Compare commits

..

4 Commits

Author SHA1 Message Date
Tornado Tech
0f6e73831a Дистанционный гибер из реал 2024-05-08 20:15:05 +10:00
Tornado Tech
a0a2e8fabf Ну оно работает 2024-05-03 20:27:12 +10:00
Tornado Tech
765d226a9d Бля 2024-04-28 01:27:41 +10:00
Tornado Tech
25c174af41 Добавил немного базы для заклинаний (Она не работает) 2024-04-28 01:24:55 +10:00
14999 changed files with 793781 additions and 2402152 deletions

View File

@@ -1,5 +1,4 @@
root = true
[*]
charset = utf-8
@@ -10,10 +9,9 @@ indent_style = space
tab_width = 4
# New line preferences
#end_of_line = crlf
end_of_line = crlf:suggestion
insert_final_newline = true
trim_trailing_whitespace = true
max_line_length = 120
#### .NET Coding Conventions ####
@@ -106,6 +104,7 @@ csharp_preferred_modifier_order = public, private, protected, internal, new, abs
# 'using' directive preferences
csharp_using_directive_placement = outside_namespace:silent
csharp_style_namespace_declarations = file_scoped:suggestion
#### C# Formatting Rules ####
@@ -129,7 +128,7 @@ csharp_indent_braces = false
csharp_indent_switch_labels = true
# Space preferences
csharp_space_after_cast = false
csharp_space_after_cast = true
csharp_space_after_colon_in_inheritance_clause = true
csharp_space_after_comma = true
csharp_space_after_dot = false
@@ -279,7 +278,7 @@ dotnet_naming_style.t_upper_camel_case_style.capitalization = pascal_case
dotnet_naming_style.t_upper_camel_case_style.required_prefix = T
dotnet_naming_style.upper_camel_case_style.capitalization = pascal_case
dotnet_naming_symbols.constants_symbols.applicable_accessibilities = public, internal, protected, protected_internal, private_protected
dotnet_naming_symbols.constants_symbols.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
dotnet_naming_symbols.constants_symbols.applicable_kinds = field
dotnet_naming_symbols.constants_symbols.required_modifiers = const
@@ -318,32 +317,27 @@ dotnet_naming_symbols.private_static_fields_symbols.required_modifiers = static
dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities = private
dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds = field
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static, readonly
dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static,readonly
dotnet_naming_symbols.property_symbols.applicable_accessibilities = *
dotnet_naming_symbols.property_symbols.applicable_kinds = property
dotnet_naming_symbols.public_fields_symbols.applicable_accessibilities = public, internal, protected, protected_internal, private_protected
dotnet_naming_symbols.public_fields_symbols.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
dotnet_naming_symbols.public_fields_symbols.applicable_kinds = field
dotnet_naming_symbols.static_readonly_symbols.applicable_accessibilities = public, internal, protected, protected_internal, private_protected
dotnet_naming_symbols.static_readonly_symbols.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
dotnet_naming_symbols.static_readonly_symbols.applicable_kinds = field
dotnet_naming_symbols.static_readonly_symbols.required_modifiers = static, readonly
dotnet_naming_symbols.static_readonly_symbols.required_modifiers = static,readonly
dotnet_naming_symbols.types_and_namespaces_symbols.applicable_accessibilities = *
dotnet_naming_symbols.types_and_namespaces_symbols.applicable_kinds = namespace, class, struct, enum, delegate
dotnet_naming_symbols.types_and_namespaces_symbols.applicable_kinds = namespace,class,struct,enum,delegate
dotnet_naming_symbols.type_parameters_symbols.applicable_accessibilities = *
dotnet_naming_symbols.type_parameters_symbols.applicable_kinds = type_parameter
# ReSharper properties
resharper_braces_for_ifelse = required_for_multiline
resharper_csharp_wrap_arguments_style = chop_if_long
resharper_csharp_wrap_parameters_style = chop_if_long
resharper_keep_existing_attribute_arrangement = true
resharper_wrap_chained_binary_patterns = chop_if_long
resharper_wrap_chained_method_calls = chop_if_long
resharper_csharp_trailing_comma_in_multiline_lists = true
[*.{csproj,xml,yml,yaml,dll.config,msbuildproj,targets,props}]
indent_size = 2

44
.github/CODEOWNERS vendored
View File

@@ -2,30 +2,47 @@
# Sorting by path instead of by who added it one day :(
# this isn't how codeowners rules work pls read the first comment instead of trying to force a sorting order
/Resources/ConfigPresets/WizardsDen/ @Chief-Engineer
/Resources/ConfigPresets/WizardsDen/ @nikthechampiongr @crazybrain23
/Content.*/Administration/ @DrSmugleaf @nikthechampiongr @crazybrain23
/Resources/ServerInfo/ @nikthechampiongr @crazybrain23
/Resources/ServerInfo/Guidebook/ServerRules/ @nikthechampiongr @crazybrain23
# Moony's Gargantuan List Of Things She Cares About, or MGLOTSCA for short.
# You need to add your name to these entries, not make a new one, if you care about them.
/Content.*/Toolshed/ @moonheart08
**/Toolshed/** @moonheart08
*Command.cs @moonheart08
/Content.*/Administration/ @moonheart08 @DrSmugleaf @Chief-Engineer
/Content.*/Station/ @moonheart08
/Content.*/Maps/ @moonheart08
/Content.*/GameTicking/ @moonheart08 @EmoGarbage404
/Resources/ServerInfo/ @moonheart08 @Chief-Engineer
/Resources/ServerInfo/Guidebook/ @moonheart08 @EmoGarbage404
/Resources/engineCommandPerms.yml @moonheart08 @Chief-Engineer
/Resources/clientCommandPerms.yml @moonheart08 @Chief-Engineer
/Resources/Prototypes/Maps/** @Emisse
/Resources/Prototypes/Maps/ @Emisse
/Resources/Prototypes/Body/ @DrSmugleaf # suffering
/Resources/Prototypes/Entities/Mobs/Player/ @DrSmugleaf
/Resources/Prototypes/Entities/Mobs/Species/ @DrSmugleaf
/Resources/Prototypes/Guidebook/rules.yml @nikthechampiongr @crazybrain23
/Content.*/Body/ @DrSmugleaf
/Content.YAMLLinter @DrSmugleaf
/Content.Shared/Damage/ @DrSmugleaf
/Content.*/Anomaly/ @TheShuEd
/Resources/Prototypes/Entities/Structures/Specific/anomalies.yml @TheShuEd
/Content.*/Anomaly/ @EmoGarbage404
/Content.*/Lathe/ @EmoGarbage404
/Content.*/Materials/ @EmoGarbage404
/Content.*/Mech/ @EmoGarbage404
/Content.*/Research/ @EmoGarbage404
/Content.*/Stack/ @EmoGarbage404
/Content.*/Xenoarchaeology/ @EmoGarbage404
/Content.*/Zombies/ @EmoGarbage404
/Resources/Prototypes/Entities/Structures/Specific/anomalies.yml @EmoGarbage404
/Resources/Prototypes/Research/ @EmoGarbage404
/Content.*/Forensics/ @ficcialfaint
# SKREEEE
/Content.*.Database/ @PJB3005 @DrSmugleaf
/Content.Shared.Database/Log*.cs @PJB3005 @DrSmugleaf @nikthechampiongr @crazybrain23
/Content.Shared.Database/Log*.cs @PJB3005 @DrSmugleaf @Chief-Engineer
/Pow3r/ @PJB3005
/Content.Server/Power/Pow3r/ @PJB3005
@@ -33,13 +50,6 @@
/Content.*/Atmos/ @Partmedia
/Content.*/Botany/ @Partmedia
# Jezi
#Jezi
/Content.*/Medical @Jezithyr
/Content.*/Body @Jezithyr
# Sloth
/Content.*/Audio @metalgearsloth
/Content.*/Movement @metalgearsloth
/Content.*/NPC @metalgearsloth
/Content.*/Shuttles @metalgearsloth
/Content.*/Weapons @metalgearsloth

14
.github/FUNDING.yml vendored
View File

@@ -1,14 +0,0 @@
# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Replace with a single Liberapay username
issuehunt: # Replace with a single IssueHunt username
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
polar: # Replace with a single Polar username
buy_me_a_coffee: # Replace with a single Buy Me a Coffee username
custom: ['https://boosty.to/theshued']

View File

@@ -1,17 +1,43 @@
<!-- Please read these guidelines before opening your PR: https://docs.spacestation14.io/en/getting-started/pr-guideline -->
<!-- The text between the arrows are comments - they will not be visible on your PR. -->
## About the PR
<!-- What did you change in this PR? -->
<!-- Что вы изменили в своем пулл реквесте? -->
## Why / Balance
<!-- Why was it changed? Link any discussions or issues here. Please discuss how this would affect game balance. -->
<!-- Зачем нужно это изменение? Прикрепите любые обсуждения или проблемы здесь. Опишите, как это повлияет на текущий баланс игры. -->
## Technical details
<!-- If this is a code change, summarize at high level how your new code works. This makes it easier to review. -->
## Media
<!--
<!--
PRs which make ingame changes (adding clothing, items, new features, etc) are required to have media attached that showcase the changes.
Small fixes/refactors are exempt.
Any media may be used in SS14 progress reports, with clear credit given.
If you're unsure whether your PR will require media, ask a maintainer.
Check the box below to confirm that you have in fact seen this (put an X in the brackets, like [X]):
-->
- [ ] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase
## Breaking changes
<!--
Пулл реквесты, которые несут за собой игровые изменения (добавления одежды, предметов и так далее) требуют чтобы вы прикрепили скриншоты или видеоролики, демонстрирующие эти изменения.
Небольшие исправления не считаются.
List any breaking changes, including namespace, public class/method/field changes, prototype renames; and provide instructions for fixing them. This will be pasted in #codebase-changes.
-->
**Changelog**
<!--
Make players aware of new features and changes that could affect how they play the game by adding a Changelog entry. Please read the Changelog guidelines located at: https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
-->
<!--
Make sure to take this Changelog template out of the comment block in order for it to show up.
:cl:
- add: Added fun!
- remove: Removed fun!
- tweak: Changed fun!
- fix: Fixed fun!
-->

26
.github/labeler.yml vendored
View File

@@ -1,26 +1,12 @@
"Changes: Sprites":
- changed-files:
- any-glob-to-any-file: '**/*.rsi/*.png'
- '**/*.rsi/*.png'
"Changes: Map":
- changed-files:
- any-glob-to-any-file:
- 'Resources/Maps/**/*.yml'
- 'Resources/Prototypes/Maps/**/*.yml'
- 'Resources/Maps/*.yml'
- 'Resources/Prototypes/Maps/*.yml'
"Changes: UI":
- changed-files:
- any-glob-to-any-file: '**/*.xaml*'
- '**/*.xaml*'
"Changes: Shaders":
- changed-files:
- any-glob-to-any-file: '**/*.swsl'
"Changes: Audio":
- changed-files:
- any-glob-to-any-file: '**/*.ogg'
"Changes: No C#":
- changed-files:
# Equiv to any-glob-to-all as long as this has one matcher. If ALL changed files are not C# files, then apply label.
- all-globs-to-all-files: "!**/*.cs"
"No C#":
- all: ["!**/*.cs"]

View File

@@ -75,17 +75,15 @@
"license":{
"$id":"#/properties/license",
"default":"",
"description":"The license for the associated icon states. Restricted to CP14-compatible asset licenses.",
"description":"The license for the associated icon states. Restricted to SS14-compatible asset licenses.",
"enum":[
"CC-BY-SA-3.0",
"CC-BY-SA-4.0",
"CC0-1.0",
"CC-BY-NC-3.0",
"CC-BY-NC-4.0",
"CC-BY-NC-SA-3.0",
"CC-BY-NC-SA-4.0",
"CC0-1.0",
"CLA"
"CC0-1.0"
],
"examples":[
"CC-BY-SA-3.0"

View File

@@ -1,20 +0,0 @@
name: Publish
concurrency:
group: publish
on:
workflow_dispatch:
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Send POST-request
uses: appleboy/ssh-action@master
with:
host: ${{ secrets.BUILD_HOST }}
username: ${{ secrets.BUILD_USER }}
password: ${{ secrets.BUILD_PASS }}
port: 22
script: sh update.sh &> /dev/null

View File

@@ -21,7 +21,7 @@ jobs:
- name: Setup .NET Core
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.x
- name: Install dependencies
run: dotnet restore

View File

@@ -2,11 +2,11 @@
on:
push:
branches: [ master, staging, stable ]
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
branches: [ master, staging, stable ]
branches: [ master ]
jobs:
build:
@@ -36,7 +36,7 @@ jobs:
- name: Setup .NET Core
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.x
- name: Install dependencies
run: dotnet restore

View File

@@ -2,11 +2,11 @@ name: Build & Test Debug
on:
push:
branches: [ master, staging, stable ]
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
branches: [ master, staging, stable ]
branches: [ master ]
jobs:
build:
@@ -36,7 +36,7 @@ jobs:
- name: Setup .NET Core
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.x
- name: Install dependencies
run: dotnet restore

View File

@@ -1,38 +0,0 @@
name: "CLA Assistant"
on:
issue_comment:
types: [created]
pull_request_target:
types: [opened,closed,synchronize]
paths:
- '**/*.cs' # Указываем, что триггер срабатывает только при изменении .cs файлов
# explicitly configure permissions, in case your GITHUB_TOKEN workflow permissions are set to read-only in repository settings
permissions:
actions: write
contents: write # this can be 'read' if the signatures are in remote repository
pull-requests: write
statuses: write
jobs:
CLAAssistant:
runs-on: ubuntu-latest
steps:
- name: "CLA Assistant"
if: (github.event.comment.body == 'recheck' || github.event.comment.body == 'I have read the CLA Document and I hereby sign the CLA') || github.event_name == 'pull_request_target'
uses: contributor-assistant/github-action@v2.6.1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# the below token should have repo scope and must be manually added by you in the repository's secret
# This token is required only if you have configured to store the signatures in a remote repository/organization
# PERSONAL_ACCESS_TOKEN: ${{ secrets.PERSONAL_ACCESS_TOKEN }}
with:
path-to-signatures: 'signatures/version1/cla.json'
path-to-document: 'https://github.com/crystallpunk-14/crystall-punk-14/blob/master/CLA.md' # e.g. a CLA or a DCO document
# branch should not be protected
branch: 'master'
allowlist: TheShuEd,bot*
# the followings are the optional inputs - If the optional inputs are not given, then default values will be taken
#custom-pr-sign-comment: 'The signature to be committed in order to sign the CLA'
#custom-allsigned-prcomment: 'pull request comment when all contributors has signed, defaults to **CLA Assistant Lite bot** All Contributors have signed the CLA.'

19
.github/workflows/conflict-labeler.yml vendored Normal file
View File

@@ -0,0 +1,19 @@
name: Check Merge Conflicts
on:
push:
branches:
- master
pull_request_target:
jobs:
Label:
if: github.actor != 'PJBot'
runs-on: ubuntu-latest
steps:
- name: Check for Merge Conflicts
uses: ike709/actions-label-merge-conflict@9eefdd17e10566023c46d2dc6dc04fcb8ec76142
with:
dirtyLabel: "Merge Conflict"
repoToken: "${{ secrets.GITHUB_TOKEN }}"
commentOnDirty: "This pull request has conflicts, please resolve those before we can evaluate the pull request."

View File

@@ -1,21 +0,0 @@
name: Check Merge Conflicts
on:
pull_request_target:
types:
- opened
- synchronize
- reopened
- ready_for_review
jobs:
Label:
if: ( github.event.pull_request.draft == false ) && ( github.actor != 'PJBot' )
runs-on: ubuntu-latest
steps:
- name: Check for Merge Conflicts
uses: eps1lon/actions-label-merge-conflict@v3.0.0
with:
dirtyLabel: "S: Merge Conflict"
repoToken: "${{ secrets.GITHUB_TOKEN }}"
commentOnDirty: "This pull request has conflicts, please resolve those before we can evaluate the pull request."

View File

@@ -10,7 +10,7 @@ jobs:
steps:
- uses: actions-ecosystem/action-add-labels@v1
with:
labels: "S: Needs Review"
labels: "Status: Needs Review"
- uses: actions-ecosystem/action-remove-labels@v1
with:
labels: "S: Awaiting Changes"
labels: "Status: Awaiting Changes"

View File

@@ -6,9 +6,8 @@ on:
jobs:
labeler:
if: github.actor != 'PJBot'
permissions:
contents: read
pull-requests: write
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@v5
- uses: actions/labeler@v3
with:
repo-token: "${{ secrets.GITHUB_TOKEN }}"

View File

@@ -1,23 +0,0 @@
name: "Labels: Approved"
on:
pull_request_review:
types: [submitted]
jobs:
add_label:
# Change the repository name after you've made sure the team name is correct for your fork!
if: ${{ (github.repository == 'space-wizards/space-station-14') && (github.event.review.state == 'APPROVED') }}
permissions:
contents: read
pull-requests: write
runs-on: ubuntu-latest
steps:
- uses: tspascoal/get-user-teams-membership@v3
id: checkUserMember
with:
username: ${{ github.actor }}
team: "content-maintainers,junior-maintainers"
GITHUB_TOKEN: ${{ secrets.LABELER_PAT }}
- if: ${{ steps.checkUserMember.outputs.isTeamMember == 'true' }}
uses: actions-ecosystem/action-add-labels@v1
with:
labels: "S: Approved"

View File

@@ -1,20 +0,0 @@
name: "Labels: Size"
on: pull_request_target
jobs:
size-label:
runs-on: ubuntu-latest
steps:
- name: size-label
uses: "pascalgn/size-label-action@v0.5.5"
env:
GITHUB_TOKEN: "${{ secrets.GITHUB_TOKEN }}"
with:
# Custom size configuration
sizes: >
{
"0": "XS",
"10": "S",
"100": "M",
"1000": "L",
"5000": "XL"
}

View File

@@ -1,16 +0,0 @@
name: "Labels: Branch stable"
on:
pull_request_target:
types:
- opened
branches:
- 'stable'
jobs:
add_label:
runs-on: ubuntu-latest
steps:
- uses: actions-ecosystem/action-add-labels@v1
with:
labels: "Branch: Stable"

View File

@@ -1,16 +0,0 @@
name: "Labels: Branch staging"
on:
pull_request_target:
types:
- opened
branches:
- 'staging'
jobs:
add_label:
runs-on: ubuntu-latest
steps:
- uses: actions-ecosystem/action-add-labels@v1
with:
labels: "Branch: Staging"

View File

@@ -3,14 +3,11 @@
on:
issues:
types: [opened]
pull_request_target:
types: [opened]
jobs:
add_label:
runs-on: ubuntu-latest
steps:
- uses: actions-ecosystem/action-add-labels@v1
if: join(github.event.issue.labels) == ''
with:
labels: "S: Untriaged"
labels: "Status: Untriaged"

View File

@@ -5,8 +5,8 @@ concurrency:
on:
workflow_dispatch:
# schedule:
# - cron: '0 10 * * *'
schedule:
- cron: '0 10 * * *'
jobs:
build:
@@ -22,7 +22,7 @@ jobs:
- name: Setup .NET Core
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.x
- name: Get Engine Tag
run: |
@@ -41,11 +41,31 @@ jobs:
- name: Package client
run: dotnet run --project Content.Packaging client --no-wipe-release
- name: Publish version
run: Tools/publish_multi_request.py
env:
PUBLISH_TOKEN: ${{ secrets.PUBLISH_TOKEN }}
GITHUB_REPOSITORY: ${{ vars.GITHUB_REPOSITORY }}
- name: Update Build Info
run: Tools/gen_build_info.py
- name: Shuffle files around
run: |
mkdir "release/${{ github.sha }}"
mv release/*.zip "release/${{ github.sha }}"
- name: Upload files to centcomm
uses: appleboy/scp-action@master
with:
host: centcomm.spacestation14.io
username: wizards-build-push
key: ${{ secrets.CENTCOMM_WIZARDS_BUILDS_PUSH_KEY }}
source: "release/${{ github.sha }}"
target: "/home/wizards-build-push/builds_dir/builds/"
strip_components: 1
- name: Update manifest JSON
uses: appleboy/ssh-action@master
with:
host: centcomm.spacestation14.io
username: wizards-build-push
key: ${{ secrets.CENTCOMM_WIZARDS_BUILDS_PUSH_KEY }}
script: /home/wizards-build-push/push.ps1 ${{ github.sha }}
- name: Publish changelog (Discord)
run: Tools/actions_changelogs_since_last_run.py

