DrSmugleaf
|
||||
/Content.YAMLLinter @DrSmugleaf
|
||||
/Content.Shared/Damage/ @DrSmugleaf
|
||||
|
||||
/Content.*/Anomaly/ @EmoGarbage404
|
||||
/Content.*/Lathe/ @EmoGarbage404
|
||||
/Content.*/Materials/ @EmoGarbage404
|
||||
/Content.*/Mech/ @EmoGarbage404
|
||||
/Content.*/Research/ @EmoGarbage404
|
||||
/Content.*/Stack/ @EmoGarbage404
|
||||
/Content.*/Xenoarchaeology/ @EmoGarbage404
|
||||
/Content.*/Zombies/ @EmoGarbage404
|
||||
/Resources/Prototypes/Entities/Structures/Specific/anomalies.yml @EmoGarbage404
|
||||
/Resources/Prototypes/Research/ @EmoGarbage404
|
||||
|
||||
/Content.*/Forensics/ @ficcialfaint
|
||||
|
||||
# SKREEEE
|
||||
/Content.*.Database/ @PJB3005 @DrSmugleaf
|
||||
/Content.Shared.Database/Log*.cs @PJB3005 @DrSmugleaf @Chief-Engineer
|
||||
/Pow3r/ @PJB3005
|
||||
/Content.Server/Power/Pow3r/ @PJB3005
|
||||
|
||||
# notafet
|
||||
/Content.*/Atmos/ @Partmedia
|
||||
/Content.*/Botany/ @Partmedia
|
||||
|
||||
#Jezi
|
||||
/Content.*/Medical @Jezithyr
|
||||
/Content.*/Body @Jezithyr
|
||||
|
||||
14
.github/FUNDING.yml
vendored
14
.github/FUNDING.yml
vendored
@@ -1,14 +0,0 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: # Replace with a single Patreon username
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
|
||||
polar: # Replace with a single Polar username
|
||||
buy_me_a_coffee: # Replace with a single Buy Me a Coffee username
|
||||
custom: ['https://boosty.to/theshued']
|
||||
36
.github/PULL_REQUEST_TEMPLATE.md
vendored
36
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -1,17 +1,43 @@
|
||||
<!-- Please read these guidelines before opening your PR: https://docs.spacestation14.io/en/getting-started/pr-guideline -->
|
||||
<!-- The text between the arrows are comments - they will not be visible on your PR. -->
|
||||
|
||||
## About the PR
|
||||
<!-- What did you change in this PR? -->
|
||||
<!-- Что вы изменили в своем пулл реквесте? -->
|
||||
|
||||
## Why / Balance
|
||||
<!-- Why was it changed? Link any discussions or issues here. Please discuss how this would affect game balance. -->
|
||||
<!-- Зачем нужно это изменение? Прикрепите любые обсуждения или проблемы здесь. Опишите, как это повлияет на текущий баланс игры. -->
|
||||
|
||||
## Technical details
|
||||
<!-- If this is a code change, summarize at high level how your new code works. This makes it easier to review. -->
|
||||
|
||||
## Media
|
||||
<!--
|
||||
<!--
|
||||
PRs which make ingame changes (adding clothing, items, new features, etc) are required to have media attached that showcase the changes.
|
||||
Small fixes/refactors are exempt.
|
||||
Any media may be used in SS14 progress reports, with clear credit given.
|
||||
|
||||
If you're unsure whether your PR will require media, ask a maintainer.
|
||||
|
||||
Check the box below to confirm that you have in fact seen this (put an X in the brackets, like [X]):
|
||||
-->
|
||||
|
||||
- [ ] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase
|
||||
|
||||
## Breaking changes
|
||||
<!--
|
||||
Пулл реквесты, которые несут за собой игровые изменения (добавления одежды, предметов и так далее) требуют чтобы вы прикрепили скриншоты или видеоролики, демонстрирующие эти изменения.
|
||||
Небольшие исправления не считаются.
|
||||
List any breaking changes, including namespace, public class/method/field changes, prototype renames; and provide instructions for fixing them. This will be pasted in #codebase-changes.
|
||||
-->
|
||||
|
||||
**Changelog**
|
||||
<!--
|
||||
Make players aware of new features and changes that could affect how they play the game by adding a Changelog entry. Please read the Changelog guidelines located at: https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
|
||||
-->
|
||||
|
||||
<!--
|
||||
Make sure to take this Changelog template out of the comment block in order for it to show up.
|
||||
:cl:
|
||||
- add: Added fun!
|
||||
- remove: Removed fun!
|
||||
- tweak: Changed fun!
|
||||
- fix: Fixed fun!
|
||||
-->
|
||||
|
||||
26
.github/labeler.yml
vendored
26
.github/labeler.yml
vendored
@@ -1,26 +1,12 @@
|
||||
"Changes: Sprites":
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: '**/*.rsi/*.png'
|
||||
- '**/*.rsi/*.png'
|
||||
|
||||
"Changes: Map":
|
||||
- changed-files:
|
||||
- any-glob-to-any-file:
|
||||
- 'Resources/Maps/**/*.yml'
|
||||
- 'Resources/Prototypes/Maps/**/*.yml'
|
||||
- 'Resources/Maps/*.yml'
|
||||
- 'Resources/Prototypes/Maps/*.yml'
|
||||
|
||||
"Changes: UI":
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: '**/*.xaml*'
|
||||
- '**/*.xaml*'
|
||||
|
||||
"Changes: Shaders":
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: '**/*.swsl'
|
||||
|
||||
"Changes: Audio":
|
||||
- changed-files:
|
||||
- any-glob-to-any-file: '**/*.ogg'
|
||||
|
||||
"Changes: No C#":
|
||||
- changed-files:
|
||||
# Equiv to any-glob-to-all as long as this has one matcher. If ALL changed files are not C# files, then apply label.
|
||||
- all-globs-to-all-files: "!**/*.cs"
|
||||
"No C#":
|
||||
- all: ["!**/*.cs"]
|
||||
|
||||
6
.github/rsi-schema.json
vendored
6
.github/rsi-schema.json
vendored
@@ -75,17 +75,15 @@
|
||||
"license":{
|
||||
"$id":"#/properties/license",
|
||||
"default":"",
|
||||
"description":"The license for the associated icon states. Restricted to CP14-compatible asset licenses.",
|
||||
"description":"The license for the associated icon states. Restricted to SS14-compatible asset licenses.",
|
||||
"enum":[
|
||||
"CC-BY-SA-3.0",
|
||||
"CC-BY-SA-4.0",
|
||||
"CC0-1.0",
|
||||
"CC-BY-NC-3.0",
|
||||
"CC-BY-NC-4.0",
|
||||
"CC-BY-NC-SA-3.0",
|
||||
"CC-BY-NC-SA-4.0",
|
||||
"CC0-1.0",
|
||||
"CLA"
|
||||
"CC0-1.0"
|
||||
],
|
||||
"examples":[
|
||||
"CC-BY-SA-3.0"
|
||||
|
||||
20
.github/workflows/CP14Publish.yml
vendored
20
.github/workflows/CP14Publish.yml
vendored
@@ -1,20 +0,0 @@
|
||||
name: Publish
|
||||
|
||||
concurrency:
|
||||
group: publish
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Send POST-request
|
||||
uses: appleboy/ssh-action@master
|
||||
with:
|
||||
host: ${{ secrets.BUILD_HOST }}
|
||||
username: ${{ secrets.BUILD_USER }}
|
||||
password: ${{ secrets.BUILD_PASS }}
|
||||
port: 22
|
||||
script: sh update.sh &> /dev/null
|
||||
2
.github/workflows/benchmarks.yml
vendored
2
.github/workflows/benchmarks.yml
vendored
@@ -11,7 +11,7 @@ jobs:
|
||||
name: Run Benchmarks
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- name: Get Engine version
|
||||
|
||||
6
.github/workflows/build-docfx.yml
vendored
6
.github/workflows/build-docfx.yml
vendored
@@ -8,7 +8,7 @@ jobs:
|
||||
docfx:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup submodule
|
||||
run: |
|
||||
git submodule update --init --recursive
|
||||
@@ -19,9 +19,9 @@ jobs:
|
||||
cd RobustToolbox/
|
||||
git submodule update --init --recursive
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
10
.github/workflows/build-map-renderer.yml
vendored
10
.github/workflows/build-map-renderer.yml
vendored
@@ -2,11 +2,11 @@
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@@ -19,7 +19,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout Master
|
||||
uses: actions/checkout@v4.2.2
|
||||
uses: actions/checkout@v3.6.0
|
||||
|
||||
- name: Setup Submodule
|
||||
run: |
|
||||
@@ -34,9 +34,9 @@ jobs:
|
||||
git submodule update --init --recursive
|
||||
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
10
.github/workflows/build-test-debug.yml
vendored
10
.github/workflows/build-test-debug.yml
vendored
@@ -2,11 +2,11 @@ name: Build & Test Debug
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@@ -19,7 +19,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout Master
|
||||
uses: actions/checkout@v4.2.2
|
||||
uses: actions/checkout@v3.6.0
|
||||
|
||||
- name: Setup Submodule
|
||||
run: |
|
||||
@@ -34,9 +34,9 @@ jobs:
|
||||
git submodule update --init --recursive
|
||||
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
2
.github/workflows/check-crlf.yml
vendored
2
.github/workflows/check-crlf.yml
vendored
@@ -10,6 +10,6 @@ jobs:
|
||||
if: github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Check for CRLF
|
||||
run: Tools/check_crlf.py
|
||||
|
||||
38
.github/workflows/cla.yml
vendored
38
.github/workflows/cla.yml
vendored
@@ -1,38 +0,0 @@
|
||||
name: "CLA Assistant"
|
||||
on:
|
||||
issue_comment:
|
||||
types: [created]
|
||||
pull_request_target:
|
||||
types: [opened,closed,synchronize]
|
||||
paths:
|
||||
- '**CP14**'
|
||||
|
||||
# explicitly configure permissions, in case your GITHUB_TOKEN workflow permissions are set to read-only in repository settings
|
||||
permissions:
|
||||
actions: write
|
||||
contents: write # this can be 'read' if the signatures are in remote repository
|
||||
pull-requests: write
|
||||
statuses: write
|
||||
|
||||
jobs:
|
||||
CLAAssistant:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: "CLA Assistant"
|
||||
if: ((github.event.comment.body == 'recheck' || github.event.comment.body == 'I have read the CLA Document and I hereby sign the CLA') || github.event_name == 'pull_request_target') && github.actor != 'TheShuEd'
|
||||
uses: contributor-assistant/github-action@v2.6.1
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
# the below token should have repo scope and must be manually added by you in the repository's secret
|
||||
# This token is required only if you have configured to store the signatures in a remote repository/organization
|
||||
# PERSONAL_ACCESS_TOKEN: ${{ secrets.PERSONAL_ACCESS_TOKEN }}
|
||||
with:
|
||||
path-to-signatures: 'signatures/version1/cla.json'
|
||||
path-to-document: 'https://github.com/crystallpunk-14/crystall-punk-14/blob/master/CLA.md' # e.g. a CLA or a DCO document
|
||||
# branch should not be protected
|
||||
branch: 'master'
|
||||
allowlist: TheShuEd,bot*
|
||||
|
||||
# the followings are the optional inputs - If the optional inputs are not given, then default values will be taken
|
||||
#custom-pr-sign-comment: 'The signature to be committed in order to sign the CLA'
|
||||
#custom-allsigned-prcomment: 'pull request comment when all contributors has signed, defaults to **CLA Assistant Lite bot** All Contributors have signed the CLA.'
|
||||
2
.github/workflows/close-master-pr.yml
vendored
2
.github/workflows/close-master-pr.yml
vendored
@@ -12,7 +12,7 @@ jobs:
|
||||
steps:
|
||||
- uses: superbrothers/close-pull-request@v3
|
||||
with:
|
||||
comment: "Thank you for your contribution! It appears you created a PR from your master branch, this is [something you should avoid doing](https://jmeridth.com/posts/do-not-issue-pull-requests-from-your-master-branch/), and thus this PR has been automatically closed. \n \n We suggest you follow [our git usage documentation](https://docs.spacestation14.com/en/general-development/setup/git-for-the-ss14-developer.html). \n \n You can move your current work from the master branch to another branch by following [these commands](https://ohshitgit.com/#accidental-commit-master). And then you may recreate your PR using the new branch."
|
||||
comment: "Thank you for contributing to the Space Station 14 repository. Unfortunately, it looks like you submitted your pull request from the master branch. We suggest you follow [our git usage documentation](https://docs.spacestation14.com/en/general-development/setup/git-for-the-ss14-developer.html) \n\n You can move your current work from the master branch to another branch by doing `git branch <branch_name` and resetting the master branch."
|
||||
|
||||
# If you prefer to just comment on the pr and not close it, uncomment the bellow and comment the above
|
||||
|
||||
|
||||
19
.github/workflows/conflict-labeler.yml
vendored
Normal file
19
.github/workflows/conflict-labeler.yml
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
name: Check Merge Conflicts
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request_target:
|
||||
|
||||
jobs:
|
||||
Label:
|
||||
if: github.actor != 'PJBot'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check for Merge Conflicts
|
||||
uses: ike709/actions-label-merge-conflict@9eefdd17e10566023c46d2dc6dc04fcb8ec76142
|
||||
with:
|
||||
dirtyLabel: "Merge Conflict"
|
||||
repoToken: "${{ secrets.GITHUB_TOKEN }}"
|
||||
commentOnDirty: "This pull request has conflicts, please resolve those before we can evaluate the pull request."
|
||||
21
.github/workflows/labeler-conflict.yml
vendored
21
.github/workflows/labeler-conflict.yml
vendored
@@ -1,21 +0,0 @@
|
||||
name: Check Merge Conflicts
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types:
|
||||
- opened
|
||||
- synchronize
|
||||
- reopened
|
||||
- ready_for_review
|
||||
|
||||
jobs:
|
||||
Label:
|
||||
if: ( github.event.pull_request.draft == false ) && ( github.actor != 'PJBot' )
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check for Merge Conflicts
|
||||
uses: eps1lon/actions-label-merge-conflict@v3.0.0
|
||||
with:
|
||||
dirtyLabel: "S: Merge Conflict"
|
||||
repoToken: "${{ secrets.GITHUB_TOKEN }}"
|
||||
commentOnDirty: "This pull request has conflicts, please resolve those before we can evaluate the pull request."
|
||||
4
.github/workflows/labeler-needsreview.yml
vendored
4
.github/workflows/labeler-needsreview.yml
vendored
@@ -10,7 +10,7 @@ jobs:
|
||||
steps:
|
||||
- uses: actions-ecosystem/action-add-labels@v1
|
||||
with:
|
||||
labels: "S: Needs Review"
|
||||
labels: "Status: Needs Review"
|
||||
- uses: actions-ecosystem/action-remove-labels@v1
|
||||
with:
|
||||
labels: "S: Awaiting Changes"
|
||||
labels: "Status: Awaiting Changes"
|
||||
|
||||
7
.github/workflows/labeler-pr.yml
vendored
7
.github/workflows/labeler-pr.yml
vendored
@@ -6,9 +6,8 @@ on:
|
||||
jobs:
|
||||
labeler:
|
||||
if: github.actor != 'PJBot'
|
||||
permissions:
|
||||
contents: read
|
||||
pull-requests: write
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/labeler@v5
|
||||
- uses: actions/labeler@v3
|
||||
with:
|
||||
repo-token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
|
||||
23
.github/workflows/labeler-review.yml
vendored
23
.github/workflows/labeler-review.yml
vendored
@@ -1,23 +0,0 @@
|
||||
name: "Labels: Approved"
|
||||
on:
|
||||
pull_request_review:
|
||||
types: [submitted]
|
||||
jobs:
|
||||
add_label:
|
||||
# Change the repository name after you've made sure the team name is correct for your fork!
|
||||
if: ${{ (github.repository == 'space-wizards/space-station-14') && (github.event.review.state == 'APPROVED') }}
|
||||
permissions:
|
||||
contents: read
|
||||
pull-requests: write
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: tspascoal/get-user-teams-membership@v3
|
||||
id: checkUserMember
|
||||
with:
|
||||
username: ${{ github.actor }}
|
||||
team: "content-maintainers,junior-maintainers"
|
||||
GITHUB_TOKEN: ${{ secrets.LABELER_PAT }}
|
||||
- if: ${{ steps.checkUserMember.outputs.isTeamMember == 'true' }}
|
||||
uses: actions-ecosystem/action-add-labels@v1
|
||||
with:
|
||||
labels: "S: Approved"
|
||||
20
.github/workflows/labeler-size.yml
vendored
20
.github/workflows/labeler-size.yml
vendored
@@ -1,20 +0,0 @@
|
||||
name: "Labels: Size"
|
||||
on: pull_request_target
|
||||
jobs:
|
||||
size-label:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: size-label
|
||||
uses: "pascalgn/size-label-action@v0.5.5"
|
||||
env:
|
||||
GITHUB_TOKEN: "${{ secrets.GITHUB_TOKEN }}"
|
||||
with:
|
||||
# Custom size configuration
|
||||
sizes: >
|
||||
{
|
||||
"0": "XS",
|
||||
"10": "S",
|
||||
"100": "M",
|
||||
"1000": "L",
|
||||
"5000": "XL"
|
||||
}
|
||||
16
.github/workflows/labeler-stable.yml
vendored
16
.github/workflows/labeler-stable.yml
vendored
@@ -1,16 +0,0 @@
|
||||
name: "Labels: Branch stable"
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types:
|
||||
- opened
|
||||
branches:
|
||||
- 'stable'
|
||||
|
||||
jobs:
|
||||
add_label:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions-ecosystem/action-add-labels@v1
|
||||
with:
|
||||
labels: "Branch: Stable"
|
||||
16
.github/workflows/labeler-staging.yml
vendored
16
.github/workflows/labeler-staging.yml
vendored
@@ -1,16 +0,0 @@
|
||||
name: "Labels: Branch staging"
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types:
|
||||
- opened
|
||||
branches:
|
||||
- 'staging'
|
||||
|
||||
jobs:
|
||||
add_label:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions-ecosystem/action-add-labels@v1
|
||||
with:
|
||||
labels: "Branch: Staging"
|
||||
5
.github/workflows/labeler-untriaged.yml
vendored
5
.github/workflows/labeler-untriaged.yml
vendored
@@ -3,14 +3,11 @@
|
||||
on:
|
||||
issues:
|
||||
types: [opened]
|
||||
pull_request_target:
|
||||
types: [opened]
|
||||
|
||||
jobs:
|
||||
add_label:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions-ecosystem/action-add-labels@v1
|
||||
if: join(github.event.issue.labels) == ''
|
||||
with:
|
||||
labels: "S: Untriaged"
|
||||
labels: "Status: Untriaged"
|
||||
|
||||
45
.github/workflows/publish-testing.yml
vendored
45
.github/workflows/publish-testing.yml
vendored
@@ -1,45 +0,0 @@
|
||||
name: Publish Testing
|
||||
|
||||
concurrency:
|
||||
group: publish-testing
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
- cron: '0 10 * * *'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.6.0
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
|
||||
- name: Get Engine Tag
|
||||
run: |
|
||||
cd RobustToolbox
|
||||
git fetch --depth=1
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
- name: Build Packaging
|
||||
run: dotnet build Content.Packaging --configuration Release --no-restore /m
|
||||
|
||||
- name: Package server
|
||||
run: dotnet run --project Content.Packaging server --platform win-x64 --platform linux-x64 --platform osx-x64 --platform linux-arm64
|
||||
|
||||
- name: Package client
|
||||
run: dotnet run --project Content.Packaging client --no-wipe-release
|
||||
|
||||
- name: Publish version
|
||||
run: Tools/publish_multi_request.py --fork-id wizards-testing
|
||||
env:
|
||||
PUBLISH_TOKEN: ${{ secrets.PUBLISH_TOKEN }}
|
||||
GITHUB_REPOSITORY: ${{ vars.GITHUB_REPOSITORY }}
|
||||
40
.github/workflows/publish.yml
vendored
40
.github/workflows/publish.yml
vendored
@@ -5,8 +5,8 @@ concurrency:
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
# schedule:
|
||||
# - cron: '0 10 * * *'
|
||||
schedule:
|
||||
- cron: '0 10 * * *'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@@ -16,13 +16,13 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: sudo apt-get install -y python3-paramiko python3-lxml
|
||||
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Get Engine Tag
|
||||
run: |
|
||||
@@ -41,11 +41,31 @@ jobs:
|
||||
- name: Package client
|
||||
run: dotnet run --project Content.Packaging client --no-wipe-release
|
||||
|
||||
- name: Publish version
|
||||
run: Tools/publish_multi_request.py
|
||||
env:
|
||||
PUBLISH_TOKEN: ${{ secrets.PUBLISH_TOKEN }}
|
||||
GITHUB_REPOSITORY: ${{ vars.GITHUB_REPOSITORY }}
|
||||
- name: Update Build Info
|
||||
run: Tools/gen_build_info.py
|
||||
|
||||
- name: Shuffle files around
|
||||
run: |
|
||||
mkdir "release/${{ github.sha }}"
|
||||
mv release/*.zip "release/${{ github.sha }}"
|
||||
|
||||
- name: Upload files to centcomm
|
||||
uses: appleboy/scp-action@master
|
||||
with:
|
||||
host: centcomm.spacestation14.io
|
||||
username: wizards-build-push
|
||||
key: ${{ secrets.CENTCOMM_WIZARDS_BUILDS_PUSH_KEY }}
|
||||
source: "release/${{ github.sha }}"
|
||||
target: "/home/wizards-build-push/builds_dir/builds/"
|
||||
strip_components: 1
|
||||
|
||||
- name: Update manifest JSON
|
||||
uses: appleboy/ssh-action@master
|
||||
with:
|
||||
host: centcomm.spacestation14.io
|
||||
username: wizards-build-push
|
||||
key: ${{ secrets.CENTCOMM_WIZARDS_BUILDS_PUSH_KEY }}
|
||||
script: /home/wizards-build-push/push.ps1 ${{ github.sha }}
|
||||
|
||||
- name: Publish changelog (Discord)
|
||||
run: Tools/actions_changelogs_since_last_run.py
|
||||
|
||||
7
.github/workflows/rsi-diff.yml
vendored
7
.github/workflows/rsi-diff.yml
vendored
@@ -11,16 +11,13 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4.2.2
|
||||
uses: actions/checkout@v3.6.0
|
||||
|
||||
- name: Get changed files
|
||||
id: files
|
||||
uses: Ana06/get-changed-files@v2.3.0
|
||||
uses: Ana06/get-changed-files@v1.2
|
||||
with:
|
||||
format: 'space-delimited'
|
||||
filter: |
|
||||
**.rsi
|
||||
**.png
|
||||
|
||||
- name: Diff changed RSIs
|
||||
id: diff
|
||||
|
||||
18
.github/workflows/test-packaging.yml
vendored
18
.github/workflows/test-packaging.yml
vendored
@@ -2,7 +2,7 @@
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
paths:
|
||||
- '**.cs'
|
||||
- '**.csproj'
|
||||
@@ -16,7 +16,7 @@ on:
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master ]
|
||||
paths:
|
||||
- '**.cs'
|
||||
- '**.csproj'
|
||||
@@ -34,7 +34,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout Master
|
||||
uses: actions/checkout@v4.2.2
|
||||
uses: actions/checkout@v3.6.0
|
||||
|
||||
- name: Setup Submodule
|
||||
run: |
|
||||
@@ -49,9 +49,9 @@ jobs:
|
||||
git submodule update --init --recursive
|
||||
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
@@ -64,3 +64,11 @@ jobs:
|
||||
|
||||
- name: Package client
|
||||
run: dotnet run --project Content.Packaging client --no-wipe-release
|
||||
|
||||
- name: Update Build Info
|
||||
run: Tools/gen_build_info.py
|
||||
|
||||
- name: Shuffle files around
|
||||
run: |
|
||||
mkdir "release/${{ github.sha }}"
|
||||
mv release/*.zip "release/${{ github.sha }}"
|
||||
|
||||
22
.github/workflows/update-credits.yml
vendored
22
.github/workflows/update-credits.yml
vendored
@@ -4,46 +4,44 @@ on:
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
- cron: 0 0 * * 0
|
||||
|
||||
|
||||
jobs:
|
||||
get_credits:
|
||||
runs-on: ubuntu-latest
|
||||
# Hey there fork dev! If you like to include your own contributors in this then you can probably just change this to your own repo
|
||||
# Do this in dump_github_contributors.ps1 too into your own repo
|
||||
if: github.repository == 'space-wizards/space-station-14'
|
||||
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
with:
|
||||
ref: master
|
||||
|
||||
|
||||
- name: Get this week's Contributors
|
||||
shell: pwsh
|
||||
env:
|
||||
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
|
||||
run: Tools/dump_github_contributors.ps1 > Resources/Credits/GitHub.txt
|
||||
|
||||
# TODO
|
||||
#- name: Get this week's Patreons
|
||||
# run: Tools/script2dumppatreons > Resources/Credits/Patrons.yml
|
||||
|
||||
# run: Tools/script2dumppatreons > Resources/Credits/Patrons.yml
|
||||
|
||||
# MAKE SURE YOU ENABLED "Allow GitHub Actions to create and approve pull requests" IN YOUR ACTIONS, OTHERWISE IT WILL MOST LIKELY FAIL
