* Added Guidebook entry for Locks, Keys and Lockpicking * Created a Mechanics Catagory for the Guidebook and allocated the two entries to it. * Reorganized Lock and Lockpicking along adding TODO on mechanics * Oops! Correcting a mistake at Lockpicking 101. Thank you @Woolpix18! * Added a small fun fact about Lockpicks. * Added Guidebook entries for Russian (IN NEED OF TRANSLATION) and simplified the guidebook entries for ease of reading. * Update mechanics.yml * Update mechanics.yml --------- Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
26 lines
1.1 KiB
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26 lines
1.1 KiB
XML
<Document>
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#Lockpicking
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Lockpicking is an action of attempting to unlock a locked Chest or Door in order to gain access. Lockpicks can be store on Key Rings spawned on your character for ease of storage.
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This action is consider ILLEGAL if used to gain access to restricted areas.
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#Type of Lockpicks
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There is two lockpicks available using the following metals:
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-Iron
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-Mithril
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All lockpicks function the same. The only difference between the type of metal lockpicks is the durability of the lockpick.
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#Steps of Lockpicking
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1. Hold the lockpick on the active hand.
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2. Right-click a locked door/chest and hover over "Pick the lock" option.
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3. Pick a number from -2 to 2. This process will take a bit to trigger.
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-If the number you selected is incorrect, the lock will reset itself, a loud click can be heard and you would have to do the process all over again.
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-If the number you selected is correct, you will hear a soft click instead.
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4. Continue the guessing process until you succeed 3 to 7 times depending on what metal lock it is.
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</Document>
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