View File

@@ -15,12 +15,9 @@ jobs:
- name: Get changed files
id: files
uses: Ana06/get-changed-files@v2.3.0
uses: Ana06/get-changed-files@v1.2
with:
format: 'space-delimited'
filter: |
**.rsi
**.png
- name: Diff changed RSIs
id: diff

View File

@@ -2,7 +2,7 @@
on:
push:
branches: [ master, staging, stable ]
branches: [ master, staging, trying ]
paths:
- '**.cs'
- '**.csproj'
@@ -16,7 +16,7 @@ on:
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
branches: [ master, staging, stable ]
branches: [ master ]
paths:
- '**.cs'
- '**.csproj'
@@ -51,7 +51,7 @@ jobs:
- name: Setup .NET Core
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.x
- name: Install dependencies
run: dotnet restore
@@ -64,3 +64,11 @@ jobs:
- name: Package client
run: dotnet run --project Content.Packaging client --no-wipe-release
- name: Update Build Info
run: Tools/gen_build_info.py
- name: Shuffle files around
run: |
mkdir "release/${{ github.sha }}"
mv release/*.zip "release/${{ github.sha }}"

View File

@@ -19,8 +19,6 @@ jobs:
- name: Get this week's Contributors
shell: pwsh
env:
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
run: Tools/dump_github_contributors.ps1 > Resources/Credits/GitHub.txt
# TODO

View File

@@ -1,7 +1,7 @@
name: RGA schema validator
on:
push:
branches: [ master, staging, stable ]
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
@@ -21,5 +21,5 @@ jobs:
with:
schema: RobustToolbox/Schemas/rga.yml
path_pattern: .*attributions.ya?ml$
validators_path: Schemas/rga_validators.py
validators_requirements: Schemas/rga_requirements.txt
validators_path: RobustToolbox/Schemas/rga_validators.py
validators_requirements: RobustToolbox/Schemas/rga_requirements.txt

View File

@@ -2,7 +2,7 @@ name: RSI Validator
on:
push:
branches: [ master, staging, stable ]
branches: [ staging, trying ]
merge_group:
pull_request:
paths:
@@ -23,4 +23,4 @@ jobs:
pip3 install --ignore-installed --user pillow jsonschema
- name: Validate RSIs
run: |
python3 Schemas/validate_rsis.py Resources/
python3 RobustToolbox/Schemas/validate_rsis.py Resources/

View File

@@ -1,7 +1,7 @@
name: Map file schema validator
on:
push:
branches: [ master, staging, stable ]
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]

View File

@@ -2,7 +2,7 @@ name: YAML Linter
on:
push:
branches: [ master, staging, stable ]
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
@@ -26,7 +26,7 @@ jobs:
- name: Setup .NET Core
uses: actions/setup-dotnet@v3.2.0
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.x
- name: Install dependencies
run: dotnet restore
- name: Build

1
.gitignore vendored
View File

@@ -306,4 +306,3 @@ Resources/MapImages
# Direnv stuff
.direnv/
/Tools/_CP14/LocalizationHelper/last_launch

4
.vscode/settings.json vendored Normal file
View File

@@ -0,0 +1,4 @@
{
"omnisharp.analyzeOpenDocumentsOnly": true,
"dotnet.defaultSolution": "SpaceStation14.sln"
}

6
.vscode/tasks.json vendored
View File

@@ -10,7 +10,7 @@
"args": [
"build",
"/property:GenerateFullPaths=true", // Ask dotnet build to generate full paths for file names.
"/consoleloggerparameters:'ForceNoAlign;NoSummary'" // Do not generate summary otherwise it leads to duplicate errors in Problems panel
"/consoleloggerparameters:NoSummary" // Do not generate summary otherwise it leads to duplicate errors in Problems panel
],
"group": {
"kind": "build",
@@ -29,9 +29,9 @@
"build",
"${workspaceFolder}/Content.YAMLLinter/Content.YAMLLinter.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:'ForceNoAlign;NoSummary'"
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile"
}
]
}
}

80
CLA.md
View File

@@ -1,80 +0,0 @@
# CrystallEdge Contributor License Agreement
### Version 1.0
##### Thank you for your interest in contributing to CrystallEdge ("We" or "Us").
##### The purpose of this contributor agreement ("Agreement") is for Your protection as a Contributor in addition to the protection of our community.
##### If you wish to contact us regarding licensing matters we can be reached at crystalledge14@gmail.com
## How to use this Contributor Agreement
##### If You are an employee and have created the Contribution as part of your employment, You need to have Your employer approve this Agreement or sign the Entity version of this document as well.
## 1. Definitions
- _**"You"**_ means the individual Copyright owner who Submits a Contribution to Us.
- _**"Contribution(s)"**_ means any work(s) of authorship, including any original modifications or additions to an existing work of authorships, Submitted by You to Us, where You are the author, holder of copyright, or Licensee under an Approved License specified by Us.
- _**"Copyright"**_ means all rights protecting works of authorship, including copyright, moral and neighboring rights, as appropriate, for the full term of their existence.
- **_"Material"_** means the software or documentation made available by Us to third parties. When this Agreement covers more than one software project, the Material means the software or documentation to which the Contributions were Submitted. After You Submit the Contributions, theymay be included in the Material.
- **_"Submit"_** means any act by which Contributions are transferred to Us by You by means of tangible or intangible media, including but not limited to electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, Us, but excluding any transfer that is conspicuously marked or otherwise designated in writing by You as "Not a Contribution."
- **_"Documentation"_** means any non-software portion of Contributions.
- **_"Approved License"_** means any License specified by CrystallEdge to be Approved or “Compatible” with the Project the Contributions are Submitted to.
## 2. Representations
### 2.1 Representation of legal age
##### You represent that you are older than 16 years of age, and if required by law, have authorization by a legal guardian to enter this agreement.
### 2.2 Assurance of legal rights
##### You represent and assure that You have sufficient rights to your Contribution and are legally entitled to enter this Agreement and grant the licenses specified below or an Approved license if Your Contribution or portions thereof are provided to You under one of the Approved Licenses.
### 2.3 Third Party Contributions
##### If You act on behalf of Your employer or other third party You represent that You are authorized and have the right to Submit the Contribution on behalf of Your employer or the mentioned third party.
### 2.4 Compliance and Non-infringement
##### You represent and warrant that each of your Contributions:
- Is and will remain an original work of authorship;
- to the best of Your knowledge, does not and will not infringe any third partys copyright, trademark, patent, or other intellectual property rights;
- In part or in whole, is licensed under one of the Approved Licenses or is an original work you have the rights to.
- includes the complete and correct details of any license, third-party license, patent, trademark, necessary attributions or other restriction associated with all or any part of Your Contribution in a conspicuous location;
- complies and will continue to comply with all applicable laws, including export control laws and regulations;
### 2.5 Mixed license Contributions
##### Subject to the terms and conditions of this agreement, specifically section 2, if there is a conflict between the grants in section 3, 4 and a Contribution under an Approved License, the terms of the Approved License supersede.
## 2.6 Employee or Representative Submissions
##### If You Submit as a company, You agree that a) Your employees, contractors, and representatives may Submit Contributions on Your behalf; and b) the individual signing this Agreement on Your behalf has the necessary authority including the authority to bind You to the Agreement.
## 3. License grant
### 3.1 Copyright license to Us
##### Subject to the terms and conditions of this Agreement, You hereby grant to Us a worldwide, royalty-free, NON-exclusive, perpetual and irrevocable (except as stated in Sections 2.4 and 8.2) license, with the right to transfer an unlimited number of non-exclusive licenses or to grant sublicenses to third parties, under the Copyright covering the Contributions to use the Contributions by all means, including, but not limited to:
- publish the Contributions,
- modify the Contributions,
- prepare derivative works based upon or containing the Contributions and/or to combine the Contributions with other Materials,
- reproduce the Contributions in original or modified form,
- distribute, to make the Contributions available to the public, display and publicly perform the Contributions in original or modified form.
## 3.2 Moral rights
##### Moral Rights remain unaffected to the extent they are recognized and not waivable by applicable law. Notwithstanding, You may add your name to the attribution mechanism customary used in the Materials you Contribute to, such as the header of the source code files of Your Contributions, and We will respect this attribution when using Your Contributions.
## 4. Patents
### 4.1 Patent license
##### Subject to the terms and conditions of this Agreement You hereby grant to Us and to recipients of Materials distributed by Us a worldwide, royalty-free, non-exclusive, perpetual and irrevocable (except as stated in Section 3.2) patent license, with the right to transfer an unlimited number of non-exclusive licenses or to grant sublicenses to third parties, to make, have made, use, sell, offer for sale, import and otherwise transfer the Contributions and the Contributions in combination with any Material (and portions of such combination). This license applies to all patents owned or controlled by You, whether already acquired or hereafter acquired, that would be infringed by making, having made, using, selling, offering for sale, importing or otherwise transferring of Your Contribution(s) alone or by combination of Your Contribution(s) with any Material.
### 4.2 Revocation of patent license
##### You reserve the right to revoke the patent license stated in section 3.1 if We make any infringement claim that is targeted at your Contribution(s) and not asserted for a Defensive Purpose. An assertion of claims of the Patents shall be considered for a "Defensive Purpose" if the claims are asserted against an entity that has filed, maintained, threatened, or voluntarily participated in a patent infringement lawsuit against Us or any of Our licensees.
## 5. Disclaimer
#### CONTRIBUTIONS ARE PROVIDED "AS IS". MORE PARTICULARLY, ALL EXPRESS OR IMPLIED WARRANTIES INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTY OF SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE EXPRESSLY DISCLAIMED BY YOU TO US AND BY US TO YOU. TO THE EXTENT THAT ANY SUCH WARRANTIES CANNOT BE DISCLAIMED, SUCH WARRANTY IS LIMITED IN DURATION AND EXTENT TO THE MINIMUM PERIOD AND EXTENT PERMITTED BY LAW.
## 6. Consequential damage waiver
#### TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL YOU OR WE BE LIABLE FOR ANY LOSS OF PROFITS, LOSS OF ANTICIPATED SAVINGS, LOSS OF DATA, INDIRECT, SPECIAL, INCIDENTAL, CONSEQUENTIAL AND EXEMPLARY DAMAGES ARISING OUT OF THIS AGREEMENT REGARDLESS OF THE LEGAL OR EQUITABLE THEORY (CONTRACT, TORT OR OTHERWISE) UPON WHICH THE CLAIM IS BASED.
## 7. Approximation of disclaimer and damage waiver
#### IF THE DISCLAIMER AND DAMAGE WAIVER MENTIONED IN SECTION 4. AND SECTION 5. CANNOT BE GIVEN LEGAL EFFECT UNDER APPLICABLE LOCAL LAW, REVIEWING COURTS SHALL APPLY LOCAL LAW THAT MOST CLOSELY APPROXIMATES AN ABSOLUTE WAIVER OF ALL CIVIL OR CONTRACTUAL LIABILITY IN CONNECTION WITH THE CONTRIBUTION.
## 8. Term
##### 8.1 This Agreement shall come into effect upon Your acceptance of the terms and conditions, either by replying to the CLA Bot or by sending a signed copy to crystalledge14@gmail.com with the subject: "\<your name\> CLA"
##### 8.2 In the event of a termination of this Agreement Sections 4, 5, 6, 7 and 8 shall survive such termination and shall remain in full force thereafter. For the avoidance of doubt, Approved (sub)licenses that have already been granted for Contributions at the date of the termination shall remain in full force after the termination of this Agreement.
## 9. Miscellaneous
##### 9.1 This Agreement and all disputes, claims, actions, suits or other proceedings arising out of this agreement or relating in any way to it shall be governed by the laws of Russia excluding its private international law provisions.
##### 9.2 This Agreement sets out the entire agreement between You and Us for Your Contributions to Us and overrides all other agreements or understandings.
##### 9.3 In case of Your death, this agreement shall continue with Your heirs. In case of more than one heir, all heirs must exercise their rights through a commonly authorized person.
##### 9.4 If any provision of this Agreement is found void and unenforceable, such provision will be replaced to the extent possible with a provision that comes closest to the meaning of the original provision and that is enforceable. The terms and conditions set forth in this Agreement shall apply notwithstanding any failure of essential purpose of this Agreement or any limited remedy to the maximum extent possible under law.
##### 9.5 You agree to notify Us of any facts or circumstances of which you become aware that would make this Agreement inaccurate in any respect.
##### 9.6 Any Substantive modifications to this Agreement will result in a new version being created, to continue Contributing you must agree to the latest version of the Agreement, which supersedes any previous versions.
##### 9.7 CrystallEdge will provide notification of any new version of this agreement being created, if you do not agree to the new version of the Agreement the previous Agreement remains binding.

View File

@@ -1,273 +0,0 @@
#nullable enable
using System;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Configs;
using Content.IntegrationTests;
using Content.IntegrationTests.Pair;
using Content.Shared.Clothing.Components;
using Content.Shared.Doors.Components;
using Content.Shared.Item;
using Robust.Server.GameObjects;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Random;
namespace Content.Benchmarks;
/// <summary>
/// Benchmarks for comparing the speed of various component fetching/lookup related methods, including directed event
/// subscriptions
/// </summary>
[Virtual]
[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
[CategoriesColumn]
public class ComponentQueryBenchmark
{
public const string Map = "Maps/atlas.yml";
private TestPair _pair = default!;
private IEntityManager _entMan = default!;
private MapId _mapId = new(10);
private EntityQuery<ItemComponent> _itemQuery;
private EntityQuery<ClothingComponent> _clothingQuery;
private EntityQuery<MapComponent> _mapQuery;
private EntityUid[] _items = default!;
[GlobalSetup]
public void Setup()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup(typeof(QueryBenchSystem).Assembly);
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
_entMan = _pair.Server.ResolveDependency<IEntityManager>();
_itemQuery = _entMan.GetEntityQuery<ItemComponent>();
_clothingQuery = _entMan.GetEntityQuery<ClothingComponent>();
_mapQuery = _entMan.GetEntityQuery<MapComponent>();
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
_pair.Server.WaitPost(() =>
{
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
if (!success)
throw new Exception("Map load failed");
_pair.Server.MapMan.DoMapInitialize(_mapId);
}).GetAwaiter().GetResult();
_items = new EntityUid[_entMan.Count<ItemComponent>()];
var i = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
while (enumerator.MoveNext(out var uid, out _))
{
_items[i++] = uid;
}
}
[GlobalCleanup]
public async Task Cleanup()
{
await _pair.DisposeAsync();
PoolManager.Shutdown();
}
#region TryComp
/// <summary>
/// Baseline TryComp benchmark. When the benchmark was created, around 40% of the items were clothing.
/// </summary>
[Benchmark(Baseline = true)]
[BenchmarkCategory("TryComp")]
public int TryComp()
{
var hashCode = 0;
foreach (var uid in _items)
{
if (_clothingQuery.TryGetComponent(uid, out var clothing))
hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
}
return hashCode;
}
/// <summary>
/// Variant of <see cref="TryComp"/> that is meant to always fail to get a component.
/// </summary>
[Benchmark]
[BenchmarkCategory("TryComp")]
public int TryCompFail()
{
var hashCode = 0;
foreach (var uid in _items)
{
if (_mapQuery.TryGetComponent(uid, out var map))
hashCode = HashCode.Combine(hashCode, map.GetHashCode());
}
return hashCode;
}
/// <summary>
/// Variant of <see cref="TryComp"/> that is meant to always succeed getting a component.
/// </summary>
[Benchmark]
[BenchmarkCategory("TryComp")]
public int TryCompSucceed()
{
var hashCode = 0;
foreach (var uid in _items)
{
if (_itemQuery.TryGetComponent(uid, out var item))
hashCode = HashCode.Combine(hashCode, item.GetHashCode());
}
return hashCode;
}
/// <summary>
/// Variant of <see cref="TryComp"/> that uses `Resolve()` to try get the component.
/// </summary>
[Benchmark]
[BenchmarkCategory("TryComp")]
public int Resolve()
{
var hashCode = 0;
foreach (var uid in _items)
{
DoResolve(uid, ref hashCode);
}
return hashCode;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void DoResolve(EntityUid uid, ref int hash, ClothingComponent? clothing = null)
{
if (_clothingQuery.Resolve(uid, ref clothing, false))
hash = HashCode.Combine(hash, clothing.GetHashCode());
}
#endregion
#region Enumeration
[Benchmark]
[BenchmarkCategory("Item Enumerator")]
public int SingleItemEnumerator()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
while (enumerator.MoveNext(out var item))
{
hashCode = HashCode.Combine(hashCode, item.GetHashCode());
}
return hashCode;
}
[Benchmark]
[BenchmarkCategory("Item Enumerator")]
public int DoubleItemEnumerator()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ClothingComponent, ItemComponent>();
while (enumerator.MoveNext(out _, out var item))
{
hashCode = HashCode.Combine(hashCode, item.GetHashCode());
}
return hashCode;
}
[Benchmark]
[BenchmarkCategory("Item Enumerator")]
public int TripleItemEnumerator()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ClothingComponent, ItemComponent, TransformComponent>();
while (enumerator.MoveNext(out _, out _, out var xform))
{
hashCode = HashCode.Combine(hashCode, xform.GetHashCode());
}
return hashCode;
}
[Benchmark]
[BenchmarkCategory("Airlock Enumerator")]
public int SingleAirlockEnumerator()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent>();
while (enumerator.MoveNext(out var airlock))
{
hashCode = HashCode.Combine(hashCode, airlock.GetHashCode());
}
return hashCode;
}
[Benchmark]
[BenchmarkCategory("Airlock Enumerator")]
public int DoubleAirlockEnumerator()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent, DoorComponent>();
while (enumerator.MoveNext(out _, out var door))
{
hashCode = HashCode.Combine(hashCode, door.GetHashCode());
}
return hashCode;
}
[Benchmark]
[BenchmarkCategory("Airlock Enumerator")]
public int TripleAirlockEnumerator()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent, DoorComponent, TransformComponent>();
while (enumerator.MoveNext(out _, out _, out var xform))
{
hashCode = HashCode.Combine(hashCode, xform.GetHashCode());
}
return hashCode;
}
#endregion
[Benchmark(Baseline = true)]
[BenchmarkCategory("Events")]
public int StructEvents()
{
var ev = new QueryBenchEvent();
foreach (var uid in _items)
{
_entMan.EventBus.RaiseLocalEvent(uid, ref ev);
}
return ev.HashCode;
}
}
[ByRefEvent]
public struct QueryBenchEvent
{
public int HashCode;
}
public sealed class QueryBenchSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ClothingComponent, QueryBenchEvent>(OnEvent);
}
private void OnEvent(EntityUid uid, ClothingComponent component, ref QueryBenchEvent args)
{
args.HashCode = HashCode.Combine(args.HashCode, component.GetHashCode());
}
}

View File

@@ -47,7 +47,6 @@ namespace Content.Benchmarks
var componentFactory = new Mock<IComponentFactory>();
componentFactory.Setup(p => p.GetComponent<DummyComponent>()).Returns(new DummyComponent());
componentFactory.Setup(m => m.GetIndex(typeof(DummyComponent))).Returns(CompIdx.Index<DummyComponent>());
componentFactory.Setup(p => p.GetRegistration(It.IsAny<DummyComponent>())).Returns(dummyReg);
componentFactory.Setup(p => p.GetAllRegistrations()).Returns(new[] { dummyReg });
componentFactory.Setup(p => p.GetAllRefTypes()).Returns(new[] { CompIdx.Index<DummyComponent>() });