|
||||
|
||||
|
||||
# For this you can use a pat token of an account with direct push access to the repo if you have protected branches.
|
||||
# For this you can use a pat token of an account with direct push access to the repo if you have protected branches.
|
||||
# Uncomment this and comment the other line if you do this.
|
||||
# https://github.com/stefanzweifel/git-auto-commit-action#push-to-protected-branches
|
||||
|
||||
|
||||
#- name: Commit new credit files
|
||||
# uses: stefanzweifel/git-auto-commit-action@v4
|
||||
# with:
|
||||
# commit_message: Update Credits
|
||||
# commit_author: PJBot <pieterjan.briers+bot@gmail.com>
|
||||
|
||||
|
||||
# This will make a PR
|
||||
- name: Set current date as env variable
|
||||
run: echo "NOW=$(date +'%Y-%m-%dT%H-%M-%S')" >> $GITHUB_ENV
|
||||
|
||||
|
||||
- name: Create Pull Request
|
||||
uses: peter-evans/create-pull-request@v5
|
||||
with:
|
||||
|
||||
8
.github/workflows/validate-rgas.yml
vendored
8
.github/workflows/validate-rgas.yml
vendored
@@ -1,7 +1,7 @@
|
||||
name: RGA schema validator
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
@@ -12,7 +12,7 @@ jobs:
|
||||
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup Submodule
|
||||
run: git submodule update --init
|
||||
- name: Pull engine updates
|
||||
@@ -21,5 +21,5 @@ jobs:
|
||||
with:
|
||||
schema: RobustToolbox/Schemas/rga.yml
|
||||
path_pattern: .*attributions.ya?ml$
|
||||
validators_path: Schemas/rga_validators.py
|
||||
validators_requirements: Schemas/rga_requirements.txt
|
||||
validators_path: RobustToolbox/Schemas/rga_validators.py
|
||||
validators_requirements: RobustToolbox/Schemas/rga_requirements.txt
|
||||
|
||||
6
.github/workflows/validate-rsis.yml
vendored
6
.github/workflows/validate-rsis.yml
vendored
@@ -2,7 +2,7 @@ name: RSI Validator
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
paths:
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
name: Validate RSIs
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup Submodule
|
||||
run: git submodule update --init
|
||||
- name: Pull engine updates
|
||||
@@ -23,4 +23,4 @@ jobs:
|
||||
pip3 install --ignore-installed --user pillow jsonschema
|
||||
- name: Validate RSIs
|
||||
run: |
|
||||
python3 Schemas/validate_rsis.py Resources/
|
||||
python3 RobustToolbox/Schemas/validate_rsis.py Resources/
|
||||
|
||||
4
.github/workflows/validate_mapfiles.yml
vendored
4
.github/workflows/validate_mapfiles.yml
vendored
@@ -1,7 +1,7 @@
|
||||
name: Map file schema validator
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
@@ -12,7 +12,7 @@ jobs:
|
||||
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup Submodule
|
||||
run: git submodule update --init
|
||||
- name: Pull engine updates
|
||||
|
||||
8
.github/workflows/yaml-linter.yml
vendored
8
.github/workflows/yaml-linter.yml
vendored
@@ -2,7 +2,7 @@ name: YAML Linter
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master, staging, stable ]
|
||||
branches: [ master, staging, trying ]
|
||||
merge_group:
|
||||
pull_request:
|
||||
types: [ opened, reopened, synchronize, ready_for_review ]
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.2.2
|
||||
- uses: actions/checkout@v3.6.0
|
||||
- name: Setup submodule
|
||||
run: |
|
||||
git submodule update --init --recursive
|
||||
@@ -24,9 +24,9 @@ jobs:
|
||||
cd RobustToolbox/
|
||||
git submodule update --init --recursive
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 8.0.x
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
- name: Build
|
||||
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -306,4 +306,3 @@ Resources/MapImages
|
||||
|
||||
# Direnv stuff
|
||||
.direnv/
|
||||
/Tools/_CP14/LocalizationHelper/last_launch
|
||||
|
||||
4
.vscode/settings.json
vendored
Normal file
4
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"omnisharp.analyzeOpenDocumentsOnly": true,
|
||||
"dotnet.defaultSolution": "SpaceStation14.sln"
|
||||
}
|
||||
50
.vscode/tasks.json
vendored
50
.vscode/tasks.json
vendored
@@ -10,7 +10,7 @@
|
||||
"args": [
|
||||
"build",
|
||||
"/property:GenerateFullPaths=true", // Ask dotnet build to generate full paths for file names.
|
||||
"/consoleloggerparameters:'ForceNoAlign;NoSummary'" // Do not generate summary otherwise it leads to duplicate errors in Problems panel
|
||||
"/consoleloggerparameters:NoSummary" // Do not generate summary otherwise it leads to duplicate errors in Problems panel
|
||||
],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
@@ -29,53 +29,9 @@
|
||||
"build",
|
||||
"${workspaceFolder}/Content.YAMLLinter/Content.YAMLLinter.csproj",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/consoleloggerparameters:'ForceNoAlign;NoSummary'"
|
||||
"/consoleloggerparameters:NoSummary"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "test",
|
||||
"command": "dotnet",
|
||||
"type": "shell",
|
||||
"args": [
|
||||
"test",
|
||||
"--no-build",
|
||||
"--configuration",
|
||||
"DebugOpt",
|
||||
"Content.Tests/Content.Tests.csproj",
|
||||
"--",
|
||||
"NUnit.ConsoleOut=0"
|
||||
],
|
||||
"group": {
|
||||
"kind": "test"
|
||||
},
|
||||
"presentation": {
|
||||
"reveal": "silent"
|
||||
},
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "integration-test",
|
||||
"command": "dotnet",
|
||||
"type": "shell",
|
||||
"args": [
|
||||
"test",
|
||||
"--no-build",
|
||||
"--configuration",
|
||||
"DebugOpt",
|
||||
"Content.IntegrationTests/Content.IntegrationTests.csproj",
|
||||
"--",
|
||||
"NUnit.ConsoleOut=0",
|
||||
"NUnit.MapWarningTo=Failed.ConsoleOut=0",
|
||||
"NUnit.MapWarningTo=Failed"
|
||||
],
|
||||
"group": {
|
||||
"kind": "test"
|
||||
},
|
||||
"presentation": {
|
||||
"reveal": "silent"
|
||||
},
|
||||
"problemMatcher": "$msCompile"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -12,12 +12,12 @@ You want to handle the Build, Clean and Rebuild tasks to prevent missing task er
|
||||
If you want to learn more about these kinds of things, check out Microsoft's official documentation about MSBuild:
|
||||
https://docs.microsoft.com/en-us/visualstudio/msbuild/msbuild
|
||||
-->
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Python>python3</Python>
|
||||
<Python Condition="'$(OS)'=='Windows_NT' Or '$(OS)'=='Windows'">py -3</Python>
|
||||
<ProjectGuid>{C899FCA4-7037-4E49-ABC2-44DE72487110}</ProjectGuid>
|
||||
<TargetFramework>net4.7.2</TargetFramework>
|
||||
<TargetFrameworkMoniker>.NETFramework, Version=v4.7.2</TargetFrameworkMoniker>
|
||||
<RestorePackages>false</RestorePackages>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
|
||||
80
CLA.md
80
CLA.md
@@ -1,80 +0,0 @@
|
||||
# CrystallEdge Contributor License Agreement
|
||||
### Version 1.0
|
||||
##### Thank you for your interest in contributing to CrystallEdge ("We" or "Us").
|
||||
|
||||
##### The purpose of this contributor agreement ("Agreement") is for Your protection as a Contributor in addition to the protection of our community.
|
||||
|
||||
##### If you wish to contact us regarding licensing matters we can be reached at crystalledge14@gmail.com
|
||||
|
||||
## How to use this Contributor Agreement
|
||||
|
||||
##### If You are an employee and have created the Contribution as part of your employment, You need to have Your employer approve this Agreement or sign the Entity version of this document as well.
|
||||
## 1. Definitions
|
||||
- _**"You"**_ means the individual Copyright owner who Submits a Contribution to Us.
|
||||
- _**"Contribution(s)"**_ means any work(s) of authorship, including any original modifications or additions to an existing work of authorships, Submitted by You to Us, where You are the author, holder of copyright, or Licensee under an Approved License specified by Us.
|
||||
- _**"Copyright"**_ means all rights protecting works of authorship, including copyright, moral and neighboring rights, as appropriate, for the full term of their existence.
|
||||
- **_"Material"_** means the software or documentation made available by Us to third parties. When this Agreement covers more than one software project, the Material means the software or documentation to which the Contributions were Submitted. After You Submit the Contributions, theymay be included in the Material.
|
||||
- **_"Submit"_** means any act by which Contributions are transferred to Us by You by means of tangible or intangible media, including but not limited to electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, Us, but excluding any transfer that is conspicuously marked or otherwise designated in writing by You as "Not a Contribution."
|
||||
- **_"Documentation"_** means any non-software portion of Contributions.
|
||||
- **_"Approved License"_** means any License specified by CrystallEdge to be Approved or “Compatible” with the Project the Contributions are Submitted to.
|
||||
## 2. Representations
|
||||
|
||||
### 2.1 Representation of legal age
|
||||
|
||||
##### You represent that you are older than 16 years of age, and if required by law, have authorization by a legal guardian to enter this agreement.
|
||||
|
||||
### 2.2 Assurance of legal rights
|
||||
|
||||
##### You represent and assure that You have sufficient rights to your Contribution and are legally entitled to enter this Agreement and grant the licenses specified below or an Approved license if Your Contribution or portions thereof are provided to You under one of the Approved Licenses.
|
||||
|
||||
### 2.3 Third Party Contributions
|
||||
|
||||
##### If You act on behalf of Your employer or other third party You represent that You are authorized and have the right to Submit the Contribution on behalf of Your employer or the mentioned third party.
|
||||
|
||||
### 2.4 Compliance and Non-infringement
|
||||
##### You represent and warrant that each of your Contributions:
|
||||
- Is and will remain an original work of authorship;
|
||||
- to the best of Your knowledge, does not and will not infringe any third party’s copyright, trademark, patent, or other intellectual property rights;
|
||||
- In part or in whole, is licensed under one of the Approved Licenses or is an original work you have the rights to.
|
||||
- includes the complete and correct details of any license, third-party license, patent, trademark, necessary attributions or other restriction associated with all or any part of Your Contribution in a conspicuous location;
|
||||
- complies and will continue to comply with all applicable laws, including export control laws and regulations;
|
||||
|
||||
### 2.5 Mixed license Contributions
|
||||
|
||||
##### Subject to the terms and conditions of this agreement, specifically section 2, if there is a conflict between the grants in section 3, 4 and a Contribution under an Approved License, the terms of the Approved License supersede.
|
||||
## 2.6 Employee or Representative Submissions
|
||||
|
||||
##### If You Submit as a company, You agree that a) Your employees, contractors, and representatives may Submit Contributions on Your behalf; and b) the individual signing this Agreement on Your behalf has the necessary authority including the authority to bind You to the Agreement.
|
||||
|
||||
## 3. License grant
|
||||
### 3.1 Copyright license to Us
|
||||
##### Subject to the terms and conditions of this Agreement, You hereby grant to Us a worldwide, royalty-free, NON-exclusive, perpetual and irrevocable (except as stated in Sections 2.4 and 8.2) license, with the right to transfer an unlimited number of non-exclusive licenses or to grant sublicenses to third parties, under the Copyright covering the Contributions to use the Contributions by all means, including, but not limited to:
|
||||
- publish the Contributions,
|
||||
- modify the Contributions,
|
||||
- prepare derivative works based upon or containing the Contributions and/or to combine the Contributions with other Materials,
|
||||
- reproduce the Contributions in original or modified form,
|
||||
- distribute, to make the Contributions available to the public, display and publicly perform the Contributions in original or modified form.
|
||||
## 3.2 Moral rights
|
||||
##### Moral Rights remain unaffected to the extent they are recognized and not waivable by applicable law. Notwithstanding, You may add your name to the attribution mechanism customary used in the Materials you Contribute to, such as the header of the source code files of Your Contributions, and We will respect this attribution when using Your Contributions.
|
||||
## 4. Patents
|
||||
### 4.1 Patent license
|
||||
##### Subject to the terms and conditions of this Agreement You hereby grant to Us and to recipients of Materials distributed by Us a worldwide, royalty-free, non-exclusive, perpetual and irrevocable (except as stated in Section 3.2) patent license, with the right to transfer an unlimited number of non-exclusive licenses or to grant sublicenses to third parties, to make, have made, use, sell, offer for sale, import and otherwise transfer the Contributions and the Contributions in combination with any Material (and portions of such combination). This license applies to all patents owned or controlled by You, whether already acquired or hereafter acquired, that would be infringed by making, having made, using, selling, offering for sale, importing or otherwise transferring of Your Contribution(s) alone or by combination of Your Contribution(s) with any Material.
|
||||
### 4.2 Revocation of patent license
|
||||
##### You reserve the right to revoke the patent license stated in section 3.1 if We make any infringement claim that is targeted at your Contribution(s) and not asserted for a Defensive Purpose. An assertion of claims of the Patents shall be considered for a "Defensive Purpose" if the claims are asserted against an entity that has filed, maintained, threatened, or voluntarily participated in a patent infringement lawsuit against Us or any of Our licensees.
|
||||
## 5. Disclaimer
|
||||
#### CONTRIBUTIONS ARE PROVIDED "AS IS". MORE PARTICULARLY, ALL EXPRESS OR IMPLIED WARRANTIES INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTY OF SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE EXPRESSLY DISCLAIMED BY YOU TO US AND BY US TO YOU. TO THE EXTENT THAT ANY SUCH WARRANTIES CANNOT BE DISCLAIMED, SUCH WARRANTY IS LIMITED IN DURATION AND EXTENT TO THE MINIMUM PERIOD AND EXTENT PERMITTED BY LAW.
|
||||
## 6. Consequential damage waiver
|
||||
#### TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL YOU OR WE BE LIABLE FOR ANY LOSS OF PROFITS, LOSS OF ANTICIPATED SAVINGS, LOSS OF DATA, INDIRECT, SPECIAL, INCIDENTAL, CONSEQUENTIAL AND EXEMPLARY DAMAGES ARISING OUT OF THIS AGREEMENT REGARDLESS OF THE LEGAL OR EQUITABLE THEORY (CONTRACT, TORT OR OTHERWISE) UPON WHICH THE CLAIM IS BASED.
|
||||
## 7. Approximation of disclaimer and damage waiver
|
||||
#### IF THE DISCLAIMER AND DAMAGE WAIVER MENTIONED IN SECTION 4. AND SECTION 5. CANNOT BE GIVEN LEGAL EFFECT UNDER APPLICABLE LOCAL LAW, REVIEWING COURTS SHALL APPLY LOCAL LAW THAT MOST CLOSELY APPROXIMATES AN ABSOLUTE WAIVER OF ALL CIVIL OR CONTRACTUAL LIABILITY IN CONNECTION WITH THE CONTRIBUTION.
|
||||
## 8. Term
|
||||
##### 8.1 This Agreement shall come into effect upon Your acceptance of the terms and conditions, either by replying to the CLA Bot or by sending a signed copy to crystalledge14@gmail.com with the subject: "\<your name\> CLA"
|
||||
##### 8.2 In the event of a termination of this Agreement Sections 4, 5, 6, 7 and 8 shall survive such termination and shall remain in full force thereafter. For the avoidance of doubt, Approved (sub)licenses that have already been granted for Contributions at the date of the termination shall remain in full force after the termination of this Agreement.
|
||||
## 9. Miscellaneous
|
||||
##### 9.1 This Agreement and all disputes, claims, actions, suits or other proceedings arising out of this agreement or relating in any way to it shall be governed by the laws of Russia excluding its private international law provisions.
|
||||
##### 9.2 This Agreement sets out the entire agreement between You and Us for Your Contributions to Us and overrides all other agreements or understandings.
|
||||
##### 9.3 In case of Your death, this agreement shall continue with Your heirs. In case of more than one heir, all heirs must exercise their rights through a commonly authorized person.
|
||||
##### 9.4 If any provision of this Agreement is found void and unenforceable, such provision will be replaced to the extent possible with a provision that comes closest to the meaning of the original provision and that is enforceable. The terms and conditions set forth in this Agreement shall apply notwithstanding any failure of essential purpose of this Agreement or any limited remedy to the maximum extent possible under law.
|
||||
##### 9.5 You agree to notify Us of any facts or circumstances of which you become aware that would make this Agreement inaccurate in any respect.
|
||||
##### 9.6 Any Substantive modifications to this Agreement will result in a new version being created, to continue Contributing you must agree to the latest version of the Agreement, which supersedes any previous versions.
|
||||
##### 9.7 CrystallEdge will provide notification of any new version of this agreement being created, if you do not agree to the new version of the Agreement the previous Agreement remains binding.
|
||||
@@ -1,273 +0,0 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading.Tasks;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using BenchmarkDotNet.Configs;
|
||||
using Content.IntegrationTests;
|
||||
using Content.IntegrationTests.Pair;
|
||||
using Content.Shared.Clothing.Components;
|
||||
using Content.Shared.Doors.Components;
|
||||
using Content.Shared.Item;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.EntitySerialization;
|
||||
using Robust.Shared.EntitySerialization.Systems;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Benchmarks;
|
||||
|
||||
/// <summary>
|
||||
/// Benchmarks for comparing the speed of various component fetching/lookup related methods, including directed event
|
||||
/// subscriptions
|
||||
/// </summary>
|
||||
[Virtual]
|
||||
[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
|
||||
[CategoriesColumn]
|
||||
public class ComponentQueryBenchmark
|
||||
{
|
||||
public const string Map = "Maps/atlas.yml";
|
||||
|
||||
private TestPair _pair = default!;
|
||||
private IEntityManager _entMan = default!;
|
||||
private EntityQuery<ItemComponent> _itemQuery;
|
||||
private EntityQuery<ClothingComponent> _clothingQuery;
|
||||
private EntityQuery<MapComponent> _mapQuery;
|
||||
private EntityUid[] _items = default!;
|
||||
|
||||
[GlobalSetup]
|
||||
public void Setup()
|
||||
{
|
||||
ProgramShared.PathOffset = "../../../../";
|
||||
PoolManager.Startup(typeof(QueryBenchSystem).Assembly);
|
||||
|
||||
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
|
||||
_entMan = _pair.Server.ResolveDependency<IEntityManager>();
|
||||
|
||||
_itemQuery = _entMan.GetEntityQuery<ItemComponent>();
|
||||
_clothingQuery = _entMan.GetEntityQuery<ClothingComponent>();
|
||||
_mapQuery = _entMan.GetEntityQuery<MapComponent>();
|
||||
|
||||
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
|
||||
_pair.Server.WaitPost(() =>
|
||||
{
|
||||
var map = new ResPath(Map);
|
||||
var opts = DeserializationOptions.Default with {InitializeMaps = true};
|
||||
if (!_entMan.System<MapLoaderSystem>().TryLoadMap(map, out _, out _, opts))
|
||||
throw new Exception("Map load failed");
|
||||
}).GetAwaiter().GetResult();
|
||||
|
||||
_items = new EntityUid[_entMan.Count<ItemComponent>()];
|
||||
var i = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
|
||||
while (enumerator.MoveNext(out var uid, out _))
|
||||
{
|
||||
_items[i++] = uid;
|
||||
}
|
||||
}
|
||||
|
||||
[GlobalCleanup]
|
||||
public async Task Cleanup()
|
||||
{
|
||||
await _pair.DisposeAsync();
|
||||
PoolManager.Shutdown();
|
||||
}
|
||||
|
||||
#region TryComp
|
||||
|
||||
/// <summary>
|
||||
/// Baseline TryComp benchmark. When the benchmark was created, around 40% of the items were clothing.
|
||||
/// </summary>
|
||||
[Benchmark(Baseline = true)]
|
||||
[BenchmarkCategory("TryComp")]
|
||||
public int TryComp()
|
||||
{
|
||||
var hashCode = 0;
|
||||
foreach (var uid in _items)
|
||||
{
|
||||
if (_clothingQuery.TryGetComponent(uid, out var clothing))
|
||||
hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
|
||||
}
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Variant of <see cref="TryComp"/> that is meant to always fail to get a component.
|
||||
/// </summary>
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("TryComp")]
|
||||
public int TryCompFail()
|
||||
{
|
||||
var hashCode = 0;
|
||||
foreach (var uid in _items)
|
||||
{
|
||||
if (_mapQuery.TryGetComponent(uid, out var map))
|
||||
hashCode = HashCode.Combine(hashCode, map.GetHashCode());
|
||||
}
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Variant of <see cref="TryComp"/> that is meant to always succeed getting a component.
|
||||
/// </summary>
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("TryComp")]
|
||||
public int TryCompSucceed()
|
||||
{
|
||||
var hashCode = 0;
|
||||
foreach (var uid in _items)
|
||||
{
|
||||
if (_itemQuery.TryGetComponent(uid, out var item))
|
||||
hashCode = HashCode.Combine(hashCode, item.GetHashCode());
|
||||
}
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Variant of <see cref="TryComp"/> that uses `Resolve()` to try get the component.
|
||||
/// </summary>
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("TryComp")]
|
||||
public int Resolve()
|
||||
{
|
||||
var hashCode = 0;
|
||||
foreach (var uid in _items)
|
||||
{
|
||||
DoResolve(uid, ref hashCode);
|
||||
}
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void DoResolve(EntityUid uid, ref int hash, ClothingComponent? clothing = null)
|
||||
{
|
||||
if (_clothingQuery.Resolve(uid, ref clothing, false))
|
||||
hash = HashCode.Combine(hash, clothing.GetHashCode());
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Enumeration
|
||||
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("Item Enumerator")]
|
||||
public int SingleItemEnumerator()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
|
||||
while (enumerator.MoveNext(out var item))
|
||||
{
|
||||
hashCode = HashCode.Combine(hashCode, item.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("Item Enumerator")]
|
||||
public int DoubleItemEnumerator()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ClothingComponent, ItemComponent>();
|
||||
while (enumerator.MoveNext(out _, out var item))
|
||||
{
|
||||
hashCode = HashCode.Combine(hashCode, item.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("Item Enumerator")]
|
||||
public int TripleItemEnumerator()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ClothingComponent, ItemComponent, TransformComponent>();
|
||||
while (enumerator.MoveNext(out _, out _, out var xform))
|
||||
{
|
||||
hashCode = HashCode.Combine(hashCode, xform.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("Airlock Enumerator")]
|
||||
public int SingleAirlockEnumerator()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent>();
|
||||
while (enumerator.MoveNext(out var airlock))
|
||||
{
|
||||
hashCode = HashCode.Combine(hashCode, airlock.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("Airlock Enumerator")]
|
||||
public int DoubleAirlockEnumerator()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent, DoorComponent>();
|
||||
while (enumerator.MoveNext(out _, out var door))
|
||||
{
|
||||
hashCode = HashCode.Combine(hashCode, door.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
[BenchmarkCategory("Airlock Enumerator")]
|
||||
public int TripleAirlockEnumerator()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent, DoorComponent, TransformComponent>();
|
||||
while (enumerator.MoveNext(out _, out _, out var xform))
|
||||
{
|
||||
hashCode = HashCode.Combine(hashCode, xform.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
[Benchmark(Baseline = true)]
|
||||
[BenchmarkCategory("Events")]
|
||||
public int StructEvents()
|
||||
{
|
||||
var ev = new QueryBenchEvent();
|
||||
foreach (var uid in _items)
|
||||
{
|
||||
_entMan.EventBus.RaiseLocalEvent(uid, ref ev);
|
||||
}
|
||||
|
||||
return ev.HashCode;
|
||||
}
|
||||
}
|
||||
|
||||
[ByRefEvent]
|
||||
public struct QueryBenchEvent
|
||||
{
|
||||
public int HashCode;
|
||||
}
|
||||
|
||||
public sealed class QueryBenchSystem : EntitySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<ClothingComponent, QueryBenchEvent>(OnEvent);
|
||||
}
|
||||
|
||||
private void OnEvent(EntityUid uid, ClothingComponent component, ref QueryBenchEvent args)
|
||||
{
|
||||
args.HashCode = HashCode.Combine(args.HashCode, component.GetHashCode());
|
||||
}
|
||||
}
|
||||
@@ -44,7 +44,7 @@ namespace Content.Benchmarks
|
||||
for (var i = 0; i < Aabbs1.Length; i++)
|
||||
{
|
||||
var aabb = Aabbs1[i];
|
||||
_b2Tree.CreateProxy(aabb, uint.MaxValue, i);
|
||||
_b2Tree.CreateProxy(aabb, i);
|
||||
_tree.Add(i);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,7 +47,6 @@ namespace Content.Benchmarks
|
||||
|
||||
var componentFactory = new Mock<IComponentFactory>();
|
||||
componentFactory.Setup(p => p.GetComponent<DummyComponent>()).Returns(new DummyComponent());
|
||||
componentFactory.Setup(m => m.GetIndex(typeof(DummyComponent))).Returns(CompIdx.Index<DummyComponent>());
|
||||
componentFactory.Setup(p => p.GetRegistration(It.IsAny<DummyComponent>())).Returns(dummyReg);
|
||||
componentFactory.Setup(p => p.GetAllRegistrations()).Returns(new[] { dummyReg });
|
||||
componentFactory.Setup(p => p.GetAllRefTypes()).Returns(new[] { CompIdx.Index<DummyComponent>() });
|
||||
|
||||
137
Content.Benchmarks/EntityQueryBenchmark.cs
Normal file
137
Content.Benchmarks/EntityQueryBenchmark.cs
Normal file
@@ -0,0 +1,137 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using Content.IntegrationTests;
|
||||
using Content.IntegrationTests.Pair;
|
||||
using Content.Shared.Clothing.Components;
|
||||
using Content.Shared.Item;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Benchmarks;
|
||||
|
||||
[Virtual]
|
||||
public class EntityQueryBenchmark
|
||||
{
|
||||
public const string Map = "Maps/atlas.yml";
|
||||
|
||||
private TestPair _pair = default!;
|
||||
private IEntityManager _entMan = default!;
|
||||
private MapId _mapId = new MapId(10);
|
||||
private EntityQuery<ClothingComponent> _clothingQuery;
|
||||
|
||||
[GlobalSetup]
|
||||
public void Setup()
|
||||
{
|
||||
ProgramShared.PathOffset = "../../../../";
|
||||
PoolManager.Startup(null);
|
||||
|
||||
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
|
||||
_entMan = _pair.Server.ResolveDependency<IEntityManager>();
|
||||
|
||||
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
|
||||
_pair.Server.WaitPost(() =>
|
||||
{
|
||||
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
|
||||
if (!success)
|
||||
throw new Exception("Map load failed");
|
||||
_pair.Server.MapMan.DoMapInitialize(_mapId);
|
||||
}).GetAwaiter().GetResult();
|
||||
|
||||
_clothingQuery = _entMan.GetEntityQuery<ClothingComponent>();
|
||||
|
||||
// Apparently ~40% of entities are items, and 1 in 6 of those are clothing.
|
||||
/*
|
||||
var entCount = _entMan.EntityCount;
|
||||
var itemCount = _entMan.Count<ItemComponent>();
|
||||
var clothingCount = _entMan.Count<ClothingComponent>();
|
||||
var itemRatio = (float) itemCount / entCount;
|
||||
var clothingRatio = (float) clothingCount / entCount;
|
||||
Console.WriteLine($"Entities: {entCount}. Items: {itemRatio:P2}. Clothing: {clothingRatio:P2}.");
|
||||
*/
|
||||
}
|
||||
|
||||
[GlobalCleanup]
|
||||
public async Task Cleanup()
|
||||
{
|
||||
await _pair.DisposeAsync();
|
||||
PoolManager.Shutdown();
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int HasComponent()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
|
||||
while (enumerator.MoveNext(out var uid, out var _))
|
||||
{
|
||||
if (_entMan.HasComponent<ClothingComponent>(uid))
|
||||
hashCode = HashCode.Combine(hashCode, uid.Id);
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int HasComponentQuery()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
|
||||
while (enumerator.MoveNext(out var uid, out var _))
|
||||
{
|
||||
if (_clothingQuery.HasComponent(uid))
|
||||
hashCode = HashCode.Combine(hashCode, uid.Id);
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int TryGetComponent()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
|
||||
while (enumerator.MoveNext(out var uid, out var _))
|
||||
{
|
||||
if (_entMan.TryGetComponent(uid, out ClothingComponent? clothing))
|
||||
hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int TryGetComponentQuery()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
|
||||
while (enumerator.MoveNext(out var uid, out var _))
|
||||
{
|
||||
if (_clothingQuery.TryGetComponent(uid, out var clothing))
|
||||
hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enumerate all entities with both an item and clothing component.
|
||||
/// </summary>
|
||||
[Benchmark]
|
||||
public int Enumerator()
|
||||
{
|
||||
var hashCode = 0;
|
||||
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent, ClothingComponent>();
|
||||
while (enumerator.MoveNext(out var _, out var clothing))
|
||||
{
|
||||
hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
@@ -6,13 +6,12 @@ using BenchmarkDotNet.Attributes;
|
||||
using Content.IntegrationTests;
|
||||
using Content.IntegrationTests.Pair;
|
||||
using Content.Server.Maps;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.EntitySerialization.Systems;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Benchmarks;
|
||||
|
||||
@@ -21,13 +20,13 @@ public class MapLoadBenchmark
|
||||
{
|
||||
private TestPair _pair = default!;
|
||||
private MapLoaderSystem _mapLoader = default!;
|
||||
private SharedMapSystem _mapSys = default!;
|
||||
private IMapManager _mapManager = default!;
|
||||
|
||||
[GlobalSetup]
|
||||
public void Setup()
|
||||
{
|
||||
ProgramShared.PathOffset = "../../../../";
|
||||
PoolManager.Startup();
|
||||
PoolManager.Startup(null);
|
||||
|
||||
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
|
||||
var server = _pair.Server;
|
||||
@@ -37,7 +36,7 @@ public class MapLoadBenchmark
|
||||
.ToDictionary(x => x.ID, x => x.MapPath.ToString());
|
||||
|
||||
_mapLoader = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<MapLoaderSystem>();
|
||||
_mapSys = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<SharedMapSystem>();
|
||||
_mapManager = server.ResolveDependency<IMapManager>();
|
||||
}
|
||||
|
||||
[GlobalCleanup]
|
||||
@@ -47,25 +46,23 @@ public class MapLoadBenchmark
|
||||
PoolManager.Shutdown();
|
||||
}
|
||||
|
||||
public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Convex"};
|
||||
public static readonly string[] MapsSource = { "Empty", "Box", "Bagel", "Dev", "CentComm", "Atlas", "Core", "TestTeg", "Saltern", "Packed", "Omega", "Cluster", "Reach", "Origin", "Meta", "Marathon", "Europa", "MeteorArena", "Fland", "Barratry" };
|
||||
|
||||
[ParamsSource(nameof(MapsSource))]
|
||||
public string Map;
|
||||
|
||||
public Dictionary<string, string> Paths;
|
||||
private MapId _mapId;
|
||||
|
||||
[Benchmark]
|
||||
public async Task LoadMap()
|
||||
{
|
||||
var mapPath = new ResPath(Paths[Map]);
|
||||
var mapPath = Paths[Map];
|
||||
var server = _pair.Server;
|
||||
await server.WaitPost(() =>
|
||||
{
|
||||
var success = _mapLoader.TryLoadMap(mapPath, out var map, out _);
|
||||
var success = _mapLoader.TryLoad(new MapId(10), mapPath, out _);
|
||||
if (!success)
|
||||
throw new Exception("Map load failed");
|
||||
_mapId = map.Value.Comp.MapId;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -73,7 +70,9 @@ public class MapLoadBenchmark
|
||||
public void IterationCleanup()
|
||||
{
|
||||
var server = _pair.Server;
|
||||
server.WaitPost(() => _mapSys.DeleteMap(_mapId))
|
||||
.Wait();
|
||||
server.WaitPost(() =>
|
||||
{
|
||||
_mapManager.DeleteMap(new MapId(10));
|
||||
}).Wait();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,21 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using Content.IntegrationTests;
|
||||
using Content.IntegrationTests.Pair;
|
||||
using Content.Server.Mind;
|
||||
using Content.Server.Warps;
|
||||
using Content.Shared.Warps;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.EntitySerialization;
|
||||
using Robust.Shared.EntitySerialization.Systems;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Benchmarks;
|
||||
|
||||
@@ -37,6 +36,7 @@ public class PvsBenchmark
|
||||
|
||||
private TestPair _pair = default!;
|
||||
private IEntityManager _entMan = default!;
|
||||
private MapId _mapId = new(10);
|
||||
private ICommonSession[] _players = default!;
|
||||
private EntityCoordinates[] _spawns = default!;
|
||||
public int _cycleOffset = 0;
|
||||
@@ -49,7 +49,7 @@ public class PvsBenchmark
|
||||
#if !DEBUG
|
||||
ProgramShared.PathOffset = "../../../../";
|
||||
#endif
|
||||
PoolManager.Startup();
|
||||
PoolManager.Startup(null);
|
||||
|
||||
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
|
||||
_entMan = _pair.Server.ResolveDependency<IEntityManager>();
|
||||
@@ -58,20 +58,15 @@ public class PvsBenchmark
|
||||
_pair.Server.CfgMan.SetCVar(CVars.NetPvsAsync, false);
|
||||
_sys = _entMan.System<SharedTransformSystem>();
|
||||
|
||||
SetupAsync().Wait();
|
||||
}
|
||||
|
||||
private async Task SetupAsync()
|
||||
{
|
||||
// Spawn the map
|
||||
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
|
||||
await _pair.Server.WaitPost(() =>
|
||||
_pair.Server.WaitPost(() =>
|
||||
{
|
||||
var path = new ResPath(Map);
|
||||
var opts = DeserializationOptions.Default with {InitializeMaps = true};
|
||||
if (!_entMan.System<MapLoaderSystem>().TryLoadMap(path, out _, out _, opts))
|
||||
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
|
||||
if (!success)
|
||||
throw new Exception("Map load failed");
|
||||
});
|
||||
_pair.Server.MapMan.DoMapInitialize(_mapId);
|
||||
}).Wait();
|
||||
|
||||
// Get list of ghost warp positions
|
||||
_spawns = _entMan.AllComponentsList<WarpPointComponent>()
|
||||
@@ -81,19 +76,17 @@ public class PvsBenchmark
|
||||
|
||||
Array.Resize(ref _players, PlayerCount);
|
||||
|
||||
// Spawn "Players"
|
||||
_players = await _pair.Server.AddDummySessions(PlayerCount);
|
||||
await _pair.Server.WaitPost(() =>
|
||||
// Spawn "Players".
|
||||
_pair.Server.WaitPost(() =>
|
||||
{
|
||||
var mind = _pair.Server.System<MindSystem>();
|
||||
for (var i = 0; i < PlayerCount; i++)
|
||||
{
|
||||
var pos = _spawns[i % _spawns.Length];
|
||||
var uid =_entMan.SpawnEntity("MobHuman", pos);
|
||||
_pair.Server.ConsoleHost.ExecuteCommand($"setoutfit {_entMan.GetNetEntity(uid)} CaptainGear");
|
||||
mind.ControlMob(_players[i].UserId, uid);
|
||||
_players[i] = new DummySession{AttachedEntity = uid};
|
||||
}
|
||||
});
|
||||
}).Wait();
|
||||
|
||||
// Repeatedly move players around so that they "explore" the map and see lots of entities.
|
||||
// This will populate their PVS data with out-of-view entities.
|
||||
@@ -175,4 +168,20 @@ public class PvsBenchmark
|
||||
}).Wait();
|
||||
_pair.Server.PvsTick(_players);
|
||||
}
|
||||
|
||||
private sealed class DummySession : ICommonSession
|
||||
{
|
||||
public SessionStatus Status => SessionStatus.InGame;
|
||||
public EntityUid? AttachedEntity {get; set; }
|
||||
public NetUserId UserId => default;
|
||||
public string Name => string.Empty;
|
||||
public short Ping => default;
|
||||
public INetChannel Channel { get; set; } = default!;
|
||||
public LoginType AuthType => default;
|
||||
public HashSet<EntityUid> ViewSubscriptions { get; } = new();
|
||||
public DateTime ConnectedTime { get; set; }
|
||||
public SessionState State => default!;
|
||||
public SessionData Data => default!;
|
||||
public bool ClientSide { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ public class SpawnEquipDeleteBenchmark
|
||||
public async Task SetupAsync()
|
||||
{
|
||||
ProgramShared.PathOffset = "../../../../";
|
||||
PoolManager.Startup();
|
||||
PoolManager.Startup(null);
|
||||
_pair = await PoolManager.GetServerClient();
|
||||
var server = _pair.Server;
|
||||
|
||||
|
||||
@@ -2,4 +2,6 @@
|
||||
|
||||
namespace Content.Client.Access;
|
||||
|
||||
public sealed class IdCardSystem : SharedIdCardSystem;
|
||||
public sealed class IdCardSystem : SharedIdCardSystem
|
||||
{
|
||||
}
|
||||
|
||||
@@ -12,18 +12,11 @@ namespace Content.Client.Access.UI;
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AccessLevelControl : GridContainer
|
||||
{
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
|
||||
private ISawmill _sawmill = default!;
|
||||
|
||||
public readonly Dictionary<ProtoId<AccessLevelPrototype>, Button> ButtonsList = new();
|
||||
|
||||
public AccessLevelControl()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
_sawmill = _logManager.GetSawmill("accesslevelcontrol");
|
||||
}
|
||||
|
||||
public void Populate(List<ProtoId<AccessLevelPrototype>> accessLevels, IPrototypeManager prototypeManager)
|
||||
@@ -32,7 +25,7 @@ public sealed partial class AccessLevelControl : GridContainer
|
||||
{
|
||||
if (!prototypeManager.TryIndex(access, out var accessLevel))
|
||||
{
|
||||
_sawmill.Error($"Unable to find accesslevel for {access}");
|
||||
Logger.Error($"Unable to find accesslevel for {access}");
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@ using Content.Shared.Access;
|
||||
using Content.Shared.Access.Components;
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Prototypes;
|
||||
using static Content.Shared.Access.Components.AccessOverriderComponent;
|
||||
|
||||
@@ -24,28 +23,6 @@ namespace Content.Client.Access.UI
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_window = this.CreateWindow<AccessOverriderWindow>();
|
||||
RefreshAccess();
|
||||
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
|
||||
_window.OnSubmit += SubmitData;
|
||||
|
||||
_window.PrivilegedIdButton.OnPressed += _ => SendMessage(new ItemSlotButtonPressedEvent(PrivilegedIdCardSlotId));
|
||||
}
|
||||
|
||||
public override void OnProtoReload(PrototypesReloadedEventArgs args)
|
||||
{
|
||||
base.OnProtoReload(args);
|
||||
if (!args.WasModified<AccessLevelPrototype>())
|
||||
return;
|
||||
|
||||
RefreshAccess();
|
||||
|
||||
if (State != null)
|
||||
_window?.UpdateState(_prototypeManager, (AccessOverriderBoundUserInterfaceState) State);
|
||||
}
|
||||
|
||||
private void RefreshAccess()
|
||||
{
|
||||
List<ProtoId<AccessLevelPrototype>> accessLevels;
|
||||
|
||||
if (EntMan.TryGetComponent<AccessOverriderComponent>(Owner, out var accessOverrider))
|
||||
@@ -53,20 +30,38 @@ namespace Content.Client.Access.UI
|
||||
accessLevels = accessOverrider.AccessLevels;
|
||||
accessLevels.Sort();
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
accessLevels = new List<ProtoId<AccessLevelPrototype>>();
|
||||
_accessOverriderSystem.Log.Error($"No AccessOverrider component found for {EntMan.ToPrettyString(Owner)}!");
|
||||
}
|
||||
|
||||
_window?.SetAccessLevels(_prototypeManager, accessLevels);
|
||||
_window = new AccessOverriderWindow(this, _prototypeManager, accessLevels)
|
||||
{
|
||||
Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName
|
||||
};
|
||||
|
||||
_window.PrivilegedIdButton.OnPressed += _ => SendMessage(new ItemSlotButtonPressedEvent(PrivilegedIdCardSlotId));
|
||||
|
||||
_window.OnClose += Close;
|
||||
_window.OpenCentered();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (!disposing)
|
||||
return;
|
||||
|
||||
_window?.Dispose();
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
var castState = (AccessOverriderBoundUserInterfaceState) state;
|
||||
_window?.UpdateState(_prototypeManager, castState);
|
||||
_window?.UpdateState(castState);
|
||||
}
|
||||
|
||||
public void SubmitData(List<ProtoId<AccessLevelPrototype>> newAccessList)
|
||||
|
||||
@@ -13,24 +13,26 @@ namespace Content.Client.Access.UI
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AccessOverriderWindow : DefaultWindow
|
||||
{
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
private readonly AccessOverriderBoundUserInterface _owner;
|
||||
private readonly Dictionary<string, Button> _accessButtons = new();
|
||||
|
||||
public event Action<List<ProtoId<AccessLevelPrototype>>>? OnSubmit;
|
||||
|
||||
public AccessOverriderWindow()
|
||||
public AccessOverriderWindow(AccessOverriderBoundUserInterface owner, IPrototypeManager prototypeManager,
|
||||
List<ProtoId<AccessLevelPrototype>> accessLevels)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
}
|
||||
IoCManager.InjectDependencies(this);
|
||||
var logMill = _logManager.GetSawmill(SharedAccessOverriderSystem.Sawmill);
|
||||
|
||||
public void SetAccessLevels(IPrototypeManager protoManager, List<ProtoId<AccessLevelPrototype>> accessLevels)
|
||||
{
|
||||
_accessButtons.Clear();
|
||||
AccessLevelGrid.DisposeAllChildren();
|
||||
_owner = owner;
|
||||
|
||||
foreach (var access in accessLevels)
|
||||
{
|
||||
if (!protoManager.TryIndex(access, out var accessLevel))
|
||||
if (!prototypeManager.TryIndex(access, out var accessLevel))
|
||||
{
|
||||
logMill.Error($"Unable to find accesslevel for {access}");
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -42,16 +44,11 @@ namespace Content.Client.Access.UI
|
||||
|
||||
AccessLevelGrid.AddChild(newButton);
|
||||
_accessButtons.Add(accessLevel.ID, newButton);
|
||||
newButton.OnPressed += _ =>
|
||||
{
|
||||
OnSubmit?.Invoke(
|
||||
// Iterate over the buttons dictionary, filter by `Pressed`, only get key from the key/value pair
|
||||
_accessButtons.Where(x => x.Value.Pressed).Select(x => new ProtoId<AccessLevelPrototype>(x.Key)).ToList());
|
||||
};
|
||||
newButton.OnPressed += _ => SubmitData();
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateState(IPrototypeManager protoManager, AccessOverriderBoundUserInterfaceState state)
|
||||
public void UpdateState(AccessOverriderBoundUserInterfaceState state)
|
||||
{
|
||||
PrivilegedIdLabel.Text = state.PrivilegedIdName;
|
||||
PrivilegedIdButton.Text = state.IsPrivilegedIdPresent
|
||||
@@ -69,11 +66,11 @@ namespace Content.Client.Access.UI
|
||||
|
||||
if (state.MissingPrivilegesList != null && state.MissingPrivilegesList.Any())
|
||||
{
|
||||
var missingPrivileges = new List<string>();
|
||||
List<string> missingPrivileges = new List<string>();
|
||||
|
||||
foreach (string tag in state.MissingPrivilegesList)
|
||||
{
|
||||
var privilege = Loc.GetString(protoManager.Index<AccessLevelPrototype>(tag)?.Name ?? "generic-unknown");
|
||||
string privilege = Loc.GetString(_prototypeManager.Index<AccessLevelPrototype>(tag)?.Name ?? "generic-unknown");
|
||||
missingPrivileges.Add(privilege);
|
||||
}
|
||||
|
||||
@@ -88,11 +85,18 @@ namespace Content.Client.Access.UI
|
||||
button.Disabled = !interfaceEnabled;
|
||||
if (interfaceEnabled)
|
||||
{
|
||||
// Explicit cast because Rider gives a false error otherwise.