View File

@@ -0,0 +1,137 @@
#nullable enable
using System;
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;
using Content.IntegrationTests;
using Content.IntegrationTests.Pair;
using Content.Shared.Clothing.Components;
using Content.Shared.Item;
using Robust.Server.GameObjects;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Random;
namespace Content.Benchmarks;
[Virtual]
public class EntityQueryBenchmark
{
public const string Map = "Maps/atlas.yml";
private TestPair _pair = default!;
private IEntityManager _entMan = default!;
private MapId _mapId = new MapId(10);
private EntityQuery<ClothingComponent> _clothingQuery;
[GlobalSetup]
public void Setup()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup(null);
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
_entMan = _pair.Server.ResolveDependency<IEntityManager>();
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
_pair.Server.WaitPost(() =>
{
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
if (!success)
throw new Exception("Map load failed");
_pair.Server.MapMan.DoMapInitialize(_mapId);
}).GetAwaiter().GetResult();
_clothingQuery = _entMan.GetEntityQuery<ClothingComponent>();
// Apparently ~40% of entities are items, and 1 in 6 of those are clothing.
/*
var entCount = _entMan.EntityCount;
var itemCount = _entMan.Count<ItemComponent>();
var clothingCount = _entMan.Count<ClothingComponent>();
var itemRatio = (float) itemCount / entCount;
var clothingRatio = (float) clothingCount / entCount;
Console.WriteLine($"Entities: {entCount}. Items: {itemRatio:P2}. Clothing: {clothingRatio:P2}.");
*/
}
[GlobalCleanup]
public async Task Cleanup()
{
await _pair.DisposeAsync();
PoolManager.Shutdown();
}
[Benchmark]
public int HasComponent()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
while (enumerator.MoveNext(out var uid, out var _))
{
if (_entMan.HasComponent<ClothingComponent>(uid))
hashCode = HashCode.Combine(hashCode, uid.Id);
}
return hashCode;
}
[Benchmark]
public int HasComponentQuery()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
while (enumerator.MoveNext(out var uid, out var _))
{
if (_clothingQuery.HasComponent(uid))
hashCode = HashCode.Combine(hashCode, uid.Id);
}
return hashCode;
}
[Benchmark]
public int TryGetComponent()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
while (enumerator.MoveNext(out var uid, out var _))
{
if (_entMan.TryGetComponent(uid, out ClothingComponent? clothing))
hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
}
return hashCode;
}
[Benchmark]
public int TryGetComponentQuery()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
while (enumerator.MoveNext(out var uid, out var _))
{
if (_clothingQuery.TryGetComponent(uid, out var clothing))
hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
}
return hashCode;
}
/// <summary>
/// Enumerate all entities with both an item and clothing component.
/// </summary>
[Benchmark]
public int Enumerator()
{
var hashCode = 0;
var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent, ClothingComponent>();
while (enumerator.MoveNext(out var _, out var clothing))
{
hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
}
return hashCode;
}
}

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
@@ -26,7 +26,7 @@ public class MapLoadBenchmark
public void Setup()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup();
PoolManager.Startup(null);
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
var server = _pair.Server;
@@ -46,7 +46,7 @@ public class MapLoadBenchmark
PoolManager.Shutdown();
}
public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Cog" };
public static readonly string[] MapsSource = { "Empty", "Box", "Bagel", "Dev", "CentComm", "Atlas", "Core", "TestTeg", "Saltern", "Packed", "Omega", "Cluster", "Reach", "Origin", "Meta", "Marathon", "Europa", "MeteorArena", "Fland", "Barratry" };
[ParamsSource(nameof(MapsSource))]
public string Map;

View File

@@ -1,17 +1,19 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;
using Content.IntegrationTests;
using Content.IntegrationTests.Pair;
using Content.Server.Mind;
using Content.Server.Warps;
using Robust.Server.GameObjects;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Random;
@@ -47,7 +49,7 @@ public class PvsBenchmark
#if !DEBUG
ProgramShared.PathOffset = "../../../../";
#endif
PoolManager.Startup();
PoolManager.Startup(null);
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
_entMan = _pair.Server.ResolveDependency<IEntityManager>();
@@ -56,20 +58,15 @@ public class PvsBenchmark
_pair.Server.CfgMan.SetCVar(CVars.NetPvsAsync, false);
_sys = _entMan.System<SharedTransformSystem>();
SetupAsync().Wait();
}
private async Task SetupAsync()
{
// Spawn the map
_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
await _pair.Server.WaitPost(() =>
_pair.Server.WaitPost(() =>
{
var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
if (!success)
throw new Exception("Map load failed");
_pair.Server.MapMan.DoMapInitialize(_mapId);
});
}).Wait();
// Get list of ghost warp positions
_spawns = _entMan.AllComponentsList<WarpPointComponent>()
@@ -79,19 +76,17 @@ public class PvsBenchmark
Array.Resize(ref _players, PlayerCount);
// Spawn "Players"
_players = await _pair.Server.AddDummySessions(PlayerCount);
await _pair.Server.WaitPost(() =>
// Spawn "Players".
_pair.Server.WaitPost(() =>
{
var mind = _pair.Server.System<MindSystem>();
for (var i = 0; i < PlayerCount; i++)
{
var pos = _spawns[i % _spawns.Length];
var uid =_entMan.SpawnEntity("MobHuman", pos);
_pair.Server.ConsoleHost.ExecuteCommand($"setoutfit {_entMan.GetNetEntity(uid)} CaptainGear");
mind.ControlMob(_players[i].UserId, uid);
_players[i] = new DummySession{AttachedEntity = uid};
}
});
}).Wait();
// Repeatedly move players around so that they "explore" the map and see lots of entities.
// This will populate their PVS data with out-of-view entities.
@@ -173,4 +168,20 @@ public class PvsBenchmark
}).Wait();
_pair.Server.PvsTick(_players);
}
private sealed class DummySession : ICommonSession
{
public SessionStatus Status => SessionStatus.InGame;
public EntityUid? AttachedEntity {get; set; }
public NetUserId UserId => default;
public string Name => string.Empty;
public short Ping => default;
public INetChannel Channel { get; set; } = default!;
public LoginType AuthType => default;
public HashSet<EntityUid> ViewSubscriptions { get; } = new();
public DateTime ConnectedTime { get; set; }
public SessionState State => default!;
public SessionData Data => default!;
public bool ClientSide { get; set; }
}
}

View File

@@ -32,7 +32,7 @@ public class SpawnEquipDeleteBenchmark
public async Task SetupAsync()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup();
PoolManager.Startup(null);
_pair = await PoolManager.GetServerClient();
var server = _pair.Server;

View File

@@ -2,4 +2,6 @@
namespace Content.Client.Access;
public sealed class IdCardSystem : SharedIdCardSystem;
public sealed class IdCardSystem : SharedIdCardSystem
{
}

View File

@@ -12,18 +12,11 @@ namespace Content.Client.Access.UI;
[GenerateTypedNameReferences]
public sealed partial class AccessLevelControl : GridContainer
{
[Dependency] private readonly ILogManager _logManager = default!;
private ISawmill _sawmill = default!;
public readonly Dictionary<ProtoId<AccessLevelPrototype>, Button> ButtonsList = new();
public AccessLevelControl()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_sawmill = _logManager.GetSawmill("accesslevelcontrol");
}
public void Populate(List<ProtoId<AccessLevelPrototype>> accessLevels, IPrototypeManager prototypeManager)
@@ -32,7 +25,7 @@ public sealed partial class AccessLevelControl : GridContainer
{
if (!prototypeManager.TryIndex(access, out var accessLevel))
{
_sawmill.Error($"Unable to find accesslevel for {access}");
Logger.Error($"Unable to find accesslevel for {access}");
continue;
}

View File

@@ -2,7 +2,6 @@ using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Containers.ItemSlots;
using Robust.Client.UserInterface;
using Robust.Shared.Prototypes;
using static Content.Shared.Access.Components.AccessOverriderComponent;
@@ -24,28 +23,6 @@ namespace Content.Client.Access.UI
{
base.Open();
_window = this.CreateWindow<AccessOverriderWindow>();
RefreshAccess();
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
_window.OnSubmit += SubmitData;
_window.PrivilegedIdButton.OnPressed += _ => SendMessage(new ItemSlotButtonPressedEvent(PrivilegedIdCardSlotId));
}
public override void OnProtoReload(PrototypesReloadedEventArgs args)
{
base.OnProtoReload(args);
if (!args.WasModified<AccessLevelPrototype>())
return;
RefreshAccess();
if (State != null)
_window?.UpdateState(_prototypeManager, (AccessOverriderBoundUserInterfaceState) State);
}
private void RefreshAccess()
{
List<ProtoId<AccessLevelPrototype>> accessLevels;
if (EntMan.TryGetComponent<AccessOverriderComponent>(Owner, out var accessOverrider))
@@ -53,20 +30,38 @@ namespace Content.Client.Access.UI
accessLevels = accessOverrider.AccessLevels;
accessLevels.Sort();
}
else
{
accessLevels = new List<ProtoId<AccessLevelPrototype>>();
_accessOverriderSystem.Log.Error($"No AccessOverrider component found for {EntMan.ToPrettyString(Owner)}!");
}
_window?.SetAccessLevels(_prototypeManager, accessLevels);
_window = new AccessOverriderWindow(this, _prototypeManager, accessLevels)
{
Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName
};
_window.PrivilegedIdButton.OnPressed += _ => SendMessage(new ItemSlotButtonPressedEvent(PrivilegedIdCardSlotId));
_window.OnClose += Close;
_window.OpenCentered();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Dispose();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
var castState = (AccessOverriderBoundUserInterfaceState) state;
_window?.UpdateState(_prototypeManager, castState);
_window?.UpdateState(castState);
}
public void SubmitData(List<ProtoId<AccessLevelPrototype>> newAccessList)

View File

@@ -13,24 +13,26 @@ namespace Content.Client.Access.UI
[GenerateTypedNameReferences]
public sealed partial class AccessOverriderWindow : DefaultWindow
{
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private readonly AccessOverriderBoundUserInterface _owner;
private readonly Dictionary<string, Button> _accessButtons = new();
public event Action<List<ProtoId<AccessLevelPrototype>>>? OnSubmit;
public AccessOverriderWindow()
public AccessOverriderWindow(AccessOverriderBoundUserInterface owner, IPrototypeManager prototypeManager,
List<ProtoId<AccessLevelPrototype>> accessLevels)
{
RobustXamlLoader.Load(this);
}
IoCManager.InjectDependencies(this);
var logMill = _logManager.GetSawmill(SharedAccessOverriderSystem.Sawmill);
public void SetAccessLevels(IPrototypeManager protoManager, List<ProtoId<AccessLevelPrototype>> accessLevels)
{
_accessButtons.Clear();
AccessLevelGrid.DisposeAllChildren();
_owner = owner;
foreach (var access in accessLevels)
{
if (!protoManager.TryIndex(access, out var accessLevel))
if (!prototypeManager.TryIndex(access, out var accessLevel))
{
logMill.Error($"Unable to find accesslevel for {access}");
continue;
}
@@ -42,16 +44,11 @@ namespace Content.Client.Access.UI
AccessLevelGrid.AddChild(newButton);
_accessButtons.Add(accessLevel.ID, newButton);
newButton.OnPressed += _ =>
{
OnSubmit?.Invoke(
// Iterate over the buttons dictionary, filter by `Pressed`, only get key from the key/value pair
_accessButtons.Where(x => x.Value.Pressed).Select(x => new ProtoId<AccessLevelPrototype>(x.Key)).ToList());
};
newButton.OnPressed += _ => SubmitData();
}
}
public void UpdateState(IPrototypeManager protoManager, AccessOverriderBoundUserInterfaceState state)
public void UpdateState(AccessOverriderBoundUserInterfaceState state)
{
PrivilegedIdLabel.Text = state.PrivilegedIdName;
PrivilegedIdButton.Text = state.IsPrivilegedIdPresent
@@ -69,11 +66,11 @@ namespace Content.Client.Access.UI
if (state.MissingPrivilegesList != null && state.MissingPrivilegesList.Any())
{
var missingPrivileges = new List<string>();
List<string> missingPrivileges = new List<string>();
foreach (string tag in state.MissingPrivilegesList)
{
var privilege = Loc.GetString(protoManager.Index<AccessLevelPrototype>(tag)?.Name ?? "generic-unknown");
string privilege = Loc.GetString(_prototypeManager.Index<AccessLevelPrototype>(tag)?.Name ?? "generic-unknown");
missingPrivileges.Add(privilege);
}
@@ -88,11 +85,18 @@ namespace Content.Client.Access.UI
button.Disabled = !interfaceEnabled;
if (interfaceEnabled)
{
// Explicit cast because Rider gives a false error otherwise.
button.Pressed = state.TargetAccessReaderIdAccessList?.Contains((ProtoId<AccessLevelPrototype>) accessName) ?? false;
button.Disabled = (!state.AllowedModifyAccessList?.Contains((ProtoId<AccessLevelPrototype>) accessName)) ?? true;
button.Pressed = state.TargetAccessReaderIdAccessList?.Contains(accessName) ?? false;
button.Disabled = (!state.AllowedModifyAccessList?.Contains(accessName)) ?? true;
}
}
}
private void SubmitData()
{
_owner.SubmitData(
// Iterate over the buttons dictionary, filter by `Pressed`, only get key from the key/value pair
_accessButtons.Where(x => x.Value.Pressed).Select(x => new ProtoId<AccessLevelPrototype>(x.Key)).ToList());
}
}
}

View File

@@ -1,8 +1,5 @@
using Content.Shared.Access.Systems;
using Content.Shared.StatusIcon;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Shared.Prototypes;
namespace Content.Client.Access.UI
{
@@ -21,11 +18,16 @@ namespace Content.Client.Access.UI
{
base.Open();
_window = this.CreateWindow<AgentIDCardWindow>();
_window?.Dispose();
_window = new AgentIDCardWindow(this);
if (State != null)
UpdateState(State);
_window.OpenCentered();
_window.OnClose += Close;
_window.OnNameChanged += OnNameChanged;
_window.OnJobChanged += OnJobChanged;
_window.OnJobIconChanged += OnJobIconChanged;
}
private void OnNameChanged(string newName)
@@ -38,9 +40,9 @@ namespace Content.Client.Access.UI
SendMessage(new AgentIDCardJobChangedMessage(newJob));
}
public void OnJobIconChanged(ProtoId<JobIconPrototype> newJobIconId)
public void OnJobIconChanged(string newJobIcon)
{
SendMessage(new AgentIDCardJobIconChangedMessage(newJobIconId));
SendMessage(new AgentIDCardJobIconChangedMessage(newJobIcon));
}
/// <summary>
@@ -55,7 +57,16 @@ namespace Content.Client.Access.UI
_window.SetCurrentName(cast.CurrentName);
_window.SetCurrentJob(cast.CurrentJob);
_window.SetAllowedIcons(cast.CurrentJobIconId);
_window.SetAllowedIcons(cast.Icons);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Dispose();
}
}
}

View File

@@ -6,9 +6,12 @@
<LineEdit Name="NameLineEdit" />
<Label Name="CurrentJob" Text="{Loc 'agent-id-card-current-job'}" />
<LineEdit Name="JobLineEdit" />
<Label Text="{Loc 'agent-id-card-job-icon-label'}"/>
<GridContainer Name="IconGrid" Columns="10">
<!-- Job icon buttons are generated in the code -->
</GridContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'agent-id-card-job-icon-label'}"/>
<Control HorizontalExpand="True" MinSize="50 0"/>
<GridContainer Name="IconGrid" Columns="10">
<!-- Job icon buttons are generated in the code -->
</GridContainer>
</BoxContainer>
</BoxContainer>
</DefaultWindow>

View File

@@ -8,7 +8,6 @@ using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using System.Numerics;
using System.Linq;
namespace Content.Client.Access.UI
{
@@ -18,19 +17,19 @@ namespace Content.Client.Access.UI
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntitySystemManager _entitySystem = default!;
private readonly SpriteSystem _spriteSystem;
private readonly AgentIDCardBoundUserInterface _bui;
private const int JobIconColumnCount = 10;
public event Action<string>? OnNameChanged;
public event Action<string>? OnJobChanged;
public event Action<ProtoId<JobIconPrototype>>? OnJobIconChanged;
public AgentIDCardWindow()
public AgentIDCardWindow(AgentIDCardBoundUserInterface bui)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_spriteSystem = _entitySystem.GetEntitySystem<SpriteSystem>();
_bui = bui;
NameLineEdit.OnTextEntered += e => OnNameChanged?.Invoke(e.Text);
NameLineEdit.OnFocusExit += e => OnNameChanged?.Invoke(e.Text);
@@ -39,16 +38,19 @@ namespace Content.Client.Access.UI
JobLineEdit.OnFocusExit += e => OnJobChanged?.Invoke(e.Text);
}
public void SetAllowedIcons(string currentJobIconId)
public void SetAllowedIcons(HashSet<string> icons)
{
IconGrid.DisposeAllChildren();
var jobIconButtonGroup = new ButtonGroup();
var jobIconGroup = new ButtonGroup();
var i = 0;
var icons = _prototypeManager.EnumeratePrototypes<JobIconPrototype>().Where(icon => icon.AllowSelection).ToList();
icons.Sort((x, y) => string.Compare(x.LocalizedJobName, y.LocalizedJobName, StringComparison.CurrentCulture));
foreach (var jobIcon in icons)
foreach (var jobIconId in icons)
{
if (!_prototypeManager.TryIndex<StatusIconPrototype>(jobIconId, out var jobIcon))
{
continue;
}
String styleBase = StyleBase.ButtonOpenBoth;
var modulo = i % JobIconColumnCount;
if (modulo == 0)
@@ -62,13 +64,12 @@ namespace Content.Client.Access.UI
Access = AccessLevel.Public,
StyleClasses = { styleBase },
MaxSize = new Vector2(42, 28),
Group = jobIconButtonGroup,
Pressed = currentJobIconId == jobIcon.ID,
ToolTip = jobIcon.LocalizedJobName
Group = jobIconGroup,
Pressed = i == 0,
};
// Generate buttons textures
var jobIconTexture = new TextureRect
TextureRect jobIconTexture = new TextureRect
{
Texture = _spriteSystem.Frame0(jobIcon.Icon),
TextureScale = new Vector2(2.5f, 2.5f),
@@ -76,9 +77,8 @@ namespace Content.Client.Access.UI
};
jobIconButton.AddChild(jobIconTexture);
jobIconButton.OnPressed += _ => OnJobIconChanged?.Invoke(jobIcon.ID);
jobIconButton.OnPressed += _ => _bui.OnJobIconChanged(jobIcon.ID);
IconGrid.AddChild(jobIconButton);
i++;
}
}

View File

@@ -1,5 +1,6 @@
using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access;
using Content.Shared.Access.Systems;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.CrewManifest;

View File

@@ -27,9 +27,6 @@ namespace Content.Client.Access.UI
private string? _lastJobTitle;
private string? _lastJobProto;
// The job that will be picked if the ID doesn't have a job on the station.
private static ProtoId<JobPrototype> _defaultJob = "Passenger";
public IdCardConsoleWindow(IdCardConsoleBoundUserInterface owner, IPrototypeManager prototypeManager,
List<ProtoId<AccessLevelPrototype>> accessLevels)
{
@@ -68,6 +65,7 @@ namespace Content.Client.Access.UI
}
JobPresetOptionButton.OnItemSelected += SelectJobPreset;
_accessButtons.Populate(accessLevels, prototypeManager);
AccessLevelControlContainer.AddChild(_accessButtons);
@@ -174,15 +172,11 @@ namespace Content.Client.Access.UI
new List<ProtoId<AccessLevelPrototype>>());
var jobIndex = _jobPrototypeIds.IndexOf(state.TargetIdJobPrototype);
// If the job index is < 0 that means they don't have a job registered in the station records.
// For example, a new ID from a box would have no job index.
if (jobIndex < 0)
if (jobIndex >= 0)
{
jobIndex = _jobPrototypeIds.IndexOf(_defaultJob);
JobPresetOptionButton.SelectId(jobIndex);
}
JobPresetOptionButton.SelectId(jobIndex);
_lastFullName = state.TargetIdFullName;
_lastJobTitle = state.TargetIdJobTitle;
_lastJobProto = state.TargetIdJobPrototype;