|
||||
button.Pressed = state.TargetAccessReaderIdAccessList?.Contains((ProtoId<AccessLevelPrototype>) accessName) ?? false;
|
||||
button.Disabled = (!state.AllowedModifyAccessList?.Contains((ProtoId<AccessLevelPrototype>) accessName)) ?? true;
|
||||
button.Pressed = state.TargetAccessReaderIdAccessList?.Contains(accessName) ?? false;
|
||||
button.Disabled = (!state.AllowedModifyAccessList?.Contains(accessName)) ?? true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SubmitData()
|
||||
{
|
||||
_owner.SubmitData(
|
||||
|
||||
// Iterate over the buttons dictionary, filter by `Pressed`, only get key from the key/value pair
|
||||
_accessButtons.Where(x => x.Value.Pressed).Select(x => new ProtoId<AccessLevelPrototype>(x.Key)).ToList());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.StatusIcon;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Access.UI
|
||||
{
|
||||
@@ -21,11 +18,16 @@ namespace Content.Client.Access.UI
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_window = this.CreateWindow<AgentIDCardWindow>();
|
||||
_window?.Dispose();
|
||||
_window = new AgentIDCardWindow(this);
|
||||
if (State != null)
|
||||
UpdateState(State);
|
||||
|
||||
_window.OpenCentered();
|
||||
|
||||
_window.OnClose += Close;
|
||||
_window.OnNameChanged += OnNameChanged;
|
||||
_window.OnJobChanged += OnJobChanged;
|
||||
_window.OnJobIconChanged += OnJobIconChanged;
|
||||
}
|
||||
|
||||
private void OnNameChanged(string newName)
|
||||
@@ -38,9 +40,9 @@ namespace Content.Client.Access.UI
|
||||
SendMessage(new AgentIDCardJobChangedMessage(newJob));
|
||||
}
|
||||
|
||||
public void OnJobIconChanged(ProtoId<JobIconPrototype> newJobIconId)
|
||||
public void OnJobIconChanged(string newJobIcon)
|
||||
{
|
||||
SendMessage(new AgentIDCardJobIconChangedMessage(newJobIconId));
|
||||
SendMessage(new AgentIDCardJobIconChangedMessage(newJobIcon));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -55,7 +57,16 @@ namespace Content.Client.Access.UI
|
||||
|
||||
_window.SetCurrentName(cast.CurrentName);
|
||||
_window.SetCurrentJob(cast.CurrentJob);
|
||||
_window.SetAllowedIcons(cast.CurrentJobIconId);
|
||||
_window.SetAllowedIcons(cast.Icons);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (!disposing)
|
||||
return;
|
||||
|
||||
_window?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,9 +6,12 @@
|
||||
<LineEdit Name="NameLineEdit" />
|
||||
<Label Name="CurrentJob" Text="{Loc 'agent-id-card-current-job'}" />
|
||||
<LineEdit Name="JobLineEdit" />
|
||||
<Label Text="{Loc 'agent-id-card-job-icon-label'}"/>
|
||||
<GridContainer Name="IconGrid" Columns="10">
|
||||
<!-- Job icon buttons are generated in the code -->
|
||||
</GridContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc 'agent-id-card-job-icon-label'}"/>
|
||||
<Control HorizontalExpand="True" MinSize="50 0"/>
|
||||
<GridContainer Name="IconGrid" Columns="10">
|
||||
<!-- Job icon buttons are generated in the code -->
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
@@ -8,7 +8,6 @@ using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Prototypes;
|
||||
using System.Numerics;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Access.UI
|
||||
{
|
||||
@@ -18,19 +17,19 @@ namespace Content.Client.Access.UI
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IEntitySystemManager _entitySystem = default!;
|
||||
private readonly SpriteSystem _spriteSystem;
|
||||
private readonly AgentIDCardBoundUserInterface _bui;
|
||||
|
||||
private const int JobIconColumnCount = 10;
|
||||
|
||||
public event Action<string>? OnNameChanged;
|
||||
public event Action<string>? OnJobChanged;
|
||||
|
||||
public event Action<ProtoId<JobIconPrototype>>? OnJobIconChanged;
|
||||
|
||||
public AgentIDCardWindow()
|
||||
public AgentIDCardWindow(AgentIDCardBoundUserInterface bui)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
_spriteSystem = _entitySystem.GetEntitySystem<SpriteSystem>();
|
||||
_bui = bui;
|
||||
|
||||
NameLineEdit.OnTextEntered += e => OnNameChanged?.Invoke(e.Text);
|
||||
NameLineEdit.OnFocusExit += e => OnNameChanged?.Invoke(e.Text);
|
||||
@@ -39,16 +38,19 @@ namespace Content.Client.Access.UI
|
||||
JobLineEdit.OnFocusExit += e => OnJobChanged?.Invoke(e.Text);
|
||||
}
|
||||
|
||||
public void SetAllowedIcons(string currentJobIconId)
|
||||
public void SetAllowedIcons(HashSet<string> icons)
|
||||
{
|
||||
IconGrid.DisposeAllChildren();
|
||||
|
||||
var jobIconButtonGroup = new ButtonGroup();
|
||||
var jobIconGroup = new ButtonGroup();
|
||||
var i = 0;
|
||||
var icons = _prototypeManager.EnumeratePrototypes<JobIconPrototype>().Where(icon => icon.AllowSelection).ToList();
|
||||
icons.Sort((x, y) => string.Compare(x.LocalizedJobName, y.LocalizedJobName, StringComparison.CurrentCulture));
|
||||
foreach (var jobIcon in icons)
|
||||
foreach (var jobIconId in icons)
|
||||
{
|
||||
if (!_prototypeManager.TryIndex<StatusIconPrototype>(jobIconId, out var jobIcon))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
String styleBase = StyleBase.ButtonOpenBoth;
|
||||
var modulo = i % JobIconColumnCount;
|
||||
if (modulo == 0)
|
||||
@@ -62,13 +64,12 @@ namespace Content.Client.Access.UI
|
||||
Access = AccessLevel.Public,
|
||||
StyleClasses = { styleBase },
|
||||
MaxSize = new Vector2(42, 28),
|
||||
Group = jobIconButtonGroup,
|
||||
Pressed = currentJobIconId == jobIcon.ID,
|
||||
ToolTip = jobIcon.LocalizedJobName
|
||||
Group = jobIconGroup,
|
||||
Pressed = i == 0,
|
||||
};
|
||||
|
||||
// Generate buttons textures
|
||||
var jobIconTexture = new TextureRect
|
||||
TextureRect jobIconTexture = new TextureRect
|
||||
{
|
||||
Texture = _spriteSystem.Frame0(jobIcon.Icon),
|
||||
TextureScale = new Vector2(2.5f, 2.5f),
|
||||
@@ -76,9 +77,8 @@ namespace Content.Client.Access.UI
|
||||
};
|
||||
|
||||
jobIconButton.AddChild(jobIconTexture);
|
||||
jobIconButton.OnPressed += _ => OnJobIconChanged?.Invoke(jobIcon.ID);
|
||||
jobIconButton.OnPressed += _ => _bui.OnJobIconChanged(jobIcon.ID);
|
||||
IconGrid.AddChild(jobIconButton);
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Content.Shared.Access;
|
||||
using Content.Shared.Access.Components;
|
||||
using Content.Shared.Access;
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Content.Shared.CrewManifest;
|
||||
|
||||
@@ -27,9 +27,6 @@ namespace Content.Client.Access.UI
|
||||
private string? _lastJobTitle;
|
||||
private string? _lastJobProto;
|
||||
|
||||
// The job that will be picked if the ID doesn't have a job on the station.
|
||||
private static ProtoId<JobPrototype> _defaultJob = "Passenger";
|
||||
|
||||
public IdCardConsoleWindow(IdCardConsoleBoundUserInterface owner, IPrototypeManager prototypeManager,
|
||||
List<ProtoId<AccessLevelPrototype>> accessLevels)
|
||||
{
|
||||
@@ -68,6 +65,7 @@ namespace Content.Client.Access.UI
|
||||
}
|
||||
|
||||
JobPresetOptionButton.OnItemSelected += SelectJobPreset;
|
||||
|
||||
_accessButtons.Populate(accessLevels, prototypeManager);
|
||||
AccessLevelControlContainer.AddChild(_accessButtons);
|
||||
|
||||
@@ -174,16 +172,11 @@ namespace Content.Client.Access.UI
|
||||
new List<ProtoId<AccessLevelPrototype>>());
|
||||
|
||||
var jobIndex = _jobPrototypeIds.IndexOf(state.TargetIdJobPrototype);
|
||||
// If the job index is < 0 that means they don't have a job registered in the station records
|
||||
// or the IdCardComponent's JobPrototype field.
|
||||
// For example, a new ID from a box would have no job index.
|
||||
if (jobIndex < 0)
|
||||
if (jobIndex >= 0)
|
||||
{
|
||||
jobIndex = _jobPrototypeIds.IndexOf(_defaultJob);
|
||||
JobPresetOptionButton.SelectId(jobIndex);
|
||||
}
|
||||
|
||||
JobPresetOptionButton.SelectId(jobIndex);
|
||||
|
||||
_lastFullName = state.TargetIdFullName;
|
||||
_lastJobTitle = state.TargetIdJobTitle;
|
||||
_lastJobProto = state.TargetIdJobPrototype;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Content.Shared.Actions;
|
||||
using Content.Shared.Charges.Systems;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.ContentPack;
|
||||
@@ -23,7 +22,6 @@ namespace Content.Client.Actions
|
||||
{
|
||||
public delegate void OnActionReplaced(EntityUid actionId);
|
||||
|
||||
[Dependency] private readonly SharedChargesSystem _sharedCharges = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||
[Dependency] private readonly IResourceManager _resources = default!;
|
||||
[Dependency] private readonly ISerializationManager _serialization = default!;
|
||||
@@ -50,7 +48,6 @@ namespace Content.Client.Actions
|
||||
SubscribeLocalEvent<InstantActionComponent, ComponentHandleState>(OnInstantHandleState);
|
||||
SubscribeLocalEvent<EntityTargetActionComponent, ComponentHandleState>(OnEntityTargetHandleState);
|
||||
SubscribeLocalEvent<WorldTargetActionComponent, ComponentHandleState>(OnWorldTargetHandleState);
|
||||
SubscribeLocalEvent<EntityWorldTargetActionComponent, ComponentHandleState>(OnEntityWorldTargetHandleState);
|
||||
}
|
||||
|
||||
private void OnInstantHandleState(EntityUid uid, InstantActionComponent component, ref ComponentHandleState args)
|
||||
@@ -67,7 +64,6 @@ namespace Content.Client.Actions
|
||||
return;
|
||||
|
||||
component.Whitelist = state.Whitelist;
|
||||
component.Blacklist = state.Blacklist;
|
||||
component.CanTargetSelf = state.CanTargetSelf;
|
||||
BaseHandleState<EntityTargetActionComponent>(uid, component, state);
|
||||
}
|
||||
@@ -80,32 +76,21 @@ namespace Content.Client.Actions
|
||||
BaseHandleState<WorldTargetActionComponent>(uid, component, state);
|
||||
}
|
||||
|
||||
private void OnEntityWorldTargetHandleState(EntityUid uid,
|
||||
EntityWorldTargetActionComponent component,
|
||||
ref ComponentHandleState args)
|
||||
{
|
||||
if (args.Current is not EntityWorldTargetActionComponentState state)
|
||||
return;
|
||||
|
||||
component.Whitelist = state.Whitelist;
|
||||
component.CanTargetSelf = state.CanTargetSelf;
|
||||
BaseHandleState<EntityWorldTargetActionComponent>(uid, component, state);
|
||||
}
|
||||
|
||||
private void BaseHandleState<T>(EntityUid uid, BaseActionComponent component, BaseActionComponentState state) where T : BaseActionComponent
|
||||
{
|
||||
// TODO ACTIONS use auto comp states
|
||||
component.Icon = state.Icon;
|
||||
component.IconOn = state.IconOn;
|
||||
component.IconColor = state.IconColor;
|
||||
component.OriginalIconColor = state.OriginalIconColor;
|
||||
component.DisabledIconColor = state.DisabledIconColor;
|
||||
component.Keywords.Clear();
|
||||
component.Keywords.UnionWith(state.Keywords);
|
||||
component.Enabled = state.Enabled;
|
||||
component.Toggled = state.Toggled;
|
||||
component.Cooldown = state.Cooldown;
|
||||
component.UseDelay = state.UseDelay;
|
||||
component.Charges = state.Charges;
|
||||
component.MaxCharges = state.MaxCharges;
|
||||
component.RenewCharges = state.RenewCharges;
|
||||
component.Container = EnsureEntity<T>(state.Container, uid);
|
||||
component.EntityIcon = EnsureEntity<T>(state.EntityIcon, uid);
|
||||
component.CheckCanInteract = state.CheckCanInteract;
|
||||
@@ -114,7 +99,6 @@ namespace Content.Client.Actions
|
||||
component.Priority = state.Priority;
|
||||
component.AttachedEntity = EnsureEntity<T>(state.AttachedEntity, uid);
|
||||
component.RaiseOnUser = state.RaiseOnUser;
|
||||
component.RaiseOnAction = state.RaiseOnAction;
|
||||
component.AutoPopulate = state.AutoPopulate;
|
||||
component.Temporary = state.Temporary;
|
||||
component.ItemIconStyle = state.ItemIconStyle;
|
||||
@@ -123,14 +107,11 @@ namespace Content.Client.Actions
|
||||
UpdateAction(uid, component);
|
||||
}
|
||||
|
||||
public override void UpdateAction(EntityUid? actionId, BaseActionComponent? action = null)
|
||||
protected override void UpdateAction(EntityUid? actionId, BaseActionComponent? action = null)
|
||||
{
|
||||
if (!ResolveActionData(actionId, ref action))
|
||||
return;
|
||||
|
||||
// TODO: Decouple this.
|
||||
action.IconColor = _sharedCharges.GetCurrentCharges(actionId.Value) == 0 ? action.DisabledIconColor : action.OriginalIconColor;
|
||||
|
||||
base.UpdateAction(actionId, action);
|
||||
if (_playerManager.LocalEntity != action.AttachedEntity)
|
||||
return;
|
||||
@@ -237,13 +218,13 @@ namespace Content.Client.Actions
|
||||
|
||||
public void LinkAllActions(ActionsComponent? actions = null)
|
||||
{
|
||||
if (_playerManager.LocalEntity is not { } user ||
|
||||
!Resolve(user, ref actions, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (_playerManager.LocalEntity is not { } user ||
|
||||
!Resolve(user, ref actions, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LinkActions?.Invoke(actions);
|
||||
LinkActions?.Invoke(actions);
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
@@ -265,6 +246,9 @@ namespace Content.Client.Actions
|
||||
|
||||
if (action.ClientExclusive)
|
||||
{
|
||||
if (instantAction.Event != null)
|
||||
instantAction.Event.Performer = user;
|
||||
|
||||
PerformAction(user, actions, actionId, instantAction, instantAction.Event, GameTiming.CurTime);
|
||||
}
|
||||
else
|
||||
@@ -306,7 +290,7 @@ namespace Content.Client.Actions
|
||||
continue;
|
||||
|
||||
var action = _serialization.Read<BaseActionComponent>(actionNode, notNullableOverride: true);
|
||||
var actionId = Spawn();
|
||||
var actionId = Spawn(null);
|
||||
AddComp(actionId, action);
|
||||
AddActionDirect(user, actionId);
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Client.Stylesheets;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
@@ -77,12 +77,9 @@ namespace Content.Client.Actions.UI
|
||||
MaxWidth = TooltipTextMaxWidth,
|
||||
StyleClasses = {StyleNano.StyleClassTooltipActionRequirements}
|
||||
};
|
||||
|
||||
if (!FormattedMessage.TryFromMarkup("[color=#635c5c]" + requires + "[/color]", out var markup))
|
||||
return;
|
||||
|
||||
requiresLabel.SetMessage(markup);
|
||||
|
||||
requiresLabel.SetMessage(FormattedMessage.FromMarkup("[color=#635c5c]" +
|
||||
requires +
|
||||
"[/color]"));
|
||||
vbox.AddChild(requiresLabel);
|
||||
}
|
||||
}
|
||||
@@ -100,11 +97,8 @@ namespace Content.Client.Actions.UI
|
||||
if (timeLeft > TimeSpan.Zero)
|
||||
{
|
||||
var duration = Cooldown.Value.End - Cooldown.Value.Start;
|
||||
|
||||
if (!FormattedMessage.TryFromMarkup(Loc.GetString("ui-actionslot-duration", ("duration", (int)duration.TotalSeconds), ("timeLeft", (int)timeLeft.TotalSeconds + 1)), out var markup))
|
||||
return;
|
||||
|
||||
_cooldownLabel.SetMessage(markup);
|
||||
_cooldownLabel.SetMessage(FormattedMessage.FromMarkup(
|
||||
$"[color=#a10505]{(int) duration.TotalSeconds} sec cooldown ({(int) timeLeft.TotalSeconds + 1} sec remaining)[/color]"));
|
||||
_cooldownLabel.Visible = true;
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1,261 +1,73 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Client.Administration.Systems;
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Ghost;
|
||||
using Content.Shared.Mind;
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Content.Client.Administration;
|
||||
|
||||
internal sealed class AdminNameOverlay : Overlay
|
||||
namespace Content.Client.Administration
|
||||
{
|
||||
private readonly AdminSystem _system;
|
||||
private readonly IEntityManager _entityManager;
|
||||
private readonly IEyeManager _eyeManager;
|
||||
private readonly EntityLookupSystem _entityLookup;
|
||||
private readonly IUserInterfaceManager _userInterfaceManager;
|
||||
private readonly SharedRoleSystem _roles;
|
||||
private readonly Font _font;
|
||||
private readonly Font _fontBold;
|
||||
private AdminOverlayAntagFormat _overlayFormat;
|
||||
private AdminOverlayAntagSymbolStyle _overlaySymbolStyle;
|
||||
private bool _overlayPlaytime;
|
||||
private bool _overlayStartingJob;
|
||||
private float _ghostFadeDistance;
|
||||
private float _ghostHideDistance;
|
||||
private int _overlayStackMax;
|
||||
private float _overlayMergeDistance;
|
||||
|
||||
//TODO make this adjustable via GUI?
|
||||
private readonly ProtoId<RoleTypePrototype>[] _filter =
|
||||
["SoloAntagonist", "TeamAntagonist", "SiliconAntagonist", "FreeAgent"];
|
||||
|
||||
private readonly string _antagLabelClassic = Loc.GetString("admin-overlay-antag-classic");
|
||||
|
||||
public AdminNameOverlay(
|
||||
AdminSystem system,
|
||||
IEntityManager entityManager,
|
||||
IEyeManager eyeManager,
|
||||
IResourceCache resourceCache,
|
||||
EntityLookupSystem entityLookup,
|
||||
IUserInterfaceManager userInterfaceManager,
|
||||
IConfigurationManager config,
|
||||
SharedRoleSystem roles)
|
||||
internal sealed class AdminNameOverlay : Overlay
|
||||
{
|
||||
_system = system;
|
||||
_entityManager = entityManager;
|
||||
_eyeManager = eyeManager;
|
||||
_entityLookup = entityLookup;
|
||||
_userInterfaceManager = userInterfaceManager;
|
||||
_roles = roles;
|
||||
ZIndex = 200;
|
||||
// Setting these to a specific ttf would break the antag symbols
|
||||
_font = resourceCache.NotoStack();
|
||||
_fontBold = resourceCache.NotoStack(variation: "Bold");
|
||||
private readonly AdminSystem _system;
|
||||
private readonly IEntityManager _entityManager;
|
||||
private readonly IEyeManager _eyeManager;
|
||||
private readonly EntityLookupSystem _entityLookup;
|
||||
private readonly Font _font;
|
||||
|
||||
config.OnValueChanged(CCVars.AdminOverlayAntagFormat, (show) => { _overlayFormat = UpdateOverlayFormat(show); }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlaySymbolStyle, (show) => { _overlaySymbolStyle = UpdateOverlaySymbolStyle(show); }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayPlaytime, (show) => { _overlayPlaytime = show; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayStartingJob, (show) => { _overlayStartingJob = show; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayGhostHideDistance, (f) => { _ghostHideDistance = f; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayGhostFadeDistance, (f) => { _ghostFadeDistance = f; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayStackMax, (i) => { _overlayStackMax = i; }, true);
|
||||
config.OnValueChanged(CCVars.AdminOverlayMergeDistance, (f) => { _overlayMergeDistance = f; }, true);
|
||||
}
|
||||
|
||||
private AdminOverlayAntagFormat UpdateOverlayFormat(string formatString)
|
||||
{
|
||||
if (!Enum.TryParse<AdminOverlayAntagFormat>(formatString, out var format))
|
||||
format = AdminOverlayAntagFormat.Binary;
|
||||
|
||||
return format;
|
||||
}
|
||||
|
||||
private AdminOverlayAntagSymbolStyle UpdateOverlaySymbolStyle(string symbolString)
|
||||
{
|
||||
if (!Enum.TryParse<AdminOverlayAntagSymbolStyle>(symbolString, out var symbolStyle))
|
||||
symbolStyle = AdminOverlayAntagSymbolStyle.Off;
|
||||
|
||||
return symbolStyle;
|
||||
}
|
||||
|
||||
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
|
||||
|
||||
protected override void Draw(in OverlayDrawArgs args)
|
||||
{
|
||||
var viewport = args.WorldAABB;
|
||||
var colorDisconnected = Color.White;
|
||||
var uiScale = _userInterfaceManager.RootControl.UIScale;
|
||||
var lineoffset = new Vector2(0f, 14f) * uiScale;
|
||||
var drawnOverlays = new List<(Vector2,Vector2)>() ; // A saved list of the overlays already drawn
|
||||
|
||||
// Get all player positions before drawing overlays, so they can be sorted before iteration
|
||||
var sortable = new List<(PlayerInfo, Box2, EntityUid, Vector2)>();
|
||||
foreach (var info in _system.PlayerList)
|
||||
public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup)
|
||||
{
|
||||
var entity = _entityManager.GetEntity(info.NetEntity);
|
||||
|
||||
// If entity does not exist or is on a different map, skip
|
||||
if (entity == null
|
||||
|| !_entityManager.EntityExists(entity)
|
||||
|| _entityManager.GetComponent<TransformComponent>(entity.Value).MapID != args.MapId)
|
||||
continue;
|
||||
|
||||
var aabb = _entityLookup.GetWorldAABB(entity.Value);
|
||||
// if not on screen, skip
|
||||
if (!aabb.Intersects(in viewport))
|
||||
continue;
|
||||
|
||||
// Get on-screen coordinates of player
|
||||
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center).Rounded();
|
||||
|
||||
sortable.Add((info, aabb, entity.Value, screenCoordinates));
|
||||
_system = system;
|
||||
_entityManager = entityManager;
|
||||
_eyeManager = eyeManager;
|
||||
_entityLookup = entityLookup;
|
||||
ZIndex = 200;
|
||||
_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
|
||||
}
|
||||
|
||||
// Draw overlays for visible players, starting from the top of the screen
|
||||
foreach (var info in sortable.OrderBy(s => s.Item4.Y).ToList())
|
||||
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
|
||||
|
||||
protected override void Draw(in OverlayDrawArgs args)
|
||||
{
|
||||
var playerInfo = info.Item1;
|
||||
var aabb = info.Item2;
|
||||
var entity = info.Item3;
|
||||
var screenCoordinatesCenter = info.Item4;
|
||||
//the center position is kept separately, for simpler position comparison later
|
||||
var centerOffset = new Vector2(28f, -18f) * uiScale;
|
||||
var screenCoordinates = screenCoordinatesCenter + centerOffset;
|
||||
var alpha = 1f;
|
||||
var viewport = args.WorldAABB;
|
||||
|
||||
//TODO make a smarter system where the starting offset can be modified by the predicted position and size of already-drawn overlays/stacks?
|
||||
var currentOffset = Vector2.Zero;
|
||||
|
||||
// Ghosts near the cursor are made transparent/invisible
|
||||
// TODO would be "cheaper" if playerinfo already contained a ghost bool, this gets called every frame for every onscreen player!
|
||||
if (_entityManager.HasComponent<GhostComponent>(entity))
|
||||
foreach (var playerInfo in _system.PlayerList)
|
||||
{
|
||||
// We want the map positions here, so we don't have to worry about resolution and such shenanigans
|
||||
var mobPosition = aabb.Center;
|
||||
var mousePosition = _eyeManager
|
||||
.ScreenToMap(_userInterfaceManager.MousePositionScaled.Position * uiScale)
|
||||
.Position;
|
||||
var dist = Vector2.Distance(mobPosition, mousePosition);
|
||||
if (dist < _ghostHideDistance)
|
||||
continue;
|
||||
var entity = _entityManager.GetEntity(playerInfo.NetEntity);
|
||||
|
||||
alpha = Math.Clamp((dist - _ghostHideDistance) / (_ghostFadeDistance - _ghostHideDistance), 0f, 1f);
|
||||
colorDisconnected.A = alpha;
|
||||
}
|
||||
|
||||
// If the new overlay text block is within merge distance of any previous ones
|
||||
// merge them into a stack so they don't hide each other
|
||||
var stack = drawnOverlays.FindAll(x =>
|
||||
Vector2.Distance(_eyeManager.ScreenToMap(x.Item1).Position, aabb.Center) <= _overlayMergeDistance);
|
||||
if (stack.Count > 0)
|
||||
{
|
||||
screenCoordinates = stack.First().Item1 + centerOffset;
|
||||
// Replacing this overlay's coordinates for the later save with the stack root's coordinates
|
||||
// so that other overlays don't try to stack to these coordinates
|
||||
screenCoordinatesCenter = stack.First().Item1;
|
||||
|
||||
var i = 1;
|
||||
foreach (var s in stack)
|
||||
// Otherwise the entity can not exist yet
|
||||
if (entity == null || !_entityManager.EntityExists(entity))
|
||||
{
|
||||
// additional entries after maximum stack size is reached will be drawn over the last entry
|
||||
if (i <= _overlayStackMax - 1)
|
||||
currentOffset = lineoffset + s.Item2 ;
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
// if not on the same map, continue
|
||||
if (_entityManager.GetComponent<TransformComponent>(entity.Value).MapID != _eyeManager.CurrentMap)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var aabb = _entityLookup.GetWorldAABB(entity.Value);
|
||||
|
||||
// if not on screen, continue
|
||||
if (!aabb.Intersects(in viewport))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var lineoffset = new Vector2(0f, 11f);
|
||||
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
|
||||
new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
|
||||
aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
|
||||
if (playerInfo.Antag)
|
||||
{
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", Color.OrangeRed);
|
||||
}
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, playerInfo.Connected ? Color.Yellow : Color.White);
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, playerInfo.Connected ? Color.Aquamarine : Color.White);
|
||||
}
|
||||
|
||||
// Character name
|
||||
var color = Color.Aquamarine;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.CharacterName, uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
|
||||
// Username
|
||||
color = Color.Yellow;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.Username, uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
|
||||
// Playtime
|
||||
if (!string.IsNullOrEmpty(playerInfo.PlaytimeString) && _overlayPlaytime)
|
||||
{
|
||||
color = Color.Orange;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.PlaytimeString, uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
}
|
||||
|
||||
// Job
|
||||
if (!string.IsNullOrEmpty(playerInfo.StartingJob) && _overlayStartingJob)
|
||||
{
|
||||
color = Color.GreenYellow;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, Loc.GetString(playerInfo.StartingJob), uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
}
|
||||
|
||||
// Determine antag symbol
|
||||
string? symbol;
|
||||
switch (_overlaySymbolStyle)
|
||||
{
|
||||
case AdminOverlayAntagSymbolStyle.Specific:
|
||||
symbol = playerInfo.RoleProto.Symbol;
|
||||
break;
|
||||
case AdminOverlayAntagSymbolStyle.Basic:
|
||||
symbol = Loc.GetString("player-tab-antag-prefix");
|
||||
break;
|
||||
default:
|
||||
case AdminOverlayAntagSymbolStyle.Off:
|
||||
symbol = string.Empty;
|
||||
break;
|
||||
}
|
||||
|
||||
// Determine antag/role type name
|
||||
string? text;
|
||||
switch (_overlayFormat)
|
||||
{
|
||||
case AdminOverlayAntagFormat.Roletype:
|
||||
color = playerInfo.RoleProto.Color;
|
||||
symbol = _filter.Contains(playerInfo.RoleProto) ? symbol : string.Empty;
|
||||
text = _filter.Contains(playerInfo.RoleProto)
|
||||
? Loc.GetString(playerInfo.RoleProto.Name).ToUpper()
|
||||
: string.Empty;
|
||||
break;
|
||||
case AdminOverlayAntagFormat.Subtype:
|
||||
color = playerInfo.RoleProto.Color;
|
||||
symbol = _filter.Contains(playerInfo.RoleProto) ? symbol : string.Empty;
|
||||
text = _filter.Contains(playerInfo.RoleProto)
|
||||
? _roles.GetRoleSubtypeLabel(playerInfo.RoleProto.Name, playerInfo.Subtype).ToUpper()
|
||||
: string.Empty;
|
||||
break;
|
||||
default:
|
||||
case AdminOverlayAntagFormat.Binary:
|
||||
color = Color.OrangeRed;
|
||||
symbol = playerInfo.Antag ? symbol : string.Empty;
|
||||
text = playerInfo.Antag ? _antagLabelClassic : string.Empty;
|
||||
break;
|
||||
}
|
||||
|
||||
// Draw antag label
|
||||
color.A = alpha;
|
||||
var label = !string.IsNullOrEmpty(symbol)
|
||||
? Loc.GetString("player-tab-character-name-antag-symbol", ("symbol", symbol), ("name", text))
|
||||
: text;
|
||||
args.ScreenHandle.DrawString(_fontBold, screenCoordinates + currentOffset, label, uiScale, color);
|
||||
currentOffset += lineoffset;
|
||||
|
||||
//Save the coordinates and size of the text block, for stack merge check
|
||||
drawnOverlays.Add((screenCoordinatesCenter, currentOffset));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Client.Administration.Components;
|
||||
|
||||
[RegisterComponent]
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
public sealed partial class HeadstandComponent : SharedHeadstandComponent
|
||||
{
|
||||
|
||||
|
||||
@@ -3,5 +3,6 @@ using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Client.Administration.Components;
|
||||
|
||||
[RegisterComponent]
|
||||
public sealed partial class KillSignComponent : SharedKillSignComponent;
|
||||
[NetworkedComponent, RegisterComponent]
|
||||
public sealed partial class KillSignComponent : SharedKillSignComponent
|
||||
{ }
|
||||
|
||||
@@ -126,15 +126,12 @@ namespace Content.Client.Administration.Managers
|
||||
|
||||
public AdminData? GetAdminData(EntityUid uid, bool includeDeAdmin = false)
|
||||
{
|
||||
if (uid == _player.LocalEntity && (_adminData?.Active ?? includeDeAdmin))
|
||||
return _adminData;
|
||||
|
||||
return null;
|
||||
return uid == _player.LocalEntity ? _adminData : null;
|
||||
}
|
||||
|
||||
public AdminData? GetAdminData(ICommonSession session, bool includeDeAdmin = false)
|
||||
{
|
||||
if (_player.LocalUser == session.UserId && (_adminData?.Active ?? includeDeAdmin))
|
||||
if (_player.LocalUser == session.UserId)
|
||||
return _adminData;
|
||||
|
||||
return null;
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
namespace Content.Client.Administration;
|
||||
|
||||
public enum AdminOverlayAntagFormat
|
||||
{
|
||||
Binary,
|
||||
Roletype,
|
||||
Subtype
|
||||
}
|
||||
|
||||
public enum AdminOverlayAntagSymbolStyle
|
||||
{
|
||||
Off,
|
||||
Basic,
|
||||
Specific
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
using Content.Shared.Administration;
|
||||
|
||||
namespace Content.Client.Administration.Systems;
|
||||
|
||||
public sealed class AdminFrozenSystem : SharedAdminFrozenSystem
|
||||
{
|
||||
}
|
||||
@@ -1,9 +1,6 @@
|
||||
using Content.Client.Administration.Managers;
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
namespace Content.Client.Administration.Systems
|
||||
{
|
||||
@@ -14,9 +11,6 @@ namespace Content.Client.Administration.Systems
|
||||
[Dependency] private readonly IClientAdminManager _adminManager = default!;
|
||||
[Dependency] private readonly IEyeManager _eyeManager = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
|
||||
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
|
||||
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
|
||||
[Dependency] private readonly SharedRoleSystem _roles = default!;
|
||||
|
||||
private AdminNameOverlay _adminNameOverlay = default!;
|
||||
|
||||
@@ -25,15 +19,7 @@ namespace Content.Client.Administration.Systems
|
||||
|
||||
private void InitializeOverlay()
|
||||
{
|
||||
_adminNameOverlay = new AdminNameOverlay(
|
||||
this,
|
||||
EntityManager,
|
||||
_eyeManager,
|
||||
_resourceCache,
|
||||
_entityLookup,
|
||||
_userInterfaceManager,
|
||||
_configurationManager,
|
||||
_roles);
|
||||
_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup);
|
||||
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
|
||||
}
|
||||
|
||||
@@ -49,8 +35,7 @@ namespace Content.Client.Administration.Systems
|
||||
|
||||
public void AdminOverlayOn()
|
||||
{
|
||||
if (_overlayManager.HasOverlay<AdminNameOverlay>())
|
||||
return;
|
||||
if (_overlayManager.HasOverlay<AdminNameOverlay>()) return;
|
||||
_overlayManager.AddOverlay(_adminNameOverlay);
|
||||
OverlayEnabled?.Invoke();
|
||||
}
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Administration.Managers;
|
||||
using Content.Shared.Mind.Components;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Shared.Utility;
|
||||
@@ -14,12 +11,10 @@ namespace Content.Client.Administration.Systems
|
||||
{
|
||||
[Dependency] private readonly IClientConGroupController _clientConGroupController = default!;
|
||||
[Dependency] private readonly IClientConsoleHost _clientConsoleHost = default!;
|
||||
[Dependency] private readonly ISharedAdminManager _admin = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
SubscribeLocalEvent<GetVerbsEvent<Verb>>(AddAdminVerbs);
|
||||
|
||||
}
|
||||
|
||||
private void AddAdminVerbs(GetVerbsEvent<Verb> args)
|
||||
@@ -32,30 +27,12 @@ namespace Content.Client.Administration.Systems
|
||||
var verb = new VvVerb()
|
||||
{
|
||||
Text = Loc.GetString("view-variables"),
|
||||
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/vv.svg.192dpi.png")),
|
||||
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/vv.svg.192dpi.png")),
|
||||
Act = () => _clientConsoleHost.ExecuteCommand($"vv {GetNetEntity(args.Target)}"),
|
||||
ClientExclusive = true // opening VV window is client-side. Don't ask server to run this verb.
|
||||
};
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
if (!_admin.IsAdmin(args.User))
|
||||
return;
|
||||
|
||||
if (_admin.HasAdminFlag(args.User, AdminFlags.Admin))
|
||||
args.ExtraCategories.Add(VerbCategory.Admin);
|
||||
|
||||
if (_admin.HasAdminFlag(args.User, AdminFlags.Fun) && HasComp<MindContainerComponent>(args.Target))
|
||||
args.ExtraCategories.Add(VerbCategory.Antag);
|
||||
|
||||
if (_admin.HasAdminFlag(args.User, AdminFlags.Debug))
|
||||
args.ExtraCategories.Add(VerbCategory.Debug);
|
||||
|
||||
if (_admin.HasAdminFlag(args.User, AdminFlags.Fun))
|
||||
args.ExtraCategories.Add(VerbCategory.Smite);
|
||||
|
||||
if (_admin.HasAdminFlag(args.User, AdminFlags.Admin))
|
||||
args.ExtraCategories.Add(VerbCategory.Tricks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,11 +19,11 @@ namespace Content.Client.Administration.Systems
|
||||
OnBwoinkTextMessageRecieved?.Invoke(this, message);
|
||||
}
|
||||
|
||||
public void Send(NetUserId channelId, string text, bool playSound, bool adminOnly)
|
||||
public void Send(NetUserId channelId, string text, bool playSound)
|
||||
{
|
||||
// Reuse the channel ID as the 'true sender'.
|
||||
// Server will ignore this and if someone makes it not ignore this (which is bad, allows impersonation!!!), that will help.
|
||||
RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound, adminOnly: adminOnly));
|
||||
RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound));
|
||||
SendInputTextUpdated(channelId, false);
|
||||
}
|
||||
|
||||
|
||||
@@ -3,52 +3,34 @@ using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
namespace Content.Client.Administration.UI;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AdminMenuWindow : DefaultWindow
|
||||
namespace Content.Client.Administration.UI
|
||||
{
|
||||
public event Action? OnDisposed;
|
||||
|
||||
public AdminMenuWindow()
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AdminMenuWindow : DefaultWindow
|
||||
{
|
||||
MinSize = new Vector2(650, 250);
|
||||
Title = Loc.GetString("admin-menu-title");
|
||||
RobustXamlLoader.Load(this);
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Admin, Loc.GetString("admin-menu-admin-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Adminbus, Loc.GetString("admin-menu-adminbus-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Atmos, Loc.GetString("admin-menu-atmos-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Round, Loc.GetString("admin-menu-round-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Server, Loc.GetString("admin-menu-server-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.PanicBunker, Loc.GetString("admin-menu-panic-bunker-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Players, Loc.GetString("admin-menu-players-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Objects, Loc.GetString("admin-menu-objects-tab"));
|
||||
MasterTabContainer.OnTabChanged += OnTabChanged;
|
||||
}
|
||||
public event Action? OnDisposed;
|
||||
|
||||
private void OnTabChanged(int tabIndex)
|
||||
{
|
||||
var tabEnum = (TabIndex)tabIndex;
|
||||
if (tabEnum == TabIndex.Objects)
|
||||
ObjectsTabControl.RefreshObjectList();
|
||||
}
|
||||
public AdminMenuWindow()
|
||||
{
|
||||
MinSize = new Vector2(650, 250);
|
||||
Title = Loc.GetString("admin-menu-title");
|
||||
RobustXamlLoader.Load(this);
|
||||
MasterTabContainer.SetTabTitle(0, Loc.GetString("admin-menu-admin-tab"));
|
||||
MasterTabContainer.SetTabTitle(1, Loc.GetString("admin-menu-adminbus-tab"));
|
||||
MasterTabContainer.SetTabTitle(2, Loc.GetString("admin-menu-atmos-tab"));
|
||||
MasterTabContainer.SetTabTitle(3, Loc.GetString("admin-menu-round-tab"));
|
||||
MasterTabContainer.SetTabTitle(4, Loc.GetString("admin-menu-server-tab"));
|
||||
MasterTabContainer.SetTabTitle(5, Loc.GetString("admin-menu-panic-bunker-tab"));
|
||||
MasterTabContainer.SetTabTitle(6, Loc.GetString("admin-menu-players-tab"));
|
||||
MasterTabContainer.SetTabTitle(7, Loc.GetString("admin-menu-objects-tab"));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
OnDisposed?.Invoke();
|
||||
base.Dispose(disposing);
|
||||
OnDisposed = null;
|
||||
}
|
||||
|
||||
private enum TabIndex
|
||||
{
|
||||
Admin = 0,
|
||||
Adminbus,
|
||||
Atmos,
|
||||
Round,
|
||||
Server,
|
||||
PanicBunker,
|
||||
Players,
|
||||
Objects,
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
OnDisposed?.Invoke();
|
||||
base.Dispose(disposing);
|
||||
OnDisposed = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.Administration.Notes;
|
||||
using Content.Shared.Administration.Notes;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
@@ -13,7 +13,7 @@ public sealed partial class AdminMessagePopupMessage : Control
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
Admin.SetMessage(FormattedMessage.FromMarkupOrThrow(Loc.GetString(
|
||||
Admin.SetMessage(FormattedMessage.FromMarkup(Loc.GetString(
|
||||
"admin-notes-message-admin",
|
||||
("admin", message.AdminName),
|
||||
("date", message.AddedOn.ToLocalTime()))));
|
||||
|
||||
@@ -49,7 +49,7 @@ public sealed partial class AdminMessagePopupWindow : Control
|
||||
MessageContainer.AddChild(new AdminMessagePopupMessage(message));
|
||||
}
|
||||
|
||||
Description.SetMessage(FormattedMessage.FromMarkupOrThrow(Loc.GetString("admin-notes-message-desc", ("count", state.Messages.Length))));
|
||||
Description.SetMessage(FormattedMessage.FromMarkup(Loc.GetString("admin-notes-message-desc", ("count", state.Messages.Length))));
|
||||
}
|
||||
|
||||
private void OnDismissButtonPressed(BaseButton.ButtonEventArgs obj)
|
||||
|
||||
59
Content.Client/Administration/UI/AdminUIHelpers.cs
Normal file
59
Content.Client/Administration/UI/AdminUIHelpers.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using System.Threading;
|
||||
using Content.Client.Stylesheets;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Timer = Robust.Shared.Timing.Timer;
|
||||
|
||||
namespace Content.Client.Administration.UI;
|
||||
|
||||
public static class AdminUIHelpers
|
||||
{
|
||||
private static void ResetButton(Button button, ConfirmationData data)
|
||||
{
|
||||
data.Cancellation.Cancel();
|
||||
button.ModulateSelfOverride = null;
|
||||
button.Text = data.OriginalText;
|
||||
}
|
||||
|
||||
public static bool RemoveConfirm(Button button, Dictionary<Button, ConfirmationData> confirmations)
|
||||
{
|
||||
if (confirmations.Remove(button, out var data))
|
||||
{
|
||||
ResetButton(button, data);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void RemoveAllConfirms(Dictionary<Button, ConfirmationData> confirmations)
|
||||
{
|
||||
foreach (var (button, confirmation) in confirmations)
|
||||
{
|
||||
ResetButton(button, confirmation);
|
||||
}
|
||||
|
||||
confirmations.Clear();
|
||||
}
|
||||
|
||||
public static bool TryConfirm(Button button, Dictionary<Button, ConfirmationData> confirmations)
|
||||
{
|
||||
if (RemoveConfirm(button, confirmations))
|
||||
return true;
|
||||
|
||||
var data = new ConfirmationData(new CancellationTokenSource(), button.Text);
|
||||
confirmations[button] = data;
|
||||
|
||||
Timer.Spawn(TimeSpan.FromSeconds(5), () =>
|
||||
{
|
||||
confirmations.Remove(button);
|
||||
button.ModulateSelfOverride = null;
|
||||
button.Text = data.OriginalText;
|
||||
}, data.Cancellation.Token);
|
||||
|
||||
button.ModulateSelfOverride = StyleNano.ButtonColorCautionDefault;
|
||||
button.Text = Loc.GetString("admin-player-actions-confirm");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public readonly record struct ConfirmationData(CancellationTokenSource Cancellation, string? OriginalText);
|
||||
@@ -1,5 +1,4 @@
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@ using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using Content.Client.Administration.UI.CustomControls;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Client.AutoGenerated;
|
||||
@@ -12,7 +11,6 @@ using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
@@ -22,11 +20,11 @@ namespace Content.Client.Administration.UI.BanPanel;
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class BanPanel : DefaultWindow
|
||||
{
|
||||
public event Action<string?, (IPAddress, int)?, bool, ImmutableTypedHwid?, bool, uint, string, NoteSeverity, string[]?, bool>? BanSubmitted;
|
||||
public event Action<string?, (IPAddress, int)?, bool, byte[]?, bool, uint, string, NoteSeverity, string[]?, bool>? BanSubmitted;
|
||||
public event Action<string>? PlayerChanged;
|
||||
private string? PlayerUsername { get; set; }
|
||||
private (IPAddress, int)? IpAddress { get; set; }
|
||||
private ImmutableTypedHwid? Hwid { get; set; }
|
||||
private byte[]? Hwid { get; set; }
|
||||
private double TimeEntered { get; set; }
|
||||
private uint Multiplier { get; set; }
|
||||
private bool HasBanFlag { get; set; }
|
||||
@@ -34,11 +32,8 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
// This is less efficient than just holding a reference to the root control and enumerating children, but you
|
||||
// have to know how the controls are nested, which makes the code more complicated.