View File

@@ -48,30 +48,6 @@ namespace Content.Client.Actions
SubscribeLocalEvent<InstantActionComponent, ComponentHandleState>(OnInstantHandleState);
SubscribeLocalEvent<EntityTargetActionComponent, ComponentHandleState>(OnEntityTargetHandleState);
SubscribeLocalEvent<WorldTargetActionComponent, ComponentHandleState>(OnWorldTargetHandleState);
SubscribeLocalEvent<EntityWorldTargetActionComponent, ComponentHandleState>(OnEntityWorldTargetHandleState);
}
public override void FrameUpdate(float frameTime)
{
base.FrameUpdate(frameTime);
var worldActionQuery = EntityQueryEnumerator<WorldTargetActionComponent>();
while (worldActionQuery.MoveNext(out var uid, out var action))
{
UpdateAction(uid, action);
}
var instantActionQuery = EntityQueryEnumerator<InstantActionComponent>();
while (instantActionQuery.MoveNext(out var uid, out var action))
{
UpdateAction(uid, action);
}
var entityActionQuery = EntityQueryEnumerator<EntityTargetActionComponent>();
while (entityActionQuery.MoveNext(out var uid, out var action))
{
UpdateAction(uid, action);
}
}
private void OnInstantHandleState(EntityUid uid, InstantActionComponent component, ref ComponentHandleState args)
@@ -100,26 +76,12 @@ namespace Content.Client.Actions
BaseHandleState<WorldTargetActionComponent>(uid, component, state);
}
private void OnEntityWorldTargetHandleState(EntityUid uid,
EntityWorldTargetActionComponent component,
ref ComponentHandleState args)
{
if (args.Current is not EntityWorldTargetActionComponentState state)
return;
component.Whitelist = state.Whitelist;
component.CanTargetSelf = state.CanTargetSelf;
BaseHandleState<EntityWorldTargetActionComponent>(uid, component, state);
}
private void BaseHandleState<T>(EntityUid uid, BaseActionComponent component, BaseActionComponentState state) where T : BaseActionComponent
{
// TODO ACTIONS use auto comp states
component.Icon = state.Icon;
component.IconOn = state.IconOn;
component.IconColor = state.IconColor;
component.OriginalIconColor = state.OriginalIconColor;
component.DisabledIconColor = state.DisabledIconColor;
component.Keywords.Clear();
component.Keywords.UnionWith(state.Keywords);
component.Enabled = state.Enabled;
@@ -145,13 +107,11 @@ namespace Content.Client.Actions
UpdateAction(uid, component);
}
public override void UpdateAction(EntityUid? actionId, BaseActionComponent? action = null)
protected override void UpdateAction(EntityUid? actionId, BaseActionComponent? action = null)
{
if (!ResolveActionData(actionId, ref action))
return;
action.IconColor = action.Charges < 1 ? action.DisabledIconColor : action.OriginalIconColor;
base.UpdateAction(actionId, action);
if (_playerManager.LocalEntity != action.AttachedEntity)
return;
@@ -258,13 +218,13 @@ namespace Content.Client.Actions
public void LinkAllActions(ActionsComponent? actions = null)
{
if (_playerManager.LocalEntity is not { } user ||
!Resolve(user, ref actions, false))
{
return;
}
if (_playerManager.LocalEntity is not { } user ||
!Resolve(user, ref actions, false))
{
return;
}
LinkActions?.Invoke(actions);
LinkActions?.Invoke(actions);
}
public override void Shutdown()
@@ -286,6 +246,9 @@ namespace Content.Client.Actions
if (action.ClientExclusive)
{
if (instantAction.Event != null)
instantAction.Event.Performer = user;
PerformAction(user, actions, actionId, instantAction, instantAction.Event, GameTiming.CurTime);
}
else
@@ -327,7 +290,7 @@ namespace Content.Client.Actions
continue;
var action = _serialization.Read<BaseActionComponent>(actionNode, notNullableOverride: true);
var actionId = Spawn();
var actionId = Spawn(null);
AddComp(actionId, action);
AddActionDirect(user, actionId);

View File

@@ -1,4 +1,4 @@
using Content.Client.Stylesheets;
using Content.Client.Stylesheets;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
@@ -77,12 +77,9 @@ namespace Content.Client.Actions.UI
MaxWidth = TooltipTextMaxWidth,
StyleClasses = {StyleNano.StyleClassTooltipActionRequirements}
};
if (!FormattedMessage.TryFromMarkup("[color=#635c5c]" + requires + "[/color]", out var markup))
return;
requiresLabel.SetMessage(markup);
requiresLabel.SetMessage(FormattedMessage.FromMarkup("[color=#635c5c]" +
requires +
"[/color]"));
vbox.AddChild(requiresLabel);
}
}
@@ -100,11 +97,8 @@ namespace Content.Client.Actions.UI
if (timeLeft > TimeSpan.Zero)
{
var duration = Cooldown.Value.End - Cooldown.Value.Start;
if (!FormattedMessage.TryFromMarkup(Loc.GetString("ui-actionslot-duration", ("duration", (int)duration.TotalSeconds), ("timeLeft", (int)timeLeft.TotalSeconds + 1)), out var markup))
return;
_cooldownLabel.SetMessage(markup);
_cooldownLabel.SetMessage(FormattedMessage.FromMarkup(
$"[color=#a10505]{(int) duration.TotalSeconds} sec cooldown ({(int) timeLeft.TotalSeconds + 1} sec remaining)[/color]"));
_cooldownLabel.Visible = true;
}
else

View File

@@ -1,100 +1,73 @@
using System.Linq;
using System.Numerics;
using Content.Client.Administration.Systems;
using Content.Shared.CCVar;
using Content.Shared.Mind;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Shared.Configuration;
using Robust.Shared.Enums;
using Robust.Shared.Prototypes;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Client.Administration;
internal sealed class AdminNameOverlay : Overlay
namespace Content.Client.Administration
{
[Dependency] private readonly IConfigurationManager _config = default!;
private readonly AdminSystem _system;
private readonly IEntityManager _entityManager;
private readonly IEyeManager _eyeManager;
private readonly EntityLookupSystem _entityLookup;
private readonly IUserInterfaceManager _userInterfaceManager;
private readonly Font _font;
//TODO make this adjustable via GUI
private readonly ProtoId<RoleTypePrototype>[] _filter =
["SoloAntagonist", "TeamAntagonist", "SiliconAntagonist", "FreeAgent"];
private readonly string _antagLabelClassic = Loc.GetString("admin-overlay-antag-classic");
private readonly Color _antagColorClassic = Color.OrangeRed;
public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup, IUserInterfaceManager userInterfaceManager)
internal sealed class AdminNameOverlay : Overlay
{
IoCManager.InjectDependencies(this);
private readonly AdminSystem _system;
private readonly IEntityManager _entityManager;
private readonly IEyeManager _eyeManager;
private readonly EntityLookupSystem _entityLookup;
private readonly Font _font;
_system = system;
_entityManager = entityManager;
_eyeManager = eyeManager;
_entityLookup = entityLookup;
_userInterfaceManager = userInterfaceManager;
ZIndex = 200;
_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
}
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
protected override void Draw(in OverlayDrawArgs args)
{
var viewport = args.WorldAABB;
//TODO make this adjustable via GUI
var classic = _config.GetCVar(CCVars.AdminOverlayClassic);
foreach (var playerInfo in _system.PlayerList)
public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup)
{
var entity = _entityManager.GetEntity(playerInfo.NetEntity);
_system = system;
_entityManager = entityManager;
_eyeManager = eyeManager;
_entityLookup = entityLookup;
ZIndex = 200;
_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
}
// Otherwise the entity can not exist yet
if (entity == null || !_entityManager.EntityExists(entity))
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
protected override void Draw(in OverlayDrawArgs args)
{
var viewport = args.WorldAABB;
foreach (var playerInfo in _system.PlayerList)
{
continue;
var entity = _entityManager.GetEntity(playerInfo.NetEntity);
// Otherwise the entity can not exist yet
if (entity == null || !_entityManager.EntityExists(entity))
{
continue;
}
// if not on the same map, continue
if (_entityManager.GetComponent<TransformComponent>(entity.Value).MapID != _eyeManager.CurrentMap)
{
continue;
}
var aabb = _entityLookup.GetWorldAABB(entity.Value);
// if not on screen, continue
if (!aabb.Intersects(in viewport))
{
continue;
}
var lineoffset = new Vector2(0f, 11f);
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
if (playerInfo.Antag)
{
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", Color.OrangeRed);
}
args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, playerInfo.Connected ? Color.Yellow : Color.White);
args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, playerInfo.Connected ? Color.Aquamarine : Color.White);
}
// if not on the same map, continue
if (_entityManager.GetComponent<TransformComponent>(entity.Value).MapID != args.MapId)
{
continue;
}
var aabb = _entityLookup.GetWorldAABB(entity.Value);
// if not on screen, continue
if (!aabb.Intersects(in viewport))
{
continue;
}
var uiScale = _userInterfaceManager.RootControl.UIScale;
var lineoffset = new Vector2(0f, 11f) * uiScale;
var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
if (classic && playerInfo.Antag)
{
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), _antagLabelClassic, uiScale, _antagColorClassic);
}
else if (!classic && _filter.Contains(playerInfo.RoleProto.ID))
{
var label = Loc.GetString(playerInfo.RoleProto.Name).ToUpper();
var color = playerInfo.RoleProto.Color;
args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), label, uiScale, color);
}
args.ScreenHandle.DrawString(_font, screenCoordinates + lineoffset, playerInfo.Username, uiScale, playerInfo.Connected ? Color.Yellow : Color.White);
args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, uiScale, playerInfo.Connected ? Color.Aquamarine : Color.White);
}
}
}

View File

@@ -3,7 +3,7 @@ using Robust.Shared.GameStates;
namespace Content.Client.Administration.Components;
[RegisterComponent]
[RegisterComponent, NetworkedComponent]
public sealed partial class HeadstandComponent : SharedHeadstandComponent
{

View File

@@ -3,5 +3,6 @@ using Robust.Shared.GameStates;
namespace Content.Client.Administration.Components;
[RegisterComponent]
public sealed partial class KillSignComponent : SharedKillSignComponent;
[NetworkedComponent, RegisterComponent]
public sealed partial class KillSignComponent : SharedKillSignComponent
{ }

View File

@@ -126,15 +126,12 @@ namespace Content.Client.Administration.Managers
public AdminData? GetAdminData(EntityUid uid, bool includeDeAdmin = false)
{
if (uid == _player.LocalEntity && (_adminData?.Active ?? includeDeAdmin))
return _adminData;
return null;
return uid == _player.LocalEntity ? _adminData : null;
}
public AdminData? GetAdminData(ICommonSession session, bool includeDeAdmin = false)
{
if (_player.LocalUser == session.UserId && (_adminData?.Active ?? includeDeAdmin))
if (_player.LocalUser == session.UserId)
return _adminData;
return null;

View File

@@ -1,7 +0,0 @@
using Content.Shared.Administration;
namespace Content.Client.Administration.Systems;
public sealed class AdminFrozenSystem : SharedAdminFrozenSystem
{
}

View File

@@ -1,8 +1,6 @@
using Content.Client.Administration.Managers;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Shared.Configuration;
namespace Content.Client.Administration.Systems
{
@@ -13,7 +11,6 @@ namespace Content.Client.Administration.Systems
[Dependency] private readonly IClientAdminManager _adminManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
private AdminNameOverlay _adminNameOverlay = default!;
@@ -22,7 +19,7 @@ namespace Content.Client.Administration.Systems
private void InitializeOverlay()
{
_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup, _userInterfaceManager);
_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup);
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
}

View File

@@ -1,6 +1,3 @@
using Content.Shared.Administration;
using Content.Shared.Administration.Managers;
using Content.Shared.Mind.Components;
using Content.Shared.Verbs;
using Robust.Client.Console;
using Robust.Shared.Utility;
@@ -14,12 +11,10 @@ namespace Content.Client.Administration.Systems
{
[Dependency] private readonly IClientConGroupController _clientConGroupController = default!;
[Dependency] private readonly IClientConsoleHost _clientConsoleHost = default!;
[Dependency] private readonly ISharedAdminManager _admin = default!;
public override void Initialize()
{
SubscribeLocalEvent<GetVerbsEvent<Verb>>(AddAdminVerbs);
}
private void AddAdminVerbs(GetVerbsEvent<Verb> args)
@@ -38,24 +33,6 @@ namespace Content.Client.Administration.Systems
};
args.Verbs.Add(verb);
}
if (!_admin.IsAdmin(args.User))
return;
if (_admin.HasAdminFlag(args.User, AdminFlags.Admin))
args.ExtraCategories.Add(VerbCategory.Admin);
if (_admin.HasAdminFlag(args.User, AdminFlags.Fun) && HasComp<MindContainerComponent>(args.Target))
args.ExtraCategories.Add(VerbCategory.Antag);
if (_admin.HasAdminFlag(args.User, AdminFlags.Debug))
args.ExtraCategories.Add(VerbCategory.Debug);
if (_admin.HasAdminFlag(args.User, AdminFlags.Fun))
args.ExtraCategories.Add(VerbCategory.Smite);
if (_admin.HasAdminFlag(args.User, AdminFlags.Admin))
args.ExtraCategories.Add(VerbCategory.Tricks);
}
}
}

View File

@@ -3,52 +3,34 @@ using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Administration.UI;
[GenerateTypedNameReferences]
public sealed partial class AdminMenuWindow : DefaultWindow
namespace Content.Client.Administration.UI
{
public event Action? OnDisposed;
public AdminMenuWindow()
[GenerateTypedNameReferences]
public sealed partial class AdminMenuWindow : DefaultWindow
{
MinSize = new Vector2(650, 250);
Title = Loc.GetString("admin-menu-title");
RobustXamlLoader.Load(this);
MasterTabContainer.SetTabTitle((int) TabIndex.Admin, Loc.GetString("admin-menu-admin-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Adminbus, Loc.GetString("admin-menu-adminbus-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Atmos, Loc.GetString("admin-menu-atmos-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Round, Loc.GetString("admin-menu-round-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Server, Loc.GetString("admin-menu-server-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.PanicBunker, Loc.GetString("admin-menu-panic-bunker-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Players, Loc.GetString("admin-menu-players-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Objects, Loc.GetString("admin-menu-objects-tab"));
MasterTabContainer.OnTabChanged += OnTabChanged;
}
public event Action? OnDisposed;
private void OnTabChanged(int tabIndex)
{
var tabEnum = (TabIndex)tabIndex;
if (tabEnum == TabIndex.Objects)
ObjectsTabControl.RefreshObjectList();
}
public AdminMenuWindow()
{
MinSize = new Vector2(650, 250);
Title = Loc.GetString("admin-menu-title");
RobustXamlLoader.Load(this);
MasterTabContainer.SetTabTitle(0, Loc.GetString("admin-menu-admin-tab"));
MasterTabContainer.SetTabTitle(1, Loc.GetString("admin-menu-adminbus-tab"));
MasterTabContainer.SetTabTitle(2, Loc.GetString("admin-menu-atmos-tab"));
MasterTabContainer.SetTabTitle(3, Loc.GetString("admin-menu-round-tab"));
MasterTabContainer.SetTabTitle(4, Loc.GetString("admin-menu-server-tab"));
MasterTabContainer.SetTabTitle(5, Loc.GetString("admin-menu-panic-bunker-tab"));
MasterTabContainer.SetTabTitle(6, Loc.GetString("admin-menu-players-tab"));
MasterTabContainer.SetTabTitle(7, Loc.GetString("admin-menu-objects-tab"));
}
protected override void Dispose(bool disposing)
{
OnDisposed?.Invoke();
base.Dispose(disposing);
OnDisposed = null;
}
private enum TabIndex
{
Admin = 0,
Adminbus,
Atmos,
Round,
Server,
PanicBunker,
Players,
Objects,
protected override void Dispose(bool disposing)
{
OnDisposed?.Invoke();
base.Dispose(disposing);
OnDisposed = null;
}
}
}

View File

@@ -1,4 +1,4 @@
using Content.Shared.Administration.Notes;
using Content.Shared.Administration.Notes;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
@@ -13,7 +13,7 @@ public sealed partial class AdminMessagePopupMessage : Control
{
RobustXamlLoader.Load(this);
Admin.SetMessage(FormattedMessage.FromMarkupOrThrow(Loc.GetString(
Admin.SetMessage(FormattedMessage.FromMarkup(Loc.GetString(
"admin-notes-message-admin",
("admin", message.AdminName),
("date", message.AddedOn.ToLocalTime()))));

View File

@@ -49,7 +49,7 @@ public sealed partial class AdminMessagePopupWindow : Control
MessageContainer.AddChild(new AdminMessagePopupMessage(message));
}
Description.SetMessage(FormattedMessage.FromMarkupOrThrow(Loc.GetString("admin-notes-message-desc", ("count", state.Messages.Length))));
Description.SetMessage(FormattedMessage.FromMarkup(Loc.GetString("admin-notes-message-desc", ("count", state.Messages.Length))));
}
private void OnDismissButtonPressed(BaseButton.ButtonEventArgs obj)

View File

@@ -1,5 +1,4 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;