|
||||
private readonly List<CheckBox> _roleCheckboxes = new();
|
||||
private readonly ISawmill _banpanelSawmill;
|
||||
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
|
||||
private enum TabNumbers
|
||||
{
|
||||
@@ -70,7 +65,6 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
_banpanelSawmill = _logManager.GetSawmill("admin.banpanel");
|
||||
PlayerList.OnSelectionChanged += OnPlayerSelectionChanged;
|
||||
PlayerNameLine.OnFocusExit += _ => OnPlayerNameChanged();
|
||||
PlayerCheckbox.OnPressed += _ =>
|
||||
@@ -110,11 +104,6 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
};
|
||||
SubmitButton.OnPressed += SubmitButtonOnOnPressed;
|
||||
|
||||
IpCheckbox.Pressed = _cfg.GetCVar(CCVars.ServerBanIpBanDefault);
|
||||
HwidCheckbox.Pressed = _cfg.GetCVar(CCVars.ServerBanHwidBanDefault);
|
||||
LastConnCheckbox.Pressed = _cfg.GetCVar(CCVars.ServerBanUseLastDetails);
|
||||
EraseCheckbox.Pressed = _cfg.GetCVar(CCVars.ServerBanErasePlayer);
|
||||
|
||||
SeverityOption.AddItem(Loc.GetString("admin-note-editor-severity-none"), (int) NoteSeverity.None);
|
||||
SeverityOption.AddItem(Loc.GetString("admin-note-editor-severity-low"), (int) NoteSeverity.Minor);
|
||||
SeverityOption.AddItem(Loc.GetString("admin-note-editor-severity-medium"), (int) NoteSeverity.Medium);
|
||||
@@ -147,7 +136,7 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
|
||||
foreach (var proto in prototypeManager.EnumeratePrototypes<DepartmentPrototype>())
|
||||
{
|
||||
CreateRoleGroup(proto.ID, proto.Roles.Select(p => p.Id), proto.Color);
|
||||
CreateRoleGroup(proto.ID, proto.Roles, proto.Color);
|
||||
}
|
||||
|
||||
CreateRoleGroup("Antagonist", prototypeManager.EnumeratePrototypes<AntagPrototype>().Select(p => p.ID), Color.Red);
|
||||
@@ -186,39 +175,6 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
c.Pressed = args.Pressed;
|
||||
}
|
||||
}
|
||||
|
||||
if (args.Pressed)
|
||||
{
|
||||
if (!Enum.TryParse(_cfg.GetCVar(CCVars.DepartmentBanDefaultSeverity), true, out NoteSeverity newSeverity))
|
||||
{
|
||||
_banpanelSawmill
|
||||
.Warning("Departmental role ban severity could not be parsed from config!");
|
||||
return;
|
||||
}
|
||||
SeverityOption.SelectId((int) newSeverity);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var childContainer in RolesContainer.Children)
|
||||
{
|
||||
if (childContainer is Container)
|
||||
{
|
||||
foreach (var child in childContainer.Children)
|
||||
{
|
||||
if (child is CheckBox { Pressed: true })
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!Enum.TryParse(_cfg.GetCVar(CCVars.RoleBanDefaultSeverity), true, out NoteSeverity newSeverity))
|
||||
{
|
||||
_banpanelSawmill
|
||||
.Warning("Role ban severity could not be parsed from config!");
|
||||
return;
|
||||
}
|
||||
SeverityOption.SelectId((int) newSeverity);
|
||||
}
|
||||
};
|
||||
outerContainer.AddChild(innerContainer);
|
||||
foreach (var role in roleList)
|
||||
@@ -371,8 +327,9 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
private void OnHwidChanged()
|
||||
{
|
||||
var hwidString = HwidLine.Text;
|
||||
ImmutableTypedHwid? hwid = null;
|
||||
if (HwidCheckbox.Pressed && !(string.IsNullOrEmpty(hwidString) && LastConnCheckbox.Pressed) && !ImmutableTypedHwid.TryParse(hwidString, out hwid))
|
||||
var length = 3 * (hwidString.Length / 4) - hwidString.TakeLast(2).Count(c => c == '=');
|
||||
Hwid = new byte[length];
|
||||
if (HwidCheckbox.Pressed && !(string.IsNullOrEmpty(hwidString) && LastConnCheckbox.Pressed) && !Convert.TryFromBase64String(hwidString, Hwid, out _))
|
||||
{
|
||||
ErrorLevel |= ErrorLevelEnum.Hwid;
|
||||
HwidLine.ModulateSelfOverride = Color.Red;
|
||||
@@ -389,42 +346,13 @@ public sealed partial class BanPanel : DefaultWindow
|
||||
Hwid = null;
|
||||
return;
|
||||
}
|
||||
Hwid = hwid;
|
||||
Hwid = Convert.FromHexString(hwidString);
|
||||
}
|
||||
|
||||
private void OnTypeChanged()
|
||||
{
|
||||
TypeOption.ModulateSelfOverride = null;
|
||||
Tabs.SetTabVisible((int) TabNumbers.Roles, TypeOption.SelectedId == (int) Types.Role);
|
||||
NoteSeverity? newSeverity = null;
|
||||
switch (TypeOption.SelectedId)
|
||||
{
|
||||
case (int)Types.Server:
|
||||
if (Enum.TryParse(_cfg.GetCVar(CCVars.ServerBanDefaultSeverity), true, out NoteSeverity serverSeverity))
|
||||
newSeverity = serverSeverity;
|
||||
else
|
||||
{
|
||||
_banpanelSawmill
|
||||
.Warning("Server ban severity could not be parsed from config!");
|
||||
}
|
||||
|
||||
break;
|
||||
case (int) Types.Role:
|
||||
|
||||
if (Enum.TryParse(_cfg.GetCVar(CCVars.RoleBanDefaultSeverity), true, out NoteSeverity roleSeverity))
|
||||
{
|
||||
newSeverity = roleSeverity;
|
||||
}
|
||||
else
|
||||
{
|
||||
_banpanelSawmill
|
||||
.Warning("Role ban severity could not be parsed from config!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (newSeverity != null)
|
||||
SeverityOption.SelectId((int) newSeverity.Value);
|
||||
}
|
||||
|
||||
private void UpdateSubmitEnabled()
|
||||
|
||||
@@ -1,28 +1,23 @@
|
||||
<Control
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls">
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
|
||||
<PanelContainer StyleClasses="BackgroundDark">
|
||||
<SplitContainer Orientation="Vertical" ResizeMode="NotResizable">
|
||||
<SplitContainer Orientation="Horizontal" VerticalExpand="True">
|
||||
<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="2" />
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
|
||||
<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
|
||||
<SplitContainer Orientation="Horizontal" VerticalExpand="True">
|
||||
<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="1" />
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
|
||||
<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<CheckBox Visible="True" Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" StyleClasses="OpenRight" />
|
||||
<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Follow" Text="{Loc 'admin-player-actions-follow'}" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
</SplitContainer>
|
||||
<BoxContainer Orientation="Horizontal" SetHeight="30" >
|
||||
<CheckBox Name="AdminOnly" Access="Public" Text="{Loc 'admin-ahelp-admin-only'}" ToolTip="{Loc 'admin-ahelp-admin-only-tooltip'}" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<CheckBox Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" StyleClasses="OpenRight" />
|
||||
<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" StyleClasses="OpenBoth" />
|
||||
<controls:ConfirmButton Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" StyleClasses="OpenBoth" />
|
||||
<controls:ConfirmButton Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Follow" Text="{Loc 'admin-player-actions-follow'}" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
</SplitContainer>
|
||||
</PanelContainer>
|
||||
|
||||
@@ -11,8 +11,9 @@ using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
namespace Content.Client.Administration.UI.Bwoink
|
||||
{
|
||||
@@ -29,15 +30,13 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
public AdminAHelpUIHandler AHelpHelper = default!;
|
||||
|
||||
private PlayerInfo? _currentPlayer;
|
||||
private readonly Dictionary<Button, ConfirmationData> _confirmations = new();
|
||||
|
||||
public BwoinkControl()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
var newPlayerThreshold = 0;
|
||||
_cfg.OnValueChanged(CCVars.NewPlayerThreshold, (val) => { newPlayerThreshold = val; }, true);
|
||||
|
||||
var uiController = _ui.GetUIController<AHelpUIController>();
|
||||
if (uiController.UIHelper is not AdminAHelpUIHandler helper)
|
||||
return;
|
||||
@@ -47,8 +46,6 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
_adminManager.AdminStatusUpdated += UpdateButtons;
|
||||
UpdateButtons();
|
||||
|
||||
AdminOnly.OnToggled += args => PlaySound.Disabled = args.Pressed;
|
||||
|
||||
ChannelSelector.OnSelectionChanged += sel =>
|
||||
{
|
||||
_currentPlayer = sel;
|
||||
@@ -61,9 +58,9 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
var sb = new StringBuilder();
|
||||
|
||||
if (info.Connected)
|
||||
sb.Append(info.ActiveThisRound ? '⚫' : '◐');
|
||||
sb.Append('●');
|
||||
else
|
||||
sb.Append(info.ActiveThisRound ? '⭘' : '·');
|
||||
sb.Append(info.ActiveThisRound ? '○' : '·');
|
||||
|
||||
sb.Append(' ');
|
||||
if (AHelpHelper.TryGetChannel(info.SessionId, out var panel) && panel.Unread > 0)
|
||||
@@ -75,12 +72,10 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
sb.Append(' ');
|
||||
}
|
||||
|
||||
// Mark antagonists with symbol
|
||||
if (info.Antag && info.ActiveThisRound)
|
||||
sb.Append(new Rune(0x1F5E1)); // 🗡
|
||||
|
||||
// Mark new players with symbol
|
||||
if (IsNewPlayer(info))
|
||||
if (info.OverallPlaytime <= TimeSpan.FromSeconds(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
|
||||
sb.Append(new Rune(0x23F2)); // ⏲
|
||||
|
||||
sb.AppendFormat("\"{0}\"", text);
|
||||
@@ -88,75 +83,31 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
return sb.ToString();
|
||||
};
|
||||
|
||||
// <summary>
|
||||
// Returns true if the player's overall playtime is under the set threshold
|
||||
// </summary>
|
||||
bool IsNewPlayer(PlayerInfo info)
|
||||
{
|
||||
// Don't show every disconnected player as new, don't show 0-minute players as new if threshold is
|
||||
if (newPlayerThreshold <= 0 || info.OverallPlaytime is null && !info.Connected)
|
||||
return false;
|
||||
|
||||
return (info.OverallPlaytime is null
|
||||
|| info.OverallPlaytime < TimeSpan.FromMinutes(newPlayerThreshold));
|
||||
}
|
||||
|
||||
ChannelSelector.Comparison = (a, b) =>
|
||||
{
|
||||
var ach = AHelpHelper.EnsurePanel(a.SessionId);
|
||||
var bch = AHelpHelper.EnsurePanel(b.SessionId);
|
||||
|
||||
// Pinned players first
|
||||
if (a.IsPinned != b.IsPinned)
|
||||
return a.IsPinned ? -1 : 1;
|
||||
|
||||
// Then, any chat with unread messages.
|
||||
// First, sort by unread. Any chat with unread messages appears first. We just sort based on unread
|
||||
// status, not number of unread messages, so that more recent unread messages take priority.
|
||||
var aUnread = ach.Unread > 0;
|
||||
var bUnread = bch.Unread > 0;
|
||||
if (aUnread != bUnread)
|
||||
return aUnread ? -1 : 1;
|
||||
|
||||
// Then, any chat with recent messages from the current round
|
||||
var aRecent = a.ActiveThisRound && ach.LastMessage != DateTime.MinValue;
|
||||
var bRecent = b.ActiveThisRound && bch.LastMessage != DateTime.MinValue;
|
||||
if (aRecent != bRecent)
|
||||
return aRecent ? -1 : 1;
|
||||
|
||||
// Sort by connection status. Disconnected players will be last.
|
||||
// Next, sort by connection status. Any disconnected players are grouped towards the end.
|
||||
if (a.Connected != b.Connected)
|
||||
return a.Connected ? -1 : 1;
|
||||
|
||||
// Sort connected players by whether they have joined the round, then by New Player status, then by Antag status
|
||||
if (a.Connected && b.Connected)
|
||||
{
|
||||
var aNewPlayer = IsNewPlayer(a);
|
||||
var bNewPlayer = IsNewPlayer(b);
|
||||
|
||||
// Players who have joined the round will be listed before players in the lobby
|
||||
if (a.ActiveThisRound != b.ActiveThisRound)
|
||||
return a.ActiveThisRound ? -1 : 1;
|
||||
|
||||
// Within both the joined group and lobby group, new players will be grouped and listed first
|
||||
if (aNewPlayer != bNewPlayer)
|
||||
return aNewPlayer ? -1 : 1;
|
||||
|
||||
// Within all four previous groups, antagonists will be listed first.
|
||||
if (a.Antag != b.Antag)
|
||||
return a.Antag ? -1 : 1;
|
||||
}
|
||||
|
||||
// Sort disconnected players by participation in the round
|
||||
if (!a.Connected && !b.Connected)
|
||||
{
|
||||
if (a.ActiveThisRound != b.ActiveThisRound)
|
||||
return a.ActiveThisRound ? -1 : 1;
|
||||
}
|
||||
// Next, group by whether or not the players have participated in this round.
|
||||
// The ahelp window shows all players that have connected since server restart, this groups them all towards the bottom.
|
||||
if (a.ActiveThisRound != b.ActiveThisRound)
|
||||
return a.ActiveThisRound ? -1 : 1;
|
||||
|
||||
// Finally, sort by the most recent message.
|
||||
return bch.LastMessage.CompareTo(ach.LastMessage);
|
||||
};
|
||||
|
||||
|
||||
Bans.OnPressed += _ =>
|
||||
{
|
||||
if (_currentPlayer is not null)
|
||||
@@ -177,6 +128,11 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
|
||||
Kick.OnPressed += _ =>
|
||||
{
|
||||
if (!AdminUIHelpers.TryConfirm(Kick, _confirmations))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Reason field
|
||||
if (_currentPlayer is not null)
|
||||
_console.ExecuteCommand($"kick \"{_currentPlayer.Username}\"");
|
||||
@@ -190,6 +146,11 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
|
||||
Respawn.OnPressed += _ =>
|
||||
{
|
||||
if (!AdminUIHelpers.TryConfirm(Respawn, _confirmations))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_currentPlayer is not null)
|
||||
_console.ExecuteCommand($"respawn \"{_currentPlayer.Username}\"");
|
||||
};
|
||||
@@ -265,7 +226,7 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
if (pl.Antag)
|
||||
sb.Append(new Rune(0x1F5E1)); // 🗡
|
||||
|
||||
if (pl.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
|
||||
if (pl.OverallPlaytime <= TimeSpan.FromSeconds(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
|
||||
sb.Append(new Rune(0x23F2)); // ⏲
|
||||
|
||||
sb.AppendFormat("\"{0}\"", pl.CharacterName);
|
||||
@@ -282,9 +243,9 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
{
|
||||
UpdateButtons();
|
||||
|
||||
AHelpHelper.HideAllPanels();
|
||||
if (ch != null)
|
||||
{
|
||||
AHelpHelper.HideAllPanels();
|
||||
var panel = AHelpHelper.EnsurePanel(ch.Value);
|
||||
panel.Visible = true;
|
||||
}
|
||||
@@ -292,20 +253,7 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
|
||||
public void PopulateList()
|
||||
{
|
||||
// Maintain existing pin statuses
|
||||
var pinnedPlayers = ChannelSelector.PlayerInfo.Where(p => p.IsPinned).ToDictionary(p => p.SessionId);
|
||||
|
||||
ChannelSelector.PopulateList();
|
||||
|
||||
// Restore pin statuses
|
||||
foreach (var player in ChannelSelector.PlayerInfo)
|
||||
{
|
||||
if (pinnedPlayers.TryGetValue(player.SessionId, out var pinnedPlayer))
|
||||
{
|
||||
player.IsPinned = pinnedPlayer.IsPinned;
|
||||
}
|
||||
}
|
||||
|
||||
UpdateButtons();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
Unread++;
|
||||
|
||||
var formatted = new FormattedMessage(1);
|
||||
formatted.AddMarkupOrThrow($"[color=gray]{message.SentAt.ToShortTimeString()}[/color] {message.Text}");
|
||||
formatted.AddMarkup($"[color=gray]{message.SentAt.ToShortTimeString()}[/color] {message.Text}");
|
||||
TextOutput.AddMessage(formatted);
|
||||
LastMessage = message.SentAt;
|
||||
}
|
||||
|
||||
@@ -16,22 +16,18 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
|
||||
Bwoink.ChannelSelector.OnSelectionChanged += sel =>
|
||||
{
|
||||
if (sel is null)
|
||||
if (sel is not null)
|
||||
{
|
||||
Title = Loc.GetString("bwoink-title-none-selected");
|
||||
return;
|
||||
Title = $"{sel.CharacterName} / {sel.Username}";
|
||||
|
||||
if (sel.OverallPlaytime != null)
|
||||
{
|
||||
Title += $" | {Loc.GetString("generic-playtime-title")}: {sel.PlaytimeString}";
|
||||
}
|
||||
}
|
||||
|
||||
Title = $"{sel.CharacterName} / {sel.Username} | {Loc.GetString("generic-playtime-title")}: ";
|
||||
|
||||
Title += sel.OverallPlaytime != null ? sel.PlaytimeString : Loc.GetString("generic-unknown-title");
|
||||
};
|
||||
|
||||
OnOpen += () =>
|
||||
{
|
||||
Bwoink.ChannelSelector.StopFiltering();
|
||||
Bwoink.PopulateList();
|
||||
};
|
||||
OnOpen += () => Bwoink.PopulateList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<LineEdit Name="FilterLineEdit"
|
||||
MinSize="100 0"
|
||||
HorizontalExpand="True"
|
||||
PlaceHolder="{Loc player-list-filter}"/>
|
||||
PlaceHolder="{Loc Filter}"/>
|
||||
<PanelContainer Name="BackgroundPanel"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True">
|
||||
|
||||
@@ -4,166 +4,147 @@ using Content.Client.UserInterface.Controls;
|
||||
using Content.Client.Verbs.UI;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Administration.UI.CustomControls;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerListControl : BoxContainer
|
||||
namespace Content.Client.Administration.UI.CustomControls
|
||||
{
|
||||
private readonly AdminSystem _adminSystem;
|
||||
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly IUserInterfaceManager _uiManager;
|
||||
|
||||
private PlayerInfo? _selectedPlayer;
|
||||
|
||||
private List<PlayerInfo> _playerList = new();
|
||||
private List<PlayerInfo> _sortedPlayerList = new();
|
||||
|
||||
public Comparison<PlayerInfo>? Comparison;
|
||||
public Func<PlayerInfo, string, string>? OverrideText;
|
||||
|
||||
public PlayerListControl()
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerListControl : BoxContainer
|
||||
{
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_uiManager = IoCManager.Resolve<IUserInterfaceManager>();
|
||||
_adminSystem = _entManager.System<AdminSystem>();
|
||||
RobustXamlLoader.Load(this);
|
||||
// Fill the Option data
|
||||
PlayerListContainer.ItemPressed += PlayerListItemPressed;
|
||||
PlayerListContainer.ItemKeyBindDown += PlayerListItemKeyBindDown;
|
||||
PlayerListContainer.GenerateItem += GenerateButton;
|
||||
PlayerListContainer.NoItemSelected += PlayerListNoItemSelected;
|
||||
PopulateList(_adminSystem.PlayerList);
|
||||
FilterLineEdit.OnTextChanged += _ => FilterList();
|
||||
_adminSystem.PlayerListChanged += PopulateList;
|
||||
BackgroundPanel.PanelOverride = new StyleBoxFlat { BackgroundColor = new Color(32, 32, 40) };
|
||||
}
|
||||
private readonly AdminSystem _adminSystem;
|
||||
|
||||
public IReadOnlyList<PlayerInfo> PlayerInfo => _playerList;
|
||||
private List<PlayerInfo> _playerList = new();
|
||||
private readonly List<PlayerInfo> _sortedPlayerList = new();
|
||||
|
||||
public event Action<PlayerInfo?>? OnSelectionChanged;
|
||||
public event Action<PlayerInfo>? OnSelectionChanged;
|
||||
public IReadOnlyList<PlayerInfo> PlayerInfo => _playerList;
|
||||
|
||||
private void PlayerListNoItemSelected()
|
||||
{
|
||||
_selectedPlayer = null;
|
||||
OnSelectionChanged?.Invoke(null);
|
||||
}
|
||||
public Func<PlayerInfo, string, string>? OverrideText;
|
||||
public Comparison<PlayerInfo>? Comparison;
|
||||
|
||||
private void PlayerListItemPressed(BaseButton.ButtonEventArgs? args, ListData? data)
|
||||
{
|
||||
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
|
||||
return;
|
||||
private IEntityManager _entManager;
|
||||
private IUserInterfaceManager _uiManager;
|
||||
|
||||
if (selectedPlayer == _selectedPlayer)
|
||||
return;
|
||||
private PlayerInfo? _selectedPlayer;
|
||||
|
||||
if (args.Event.Function != EngineKeyFunctions.UIClick)
|
||||
return;
|
||||
|
||||
OnSelectionChanged?.Invoke(selectedPlayer);
|
||||
_selectedPlayer = selectedPlayer;
|
||||
|
||||
// update label text. Only required if there is some override (e.g. unread bwoink count).