View File

@@ -3,7 +3,6 @@ using System.Net;
using System.Net.Sockets;
using Content.Client.Administration.UI.CustomControls;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Content.Shared.Database;
using Content.Shared.Roles;
using Robust.Client.AutoGenerated;
@@ -12,7 +11,6 @@ using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Configuration;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
@@ -22,11 +20,11 @@ namespace Content.Client.Administration.UI.BanPanel;
[GenerateTypedNameReferences]
public sealed partial class BanPanel : DefaultWindow
{
public event Action<string?, (IPAddress, int)?, bool, ImmutableTypedHwid?, bool, uint, string, NoteSeverity, string[]?, bool>? BanSubmitted;
public event Action<string?, (IPAddress, int)?, bool, byte[]?, bool, uint, string, NoteSeverity, string[]?, bool>? BanSubmitted;
public event Action<string>? PlayerChanged;
private string? PlayerUsername { get; set; }
private (IPAddress, int)? IpAddress { get; set; }
private ImmutableTypedHwid? Hwid { get; set; }
private byte[]? Hwid { get; set; }
private double TimeEntered { get; set; }
private uint Multiplier { get; set; }
private bool HasBanFlag { get; set; }
@@ -34,11 +32,8 @@ public sealed partial class BanPanel : DefaultWindow
// This is less efficient than just holding a reference to the root control and enumerating children, but you
// have to know how the controls are nested, which makes the code more complicated.
private readonly List<CheckBox> _roleCheckboxes = new();
private readonly ISawmill _banpanelSawmill;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly ILogManager _logManager = default!;
private enum TabNumbers
{
@@ -70,7 +65,6 @@ public sealed partial class BanPanel : DefaultWindow
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_banpanelSawmill = _logManager.GetSawmill("admin.banpanel");
PlayerList.OnSelectionChanged += OnPlayerSelectionChanged;
PlayerNameLine.OnFocusExit += _ => OnPlayerNameChanged();
PlayerCheckbox.OnPressed += _ =>
@@ -110,11 +104,6 @@ public sealed partial class BanPanel : DefaultWindow
};
SubmitButton.OnPressed += SubmitButtonOnOnPressed;
IpCheckbox.Pressed = _cfg.GetCVar(CCVars.ServerBanIpBanDefault);
HwidCheckbox.Pressed = _cfg.GetCVar(CCVars.ServerBanHwidBanDefault);
LastConnCheckbox.Pressed = _cfg.GetCVar(CCVars.ServerBanUseLastDetails);
EraseCheckbox.Pressed = _cfg.GetCVar(CCVars.ServerBanErasePlayer);
SeverityOption.AddItem(Loc.GetString("admin-note-editor-severity-none"), (int) NoteSeverity.None);
SeverityOption.AddItem(Loc.GetString("admin-note-editor-severity-low"), (int) NoteSeverity.Minor);
SeverityOption.AddItem(Loc.GetString("admin-note-editor-severity-medium"), (int) NoteSeverity.Medium);
@@ -147,7 +136,7 @@ public sealed partial class BanPanel : DefaultWindow
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
foreach (var proto in prototypeManager.EnumeratePrototypes<DepartmentPrototype>())
{
CreateRoleGroup(proto.ID, proto.Roles.Select(p => p.Id), proto.Color);
CreateRoleGroup(proto.ID, proto.Roles, proto.Color);
}
CreateRoleGroup("Antagonist", prototypeManager.EnumeratePrototypes<AntagPrototype>().Select(p => p.ID), Color.Red);
@@ -186,39 +175,6 @@ public sealed partial class BanPanel : DefaultWindow
c.Pressed = args.Pressed;
}
}
if (args.Pressed)
{
if (!Enum.TryParse(_cfg.GetCVar(CCVars.DepartmentBanDefaultSeverity), true, out NoteSeverity newSeverity))
{
_banpanelSawmill
.Warning("Departmental role ban severity could not be parsed from config!");
return;
}
SeverityOption.SelectId((int) newSeverity);
}
else
{
foreach (var childContainer in RolesContainer.Children)
{
if (childContainer is Container)
{
foreach (var child in childContainer.Children)
{
if (child is CheckBox { Pressed: true })
return;
}
}
}
if (!Enum.TryParse(_cfg.GetCVar(CCVars.RoleBanDefaultSeverity), true, out NoteSeverity newSeverity))
{
_banpanelSawmill
.Warning("Role ban severity could not be parsed from config!");
return;
}
SeverityOption.SelectId((int) newSeverity);
}
};
outerContainer.AddChild(innerContainer);
foreach (var role in roleList)
@@ -371,8 +327,9 @@ public sealed partial class BanPanel : DefaultWindow
private void OnHwidChanged()
{
var hwidString = HwidLine.Text;
ImmutableTypedHwid? hwid = null;
if (HwidCheckbox.Pressed && !(string.IsNullOrEmpty(hwidString) && LastConnCheckbox.Pressed) && !ImmutableTypedHwid.TryParse(hwidString, out hwid))
var length = 3 * (hwidString.Length / 4) - hwidString.TakeLast(2).Count(c => c == '=');
Hwid = new byte[length];
if (HwidCheckbox.Pressed && !(string.IsNullOrEmpty(hwidString) && LastConnCheckbox.Pressed) && !Convert.TryFromBase64String(hwidString, Hwid, out _))
{
ErrorLevel |= ErrorLevelEnum.Hwid;
HwidLine.ModulateSelfOverride = Color.Red;
@@ -389,42 +346,13 @@ public sealed partial class BanPanel : DefaultWindow
Hwid = null;
return;
}
Hwid = hwid;
Hwid = Convert.FromHexString(hwidString);
}
private void OnTypeChanged()
{
TypeOption.ModulateSelfOverride = null;
Tabs.SetTabVisible((int) TabNumbers.Roles, TypeOption.SelectedId == (int) Types.Role);
NoteSeverity? newSeverity = null;
switch (TypeOption.SelectedId)
{
case (int)Types.Server:
if (Enum.TryParse(_cfg.GetCVar(CCVars.ServerBanDefaultSeverity), true, out NoteSeverity serverSeverity))
newSeverity = serverSeverity;
else
{
_banpanelSawmill
.Warning("Server ban severity could not be parsed from config!");
}
break;
case (int) Types.Role:
if (Enum.TryParse(_cfg.GetCVar(CCVars.RoleBanDefaultSeverity), true, out NoteSeverity roleSeverity))
{
newSeverity = roleSeverity;
}
else
{
_banpanelSawmill
.Warning("Role ban severity could not be parsed from config!");
}
break;
}
if (newSeverity != null)
SeverityOption.SelectId((int) newSeverity.Value);
}
private void UpdateSubmitEnabled()

View File

@@ -11,8 +11,9 @@ using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Network;
using Robust.Shared.Configuration;
using Robust.Shared.Utility;
using Robust.Shared.Timing;
using Robust.Shared.Configuration;
namespace Content.Client.Administration.UI.Bwoink
{
@@ -74,7 +75,7 @@ namespace Content.Client.Administration.UI.Bwoink
if (info.Antag && info.ActiveThisRound)
sb.Append(new Rune(0x1F5E1)); // 🗡
if (info.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
if (info.OverallPlaytime <= TimeSpan.FromSeconds(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
sb.Append(new Rune(0x23F2)); // ⏲
sb.AppendFormat("\"{0}\"", text);
@@ -87,51 +88,26 @@ namespace Content.Client.Administration.UI.Bwoink
var ach = AHelpHelper.EnsurePanel(a.SessionId);
var bch = AHelpHelper.EnsurePanel(b.SessionId);
// Pinned players first
if (a.IsPinned != b.IsPinned)
return a.IsPinned ? -1 : 1;
// First, sort by unread. Any chat with unread messages appears first.
// First, sort by unread. Any chat with unread messages appears first. We just sort based on unread
// status, not number of unread messages, so that more recent unread messages take priority.
var aUnread = ach.Unread > 0;
var bUnread = bch.Unread > 0;
if (aUnread != bUnread)
return aUnread ? -1 : 1;
// Sort by recent messages during the current round.
var aRecent = a.ActiveThisRound && ach.LastMessage != DateTime.MinValue;
var bRecent = b.ActiveThisRound && bch.LastMessage != DateTime.MinValue;
if (aRecent != bRecent)
return aRecent ? -1 : 1;
// Next, sort by connection status. Any disconnected players are grouped towards the end.
if (a.Connected != b.Connected)
return a.Connected ? -1 : 1;
// Sort connected players by New Player status, then by Antag status
if (a.Connected && b.Connected)
{
var aNewPlayer = a.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold));
var bNewPlayer = b.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold));
if (aNewPlayer != bNewPlayer)
return aNewPlayer ? -1 : 1;
if (a.Antag != b.Antag)
return a.Antag ? -1 : 1;
}
// Sort disconnected players by participation in the round
if (!a.Connected && !b.Connected)
{
if (a.ActiveThisRound != b.ActiveThisRound)
return a.ActiveThisRound ? -1 : 1;
}
// Next, group by whether or not the players have participated in this round.
// The ahelp window shows all players that have connected since server restart, this groups them all towards the bottom.
if (a.ActiveThisRound != b.ActiveThisRound)
return a.ActiveThisRound ? -1 : 1;
// Finally, sort by the most recent message.
return bch.LastMessage.CompareTo(ach.LastMessage);
};
Bans.OnPressed += _ =>
{
if (_currentPlayer is not null)
@@ -250,7 +226,7 @@ namespace Content.Client.Administration.UI.Bwoink
if (pl.Antag)
sb.Append(new Rune(0x1F5E1)); // 🗡
if (pl.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
if (pl.OverallPlaytime <= TimeSpan.FromSeconds(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
sb.Append(new Rune(0x23F2)); // ⏲
sb.AppendFormat("\"{0}\"", pl.CharacterName);
@@ -267,9 +243,9 @@ namespace Content.Client.Administration.UI.Bwoink
{
UpdateButtons();
AHelpHelper.HideAllPanels();
if (ch != null)
{
AHelpHelper.HideAllPanels();
var panel = AHelpHelper.EnsurePanel(ch.Value);
panel.Visible = true;
}
@@ -277,20 +253,7 @@ namespace Content.Client.Administration.UI.Bwoink
public void PopulateList()
{
// Maintain existing pin statuses
var pinnedPlayers = ChannelSelector.PlayerInfo.Where(p => p.IsPinned).ToDictionary(p => p.SessionId);
ChannelSelector.PopulateList();
// Restore pin statuses
foreach (var player in ChannelSelector.PlayerInfo)
{
if (pinnedPlayers.TryGetValue(player.SessionId, out var pinnedPlayer))
{
player.IsPinned = pinnedPlayer.IsPinned;
}
}
UpdateButtons();
}
}

View File

@@ -59,7 +59,7 @@ namespace Content.Client.Administration.UI.Bwoink
Unread++;
var formatted = new FormattedMessage(1);
formatted.AddMarkupOrThrow($"[color=gray]{message.SentAt.ToShortTimeString()}[/color] {message.Text}");
formatted.AddMarkup($"[color=gray]{message.SentAt.ToShortTimeString()}[/color] {message.Text}");
TextOutput.AddMessage(formatted);
LastMessage = message.SentAt;
}

View File

@@ -16,25 +16,18 @@ namespace Content.Client.Administration.UI.Bwoink
Bwoink.ChannelSelector.OnSelectionChanged += sel =>
{
if (sel is null)
if (sel is not null)
{
Title = Loc.GetString("bwoink-title-none-selected");
return;
}
Title = $"{sel.CharacterName} / {sel.Username}";
Title = $"{sel.CharacterName} / {sel.Username}";
if (sel.OverallPlaytime != null)
{
Title += $" | {Loc.GetString("generic-playtime-title")}: {sel.PlaytimeString}";
if (sel.OverallPlaytime != null)
{
Title += $" | {Loc.GetString("generic-playtime-title")}: {sel.PlaytimeString}";
}
}
};
OnOpen += () =>
{
Bwoink.ChannelSelector.StopFiltering();
Bwoink.PopulateList();
};
OnOpen += () => Bwoink.PopulateList();
}
}
}

View File

@@ -5,7 +5,7 @@
<LineEdit Name="FilterLineEdit"
MinSize="100 0"
HorizontalExpand="True"
PlaceHolder="{Loc player-list-filter}"/>
PlaceHolder="{Loc Filter}"/>
<PanelContainer Name="BackgroundPanel"
VerticalExpand="True"
HorizontalExpand="True">

View File

@@ -4,166 +4,147 @@ using Content.Client.UserInterface.Controls;
using Content.Client.Verbs.UI;
using Content.Shared.Administration;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Input;
using Robust.Shared.Utility;
namespace Content.Client.Administration.UI.CustomControls;
[GenerateTypedNameReferences]
public sealed partial class PlayerListControl : BoxContainer
namespace Content.Client.Administration.UI.CustomControls
{
private readonly AdminSystem _adminSystem;
private readonly IEntityManager _entManager;
private readonly IUserInterfaceManager _uiManager;
private PlayerInfo? _selectedPlayer;
private List<PlayerInfo> _playerList = new();
private List<PlayerInfo> _sortedPlayerList = new();
public Comparison<PlayerInfo>? Comparison;
public Func<PlayerInfo, string, string>? OverrideText;
public PlayerListControl()
[GenerateTypedNameReferences]
public sealed partial class PlayerListControl : BoxContainer
{
_entManager = IoCManager.Resolve<IEntityManager>();
_uiManager = IoCManager.Resolve<IUserInterfaceManager>();
_adminSystem = _entManager.System<AdminSystem>();
RobustXamlLoader.Load(this);
// Fill the Option data
PlayerListContainer.ItemPressed += PlayerListItemPressed;
PlayerListContainer.ItemKeyBindDown += PlayerListItemKeyBindDown;
PlayerListContainer.GenerateItem += GenerateButton;
PlayerListContainer.NoItemSelected += PlayerListNoItemSelected;
PopulateList(_adminSystem.PlayerList);
FilterLineEdit.OnTextChanged += _ => FilterList();
_adminSystem.PlayerListChanged += PopulateList;
BackgroundPanel.PanelOverride = new StyleBoxFlat { BackgroundColor = new Color(32, 32, 40) };
}
private readonly AdminSystem _adminSystem;
public IReadOnlyList<PlayerInfo> PlayerInfo => _playerList;
private List<PlayerInfo> _playerList = new();
private readonly List<PlayerInfo> _sortedPlayerList = new();
public event Action<PlayerInfo?>? OnSelectionChanged;
public event Action<PlayerInfo>? OnSelectionChanged;
public IReadOnlyList<PlayerInfo> PlayerInfo => _playerList;
private void PlayerListNoItemSelected()
{
_selectedPlayer = null;
OnSelectionChanged?.Invoke(null);
}
public Func<PlayerInfo, string, string>? OverrideText;
public Comparison<PlayerInfo>? Comparison;
private void PlayerListItemPressed(BaseButton.ButtonEventArgs? args, ListData? data)
{
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
return;
private IEntityManager _entManager;
private IUserInterfaceManager _uiManager;
if (selectedPlayer == _selectedPlayer)
return;
private PlayerInfo? _selectedPlayer;
if (args.Event.Function != EngineKeyFunctions.UIClick)
return;
OnSelectionChanged?.Invoke(selectedPlayer);
_selectedPlayer = selectedPlayer;
// update label text. Only required if there is some override (e.g. unread bwoink count).
if (OverrideText != null && args.Button.Children.FirstOrDefault()?.Children?.FirstOrDefault() is Label label)
label.Text = GetText(selectedPlayer);
}
private void PlayerListItemKeyBindDown(GUIBoundKeyEventArgs? args, ListData? data)
{
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
return;
if (args.Function != EngineKeyFunctions.UIRightClick || selectedPlayer.NetEntity == null)
return;
_uiManager.GetUIController<VerbMenuUIController>().OpenVerbMenu(selectedPlayer.NetEntity.Value, true);
args.Handle();
}
public void StopFiltering()
{
FilterLineEdit.Text = string.Empty;
}
private void FilterList()
{
_sortedPlayerList.Clear();
foreach (var info in _playerList)
public PlayerListControl()
{
var displayName = $"{info.CharacterName} ({info.Username})";
if (info.IdentityName != info.CharacterName)
displayName += $" [{info.IdentityName}]";
if (!string.IsNullOrEmpty(FilterLineEdit.Text)
&& !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
continue;
_sortedPlayerList.Add(info);
_entManager = IoCManager.Resolve<IEntityManager>();
_uiManager = IoCManager.Resolve<IUserInterfaceManager>();
_adminSystem = _entManager.System<AdminSystem>();
RobustXamlLoader.Load(this);
// Fill the Option data
PlayerListContainer.ItemPressed += PlayerListItemPressed;
PlayerListContainer.ItemKeyBindDown += PlayerListItemKeyBindDown;
PlayerListContainer.GenerateItem += GenerateButton;
PopulateList(_adminSystem.PlayerList);
FilterLineEdit.OnTextChanged += _ => FilterList();
_adminSystem.PlayerListChanged += PopulateList;
BackgroundPanel.PanelOverride = new StyleBoxFlat {BackgroundColor = new Color(32, 32, 40)};
}
if (Comparison != null)
_sortedPlayerList.Sort((a, b) => Comparison(a, b));
PlayerListContainer.PopulateList(_sortedPlayerList.Select(info => new PlayerListData(info)).ToList());
if (_selectedPlayer != null)
PlayerListContainer.Select(new PlayerListData(_selectedPlayer));
}
public void PopulateList(IReadOnlyList<PlayerInfo>? players = null)
{
// Maintain existing pin statuses
var pinnedPlayers = _playerList.Where(p => p.IsPinned).ToDictionary(p => p.SessionId);
players ??= _adminSystem.PlayerList;
_playerList = players.ToList();
// Restore pin statuses
foreach (var player in _playerList)
private void PlayerListItemPressed(BaseButton.ButtonEventArgs? args, ListData? data)
{
if (pinnedPlayers.TryGetValue(player.SessionId, out var pinnedPlayer))
if (args == null || data is not PlayerListData {Info: var selectedPlayer})
return;
if (selectedPlayer == _selectedPlayer)
return;
if (args.Event.Function != EngineKeyFunctions.UIClick)
return;
OnSelectionChanged?.Invoke(selectedPlayer);
_selectedPlayer = selectedPlayer;
// update label text. Only required if there is some override (e.g. unread bwoink count).
if (OverrideText != null && args.Button.Children.FirstOrDefault()?.Children?.FirstOrDefault() is Label label)
label.Text = GetText(selectedPlayer);
}
private void PlayerListItemKeyBindDown(GUIBoundKeyEventArgs? args, ListData? data)
{
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
return;
if (args.Function != EngineKeyFunctions.UIRightClick || selectedPlayer.NetEntity == null)
return;
_uiManager.GetUIController<VerbMenuUIController>().OpenVerbMenu(selectedPlayer.NetEntity.Value, true);
args.Handle();
}
public void StopFiltering()
{
FilterLineEdit.Text = string.Empty;
}
private void FilterList()
{
_sortedPlayerList.Clear();
foreach (var info in _playerList)
{
player.IsPinned = pinnedPlayer.IsPinned;
var displayName = $"{info.CharacterName} ({info.Username})";
if (info.IdentityName != info.CharacterName)
displayName += $" [{info.IdentityName}]";
if (!string.IsNullOrEmpty(FilterLineEdit.Text)
&& !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
continue;
_sortedPlayerList.Add(info);
}
if (Comparison != null)
_sortedPlayerList.Sort((a, b) => Comparison(a, b));
PlayerListContainer.PopulateList(_sortedPlayerList.Select(info => new PlayerListData(info)).ToList());
if (_selectedPlayer != null)
PlayerListContainer.Select(new PlayerListData(_selectedPlayer));
}
if (_selectedPlayer != null && !_playerList.Contains(_selectedPlayer))
_selectedPlayer = null;
FilterList();
}
private string GetText(PlayerInfo info)
{
var text = $"{info.CharacterName} ({info.Username})";
if (OverrideText != null)
text = OverrideText.Invoke(info, text);
return text;
}
private void GenerateButton(ListData data, ListContainerButton button)
{
if (data is not PlayerListData { Info: var info })
return;
var entry = new PlayerListEntry();
entry.Setup(info, OverrideText);
entry.OnPinStatusChanged += _ =>
public void PopulateList(IReadOnlyList<PlayerInfo>? players = null)
{
players ??= _adminSystem.PlayerList;
_playerList = players.ToList();
if (_selectedPlayer != null && !_playerList.Contains(_selectedPlayer))
_selectedPlayer = null;
FilterList();
};
}
button.AddChild(entry);
button.AddStyleClass(ListContainer.StyleClassListContainerButton);
private string GetText(PlayerInfo info)
{
var text = $"{info.CharacterName} ({info.Username})";
if (OverrideText != null)
text = OverrideText.Invoke(info, text);
return text;
}
private void GenerateButton(ListData data, ListContainerButton button)
{
if (data is not PlayerListData { Info: var info })
return;
button.AddChild(new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
Children =
{
new Label
{
ClipText = true,
Text = GetText(info)
}
}
});
button.AddStyleClass(ListContainer.StyleClassListContainerButton);
}
}
}
public record PlayerListData(PlayerInfo Info) : ListData;
public record PlayerListData(PlayerInfo Info) : ListData;
}

View File

@@ -1,6 +0,0 @@
<BoxContainer xmlns="https://spacestation14.io"
Orientation="Horizontal" HorizontalExpand="true">
<Label Name="PlayerEntryLabel" Text="" ClipText="True" HorizontalExpand="True" />
<TextureButton Name="PlayerEntryPinButton"
HorizontalAlignment="Right" />
</BoxContainer>

View File

@@ -1,58 +0,0 @@
using Content.Client.Stylesheets;
using Content.Shared.Administration;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Utility;
namespace Content.Client.Administration.UI.CustomControls;
[GenerateTypedNameReferences]
public sealed partial class PlayerListEntry : BoxContainer
{
public PlayerListEntry()
{
RobustXamlLoader.Load(this);
}
public event Action<PlayerInfo>? OnPinStatusChanged;
public void Setup(PlayerInfo info, Func<PlayerInfo, string, string>? overrideText)
{
Update(info, overrideText);
PlayerEntryPinButton.OnPressed += HandlePinButtonPressed(info);
}
private Action<BaseButton.ButtonEventArgs> HandlePinButtonPressed(PlayerInfo info)
{
return args =>
{
info.IsPinned = !info.IsPinned;
UpdatePinButtonTexture(info.IsPinned);
OnPinStatusChanged?.Invoke(info);
};
}
private void Update(PlayerInfo info, Func<PlayerInfo, string, string>? overrideText)
{
PlayerEntryLabel.Text = overrideText?.Invoke(info, $"{info.CharacterName} ({info.Username})") ??
$"{info.CharacterName} ({info.Username})";
UpdatePinButtonTexture(info.IsPinned);
}
private void UpdatePinButtonTexture(bool isPinned)
{
if (isPinned)
{
PlayerEntryPinButton?.RemoveStyleClass(StyleNano.StyleClassPinButtonUnpinned);
PlayerEntryPinButton?.AddStyleClass(StyleNano.StyleClassPinButtonPinned);
}
else
{
PlayerEntryPinButton?.RemoveStyleClass(StyleNano.StyleClassPinButtonPinned);
PlayerEntryPinButton?.AddStyleClass(StyleNano.StyleClassPinButtonUnpinned);
}
}
}

View File

@@ -1,10 +1,10 @@
<Popup xmlns="https://spacestation14.io"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client">
<PanelContainer>
<PanelContainer StyleClasses="BackgroundDark">
<PanelContainer.PanelOverride>
<gfx:StyleBoxFlat BorderThickness="2" BorderColor="#18181B" BackgroundColor="#25252a"/>
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="#18181B"/>
</PanelContainer.PanelOverride>
<BoxContainer Orientation="Vertical" Margin="4 4 4 4">
<BoxContainer Orientation="Vertical">
<Label Name="PlayerNameLabel"/>
<Label Name="IdLabel"/>
<Label Name="TypeLabel"/>

View File

@@ -8,7 +8,6 @@
<Label Name="ExpiryLabel" Text="{Loc admin-note-editor-expiry-label}" Visible="False" />
<HistoryLineEdit Name="ExpiryLineEdit" PlaceHolder="{Loc admin-note-editor-expiry-placeholder}"
Visible="False" HorizontalExpand="True" />
<OptionButton Name="ExpiryLengthDropdown" Visible="False" />
</BoxContainer>
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<OptionButton Name="TypeOption" HorizontalAlignment="Center" />

View File

@@ -17,17 +17,6 @@ public sealed partial class NoteEdit : FancyWindow
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IClientConsoleHost _console = default!;
private enum Multipliers
{
Minutes,
Hours,
Days,
Weeks,
Months,
Years,
Centuries
}
public event Action<int, NoteType, string, NoteSeverity?, bool, DateTime?>? SubmitPressed;
public NoteEdit(SharedAdminNote? note, string playerName, bool canCreate, bool canEdit)
@@ -42,20 +31,6 @@ public sealed partial class NoteEdit : FancyWindow
ResetSubmitButton();
// It's weird to use minutes as the IDs, but it works and makes sense kind of :)
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-minutes"), (int) Multipliers.Minutes);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-hours"), (int) Multipliers.Hours);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-days"), (int) Multipliers.Days);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-weeks"), (int) Multipliers.Weeks);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-months"), (int) Multipliers.Months);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-years"), (int) Multipliers.Years);
ExpiryLengthDropdown.AddItem(Loc.GetString("admin-note-button-centuries"), (int) Multipliers.Centuries);
ExpiryLengthDropdown.OnItemSelected += OnLengthChanged;
ExpiryLengthDropdown.SelectId((int) Multipliers.Weeks);
ExpiryLineEdit.OnTextChanged += OnTextChanged;
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-note"), (int) NoteType.Note);
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-message"), (int) NoteType.Message);
TypeOption.AddItem(Loc.GetString("admin-note-editor-type-watchlist"), (int) NoteType.Watchlist);
@@ -159,7 +134,6 @@ public sealed partial class NoteEdit : FancyWindow
SecretCheckBox.Pressed = false;
SeverityOption.Disabled = false;
PermanentCheckBox.Pressed = true;
SubmitButton.Disabled = true;
UpdatePermanentCheckboxFields();
break;
case (int) NoteType.Message: // Message: these are shown to the player when they log on
@@ -198,9 +172,8 @@ public sealed partial class NoteEdit : FancyWindow
{
ExpiryLabel.Visible = !PermanentCheckBox.Pressed;
ExpiryLineEdit.Visible = !PermanentCheckBox.Pressed;
ExpiryLengthDropdown.Visible = !PermanentCheckBox.Pressed;
ExpiryLineEdit.Text = !PermanentCheckBox.Pressed ? 1.ToString() : string.Empty;
ExpiryLineEdit.Text = !PermanentCheckBox.Pressed ? DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") : string.Empty;
}
private void OnSecretPressed(BaseButton.ButtonEventArgs _)
@@ -214,16 +187,6 @@ public sealed partial class NoteEdit : FancyWindow
SeverityOption.SelectId(args.Id);
}
private void OnLengthChanged(OptionButton.ItemSelectedEventArgs args)
{
ExpiryLengthDropdown.SelectId(args.Id);
}
private void OnTextChanged(HistoryLineEdit.LineEditEventArgs args)
{
ParseExpiryTime();
}
private void OnSubmitButtonPressed(BaseButton.ButtonEventArgs args)
{
if (!ParseExpiryTime())
@@ -300,24 +263,13 @@ public sealed partial class NoteEdit : FancyWindow
return true;
}
if (string.IsNullOrWhiteSpace(ExpiryLineEdit.Text) || !uint.TryParse(ExpiryLineEdit.Text, out var inputInt))
if (string.IsNullOrWhiteSpace(ExpiryLineEdit.Text) || !DateTime.TryParse(ExpiryLineEdit.Text, out var result) || DateTime.UtcNow > result)
{
ExpiryLineEdit.ModulateSelfOverride = Color.Red;
return false;
}
var mult = ExpiryLengthDropdown.SelectedId switch
{
(int) Multipliers.Minutes => TimeSpan.FromMinutes(1).TotalMinutes,
(int) Multipliers.Hours => TimeSpan.FromHours(1).TotalMinutes,
(int) Multipliers.Days => TimeSpan.FromDays(1).TotalMinutes,
(int) Multipliers.Weeks => TimeSpan.FromDays(7).TotalMinutes,
(int) Multipliers.Months => TimeSpan.FromDays(30).TotalMinutes,
(int) Multipliers.Years => TimeSpan.FromDays(365).TotalMinutes,
(int) Multipliers.Centuries => TimeSpan.FromDays(36525).TotalMinutes,
_ => throw new ArgumentOutOfRangeException(nameof(ExpiryLengthDropdown.SelectedId), "Multiplier out of range :(")
};
ExpiryTime = DateTime.UtcNow.AddMinutes(inputInt * mult);
ExpiryTime = result.ToUniversalTime();
ExpiryLineEdit.ModulateSelfOverride = null;
return true;
}

View File

@@ -130,7 +130,6 @@ namespace Content.Client.Administration.UI
}
var title = string.IsNullOrWhiteSpace(popup.TitleEdit.Text) ? null : popup.TitleEdit.Text;
var suspended = popup.SuspendedCheckbox.Pressed;
if (popup.SourceData is { } src)
{
@@ -140,8 +139,7 @@ namespace Content.Client.Administration.UI
Title = title,
PosFlags = pos,
NegFlags = neg,
RankId = rank,
Suspended = suspended,
RankId = rank
});
}
else
@@ -154,8 +152,7 @@ namespace Content.Client.Administration.UI
Title = title,
PosFlags = pos,
NegFlags = neg,
RankId = rank,
Suspended = suspended,
RankId = rank
});
}
@@ -174,7 +171,7 @@ namespace Content.Client.Administration.UI
{
Id = src,
Flags = flags,
Name = name,
Name = name
});
}
else
@@ -354,7 +351,6 @@ namespace Content.Client.Administration.UI
public readonly OptionButton RankButton;
public readonly Button SaveButton;
public readonly Button? RemoveButton;
public readonly CheckBox SuspendedCheckbox;
public readonly Dictionary<AdminFlags, (Button inherit, Button sub, Button plus)> FlagButtons
= new();
@@ -385,12 +381,6 @@ namespace Content.Client.Administration.UI
RankButton = new OptionButton();
SaveButton = new Button { Text = Loc.GetString("permissions-eui-edit-admin-window-save-button"), HorizontalAlignment = HAlignment.Right };
SuspendedCheckbox = new CheckBox
{
Text = Loc.GetString("permissions-eui-edit-admin-window-suspended"),
Pressed = data?.Suspended ?? false,
};
RankButton.AddItem(Loc.GetString("permissions-eui-edit-admin-window-no-rank-button"), NoRank);
foreach (var (rId, rank) in ui._ranks)
{
@@ -498,8 +488,7 @@ namespace Content.Client.Administration.UI
{
nameControl,
TitleEdit,
RankButton,
SuspendedCheckbox,
RankButton
}
},
permGrid

View File

@@ -1,36 +0,0 @@
<ui:FancyWindow
xmlns="https://spacestation14.io"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
Title="{Loc ban-panel-title}" MinSize="300 300">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Name="PlayerName"/>
<Button Name="UsernameCopyButton" Text="{Loc player-panel-copy-username}"/>
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Name="Whitelisted"/>
<controls:ConfirmButton Name="WhitelistToggle" Text="{Loc 'player-panel-false'}" Visible="False"></controls:ConfirmButton>
</BoxContainer>
<Label Name="Playtime"/>
<Label Name="Notes"/>
<Label Name="Bans"/>
<Label Name="RoleBans"/>
<Label Name="SharedConnections"/>
<BoxContainer Align="Center">
<GridContainer Rows="5">
<Button Name="NotesButton" Text="{Loc player-panel-show-notes}" SetWidth="136" Disabled="True"/>
<Button Name="AhelpButton" Text="{Loc player-panel-help}" Disabled="True"/>
<Button Name="FreezeButton" Text = "{Loc player-panel-freeze}" Disabled="True"/>
<controls:ConfirmButton Name="KickButton" Text="{Loc player-panel-kick}" Disabled="True"/>
<controls:ConfirmButton Name="DeleteButton" Text="{Loc player-panel-delete}" Disabled="True"/>
<Button Name="ShowBansButton" Text="{Loc player-panel-show-bans}" SetWidth="136" Disabled="True"/>
<Button Name="LogsButton" Text="{Loc player-panel-logs}" Disabled="True"/>
<Button Name="FreezeAndMuteToggleButton" Text="{Loc player-panel-freeze-and-mute}" Disabled="True"/>
<Button Name="BanButton" Text="{Loc player-panel-ban}" Disabled="True"/>
<controls:ConfirmButton Name="RejuvenateButton" Text="{Loc player-panel-rejuvenate}" Disabled="True"/>
</GridContainer>
</BoxContainer>
</BoxContainer>
</ui:FancyWindow>

View File

@@ -1,132 +0,0 @@
using Content.Client.Administration.Managers;
using Content.Client.UserInterface.Controls;
using Content.Shared.Administration;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Network;
using Robust.Shared.Utility;
namespace Content.Client.Administration.UI.PlayerPanel;
[GenerateTypedNameReferences]
public sealed partial class PlayerPanel : FancyWindow
{
private readonly IClientAdminManager _adminManager;
public event Action<string>? OnUsernameCopy;
public event Action<NetUserId?>? OnOpenNotes;
public event Action<NetUserId?>? OnOpenBans;
public event Action<NetUserId?>? OnAhelp;
public event Action<string?>? OnKick;
public event Action<NetUserId?>? OnOpenBanPanel;
public event Action<NetUserId?, bool>? OnWhitelistToggle;
public event Action? OnFreezeAndMuteToggle;
public event Action? OnFreeze;
public event Action? OnLogs;
public event Action? OnDelete;
public event Action? OnRejuvenate;
public NetUserId? TargetPlayer;
public string? TargetUsername;
private bool _isWhitelisted;
public PlayerPanel(IClientAdminManager adminManager)
{
RobustXamlLoader.Load(this);
_adminManager = adminManager;
UsernameCopyButton.OnPressed += _ => OnUsernameCopy?.Invoke(PlayerName.Text ?? "");
BanButton.OnPressed += _ => OnOpenBanPanel?.Invoke(TargetPlayer);
KickButton.OnPressed += _ => OnKick?.Invoke(TargetUsername);
NotesButton.OnPressed += _ => OnOpenNotes?.Invoke(TargetPlayer);
ShowBansButton.OnPressed += _ => OnOpenBans?.Invoke(TargetPlayer);
AhelpButton.OnPressed += _ => OnAhelp?.Invoke(TargetPlayer);
WhitelistToggle.OnPressed += _ =>
{
OnWhitelistToggle?.Invoke(TargetPlayer, _isWhitelisted);
SetWhitelisted(!_isWhitelisted);
};
FreezeButton.OnPressed += _ => OnFreeze?.Invoke();
FreezeAndMuteToggleButton.OnPressed += _ => OnFreezeAndMuteToggle?.Invoke();
LogsButton.OnPressed += _ => OnLogs?.Invoke();
DeleteButton.OnPressed += _ => OnDelete?.Invoke();
RejuvenateButton.OnPressed += _ => OnRejuvenate?.Invoke();
}
public void SetUsername(string player)
{
Title = Loc.GetString("player-panel-title", ("player", player));
PlayerName.Text = Loc.GetString("player-panel-username", ("player", player));
}
public void SetWhitelisted(bool? whitelisted)
{
if (whitelisted == null)
{
Whitelisted.Text = null;
WhitelistToggle.Visible = false;
}
else
{
Whitelisted.Text = Loc.GetString("player-panel-whitelisted");
WhitelistToggle.Text = whitelisted.Value ? Loc.GetString("player-panel-true") : Loc.GetString("player-panel-false");
WhitelistToggle.Visible = true;
_isWhitelisted = whitelisted.Value;
}
}
public void SetBans(int? totalBans, int? totalRoleBans)
{
// If one value exists then so should the other.
DebugTools.Assert(totalBans.HasValue && totalRoleBans.HasValue || totalBans == null && totalRoleBans == null);
Bans.Text = totalBans != null ? Loc.GetString("player-panel-bans", ("totalBans", totalBans)) : null;
RoleBans.Text = totalRoleBans != null ? Loc.GetString("player-panel-rolebans", ("totalRoleBans", totalRoleBans)) : null;
}
public void SetNotes(int? totalNotes)
{
Notes.Text = totalNotes != null ? Loc.GetString("player-panel-notes", ("totalNotes", totalNotes)) : null;
}
public void SetSharedConnections(int sharedConnections)
{
SharedConnections.Text = Loc.GetString("player-panel-shared-connections", ("sharedConnections", sharedConnections));
}
public void SetPlaytime(TimeSpan playtime)
{
Playtime.Text = Loc.GetString("player-panel-playtime",
("days", playtime.Days),
("hours", playtime.Hours % 24),
("minutes", playtime.Minutes % (24 * 60)));
}
public void SetFrozen(bool canFreeze, bool frozen)
{
FreezeAndMuteToggleButton.Disabled = !canFreeze;
FreezeButton.Disabled = !canFreeze || frozen;
FreezeAndMuteToggleButton.Text = Loc.GetString(!frozen ? "player-panel-freeze-and-mute" : "player-panel-unfreeze");
}
public void SetAhelp(bool canAhelp)
{
AhelpButton.Disabled = !canAhelp;
}
public void SetButtons()
{
BanButton.Disabled = !_adminManager.CanCommand("banpanel");
KickButton.Disabled = !_adminManager.CanCommand("kick");
NotesButton.Disabled = !_adminManager.CanCommand("adminnotes");
ShowBansButton.Disabled = !_adminManager.CanCommand("banlist");
WhitelistToggle.Disabled =
!(_adminManager.CanCommand("whitelistadd") && _adminManager.CanCommand("whitelistremove"));
LogsButton.Disabled = !_adminManager.CanCommand("adminlogs");
RejuvenateButton.Disabled = !_adminManager.HasFlag(AdminFlags.Debug);
DeleteButton.Disabled = !_adminManager.HasFlag(AdminFlags.Debug);
}
}

View File

@@ -1,72 +0,0 @@
using Content.Client.Administration.Managers;
using Content.Client.Eui;
using Content.Shared.Administration;
using Content.Shared.Eui;
using JetBrains.Annotations;
using Robust.Client.Console;
using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.PlayerPanel;
[UsedImplicitly]
public sealed class PlayerPanelEui : BaseEui
{
[Dependency] private readonly IClientConsoleHost _console = default!;
[Dependency] private readonly IClientAdminManager _admin = default!;
[Dependency] private readonly IClipboardManager _clipboard = default!;
private PlayerPanel PlayerPanel { get; }
public PlayerPanelEui()
{
PlayerPanel = new PlayerPanel(_admin);
PlayerPanel.OnUsernameCopy += username => _clipboard.SetText(username);
PlayerPanel.OnOpenNotes += id => _console.ExecuteCommand($"adminnotes \"{id}\"");
// Kick command does not support GUIDs
PlayerPanel.OnKick += username => _console.ExecuteCommand($"kick \"{username}\"");
PlayerPanel.OnOpenBanPanel += id => _console.ExecuteCommand($"banpanel \"{id}\"");
PlayerPanel.OnOpenBans += id => _console.ExecuteCommand($"banlist \"{id}\"");
PlayerPanel.OnAhelp += id => _console.ExecuteCommand($"openahelp \"{id}\"");
PlayerPanel.OnWhitelistToggle += (id, whitelisted) =>
{
_console.ExecuteCommand(whitelisted ? $"whitelistremove \"{id}\"" : $"whitelistadd \"{id}\"");
};
PlayerPanel.OnFreezeAndMuteToggle += () => SendMessage(new PlayerPanelFreezeMessage(true));
PlayerPanel.OnFreeze += () => SendMessage(new PlayerPanelFreezeMessage());
PlayerPanel.OnLogs += () => SendMessage(new PlayerPanelLogsMessage());
PlayerPanel.OnRejuvenate += () => SendMessage(new PlayerPanelRejuvenationMessage());
PlayerPanel.OnDelete+= () => SendMessage(new PlayerPanelDeleteMessage());
PlayerPanel.OnClose += () => SendMessage(new CloseEuiMessage());
}
public override void Opened()
{
PlayerPanel.OpenCentered();
}
public override void Closed()
{
PlayerPanel.Close();
}
public override void HandleState(EuiStateBase state)
{
if (state is not PlayerPanelEuiState s)
return;
PlayerPanel.TargetPlayer = s.Guid;
PlayerPanel.TargetUsername = s.Username;
PlayerPanel.SetUsername(s.Username);
PlayerPanel.SetPlaytime(s.Playtime);
PlayerPanel.SetBans(s.TotalBans, s.TotalRoleBans);
PlayerPanel.SetNotes(s.TotalNotes);
PlayerPanel.SetWhitelisted(s.Whitelisted);
PlayerPanel.SetSharedConnections(s.SharedConnections);
PlayerPanel.SetFrozen(s.CanFreeze, s.Frozen);
PlayerPanel.SetAhelp(s.CanAhelp);
PlayerPanel.SetButtons();
}
}

View File

@@ -1,13 +1,13 @@
using System.Linq;
using System.Numerics;
using Content.Client.UserInterface.Controls;
using Content.Shared.Preferences.Loadouts;
using Content.Shared.Roles;
using Robust.Client.AutoGenerated;
using Robust.Client.Console;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
namespace Content.Client.Administration.UI.SetOutfit
@@ -64,18 +64,9 @@ namespace Content.Client.Administration.UI.SetOutfit
PopulateByFilter(SearchBar.Text);
}
private IEnumerable<StartingGearPrototype> GetPrototypes()
{
// Filter out any StartingGearPrototypes that belong to loadouts
var loadouts = _prototypeManager.EnumeratePrototypes<LoadoutPrototype>();
var loadoutGears = loadouts.Select(l => l.StartingGear);
return _prototypeManager.EnumeratePrototypes<StartingGearPrototype>()
.Where(p => !loadoutGears.Contains(p.ID));
}
private void PopulateList()
{
foreach (var gear in GetPrototypes())
foreach (var gear in _prototypeManager.EnumeratePrototypes<StartingGearPrototype>())
{
OutfitList.Add(GetItem(gear, OutfitList));
}
@@ -84,7 +75,7 @@ namespace Content.Client.Administration.UI.SetOutfit
private void PopulateByFilter(string filter)
{
OutfitList.Clear();
foreach (var gear in GetPrototypes())
foreach (var gear in _prototypeManager.EnumeratePrototypes<StartingGearPrototype>())
{
if (!string.IsNullOrEmpty(filter) &&
gear.ID.ToLowerInvariant().Contains(filter.Trim().ToLowerInvariant()))