|
||||
if (OverrideText != null && args.Button.Children.FirstOrDefault()?.Children?.FirstOrDefault() is Label label)
|
||||
label.Text = GetText(selectedPlayer);
|
||||
}
|
||||
|
||||
private void PlayerListItemKeyBindDown(GUIBoundKeyEventArgs? args, ListData? data)
|
||||
{
|
||||
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
|
||||
return;
|
||||
|
||||
if (args.Function != EngineKeyFunctions.UIRightClick || selectedPlayer.NetEntity == null)
|
||||
return;
|
||||
|
||||
_uiManager.GetUIController<VerbMenuUIController>().OpenVerbMenu(selectedPlayer.NetEntity.Value, true);
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
public void StopFiltering()
|
||||
{
|
||||
FilterLineEdit.Text = string.Empty;
|
||||
}
|
||||
|
||||
private void FilterList()
|
||||
{
|
||||
_sortedPlayerList.Clear();
|
||||
foreach (var info in _playerList)
|
||||
public PlayerListControl()
|
||||
{
|
||||
var displayName = $"{info.CharacterName} ({info.Username})";
|
||||
if (info.IdentityName != info.CharacterName)
|
||||
displayName += $" [{info.IdentityName}]";
|
||||
if (!string.IsNullOrEmpty(FilterLineEdit.Text)
|
||||
&& !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
|
||||
continue;
|
||||
_sortedPlayerList.Add(info);
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_uiManager = IoCManager.Resolve<IUserInterfaceManager>();
|
||||
_adminSystem = _entManager.System<AdminSystem>();
|
||||
RobustXamlLoader.Load(this);
|
||||
// Fill the Option data
|
||||
PlayerListContainer.ItemPressed += PlayerListItemPressed;
|
||||
PlayerListContainer.ItemKeyBindDown += PlayerListItemKeyBindDown;
|
||||
PlayerListContainer.GenerateItem += GenerateButton;
|
||||
PopulateList(_adminSystem.PlayerList);
|
||||
FilterLineEdit.OnTextChanged += _ => FilterList();
|
||||
_adminSystem.PlayerListChanged += PopulateList;
|
||||
BackgroundPanel.PanelOverride = new StyleBoxFlat {BackgroundColor = new Color(32, 32, 40)};
|
||||
}
|
||||
|
||||
if (Comparison != null)
|
||||
_sortedPlayerList.Sort((a, b) => Comparison(a, b));
|
||||
|
||||
PlayerListContainer.PopulateList(_sortedPlayerList.Select(info => new PlayerListData(info)).ToList());
|
||||
if (_selectedPlayer != null)
|
||||
PlayerListContainer.Select(new PlayerListData(_selectedPlayer));
|
||||
}
|
||||
|
||||
|
||||
public void PopulateList(IReadOnlyList<PlayerInfo>? players = null)
|
||||
{
|
||||
// Maintain existing pin statuses
|
||||
var pinnedPlayers = _playerList.Where(p => p.IsPinned).ToDictionary(p => p.SessionId);
|
||||
|
||||
players ??= _adminSystem.PlayerList;
|
||||
|
||||
_playerList = players.ToList();
|
||||
|
||||
// Restore pin statuses
|
||||
foreach (var player in _playerList)
|
||||
private void PlayerListItemPressed(BaseButton.ButtonEventArgs? args, ListData? data)
|
||||
{
|
||||
if (pinnedPlayers.TryGetValue(player.SessionId, out var pinnedPlayer))
|
||||
if (args == null || data is not PlayerListData {Info: var selectedPlayer})
|
||||
return;
|
||||
|
||||
if (selectedPlayer == _selectedPlayer)
|
||||
return;
|
||||
|
||||
if (args.Event.Function != EngineKeyFunctions.UIClick)
|
||||
return;
|
||||
|
||||
OnSelectionChanged?.Invoke(selectedPlayer);
|
||||
_selectedPlayer = selectedPlayer;
|
||||
|
||||
// update label text. Only required if there is some override (e.g. unread bwoink count).
|
||||
if (OverrideText != null && args.Button.Children.FirstOrDefault()?.Children?.FirstOrDefault() is Label label)
|
||||
label.Text = GetText(selectedPlayer);
|
||||
}
|
||||
|
||||
private void PlayerListItemKeyBindDown(GUIBoundKeyEventArgs? args, ListData? data)
|
||||
{
|
||||
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
|
||||
return;
|
||||
|
||||
if (args.Function != EngineKeyFunctions.UIRightClick || selectedPlayer.NetEntity == null)
|
||||
return;
|
||||
|
||||
_uiManager.GetUIController<VerbMenuUIController>().OpenVerbMenu(selectedPlayer.NetEntity.Value, true);
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
public void StopFiltering()
|
||||
{
|
||||
FilterLineEdit.Text = string.Empty;
|
||||
}
|
||||
|
||||
private void FilterList()
|
||||
{
|
||||
_sortedPlayerList.Clear();
|
||||
foreach (var info in _playerList)
|
||||
{
|
||||
player.IsPinned = pinnedPlayer.IsPinned;
|
||||
var displayName = $"{info.CharacterName} ({info.Username})";
|
||||
if (info.IdentityName != info.CharacterName)
|
||||
displayName += $" [{info.IdentityName}]";
|
||||
if (!string.IsNullOrEmpty(FilterLineEdit.Text)
|
||||
&& !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
|
||||
continue;
|
||||
_sortedPlayerList.Add(info);
|
||||
}
|
||||
|
||||
if (Comparison != null)
|
||||
_sortedPlayerList.Sort((a, b) => Comparison(a, b));
|
||||
|
||||
PlayerListContainer.PopulateList(_sortedPlayerList.Select(info => new PlayerListData(info)).ToList());
|
||||
if (_selectedPlayer != null)
|
||||
PlayerListContainer.Select(new PlayerListData(_selectedPlayer));
|
||||
}
|
||||
|
||||
if (_selectedPlayer != null && !_playerList.Contains(_selectedPlayer))
|
||||
_selectedPlayer = null;
|
||||
|
||||
FilterList();
|
||||
}
|
||||
|
||||
|
||||
private string GetText(PlayerInfo info)
|
||||
{
|
||||
var text = $"{info.CharacterName} ({info.Username})";
|
||||
if (OverrideText != null)
|
||||
text = OverrideText.Invoke(info, text);
|
||||
return text;
|
||||
}
|
||||
|
||||
private void GenerateButton(ListData data, ListContainerButton button)
|
||||
{
|
||||
if (data is not PlayerListData { Info: var info })
|
||||
return;
|
||||
|
||||
var entry = new PlayerListEntry();
|
||||
entry.Setup(info, OverrideText);
|
||||
entry.OnPinStatusChanged += _ =>
|
||||
public void PopulateList(IReadOnlyList<PlayerInfo>? players = null)
|
||||
{
|
||||
players ??= _adminSystem.PlayerList;
|
||||
|
||||
_playerList = players.ToList();
|
||||
if (_selectedPlayer != null && !_playerList.Contains(_selectedPlayer))
|
||||
_selectedPlayer = null;
|
||||
|
||||
FilterList();
|
||||
};
|
||||
}
|
||||
|
||||
button.AddChild(entry);
|
||||
button.AddStyleClass(ListContainer.StyleClassListContainerButton);
|
||||
private string GetText(PlayerInfo info)
|
||||
{
|
||||
var text = $"{info.CharacterName} ({info.Username})";
|
||||
if (OverrideText != null)
|
||||
text = OverrideText.Invoke(info, text);
|
||||
return text;
|
||||
}
|
||||
|
||||
private void GenerateButton(ListData data, ListContainerButton button)
|
||||
{
|
||||
if (data is not PlayerListData { Info: var info })
|
||||
return;
|
||||
|
||||
button.AddChild(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Vertical,
|
||||
Children =
|
||||
{
|
||||
new Label
|
||||
{
|
||||
ClipText = true,
|
||||
Text = GetText(info)
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
button.AddStyleClass(ListContainer.StyleClassListContainerButton);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public record PlayerListData(PlayerInfo Info) : ListData;
|
||||
public record PlayerListData(PlayerInfo Info) : ListData;
|
||||
}
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
<BoxContainer xmlns="https://spacestation14.io"
|
||||
Orientation="Horizontal" HorizontalExpand="true">
|
||||
<Label Name="PlayerEntryLabel" Text="" ClipText="True" HorizontalExpand="True" />
|
||||
<TextureButton Name="PlayerEntryPinButton"
|
||||
HorizontalAlignment="Right" />
|
||||
</BoxContainer>
|
||||
@@ -1,58 +0,0 @@
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Administration.UI.CustomControls;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerListEntry : BoxContainer
|
||||
{
|
||||
public PlayerListEntry()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public event Action<PlayerInfo>? OnPinStatusChanged;
|
||||
|
||||
public void Setup(PlayerInfo info, Func<PlayerInfo, string, string>? overrideText)
|
||||
{
|
||||
Update(info, overrideText);
|
||||
PlayerEntryPinButton.OnPressed += HandlePinButtonPressed(info);
|
||||
}
|
||||
|
||||
private Action<BaseButton.ButtonEventArgs> HandlePinButtonPressed(PlayerInfo info)
|
||||
{
|
||||
return args =>
|
||||
{
|
||||
info.IsPinned = !info.IsPinned;
|
||||
UpdatePinButtonTexture(info.IsPinned);
|
||||
OnPinStatusChanged?.Invoke(info);
|
||||
};
|
||||
}
|
||||
|
||||
private void Update(PlayerInfo info, Func<PlayerInfo, string, string>? overrideText)
|
||||
{
|
||||
PlayerEntryLabel.Text = overrideText?.Invoke(info, $"{info.CharacterName} ({info.Username})") ??
|
||||
$"{info.CharacterName} ({info.Username})";
|
||||
|
||||
UpdatePinButtonTexture(info.IsPinned);
|
||||
}
|
||||
|
||||
private void UpdatePinButtonTexture(bool isPinned)
|
||||
{
|
||||
if (isPinned)
|
||||
{
|
||||
PlayerEntryPinButton?.RemoveStyleClass(StyleNano.StyleClassPinButtonUnpinned);
|
||||
PlayerEntryPinButton?.AddStyleClass(StyleNano.StyleClassPinButtonPinned);
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayerEntryPinButton?.RemoveStyleClass(StyleNano.StyleClassPinButtonPinned);
|
||||
PlayerEntryPinButton?.AddStyleClass(StyleNano.StyleClassPinButtonUnpinned);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,10 @@
|
||||
<Popup xmlns="https://spacestation14.io"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls">
|
||||
<PanelContainer>
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client">
|
||||
<PanelContainer StyleClasses="BackgroundDark">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BorderThickness="2" BorderColor="#18181B" BackgroundColor="#25252a"/>
|
||||
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="#18181B"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer Orientation="Vertical" Margin="4 4 4 4">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<Label Name="PlayerNameLabel"/>
|
||||
<Label Name="IdLabel"/>
|
||||
<Label Name="TypeLabel"/>
|
||||
@@ -20,7 +19,7 @@
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Button Name="EditButton" Text="{Loc admin-notes-edit}"/>
|
||||
<Control HorizontalExpand="True"/>
|
||||
<controls:ConfirmButton Name="DeleteButton" Text="{Loc admin-notes-delete}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" HorizontalAlignment="Right"/>
|
||||
<Button Name="DeleteButton" Text="{Loc admin-notes-delete}" HorizontalAlignment="Right"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
<Label Name="ExpiryLabel" Text="{Loc admin-note-editor-expiry-label}" Visible="False" />
|
||||
<HistoryLineEdit Name="ExpiryLineEdit" PlaceHolder="{Loc admin-note-editor-expiry-placeholder}"
|
||||
Visible="False" HorizontalExpand="True" />
|
||||
<OptionButton Name="ExpiryLengthDropdown" Visible="False" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<OptionButton Name="TypeOption" HorizontalAlignment="Center" />
|
||||
|
||||
@@ -17,17 +17,6 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly IClientConsoleHost _console = default!;
|
||||
|
||||
private enum Multipliers
|
||||
{
|
||||
Minutes,
|
||||
Hours,
|
||||
Days,
|
||||
Weeks,
|
||||
Months,
|
||||
Years,
|
||||
Centuries
|
||||
}
|
||||
|
||||
public event Action<int, NoteType, string, NoteSeverity?, bool, DateTime?>? SubmitPressed;
|
||||
|
||||
public NoteEdit(SharedAdminNote? note, string playerName, bool canCreate, bool canEdit)
|
||||
@@ -42,20 +31,6 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
|
||||
ResetSubmitButton();
|
||||
|
||||
// It's weird to use minutes as the IDs, but it works and makes sense kind of :)
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-minutes"), (int) Multipliers.Minutes);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-hours"), (int) Multipliers.Hours);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-days"), (int) Multipliers.Days);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-weeks"), (int) Multipliers.Weeks);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-months"), (int) Multipliers.Months);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-years"), (int) Multipliers.Years);
|
||||
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-centuries"), (int) Multipliers.Centuries);
|
||||
ExpiryLengthDropdown.OnItemSelected += OnLengthChanged;
|
||||
|
||||
ExpiryLengthDropdown.SelectId((int) Multipliers.Weeks);
|
||||
|
||||
ExpiryLineEdit.OnTextChanged += OnTextChanged;
|
||||
|
||||
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-note"), (int) NoteType.Note);
|
||||
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-message"), (int) NoteType.Message);
|
||||
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-watchlist"), (int) NoteType.Watchlist);
|
||||
@@ -159,7 +134,6 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
SecretCheckBox.Pressed = false;
|
||||
SeverityOption.Disabled = false;
|
||||
PermanentCheckBox.Pressed = true;
|
||||
SubmitButton.Disabled = true;
|
||||
UpdatePermanentCheckboxFields();
|
||||
break;
|
||||
case (int) NoteType.Message: // Message: these are shown to the player when they log on
|
||||
@@ -198,9 +172,8 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
{
|
||||
ExpiryLabel.Visible = !PermanentCheckBox.Pressed;
|
||||
ExpiryLineEdit.Visible = !PermanentCheckBox.Pressed;
|
||||
ExpiryLengthDropdown.Visible = !PermanentCheckBox.Pressed;
|
||||
|
||||
ExpiryLineEdit.Text = !PermanentCheckBox.Pressed ? 1.ToString() : string.Empty;
|
||||
ExpiryLineEdit.Text = !PermanentCheckBox.Pressed ? DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") : string.Empty;
|
||||
}
|
||||
|
||||
private void OnSecretPressed(BaseButton.ButtonEventArgs _)
|
||||
@@ -214,16 +187,6 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
SeverityOption.SelectId(args.Id);
|
||||
}
|
||||
|
||||
private void OnLengthChanged(OptionButton.ItemSelectedEventArgs args)
|
||||
{
|
||||
ExpiryLengthDropdown.SelectId(args.Id);
|
||||
}
|
||||
|
||||
private void OnTextChanged(HistoryLineEdit.LineEditEventArgs args)
|
||||
{
|
||||
ParseExpiryTime();
|
||||
}
|
||||
|
||||
private void OnSubmitButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
if (!ParseExpiryTime())
|
||||
@@ -300,24 +263,13 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
return true;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(ExpiryLineEdit.Text) || !uint.TryParse(ExpiryLineEdit.Text, out var inputInt))
|
||||
if (string.IsNullOrWhiteSpace(ExpiryLineEdit.Text) || !DateTime.TryParse(ExpiryLineEdit.Text, out var result) || DateTime.UtcNow > result)
|
||||
{
|
||||
ExpiryLineEdit.ModulateSelfOverride = Color.Red;
|
||||
return false;
|
||||
}
|
||||
|
||||
var mult = ExpiryLengthDropdown.SelectedId switch
|
||||
{
|
||||
(int) Multipliers.Minutes => TimeSpan.FromMinutes(1).TotalMinutes,
|
||||
(int) Multipliers.Hours => TimeSpan.FromHours(1).TotalMinutes,
|
||||
(int) Multipliers.Days => TimeSpan.FromDays(1).TotalMinutes,
|
||||
(int) Multipliers.Weeks => TimeSpan.FromDays(7).TotalMinutes,
|
||||
(int) Multipliers.Months => TimeSpan.FromDays(30).TotalMinutes,
|
||||
(int) Multipliers.Years => TimeSpan.FromDays(365).TotalMinutes,
|
||||
(int) Multipliers.Centuries => TimeSpan.FromDays(36525).TotalMinutes,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(ExpiryLengthDropdown.SelectedId), "Multiplier out of range :(")
|
||||
};
|
||||
ExpiryTime = DateTime.UtcNow.AddMinutes(inputInt * mult);
|
||||
ExpiryTime = result.ToUniversalTime();
|
||||
ExpiryLineEdit.ModulateSelfOverride = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -130,7 +130,6 @@ namespace Content.Client.Administration.UI
|
||||
}
|
||||
|
||||
var title = string.IsNullOrWhiteSpace(popup.TitleEdit.Text) ? null : popup.TitleEdit.Text;
|
||||
var suspended = popup.SuspendedCheckbox.Pressed;
|
||||
|
||||
if (popup.SourceData is { } src)
|
||||
{
|
||||
@@ -140,8 +139,7 @@ namespace Content.Client.Administration.UI
|
||||
Title = title,
|
||||
PosFlags = pos,
|
||||
NegFlags = neg,
|
||||
RankId = rank,
|
||||
Suspended = suspended,
|
||||
RankId = rank
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -154,8 +152,7 @@ namespace Content.Client.Administration.UI
|
||||
Title = title,
|
||||
PosFlags = pos,
|
||||
NegFlags = neg,
|
||||
RankId = rank,
|
||||
Suspended = suspended,
|
||||
RankId = rank
|
||||
});
|
||||
}
|
||||
|
||||
@@ -174,7 +171,7 @@ namespace Content.Client.Administration.UI
|
||||
{
|
||||
Id = src,
|
||||
Flags = flags,
|
||||
Name = name,
|
||||
Name = name
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -354,7 +351,6 @@ namespace Content.Client.Administration.UI
|
||||
public readonly OptionButton RankButton;
|
||||
public readonly Button SaveButton;
|
||||
public readonly Button? RemoveButton;
|
||||
public readonly CheckBox SuspendedCheckbox;
|
||||
|
||||
public readonly Dictionary<AdminFlags, (Button inherit, Button sub, Button plus)> FlagButtons
|
||||
= new();
|
||||
@@ -385,12 +381,6 @@ namespace Content.Client.Administration.UI
|
||||
RankButton = new OptionButton();
|
||||
SaveButton = new Button { Text = Loc.GetString("permissions-eui-edit-admin-window-save-button"), HorizontalAlignment = HAlignment.Right };
|
||||
|
||||
SuspendedCheckbox = new CheckBox
|
||||
{
|
||||
Text = Loc.GetString("permissions-eui-edit-admin-window-suspended"),
|
||||
Pressed = data?.Suspended ?? false,
|
||||
};
|
||||
|
||||
RankButton.AddItem(Loc.GetString("permissions-eui-edit-admin-window-no-rank-button"), NoRank);
|
||||
foreach (var (rId, rank) in ui._ranks)
|
||||
{
|
||||
@@ -498,8 +488,7 @@ namespace Content.Client.Administration.UI
|
||||
{
|
||||
nameControl,
|
||||
TitleEdit,
|
||||
RankButton,
|
||||
SuspendedCheckbox,
|
||||
RankButton
|
||||
}
|
||||
},
|
||||
permGrid
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
<ui:FancyWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Title="{Loc ban-panel-title}" MinSize="300 300">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Name="PlayerName"/>
|
||||
<Button Name="UsernameCopyButton" Text="{Loc player-panel-copy-username}"/>
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Name="Whitelisted"/>
|
||||
<controls:ConfirmButton Name="WhitelistToggle" Text="{Loc 'player-panel-false'}" Visible="False"></controls:ConfirmButton>
|
||||
</BoxContainer>
|
||||
<Label Name="Playtime"/>
|
||||
<Label Name="Notes"/>
|
||||
<Label Name="Bans"/>
|
||||
<Label Name="RoleBans"/>
|
||||
<Label Name="SharedConnections"/>
|
||||
|
||||
<BoxContainer Align="Center">
|
||||
<GridContainer Rows="6">
|
||||
<Button Name="NotesButton" Text="{Loc player-panel-show-notes}" SetWidth="136" Disabled="True"/>
|
||||
<Button Name="AhelpButton" Text="{Loc player-panel-help}" Disabled="True"/>
|
||||
<Button Name="FreezeButton" Text = "{Loc player-panel-freeze}" Disabled="True"/>
|
||||
<controls:ConfirmButton Name="KickButton" Text="{Loc player-panel-kick}" Disabled="True"/>
|
||||
<controls:ConfirmButton Name="DeleteButton" Text="{Loc player-panel-delete}" Disabled="True"/>
|
||||
<Button Name="FollowButton" Text="{Loc player-panel-follow}"/>
|
||||
<Button Name="ShowBansButton" Text="{Loc player-panel-show-bans}" SetWidth="136" Disabled="True"/>
|
||||
<Button Name="LogsButton" Text="{Loc player-panel-logs}" Disabled="True"/>
|
||||
<Button Name="FreezeAndMuteToggleButton" Text="{Loc player-panel-freeze-and-mute}" Disabled="True"/>
|
||||
<Button Name="BanButton" Text="{Loc player-panel-ban}" Disabled="True"/>
|
||||
<controls:ConfirmButton Name="RejuvenateButton" Text="{Loc player-panel-rejuvenate}" Disabled="True"/>
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</ui:FancyWindow>
|
||||
@@ -1,133 +0,0 @@
|
||||
using Content.Client.Administration.Managers;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Administration.UI.PlayerPanel;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class PlayerPanel : FancyWindow
|
||||
{
|
||||
private readonly IClientAdminManager _adminManager;
|
||||
|
||||
public event Action<string>? OnUsernameCopy;
|
||||
public event Action<NetUserId?>? OnOpenNotes;
|
||||
public event Action<NetUserId?>? OnOpenBans;
|
||||
public event Action<NetUserId?>? OnAhelp;
|
||||
public event Action<string?>? OnKick;
|
||||
public event Action<NetUserId?>? OnOpenBanPanel;
|
||||
public event Action<NetUserId?, bool>? OnWhitelistToggle;
|
||||
public event Action? OnFollow;
|
||||
public event Action? OnFreezeAndMuteToggle;
|
||||
public event Action? OnFreeze;
|
||||
public event Action? OnLogs;
|
||||
public event Action? OnDelete;
|
||||
public event Action? OnRejuvenate;
|
||||
|
||||
public NetUserId? TargetPlayer;
|
||||
public string? TargetUsername;
|
||||
private bool _isWhitelisted;
|
||||
|
||||
public PlayerPanel(IClientAdminManager adminManager)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
_adminManager = adminManager;
|
||||
|
||||
UsernameCopyButton.OnPressed += _ => OnUsernameCopy?.Invoke(TargetUsername ?? "");
|
||||
BanButton.OnPressed += _ => OnOpenBanPanel?.Invoke(TargetPlayer);
|
||||
KickButton.OnPressed += _ => OnKick?.Invoke(TargetUsername);
|
||||
NotesButton.OnPressed += _ => OnOpenNotes?.Invoke(TargetPlayer);
|
||||
ShowBansButton.OnPressed += _ => OnOpenBans?.Invoke(TargetPlayer);
|
||||
AhelpButton.OnPressed += _ => OnAhelp?.Invoke(TargetPlayer);
|
||||
WhitelistToggle.OnPressed += _ =>
|
||||
{
|
||||
OnWhitelistToggle?.Invoke(TargetPlayer, _isWhitelisted);
|
||||
SetWhitelisted(!_isWhitelisted);
|
||||
};
|
||||
FollowButton.OnPressed += _ => OnFollow?.Invoke();
|
||||
FreezeButton.OnPressed += _ => OnFreeze?.Invoke();
|
||||
FreezeAndMuteToggleButton.OnPressed += _ => OnFreezeAndMuteToggle?.Invoke();
|
||||
LogsButton.OnPressed += _ => OnLogs?.Invoke();
|
||||
DeleteButton.OnPressed += _ => OnDelete?.Invoke();
|
||||
RejuvenateButton.OnPressed += _ => OnRejuvenate?.Invoke();
|
||||
}
|
||||
|
||||
public void SetUsername(string player)
|
||||
{
|
||||
Title = Loc.GetString("player-panel-title", ("player", player));
|
||||
PlayerName.Text = Loc.GetString("player-panel-username", ("player", player));
|
||||
}
|
||||
|
||||
public void SetWhitelisted(bool? whitelisted)
|
||||
{
|
||||
if (whitelisted == null)
|
||||
{
|
||||
Whitelisted.Text = null;
|
||||
WhitelistToggle.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Whitelisted.Text = Loc.GetString("player-panel-whitelisted");
|
||||
WhitelistToggle.Text = whitelisted.Value ? Loc.GetString("player-panel-true") : Loc.GetString("player-panel-false");
|
||||
WhitelistToggle.Visible = true;
|
||||
_isWhitelisted = whitelisted.Value;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetBans(int? totalBans, int? totalRoleBans)
|
||||
{
|
||||
// If one value exists then so should the other.
|
||||
DebugTools.Assert(totalBans.HasValue && totalRoleBans.HasValue || totalBans == null && totalRoleBans == null);
|
||||
|
||||
Bans.Text = totalBans != null ? Loc.GetString("player-panel-bans", ("totalBans", totalBans)) : null;
|
||||
|
||||
RoleBans.Text = totalRoleBans != null ? Loc.GetString("player-panel-rolebans", ("totalRoleBans", totalRoleBans)) : null;
|
||||
}
|
||||
|
||||
public void SetNotes(int? totalNotes)
|
||||
{
|
||||
Notes.Text = totalNotes != null ? Loc.GetString("player-panel-notes", ("totalNotes", totalNotes)) : null;
|
||||
}
|
||||
|
||||
public void SetSharedConnections(int sharedConnections)
|
||||
{
|
||||
SharedConnections.Text = Loc.GetString("player-panel-shared-connections", ("sharedConnections", sharedConnections));
|
||||
}
|
||||
|
||||
public void SetPlaytime(TimeSpan playtime)
|
||||
{
|
||||
Playtime.Text = Loc.GetString("player-panel-playtime",
|
||||
("days", playtime.Days),
|
||||
("hours", playtime.Hours % 24),
|
||||
("minutes", playtime.Minutes % (24 * 60)));
|
||||
}
|
||||
|
||||
public void SetFrozen(bool canFreeze, bool frozen)
|
||||
{
|
||||
FreezeAndMuteToggleButton.Disabled = !canFreeze;
|
||||
FreezeButton.Disabled = !canFreeze || frozen;
|
||||
|
||||
FreezeAndMuteToggleButton.Text = Loc.GetString(!frozen ? "player-panel-freeze-and-mute" : "player-panel-unfreeze");
|
||||
}
|
||||
|
||||
public void SetAhelp(bool canAhelp)
|
||||
{
|
||||
AhelpButton.Disabled = !canAhelp;
|
||||
}
|
||||
|
||||
public void SetButtons()
|
||||
{
|
||||
BanButton.Disabled = !_adminManager.CanCommand("banpanel");
|
||||
KickButton.Disabled = !_adminManager.CanCommand("kick");
|
||||
NotesButton.Disabled = !_adminManager.CanCommand("adminnotes");
|
||||
ShowBansButton.Disabled = !_adminManager.CanCommand("banlist");
|
||||
WhitelistToggle.Disabled =
|
||||
!(_adminManager.CanCommand("whitelistadd") && _adminManager.CanCommand("whitelistremove"));
|
||||
LogsButton.Disabled = !_adminManager.CanCommand("adminlogs");
|
||||
RejuvenateButton.Disabled = !_adminManager.HasFlag(AdminFlags.Debug);
|
||||
DeleteButton.Disabled = !_adminManager.HasFlag(AdminFlags.Debug);
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
using Content.Client.Administration.Managers;
|
||||
using Content.Client.Eui;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Eui;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.Administration.UI.PlayerPanel;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class PlayerPanelEui : BaseEui
|
||||
{
|
||||
[Dependency] private readonly IClientConsoleHost _console = default!;
|
||||
[Dependency] private readonly IClientAdminManager _admin = default!;
|
||||
[Dependency] private readonly IClipboardManager _clipboard = default!;
|
||||
|
||||
private PlayerPanel PlayerPanel { get; }
|
||||
|
||||
public PlayerPanelEui()
|
||||
{
|
||||
PlayerPanel = new PlayerPanel(_admin);
|
||||
|
||||
PlayerPanel.OnUsernameCopy += username => _clipboard.SetText(username);
|
||||
PlayerPanel.OnOpenNotes += id => _console.ExecuteCommand($"adminnotes \"{id}\"");
|
||||
// Kick command does not support GUIDs
|
||||
PlayerPanel.OnKick += username => _console.ExecuteCommand($"kick \"{username}\"");
|
||||
PlayerPanel.OnOpenBanPanel += id => _console.ExecuteCommand($"banpanel \"{id}\"");
|
||||
PlayerPanel.OnOpenBans += id => _console.ExecuteCommand($"banlist \"{id}\"");
|
||||
PlayerPanel.OnAhelp += id => _console.ExecuteCommand($"openahelp \"{id}\"");
|
||||
PlayerPanel.OnWhitelistToggle += (id, whitelisted) =>
|
||||
{
|
||||
_console.ExecuteCommand(whitelisted ? $"whitelistremove \"{id}\"" : $"whitelistadd \"{id}\"");
|
||||
};
|
||||
|
||||
PlayerPanel.OnFreezeAndMuteToggle += () => SendMessage(new PlayerPanelFreezeMessage(true));
|
||||
PlayerPanel.OnFreeze += () => SendMessage(new PlayerPanelFreezeMessage());
|
||||
PlayerPanel.OnLogs += () => SendMessage(new PlayerPanelLogsMessage());
|
||||
PlayerPanel.OnRejuvenate += () => SendMessage(new PlayerPanelRejuvenationMessage());
|
||||
PlayerPanel.OnDelete+= () => SendMessage(new PlayerPanelDeleteMessage());
|
||||
PlayerPanel.OnFollow += () => SendMessage(new PlayerPanelFollowMessage());
|
||||
|
||||
PlayerPanel.OnClose += () => SendMessage(new CloseEuiMessage());
|
||||
}
|
||||
|
||||
public override void Opened()
|
||||
{
|
||||
PlayerPanel.OpenCentered();
|
||||
}
|
||||
|
||||
public override void Closed()
|
||||
{
|
||||
PlayerPanel.Close();
|
||||
}
|
||||
|
||||
public override void HandleState(EuiStateBase state)
|
||||
{
|
||||
if (state is not PlayerPanelEuiState s)
|
||||
return;
|
||||
|
||||
PlayerPanel.TargetPlayer = s.Guid;
|
||||
PlayerPanel.TargetUsername = s.Username;
|
||||
PlayerPanel.SetUsername(s.Username);
|
||||
PlayerPanel.SetPlaytime(s.Playtime);
|
||||
PlayerPanel.SetBans(s.TotalBans, s.TotalRoleBans);
|
||||
PlayerPanel.SetNotes(s.TotalNotes);
|
||||
PlayerPanel.SetWhitelisted(s.Whitelisted);
|
||||
PlayerPanel.SetSharedConnections(s.SharedConnections);
|
||||
PlayerPanel.SetFrozen(s.CanFreeze, s.Frozen);
|
||||
PlayerPanel.SetAhelp(s.CanAhelp);
|
||||
PlayerPanel.SetButtons();
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Preferences.Loadouts;
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Administration.UI.SetOutfit
|
||||
@@ -64,18 +64,9 @@ namespace Content.Client.Administration.UI.SetOutfit
|
||||
PopulateByFilter(SearchBar.Text);
|
||||
}
|
||||
|
||||
private IEnumerable<StartingGearPrototype> GetPrototypes()
|
||||
{
|
||||
// Filter out any StartingGearPrototypes that belong to loadouts
|
||||
var loadouts = _prototypeManager.EnumeratePrototypes<LoadoutPrototype>();
|
||||
var loadoutGears = loadouts.Select(l => l.StartingGear);
|
||||
return _prototypeManager.EnumeratePrototypes<StartingGearPrototype>()
|
||||
.Where(p => !loadoutGears.Contains(p.ID));
|
||||
}
|
||||
|
||||
private void PopulateList()
|
||||
{
|
||||
foreach (var gear in GetPrototypes())
|
||||
foreach (var gear in _prototypeManager.EnumeratePrototypes<StartingGearPrototype>())
|
||||
{
|
||||
OutfitList.Add(GetItem(gear, OutfitList));
|
||||
}
|
||||
@@ -84,7 +75,7 @@ namespace Content.Client.Administration.UI.SetOutfit
|
||||
private void PopulateByFilter(string filter)
|
||||
{
|
||||
OutfitList.Clear();
|
||||
foreach (var gear in GetPrototypes())
|
||||
foreach (var gear in _prototypeManager.EnumeratePrototypes<StartingGearPrototype>())
|
||||
{
|
||||
if (!string.IsNullOrEmpty(filter) &&
|
||||
gear.ID.ToLowerInvariant().Contains(filter.Trim().ToLowerInvariant()))
|
||||
|
||||
@@ -25,7 +25,7 @@ public sealed class ExplosionDebugOverlay : Overlay
|
||||
|
||||
public override OverlaySpace Space => OverlaySpace.WorldSpace | OverlaySpace.ScreenSpace;
|
||||
|
||||
public Matrix3x2 SpaceMatrix;
|
||||
public Matrix3 SpaceMatrix;
|
||||
public MapId Map;
|
||||
|
||||
private readonly Font _font;
|
||||
@@ -78,8 +78,7 @@ public sealed class ExplosionDebugOverlay : Overlay
|
||||
if (SpaceTiles == null)
|
||||
return;
|
||||
|
||||
Matrix3x2.Invert(SpaceMatrix, out var invSpace);
|
||||
gridBounds = invSpace.TransformBox(args.WorldBounds);
|
||||
gridBounds = Matrix3.Invert(SpaceMatrix).TransformBox(args.WorldBounds);
|
||||
|
||||
DrawText(handle, gridBounds, SpaceMatrix, SpaceTiles, SpaceTileSize);
|
||||
}
|
||||
@@ -87,7 +86,7 @@ public sealed class ExplosionDebugOverlay : Overlay
|
||||
private void DrawText(
|
||||
DrawingHandleScreen handle,
|
||||
Box2 gridBounds,
|
||||
Matrix3x2 transform,
|
||||
Matrix3 transform,
|
||||
Dictionary<int, List<Vector2i>> tileSets,
|
||||
ushort tileSize)
|
||||
{
|
||||
@@ -104,7 +103,7 @@ public sealed class ExplosionDebugOverlay : Overlay
|
||||
if (!gridBounds.Contains(centre))
|
||||
continue;
|
||||
|
||||
var worldCenter = Vector2.Transform(centre, transform);
|
||||
var worldCenter = transform.Transform(centre);
|
||||
|
||||
var screenCenter = _eyeManager.WorldToScreen(worldCenter);
|
||||
|
||||
@@ -120,7 +119,7 @@ public sealed class ExplosionDebugOverlay : Overlay
|
||||
if (tileSets.TryGetValue(0, out var set))
|
||||
{
|
||||
var epicenter = set.First();
|
||||
var worldCenter = Vector2.Transform((epicenter + Vector2Helpers.Half) * tileSize, transform);
|
||||
var worldCenter = transform.Transform((epicenter + Vector2Helpers.Half) * tileSize);
|
||||
var screenCenter = _eyeManager.WorldToScreen(worldCenter) + new Vector2(-24, -24);
|
||||
var text = $"{Intensity[0]:F2}\nΣ={TotalIntensity:F1}\nΔ={Slope:F1}";
|
||||
handle.DrawString(_font, screenCenter, text);
|
||||
@@ -149,12 +148,11 @@ public sealed class ExplosionDebugOverlay : Overlay
|
||||
if (SpaceTiles == null)
|
||||
return;
|
||||
|
||||
Matrix3x2.Invert(SpaceMatrix, out var invSpace);
|
||||
gridBounds = invSpace.TransformBox(args.WorldBounds).Enlarged(2);
|
||||
gridBounds = Matrix3.Invert(SpaceMatrix).TransformBox(args.WorldBounds).Enlarged(2);
|
||||
handle.SetTransform(SpaceMatrix);
|
||||
|
||||
DrawTiles(handle, gridBounds, SpaceTiles, SpaceTileSize);
|
||||
handle.SetTransform(Matrix3x2.Identity);
|
||||
handle.SetTransform(Matrix3.Identity);
|
||||
}
|
||||
|
||||
private void DrawTiles(
|
||||
|
||||
@@ -3,7 +3,6 @@ using Content.Shared.Explosion;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
@@ -23,7 +22,7 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
|
||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
||||
private readonly SharedTransformSystem _transform = default!;
|
||||
|
||||
|
||||
private readonly SpawnExplosionEui _eui;
|
||||
private List<MapId> _mapData = new();
|
||||
@@ -38,7 +37,6 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
_transform = _entMan.System<TransformSystem>();
|
||||
_eui = eui;
|
||||
|
||||
ExplosionOption.OnItemSelected += ExplosionSelected;
|
||||
@@ -106,7 +104,7 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
|
||||
|
||||
_pausePreview = true;
|
||||
MapOptions.Select(_mapData.IndexOf(transform.MapID));
|
||||
(MapX.Value, MapY.Value) = _transform.GetMapCoordinates(_playerManager.LocalEntity!.Value, xform: transform).Position;
|
||||
(MapX.Value, MapY.Value) = transform.MapPosition.Position;
|
||||
_pausePreview = false;
|
||||
|
||||
UpdatePreview();
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
<cc:UICommandButton Command="callshuttle" Text="{Loc admin-player-actions-window-shuttle}" WindowType="{x:Type at:AdminShuttleWindow}"/>
|
||||
<cc:CommandButton Command="adminlogs" Text="{Loc admin-player-actions-window-admin-logs}"/>
|
||||
<cc:CommandButton Command="faxui" Text="{Loc admin-player-actions-window-admin-fax}"/>
|
||||
<cc:CommandButton Command="achatwindow" Text="{Loc admin-player-actions-window-admin-chat}"/>
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
</Control>
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Title="{Loc admin-player-actions-window-title}" MinSize="425 272">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-player-actions-reason}" MinWidth="100" />
|
||||
<Label Text="{Loc Reason}" MinWidth="100" />
|
||||
<Control MinWidth="50" />
|
||||
<LineEdit Name="ReasonLine" MinWidth="100" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<cc:PlayerListControl Name="PlayerList" VerticalExpand="True" />
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<controls:ConfirmButton Name="SubmitKickButton" Text="{Loc admin-player-actions-kick}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" Disabled="True"/>
|
||||
<Button Name="SubmitKickButton" Text="{Loc admin-player-actions-kick}" Disabled="True"/>
|
||||
<Button Name="SubmitAHelpButton" Text="{Loc admin-player-actions-ahelp}" Disabled="True"/>
|
||||
<controls:ConfirmButton Name="SubmitRespawnButton" Text="{Loc admin-player-actions-respawn}" ConfirmationText="{Loc 'admin-player-actions-confirm'}" Disabled="True"/>
|
||||
<Button Name="SubmitRespawnButton" Text="{Loc admin-player-actions-respawn}" Disabled="True"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
@@ -14,6 +14,7 @@ namespace Content.Client.Administration.UI.Tabs.AdminTab
|
||||
public sealed partial class PlayerActionsWindow : DefaultWindow
|
||||
{
|
||||
private PlayerInfo? _selectedPlayer;
|
||||
private readonly Dictionary<Button, ConfirmationData> _confirmations = new();
|
||||
|
||||
public PlayerActionsWindow()
|
||||
{
|
||||
@@ -27,6 +28,9 @@ namespace Content.Client.Administration.UI.Tabs.AdminTab
|
||||
|
||||
private void OnListOnOnSelectionChanged(PlayerInfo? obj)
|
||||
{
|
||||
if (_selectedPlayer != obj)
|
||||
AdminUIHelpers.RemoveAllConfirms(_confirmations);
|
||||
|
||||
_selectedPlayer = obj;
|
||||
var disableButtons = _selectedPlayer == null;
|
||||
SubmitKickButton.Disabled = disableButtons;
|
||||
@@ -39,6 +43,9 @@ namespace Content.Client.Administration.UI.Tabs.AdminTab
|
||||
if (_selectedPlayer == null)
|
||||
return;
|
||||
|
||||
if (!AdminUIHelpers.TryConfirm(SubmitKickButton, _confirmations))
|
||||
return;
|
||||
|
||||
IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand(
|
||||
$"kick \"{_selectedPlayer.Username}\" \"{CommandParsing.Escape(ReasonLine.Text)}\"");
|
||||
}
|
||||
@@ -57,6 +64,9 @@ namespace Content.Client.Administration.UI.Tabs.AdminTab
|
||||
if (_selectedPlayer == null)
|
||||
return;
|
||||
|
||||
if (!AdminUIHelpers.TryConfirm(SubmitRespawnButton, _confirmations))
|
||||
return;
|
||||
|
||||
IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand(
|
||||
$"respawn \"{_selectedPlayer.Username}\"");
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
|
||||
Title="{Loc admin-ui-teleport}" MinSize="425 230">
|
||||
Title="{Loc Teleport}" MinSize="425 230">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<cc:PlayerListControl Name="PlayerList" />
|
||||
<Button Name="SubmitButton" Text="{Loc admin-ui-teleport}" />
|
||||
<Button Name="SubmitButton" Text="{Loc Teleport}" />
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io" Title="{Loc admin-ui-blueprint-load}">
|
||||
xmlns="https://spacestation14.io" Title="{Loc Load Blueprint}">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-blueprint-map}" MinSize="100 0" />
|
||||
<Label Text="{Loc Map}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<OptionButton Name="MapOptions" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-blueprint-path}" MinSize="100 0" />
|
||||
<Label Text="{Loc Path}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<LineEdit Name="MapPath" MinSize="200 0" HorizontalExpand="True" Text="/Maps/" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-blueprint-x}" MinSize="100 0" />
|
||||
<Label Text="{Loc X}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<SpinBox Name="XCoordinate" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-blueprint-y}" MinSize="100 0" />
|
||||
<Label Text="{Loc Y}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<SpinBox Name="YCoordinate" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-blueprint-rotation}" MinSize="100 0" />
|
||||
<Label Text="{Loc Rotation}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<SpinBox Name="RotationSpin" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<Button Name="SubmitButton" Text="{Loc admin-ui-blueprint-load}" />
|
||||
<Button Name="TeleportButton" Text="{Loc admin-ui-blueprint-teleport}" />
|
||||
<Button Name="ResetButton" Text="{Loc admin-ui-blueprint-reset}"></Button>
|
||||
<Button Name="SubmitButton" Text="{Loc Load Blueprint}" />
|
||||
<Button Name="TeleportButton" Text="{Loc Teleport to}" />
|
||||
<Button Name="ResetButton" Text="{Loc Reset to default}"></Button>
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-add}">
|
||||
xmlns="https://spacestation14.io" Title="{Loc Add Atmos}">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
|
||||
<Label Text="{Loc Grid}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<Button Name="SubmitButton" Text="{Loc admin-ui-atmos-add}" />
|
||||
<Button Name="SubmitButton" Text="{Loc Add Atmos}" />
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace Content.Client.Administration.UI.Tabs.AtmosTab
|
||||
while (query.MoveNext(out var uid, out var grid))
|
||||
{
|
||||
_data.Add((uid, grid));
|
||||
GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString($"admin-ui-atmos-grid-current") : "")}");
|
||||
GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
|
||||
}
|
||||
|
||||
GridOptions.OnItemSelected += eventArgs => GridOptions.SelectId(eventArgs.Id);
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-add-gas}">
|
||||
xmlns="https://spacestation14.io" Title="{Loc Add Gas}">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
|
||||
<Label Text="{Loc Grid}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-tile-x}" MinSize="100 0" />
|
||||
<Label Text="{Loc TileX}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<SpinBox Name="TileXSpin" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-tile-y}" MinSize="100 0" />
|
||||
<Label Text="{Loc TileY}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<SpinBox Name="TileYSpin" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-gas}" MinSize="100 0" />
|
||||
<Label Text="{Loc Gas}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<OptionButton Name="GasOptions" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-gas-amount}" MinSize="100 0" />
|
||||
<Label Text="{Loc Amount}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<SpinBox Name="AmountSpin" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<Button Name="SubmitButton" Text="{Loc admin-ui-atmos-add-gas}" />
|
||||
<Button Name="SubmitButton" Text="{Loc Add Gas}" />
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace Content.Client.Administration.UI.Tabs.AtmosTab
|
||||
_gridData.Add(entManager.GetNetEntity(uid));
|
||||
var player = playerManager.LocalEntity;
|
||||
var playerGrid = entManager.GetComponentOrNull<TransformComponent>(player)?.GridUid;
|
||||
GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString("admin-ui-atmos-grid-current") : "")}");
|
||||
GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
|
||||
}
|
||||
|
||||
GridOptions.OnItemSelected += eventArgs => GridOptions.SelectId(eventArgs.Id);
|
||||
|
||||
@@ -6,10 +6,10 @@
|
||||
Margin="4"
|
||||
MinSize="50 50">
|
||||
<GridContainer Columns="4">
|
||||
<cc:UICommandButton Text="{Loc admin-ui-atmos-add}" Command="addatmos" WindowType="{x:Type at:AddAtmosWindow}" />
|
||||
<cc:UICommandButton Text="{Loc admin-ui-atmos-add-gas}" Command="addgas" WindowType="{x:Type at:AddGasWindow}" />
|
||||
<cc:UICommandButton Text="{Loc admin-ui-atmos-fill-gas}" Command="fillgas" WindowType="{x:Type at:FillGasWindow}" />
|
||||
<cc:UICommandButton Text="{Loc admin-ui-atmos-set-temperature}" Command="settemp"
|
||||
<cc:UICommandButton Text="{Loc Add Atmos}" Command="addatmos" WindowType="{x:Type at:AddAtmosWindow}" />
|
||||
<cc:UICommandButton Text="{Loc Add Gas}" Command="addgas" WindowType="{x:Type at:AddGasWindow}" />
|
||||
<cc:UICommandButton Text="{Loc Fill Gas}" Command="fillgas" WindowType="{x:Type at:FillGasWindow}" />
|
||||
<cc:UICommandButton Text="{Loc Set Temperature}" Command="settemp"
|
||||
WindowType="{x:Type at:SetTemperatureWindow}" />
|
||||
</GridContainer>
|
||||
</Control>
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-fill-gas}">
|
||||
xmlns="https://spacestation14.io" Title="{Loc Fill Gas}">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
|
||||
<Label Text="{Loc Grid}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-gas}" MinSize="100 0" />
|
||||
<Label Text="{Loc Gas}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<OptionButton Name="GasOptions" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc admin-ui-atmos-gas-amount}" MinSize="100 0" />
|
||||
<Label Text="{Loc Amount}" MinSize="100 0" />
|
||||
<Control MinSize="50 0" />
|
||||
<SpinBox Name="AmountSpin" MinSize="100 0" HorizontalExpand="True" />
|
||||
</BoxContainer>
|
||||
<Button Name="SubmitButton" Text="{Loc admin-ui-atmos-fill-gas}" />
|
||||
<Button Name="SubmitButton" Text="{Loc Fill Gas}" />
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user