View File

@@ -25,7 +25,7 @@ public sealed class ExplosionDebugOverlay : Overlay
public override OverlaySpace Space => OverlaySpace.WorldSpace | OverlaySpace.ScreenSpace;
public Matrix3x2 SpaceMatrix;
public Matrix3 SpaceMatrix;
public MapId Map;
private readonly Font _font;
@@ -78,8 +78,7 @@ public sealed class ExplosionDebugOverlay : Overlay
if (SpaceTiles == null)
return;
Matrix3x2.Invert(SpaceMatrix, out var invSpace);
gridBounds = invSpace.TransformBox(args.WorldBounds);
gridBounds = Matrix3.Invert(SpaceMatrix).TransformBox(args.WorldBounds);
DrawText(handle, gridBounds, SpaceMatrix, SpaceTiles, SpaceTileSize);
}
@@ -87,7 +86,7 @@ public sealed class ExplosionDebugOverlay : Overlay
private void DrawText(
DrawingHandleScreen handle,
Box2 gridBounds,
Matrix3x2 transform,
Matrix3 transform,
Dictionary<int, List<Vector2i>> tileSets,
ushort tileSize)
{
@@ -104,7 +103,7 @@ public sealed class ExplosionDebugOverlay : Overlay
if (!gridBounds.Contains(centre))
continue;
var worldCenter = Vector2.Transform(centre, transform);
var worldCenter = transform.Transform(centre);
var screenCenter = _eyeManager.WorldToScreen(worldCenter);
@@ -120,7 +119,7 @@ public sealed class ExplosionDebugOverlay : Overlay
if (tileSets.TryGetValue(0, out var set))
{
var epicenter = set.First();
var worldCenter = Vector2.Transform((epicenter + Vector2Helpers.Half) * tileSize, transform);
var worldCenter = transform.Transform((epicenter + Vector2Helpers.Half) * tileSize);
var screenCenter = _eyeManager.WorldToScreen(worldCenter) + new Vector2(-24, -24);
var text = $"{Intensity[0]:F2}\nΣ={TotalIntensity:F1}\nΔ={Slope:F1}";
handle.DrawString(_font, screenCenter, text);
@@ -149,12 +148,11 @@ public sealed class ExplosionDebugOverlay : Overlay
if (SpaceTiles == null)
return;
Matrix3x2.Invert(SpaceMatrix, out var invSpace);
gridBounds = invSpace.TransformBox(args.WorldBounds).Enlarged(2);
gridBounds = Matrix3.Invert(SpaceMatrix).TransformBox(args.WorldBounds).Enlarged(2);
handle.SetTransform(SpaceMatrix);
DrawTiles(handle, gridBounds, SpaceTiles, SpaceTileSize);
handle.SetTransform(Matrix3x2.Identity);
handle.SetTransform(Matrix3.Identity);
}
private void DrawTiles(

View File

@@ -3,7 +3,6 @@ using Content.Shared.Explosion;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated;
using Robust.Client.Console;
using Robust.Client.GameObjects;
using Robust.Client.Player;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
@@ -23,7 +22,7 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
private readonly SharedTransformSystem _transform = default!;
private readonly SpawnExplosionEui _eui;
private List<MapId> _mapData = new();
@@ -38,7 +37,6 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_transform = _entMan.System<TransformSystem>();
_eui = eui;
ExplosionOption.OnItemSelected += ExplosionSelected;
@@ -106,7 +104,7 @@ public sealed partial class SpawnExplosionWindow : DefaultWindow
_pausePreview = true;
MapOptions.Select(_mapData.IndexOf(transform.MapID));
(MapX.Value, MapY.Value) = _transform.GetMapCoordinates(_playerManager.LocalEntity!.Value, xform: transform).Position;
(MapX.Value, MapY.Value) = transform.MapPosition.Position;
_pausePreview = false;
UpdatePreview();

View File

@@ -4,7 +4,7 @@
Title="{Loc admin-player-actions-window-title}" MinSize="425 272">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-player-actions-reason}" MinWidth="100" />
<Label Text="{Loc Reason}" MinWidth="100" />
<Control MinWidth="50" />
<LineEdit Name="ReasonLine" MinWidth="100" HorizontalExpand="True" />
</BoxContainer>

View File

@@ -1,9 +1,9 @@
<DefaultWindow
xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
Title="{Loc admin-ui-teleport}" MinSize="425 230">
Title="{Loc Teleport}" MinSize="425 230">
<BoxContainer Orientation="Vertical">
<cc:PlayerListControl Name="PlayerList" />
<Button Name="SubmitButton" Text="{Loc admin-ui-teleport}" />
<Button Name="SubmitButton" Text="{Loc Teleport}" />
</BoxContainer>
</DefaultWindow>

View File

@@ -1,33 +1,33 @@
<DefaultWindow
xmlns="https://spacestation14.io" Title="{Loc admin-ui-blueprint-load}">
xmlns="https://spacestation14.io" Title="{Loc Load Blueprint}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-blueprint-map}" MinSize="100 0" />
<Label Text="{Loc Map}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="MapOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-blueprint-path}" MinSize="100 0" />
<Label Text="{Loc Path}" MinSize="100 0" />
<Control MinSize="50 0" />
<LineEdit Name="MapPath" MinSize="200 0" HorizontalExpand="True" Text="/Maps/" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-blueprint-x}" MinSize="100 0" />
<Label Text="{Loc X}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="XCoordinate" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-blueprint-y}" MinSize="100 0" />
<Label Text="{Loc Y}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="YCoordinate" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-blueprint-rotation}" MinSize="100 0" />
<Label Text="{Loc Rotation}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="RotationSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<Button Name="SubmitButton" Text="{Loc admin-ui-blueprint-load}" />
<Button Name="TeleportButton" Text="{Loc admin-ui-blueprint-teleport}" />
<Button Name="ResetButton" Text="{Loc admin-ui-blueprint-reset}"></Button>
<Button Name="SubmitButton" Text="{Loc Load Blueprint}" />
<Button Name="TeleportButton" Text="{Loc Teleport to}" />
<Button Name="ResetButton" Text="{Loc Reset to default}"></Button>
</BoxContainer>
</DefaultWindow>

View File

@@ -1,11 +1,11 @@
<DefaultWindow
xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-add}">
xmlns="https://spacestation14.io" Title="{Loc Add Atmos}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
<Label Text="{Loc Grid}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<Button Name="SubmitButton" Text="{Loc admin-ui-atmos-add}" />
<Button Name="SubmitButton" Text="{Loc Add Atmos}" />
</BoxContainer>
</DefaultWindow>

View File

@@ -35,7 +35,7 @@ namespace Content.Client.Administration.UI.Tabs.AtmosTab
while (query.MoveNext(out var uid, out var grid))
{
_data.Add((uid, grid));
GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString($"admin-ui-atmos-grid-current") : "")}");
GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
}
GridOptions.OnItemSelected += eventArgs => GridOptions.SelectId(eventArgs.Id);

View File

@@ -1,31 +1,31 @@
<DefaultWindow
xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-add-gas}">
xmlns="https://spacestation14.io" Title="{Loc Add Gas}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
<Label Text="{Loc Grid}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-tile-x}" MinSize="100 0" />
<Label Text="{Loc TileX}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TileXSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-tile-y}" MinSize="100 0" />
<Label Text="{Loc TileY}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TileYSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-gas}" MinSize="100 0" />
<Label Text="{Loc Gas}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GasOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-gas-amount}" MinSize="100 0" />
<Label Text="{Loc Amount}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="AmountSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<Button Name="SubmitButton" Text="{Loc admin-ui-atmos-add-gas}" />
<Button Name="SubmitButton" Text="{Loc Add Gas}" />
</BoxContainer>
</DefaultWindow>

View File

@@ -33,7 +33,7 @@ namespace Content.Client.Administration.UI.Tabs.AtmosTab
_gridData.Add(entManager.GetNetEntity(uid));
var player = playerManager.LocalEntity;
var playerGrid = entManager.GetComponentOrNull<TransformComponent>(player)?.GridUid;
GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString("admin-ui-atmos-grid-current") : "")}");
GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
}
GridOptions.OnItemSelected += eventArgs => GridOptions.SelectId(eventArgs.Id);

View File

@@ -6,10 +6,10 @@
Margin="4"
MinSize="50 50">
<GridContainer Columns="4">
<cc:UICommandButton Text="{Loc admin-ui-atmos-add}" Command="addatmos" WindowType="{x:Type at:AddAtmosWindow}" />
<cc:UICommandButton Text="{Loc admin-ui-atmos-add-gas}" Command="addgas" WindowType="{x:Type at:AddGasWindow}" />
<cc:UICommandButton Text="{Loc admin-ui-atmos-fill-gas}" Command="fillgas" WindowType="{x:Type at:FillGasWindow}" />
<cc:UICommandButton Text="{Loc admin-ui-atmos-set-temperature}" Command="settemp"
<cc:UICommandButton Text="{Loc Add Atmos}" Command="addatmos" WindowType="{x:Type at:AddAtmosWindow}" />
<cc:UICommandButton Text="{Loc Add Gas}" Command="addgas" WindowType="{x:Type at:AddGasWindow}" />
<cc:UICommandButton Text="{Loc Fill Gas}" Command="fillgas" WindowType="{x:Type at:FillGasWindow}" />
<cc:UICommandButton Text="{Loc Set Temperature}" Command="settemp"
WindowType="{x:Type at:SetTemperatureWindow}" />
</GridContainer>
</Control>

View File

@@ -1,21 +1,21 @@
<DefaultWindow
xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-fill-gas}">
xmlns="https://spacestation14.io" Title="{Loc Fill Gas}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
<Label Text="{Loc Grid}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-gas}" MinSize="100 0" />
<Label Text="{Loc Gas}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GasOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-gas-amount}" MinSize="100 0" />
<Label Text="{Loc Amount}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="AmountSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<Button Name="SubmitButton" Text="{Loc admin-ui-atmos-fill-gas}" />
<Button Name="SubmitButton" Text="{Loc Fill Gas}" />
</BoxContainer>
</DefaultWindow>

View File

@@ -36,7 +36,7 @@ namespace Content.Client.Administration.UI.Tabs.AtmosTab
{
var player = playerManager.LocalEntity;
var playerGrid = entManager.GetComponentOrNull<TransformComponent>(player)?.GridUid;
GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString($"admin-ui-atmos-grid-current") : "")}");
GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
_gridData.Add(entManager.GetNetEntity(uid));
}

View File

@@ -1,26 +1,26 @@
<DefaultWindow
xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-set-temperature}">
xmlns="https://spacestation14.io" Title="{Loc Set Temperature}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
<Label Text="{Loc Grid}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-tile-x}" MinSize="100 0" />
<Label Text="{Loc TileX}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TileXSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-tile-y}" MinSize="100 0" />
<Label Text="{Loc TileY}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TileYSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-ui-atmos-temperature}" MinSize="100 0" />
<Label Text="{Loc Temperature}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TemperatureSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<Button Name="SubmitButton" Text="{Loc admin-ui-atmos-set-temperature}" />
<Button Name="SubmitButton" Text="{Loc Set Temperature}" />
</BoxContainer>
</DefaultWindow>

View File

@@ -32,7 +32,7 @@ namespace Content.Client.Administration.UI.Tabs.AtmosTab
{
var player = playerManager.LocalEntity;
var playerGrid = entManager.GetComponentOrNull<TransformComponent>(player)?.GridUid;
GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString($"admin-ui-atmos-grid-current") : "")}");
GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
_data.Add(entManager.GetNetEntity(uid));
}

View File

@@ -1,20 +1,15 @@
<Control xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:ot="clr-namespace:Content.Client.Administration.UI.Tabs.ObjectsTab"
xmlns:co="clr-namespace:Content.Client.UserInterface.Controls">
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc object-tab-object-type}" />
<OptionButton Name="ObjectTypeOptions" HorizontalAlignment="Left" />
<LineEdit Name="SearchLineEdit" PlaceHolder="{Loc object-tab-object-search}" HorizontalExpand="True"
SizeFlagsStretchRatio="1" />
<Button Name="RefreshListButton" Text="{Loc object-tab-refresh-button}" ToggleMode="False" />
</BoxContainer>
<cc:HSeparator />
<BoxContainer Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True">
<ot:ObjectsTabHeader Name="ListHeader" />
<cc:HSeparator />
<co:SearchListContainer Name="SearchList" Access="Public" VerticalExpand="True" />
<Label HorizontalExpand="True" SizeFlagsStretchRatio="0.50"
Text="{Loc Object type:}" />
<OptionButton Name="ObjectTypeOptions" HorizontalExpand="True" SizeFlagsStretchRatio="0.25"/>
</BoxContainer>
<cc:HSeparator/>
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Orientation="Vertical" Name="ObjectList">
</BoxContainer>
</ScrollContainer>
</BoxContainer>
</Control>

View File

@@ -1,30 +1,29 @@
using Content.Client.Administration.Managers;
using Content.Client.Station;
using Content.Client.UserInterface.Controls;
using Robust.Client.AutoGenerated;
using Robust.Client.Console;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Map.Components;
using Robust.Shared.Timing;
namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
[GenerateTypedNameReferences]
public sealed partial class ObjectsTab : Control
{
[Dependency] private readonly IClientAdminManager _admin = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IClientConsoleHost _console = default!;
[Dependency] private readonly EntityManager _entityManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
private readonly Color _altColor = Color.FromHex("#292B38");
private readonly Color _defaultColor = Color.FromHex("#2F2F3B");
private readonly List<ObjectsTabEntry> _objects = new();
private List<ObjectsTabSelection> _selections = new();
private bool _ascending;
private ObjectsTabHeader.Header _headerClicked = ObjectsTabHeader.Header.ObjectName;
public event Action<ObjectsTabEntry, GUIBoundKeyEventArgs>? OnEntryKeyBindDown;
private readonly List<ObjectsTabSelection> _selections = [];
public event Action<GUIBoundKeyEventArgs, ListData>? OnEntryKeyBindDown;
// Listen I could either have like 4 different event subscribers (for map / grid / station changes) and manage their lifetimes in AdminUIController
// OR
// I can do this.
private TimeSpan _updateFrequency = TimeSpan.FromSeconds(2);
private TimeSpan _nextUpdate = TimeSpan.FromSeconds(2);
public ObjectsTab()
{
@@ -37,35 +36,16 @@ public sealed partial class ObjectsTab : Control
RefreshObjectList(_selections[ev.Id]);
};
foreach (var type in Enum.GetValues<ObjectsTabSelection>())
foreach (var type in Enum.GetValues(typeof(ObjectsTabSelection)))
{
_selections.Add(type);
ObjectTypeOptions.AddItem(GetLocalizedEnumValue(type));
_selections.Add((ObjectsTabSelection)type!);
ObjectTypeOptions.AddItem(Enum.GetName((ObjectsTabSelection)type)!);
}
ListHeader.OnHeaderClicked += HeaderClicked;
SearchList.SearchBar = SearchLineEdit;
SearchList.GenerateItem += GenerateButton;
SearchList.DataFilterCondition += DataFilterCondition;
SearchList.ItemKeyBindDown += (args, data) => OnEntryKeyBindDown?.Invoke(args, data);
RefreshListButton.OnPressed += _ => RefreshObjectList();
var defaultSelection = ObjectsTabSelection.Grids;
ObjectTypeOptions.SelectId((int)defaultSelection);
RefreshObjectList(defaultSelection);
RefreshObjectList();
}
private void TeleportTo(NetEntity nent)
{
_console.ExecuteCommand($"tpto {nent}");
}
private void Delete(NetEntity nent)
{
_console.ExecuteCommand($"delete {nent}");
}
public void RefreshObjectList()
private void RefreshObjectList()
{
RefreshObjectList(_selections[ObjectTypeOptions.SelectedId]);
}
@@ -95,96 +75,41 @@ public sealed partial class ObjectsTab : Control
{
entities.Add((metadata.EntityName, _entityManager.GetNetEntity(uid)));
}
break;
}
default:
throw new ArgumentOutOfRangeException(nameof(selection), selection, null);
}
entities.Sort((a, b) =>
foreach (var control in _objects)
{
var valueA = GetComparableValue(a, _headerClicked);
var valueB = GetComparableValue(b, _headerClicked);
return _ascending
? Comparer<object>.Default.Compare(valueA, valueB)
: Comparer<object>.Default.Compare(valueB, valueA);
});
var listData = new List<ObjectsListData>();
for (var index = 0; index < entities.Count; index++)
{
var info = entities[index];
listData.Add(new ObjectsListData(info,
$"{info.Name} {info.Entity}",
index % 2 == 0 ? _altColor : _defaultColor));
ObjectList.RemoveChild(control);
}
SearchList.PopulateList(listData);
_objects.Clear();
foreach (var (name, nent) in entities)
{
var ctrl = new ObjectsTabEntry(name, nent);
_objects.Add(ctrl);
ObjectList.AddChild(ctrl);
ctrl.OnKeyBindDown += args => OnEntryKeyBindDown?.Invoke(ctrl, args);
}
}
private void GenerateButton(ListData data, ListContainerButton button)
protected override void FrameUpdate(FrameEventArgs args)
{
if (data is not ObjectsListData { Info: var info, BackgroundColor: var backgroundColor })
base.FrameUpdate(args);
if (_timing.CurTime < _nextUpdate)
return;
var entry = new ObjectsTabEntry(_admin, info.Name, info.Entity, new StyleBoxFlat { BackgroundColor = backgroundColor });
entry.OnTeleport += TeleportTo;
entry.OnDelete += Delete;
button.ToolTip = $"{info.Name}, {info.Entity}";
// I do not care for precision.
_nextUpdate = _timing.CurTime + _updateFrequency;
button.AddChild(entry);
}
private bool DataFilterCondition(string filter, ListData listData)
{
if (listData is not ObjectsListData { FilteringString: var filteringString })
return false;
// If the filter is empty, do not filter out any entries
if (string.IsNullOrEmpty(filter))
return true;
return filteringString.Contains(filter, StringComparison.CurrentCultureIgnoreCase);
}
private object GetComparableValue((string Name, NetEntity Entity) entity, ObjectsTabHeader.Header header)
{
return header switch
{
ObjectsTabHeader.Header.ObjectName => entity.Name,
ObjectsTabHeader.Header.EntityID => entity.Entity.ToString(),
_ => entity.Name,
};
}
private void HeaderClicked(ObjectsTabHeader.Header header)
{
if (_headerClicked == header)
{
_ascending = !_ascending;
}
else
{
_headerClicked = header;
_ascending = true;
}
ListHeader.UpdateHeaderSymbols(_headerClicked, _ascending);
RefreshObjectList();
}
private string GetLocalizedEnumValue(ObjectsTabSelection selection)
{
return selection switch
{
ObjectsTabSelection.Grids => Loc.GetString("object-tab-object-type-grids"),
ObjectsTabSelection.Maps => Loc.GetString("object-tab-object-type-maps"),
ObjectsTabSelection.Stations => Loc.GetString("object-tab-object-type-stations"),
_ => throw new ArgumentOutOfRangeException(nameof(selection), selection, null),
};
}
private enum ObjectsTabSelection
{
Grids,
@@ -193,5 +118,3 @@ public sealed partial class ObjectsTab : Control
}
}
public record ObjectsListData((string Name, NetEntity Entity) Info, string FilteringString, Color BackgroundColor)
: ListData;

View File

@@ -1,29 +1,17 @@
<PanelContainer xmlns="https://spacestation14.io"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
Name="BackgroundColorPanel">
<ContainerButton xmlns="https://spacestation14.io"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls">
<PanelContainer Name="BackgroundColorPanel"/>
<BoxContainer Orientation="Horizontal"
HorizontalExpand="True"
SeparationOverride="4">
<Label Name="NameLabel"
SizeFlagsStretchRatio="5"
HorizontalExpand="True"
ClipText="True"/>
<customControls:VSeparator/>
<Label Name="EIDLabel"
SizeFlagsStretchRatio="5"
HorizontalExpand="True"
ClipText="True"/>
<customControls:VSeparator/>
<Button Name="TeleportButton"
Text="{Loc object-tab-entity-teleport}"
SizeFlagsStretchRatio="3"
HorizontalExpand="True"
ClipText="True"/>
<customControls:VSeparator/>
<Button Name="DeleteButton"
Text="{Loc object-tab-entity-delete}"
SizeFlagsStretchRatio="3"
HorizontalExpand="True"
ClipText="True"/>
<Label Name="EIDLabel"
SizeFlagsStretchRatio="3"
HorizontalExpand="True"
ClipText="True"/>
</BoxContainer>
</PanelContainer>
</ContainerButton>

View File

@@ -1,40 +1,19 @@
using Content.Client.Administration.Managers;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
[GenerateTypedNameReferences]
public sealed partial class ObjectsTabEntry : PanelContainer
public sealed partial class ObjectsTabEntry : ContainerButton
{
public NetEntity AssocEntity;
public Action<NetEntity>? OnTeleport;
public Action<NetEntity>? OnDelete;
private readonly Dictionary<Button, ConfirmationData> _confirmations = new();
public ObjectsTabEntry(IClientAdminManager manager, string name, NetEntity nent, StyleBox styleBox)
public ObjectsTabEntry(string name, NetEntity nent)
{
RobustXamlLoader.Load(this);
AssocEntity = nent;
EIDLabel.Text = nent.ToString();
NameLabel.Text = name;
BackgroundColorPanel.PanelOverride = styleBox;
TeleportButton.Disabled = !manager.CanCommand("tpto");
DeleteButton.Disabled = !manager.CanCommand("delete");
TeleportButton.OnPressed += _ => OnTeleport?.Invoke(nent);
DeleteButton.OnPressed += _ =>
{
if (!AdminUIHelpers.TryConfirm(DeleteButton, _confirmations))
{
return;
}
OnDelete?.Invoke(nent);
};
}
}

View File

@@ -1,27 +0,0 @@
<Control xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
<PanelContainer Name="BackgroundColorPanel" Access="Public"/>
<BoxContainer Orientation="Horizontal"
HorizontalExpand="True"
SeparationOverride="4">
<Label Name="ObjectNameLabel"
SizeFlagsStretchRatio="5"
HorizontalExpand="True"
ClipText="True"
Text="{Loc object-tab-object-name}"
MouseFilter="Pass"/>
<cc:VSeparator/>
<Label Name="EntityIDLabel"
SizeFlagsStretchRatio="5"
HorizontalExpand="True"
ClipText="True"
Text="{Loc object-tab-entity-id}"
MouseFilter="Pass"/>
<Label Name="EntityTeleportLabel"
SizeFlagsStretchRatio="3"
HorizontalExpand="True"/>
<Label Name="EntityDeleteLabel"
SizeFlagsStretchRatio="3"
HorizontalExpand="True"/>
</BoxContainer>
</Control>

View File

@@ -1,86 +0,0 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Input;
namespace Content.Client.Administration.UI.Tabs.ObjectsTab
{
[GenerateTypedNameReferences]
public sealed partial class ObjectsTabHeader : Control
{
public event Action<Header>? OnHeaderClicked;
private const string ArrowUp = "↑";
private const string ArrowDown = "↓";
public ObjectsTabHeader()
{
RobustXamlLoader.Load(this);
ObjectNameLabel.OnKeyBindDown += ObjectNameClicked;
EntityIDLabel.OnKeyBindDown += EntityIDClicked;
}
public Label GetHeader(Header header)
{
return header switch
{
Header.ObjectName => ObjectNameLabel,
Header.EntityID => EntityIDLabel,
_ => throw new ArgumentOutOfRangeException(nameof(header), header, null)
};
}
public void ResetHeaderText()
{
ObjectNameLabel.Text = Loc.GetString("object-tab-object-name");
EntityIDLabel.Text = Loc.GetString("object-tab-entity-id");
}
public void UpdateHeaderSymbols(Header headerClicked, bool ascending)
{
ResetHeaderText();
var arrow = ascending ? ArrowUp : ArrowDown;
GetHeader(headerClicked).Text += $" {arrow}";
}
private void HeaderClicked(GUIBoundKeyEventArgs args, Header header)
{
if (args.Function != EngineKeyFunctions.UIClick)
{
return;
}
OnHeaderClicked?.Invoke(header);
args.Handle();
}
private void ObjectNameClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.ObjectName);
}
private void EntityIDClicked(GUIBoundKeyEventArgs args)
{
HeaderClicked(args, Header.EntityID);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
ObjectNameLabel.OnKeyBindDown -= ObjectNameClicked;
EntityIDLabel.OnKeyBindDown -= EntityIDClicked;
}
}
public enum Header
{
ObjectName,
EntityID
}
}
}

View File

@@ -31,12 +31,12 @@
<BoxContainer Orientation="Horizontal" Margin="2">
<Label Text="{Loc admin-ui-panic-bunker-min-account-age}" MinWidth="175" />
<LineEdit Name="MinAccountAge" MinWidth="50" Margin="0 0 5 0" />
<Label Text="{Loc generic-minutes}" />
<Label Text="{Loc generic-hours}" />
</BoxContainer>
<BoxContainer Orientation="Horizontal" Margin="2">
<Label Text="{Loc admin-ui-panic-bunker-min-overall-minutes}" MinWidth="175" />
<LineEdit Name="MinOverallMinutes" MinWidth="50" Margin="0 0 5 0" />
<Label Text="{Loc generic-minutes}" />
<Label Text="{Loc admin-ui-panic-bunker-min-overall-hours}" MinWidth="175" />
<LineEdit Name="MinOverallHours" MinWidth="50" Margin="0 0 5 0" />
<Label Text="{Loc generic-hours}" />
</BoxContainer>
</BoxContainer>
</BoxContainer>

View File

@@ -12,7 +12,7 @@ public sealed partial class PanicBunkerTab : Control
[Dependency] private readonly IConsoleHost _console = default!;
private string _minAccountAge;
private string _minOverallMinutes;
private string _minOverallHours;
public PanicBunkerTab()
{
@@ -25,9 +25,9 @@ public sealed partial class PanicBunkerTab : Control
MinAccountAge.OnFocusExit += args => SendMinAccountAge(args.Text);
_minAccountAge = MinAccountAge.Text;
MinOverallMinutes.OnTextEntered += args => SendMinOverallMinutes(args.Text);
MinOverallMinutes.OnFocusExit += args => SendMinOverallMinutes(args.Text);
_minOverallMinutes = MinOverallMinutes.Text;
MinOverallHours.OnTextEntered += args => SendMinOverallHours(args.Text);
MinOverallHours.OnFocusExit += args => SendMinOverallHours(args.Text);
_minOverallHours = MinOverallHours.Text;
}
private void SendMinAccountAge(string text)
@@ -42,16 +42,16 @@ public sealed partial class PanicBunkerTab : Control
_console.ExecuteCommand($"panicbunker_min_account_age {minutes}");
}
private void SendMinOverallMinutes(string text)
private void SendMinOverallHours(string text)
{
if (string.IsNullOrWhiteSpace(text) ||
text == _minOverallMinutes ||
!int.TryParse(text, out var minutes))
text == _minOverallHours ||
!int.TryParse(text, out var hours))
{
return;
}
_console.ExecuteCommand($"panicbunker_min_overall_minutes {minutes}");
_console.ExecuteCommand($"panicbunker_min_overall_hours {hours}");
}
public void UpdateStatus(PanicBunkerStatus status)
@@ -68,10 +68,10 @@ public sealed partial class PanicBunkerTab : Control
CountDeadminnedButton.Pressed = status.CountDeadminnedAdmins;
ShowReasonButton.Pressed = status.ShowReason;
MinAccountAge.Text = status.MinAccountAgeMinutes.ToString();
MinAccountAge.Text = status.MinAccountAgeHours.ToString();
_minAccountAge = MinAccountAge.Text;
MinOverallMinutes.Text = status.MinOverallMinutes.ToString();
_minOverallMinutes = MinOverallMinutes.Text;
MinOverallHours.Text = status.MinOverallHours.ToString();
_minOverallHours = MinOverallHours.Text;
}
}

View File

@@ -1,19 +1,21 @@
<Control xmlns="https://spacestation14.io"
xmlns:pt="clr-namespace:Content.Client.Administration.UI.Tabs.PlayerTab"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:co="clr-namespace:Content.Client.UserInterface.Controls">
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label Name="PlayerCount" HorizontalExpand="True" Text="{Loc player-tab-player-count}" />
<LineEdit Name="SearchLineEdit" HorizontalExpand="True"
PlaceHolder="{Loc player-tab-filter-line-edit-placeholder}" />
<Button Name="ShowDisconnectedButton" HorizontalExpand="True"
Text="{Loc player-tab-show-disconnected}" ToggleMode="True" />
<Button Name="OverlayButton" HorizontalExpand="True" Text="{Loc player-tab-overlay}" ToggleMode="True" />
<Label Name="PlayerCount" HorizontalExpand="True" SizeFlagsStretchRatio="0.50"
Text="{Loc Player Count}" />
<Button Name="ShowDisconnectedButton" HorizontalExpand="True" SizeFlagsStretchRatio="0.25"
Text="{Loc player-tab-show-disconnected}" ToggleMode="True"/>
<Button Name="OverlayButton" HorizontalExpand="True" SizeFlagsStretchRatio="0.25"
Text="{Loc player-tab-overlay}" ToggleMode="True"/>
</BoxContainer>
<Control MinSize="0 5"/>
<pt:PlayerTabHeader Name="ListHeader"/>
<cc:HSeparator/>
<co:SearchListContainer Name="SearchList" Access="Public" VerticalExpand="True"/>
<Control MinSize="0 5" />
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Orientation="Vertical" Name="PlayerList">
<pt:PlayerTabHeader Name="ListHeader" />
<cc:HSeparator />
</BoxContainer>
</ScrollContainer>
</BoxContainer>
</Control>

View File

@@ -1,6 +1,5 @@
using System.Linq;
using Content.Client.Administration.Systems;
using Content.Client.UserInterface.Controls;
using Content.Shared.Administration;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
@@ -10,220 +9,170 @@ using Robust.Client.UserInterface.XAML;
using static Content.Client.Administration.UI.Tabs.PlayerTab.PlayerTabHeader;
using static Robust.Client.UserInterface.Controls.BaseButton;
namespace Content.Client.Administration.UI.Tabs.PlayerTab;
[GenerateTypedNameReferences]
public sealed partial class PlayerTab : Control
namespace Content.Client.Administration.UI.Tabs.PlayerTab
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPlayerManager _playerMan = default!;
private const string ArrowUp = "↑";
private const string ArrowDown = "↓";
private readonly Color _altColor = Color.FromHex("#292B38");
private readonly Color _defaultColor = Color.FromHex("#2F2F3B");
private readonly AdminSystem _adminSystem;
private IReadOnlyList<PlayerInfo> _players = new List<PlayerInfo>();
private Header _headerClicked = Header.Username;
private bool _ascending = true;
private bool _showDisconnected;
public event Action<GUIBoundKeyEventArgs, ListData>? OnEntryKeyBindDown;
public PlayerTab()
[GenerateTypedNameReferences]
public sealed partial class PlayerTab : Control
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPlayerManager _playerMan = default!;
_adminSystem = _entManager.System<AdminSystem>();
_adminSystem.PlayerListChanged += RefreshPlayerList;
_adminSystem.OverlayEnabled += OverlayEnabled;
_adminSystem.OverlayDisabled += OverlayDisabled;
private const string ArrowUp = "↑";
private const string ArrowDown = "↓";
private readonly Color _altColor = Color.FromHex("#292B38");
private readonly Color _defaultColor = Color.FromHex("#2F2F3B");
private readonly AdminSystem _adminSystem;
private IReadOnlyList<PlayerInfo> _players = new List<PlayerInfo>();
OverlayButton.OnPressed += OverlayButtonPressed;
ShowDisconnectedButton.OnPressed += ShowDisconnectedPressed;
private Header _headerClicked = Header.Username;
private bool _ascending = true;
private bool _showDisconnected;
ListHeader.BackgroundColorPanel.PanelOverride = new StyleBoxFlat(_altColor);
ListHeader.OnHeaderClicked += HeaderClicked;
public event Action<PlayerTabEntry, GUIBoundKeyEventArgs>? OnEntryKeyBindDown;
SearchList.SearchBar = SearchLineEdit;
SearchList.GenerateItem += GenerateButton;
SearchList.DataFilterCondition += DataFilterCondition;
SearchList.ItemKeyBindDown += (args, data) => OnEntryKeyBindDown?.Invoke(args, data);
RefreshPlayerList(_adminSystem.PlayerList);
}
#region Antag Overlay
private void OverlayEnabled()
{
OverlayButton.Pressed = true;
}
private void OverlayDisabled()
{
OverlayButton.Pressed = false;
}
private void OverlayButtonPressed(ButtonEventArgs args)
{
if (args.Button.Pressed)
public PlayerTab()
{
_adminSystem.AdminOverlayOn();
}
else
{
_adminSystem.AdminOverlayOff();
}
}
IoCManager.InjectDependencies(this);
_adminSystem = _entManager.System<AdminSystem>();
RobustXamlLoader.Load(this);
RefreshPlayerList(_adminSystem.PlayerList);
#endregion
_adminSystem.PlayerListChanged += RefreshPlayerList;
_adminSystem.OverlayEnabled += OverlayEnabled;
_adminSystem.OverlayDisabled += OverlayDisabled;
private void ShowDisconnectedPressed(ButtonEventArgs args)
{
_showDisconnected = args.Button.Pressed;
RefreshPlayerList(_players);
}
OverlayButton.OnPressed += OverlayButtonPressed;
ShowDisconnectedButton.OnPressed += ShowDisconnectedPressed;
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_adminSystem.PlayerListChanged -= RefreshPlayerList;
_adminSystem.OverlayEnabled -= OverlayEnabled;
_adminSystem.OverlayDisabled -= OverlayDisabled;
OverlayButton.OnPressed -= OverlayButtonPressed;
ListHeader.OnHeaderClicked -= HeaderClicked;
}
}
#region ListContainer
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
{
_players = players;
PlayerCount.Text = Loc.GetString("player-tab-player-count", ("count", _playerMan.PlayerCount));
var filteredPlayers = players.Where(info => _showDisconnected || info.Connected).ToList();
var sortedPlayers = new List<PlayerInfo>(filteredPlayers);
sortedPlayers.Sort(Compare);
UpdateHeaderSymbols();
SearchList.PopulateList(sortedPlayers.Select(info => new PlayerListData(info,
$"{info.Username} {info.CharacterName} {info.IdentityName} {info.StartingJob}"))
.ToList());
}
private void GenerateButton(ListData data, ListContainerButton button)
{
if (data is not PlayerListData { Info: var player})
return;
var entry = new PlayerTabEntry(player, new StyleBoxFlat(button.Index % 2 == 0 ? _altColor : _defaultColor));
button.AddChild(entry);
button.ToolTip = $"{player.Username}, {player.CharacterName}, {player.IdentityName}, {player.StartingJob}";
}
/// <summary>
/// Determines whether <paramref name="filter"/> is contained in <paramref name="listData"/>.FilteringString.
/// If all characters are lowercase, the comparison ignores case.
/// If there is an uppercase character, the comparison is case sensitive.
/// </summary>
/// <param name="filter"></param>
/// <param name="listData"></param>
/// <returns>Whether <paramref name="filter"/> is contained in <paramref name="listData"/>.FilteringString.</returns>
private bool DataFilterCondition(string filter, ListData listData)
{
if (listData is not PlayerListData {Info: var info, FilteringString: var playerString})
return false;
if (!_showDisconnected && !info.Connected)
return false;
if (IsAllLower(filter))
{
if (!playerString.Contains(filter, StringComparison.CurrentCultureIgnoreCase))
return false;
}
else
{
if (!playerString.Contains(filter))
return false;
ListHeader.BackgroundColorPanel.PanelOverride = new StyleBoxFlat(_altColor);
ListHeader.OnHeaderClicked += HeaderClicked;
}
return true;
}
private bool IsAllLower(string input)
{
foreach (var c in input)
private void OverlayEnabled()
{
if (char.IsLetter(c) && !char.IsLower(c))
return false;
OverlayButton.Pressed = true;
}
return true;
}
#endregion
#region Header
private void UpdateHeaderSymbols()
{
ListHeader.ResetHeaderText();
ListHeader.GetHeader(_headerClicked).Text += $" {(_ascending ? ArrowUp : ArrowDown)}";
}
private int Compare(PlayerInfo x, PlayerInfo y)
{
if (!_ascending)
private void OverlayDisabled()
{
(x, y) = (y, x);
OverlayButton.Pressed = false;
}
return _headerClicked switch
private void OverlayButtonPressed(ButtonEventArgs args)
{
Header.Username => Compare(x.Username, y.Username),
Header.Character => Compare(x.CharacterName, y.CharacterName),
Header.Job => Compare(x.StartingJob, y.StartingJob),
Header.Antagonist => x.Antag.CompareTo(y.Antag),
Header.RoleType => Compare(x.RoleProto.Name , y.RoleProto.Name),
Header.Playtime => TimeSpan.Compare(x.OverallPlaytime ?? default, y.OverallPlaytime ?? default),
_ => 1
};
}
private int Compare(string x, string y)
{
return string.Compare(x, y, StringComparison.OrdinalIgnoreCase);
}
private void HeaderClicked(Header header)
{
if (_headerClicked == header)
{
_ascending = !_ascending;
}
else
{
_headerClicked = header;
_ascending = true;
if (args.Button.Pressed)
{
_adminSystem.AdminOverlayOn();
}
else
{
_adminSystem.AdminOverlayOff();
}
}
RefreshPlayerList(_adminSystem.PlayerList);
}
private void ShowDisconnectedPressed(ButtonEventArgs args)
{
_showDisconnected = args.Button.Pressed;
RefreshPlayerList(_players);
}
#endregion
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_adminSystem.PlayerListChanged -= RefreshPlayerList;
_adminSystem.OverlayEnabled -= OverlayEnabled;
_adminSystem.OverlayDisabled -= OverlayDisabled;
OverlayButton.OnPressed -= OverlayButtonPressed;
ListHeader.OnHeaderClicked -= HeaderClicked;
}
}
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
{
foreach (var child in PlayerList.Children.ToArray())
{
if (child is PlayerTabEntry)
child.Dispose();
}
_players = players;
PlayerCount.Text = $"Players: {_playerMan.PlayerCount}";
var sortedPlayers = new List<PlayerInfo>(players);
sortedPlayers.Sort(Compare);
UpdateHeaderSymbols();
var useAltColor = false;
foreach (var player in sortedPlayers)
{
if (!_showDisconnected && !player.Connected)
continue;
var entry = new PlayerTabEntry(player.Username,
player.CharacterName,
player.IdentityName,
player.StartingJob,
player.Antag ? "YES" : "NO",
new StyleBoxFlat(useAltColor ? _altColor : _defaultColor),
player.Connected,
player.PlaytimeString);
entry.PlayerEntity = player.NetEntity;
entry.OnKeyBindDown += args => OnEntryKeyBindDown?.Invoke(entry, args);
entry.ToolTip = Loc.GetString("player-tab-entry-tooltip");
PlayerList.AddChild(entry);
useAltColor ^= true;
}
}
private void UpdateHeaderSymbols()
{
ListHeader.ResetHeaderText();
ListHeader.GetHeader(_headerClicked).Text += $" {(_ascending ? ArrowUp : ArrowDown)}";
}
private int Compare(PlayerInfo x, PlayerInfo y)
{
if (!_ascending)
{
(x, y) = (y, x);
}
return _headerClicked switch
{
Header.Username => Compare(x.Username, y.Username),
Header.Character => Compare(x.CharacterName, y.CharacterName),
Header.Job => Compare(x.StartingJob, y.StartingJob),
Header.Antagonist => x.Antag.CompareTo(y.Antag),
Header.Playtime => TimeSpan.Compare(x.OverallPlaytime ?? default, y.OverallPlaytime ?? default),
_ => 1
};
}
private int Compare(string x, string y)
{
return string.Compare(x, y, StringComparison.OrdinalIgnoreCase);
}
private void HeaderClicked(Header header)
{
if (_headerClicked == header)
{
_ascending = !_ascending;
}
else
{
_headerClicked = header;
_ascending = true;
}
RefreshPlayerList(_adminSystem.PlayerList);
}
}
}
public record PlayerListData(PlayerInfo Info, string FilteringString) : ListData;

Some files were not shown because too many files have changed in this diff Show More