60ca45a846b4258d2b54e89d859f62f092cd132c
* backpacks
* suffix
* grid fix
* fix grid explorer
* recipes
* small rebalance at backpack
* leathers and butcher drop
* thin hide and prob scrap
* Leather Working
* T3 backpack grid update
* salt
* workbench
* tanner table sprite
* leather workbench construction
* Trading Position and Salt Stack
* sizes and shapes
* Revert "sizes and shapes"
This reverts commit f317a047f3.
* tiny buckle
* Ingredients and buckle icon
* ingridients json
* price and fur
* Resprite tanner table
* Rough => Rugged
* coarse, rigged leather
* icons files
* chance for fur drop
* Price down
* leather, fur, hide icons
* shape and size
* loadout tiers back
* Rename
* T3 explorer rename
* upstream
* rsi fix
* rename, descriptions, guards backpacks
* backpacks icons
* Sprites
* slots and modifiers
* missed
* belt and flipped pouches
* goblin sprites
* prices, loadouts, icons marked
* craft fix
* метка
* sprite mark
* satchels sprint normalize
* reinf too
* Crafts with low tier backpacks
* butchers hide positions
* Back Clothing
* linter fixes
* small prices rebalance
* Back loadout fix
* craft fixes
* Iron Buckle fix
* fixes
* fixes
* fix sound error
* clear
* another linter fixes
* move Salt to ores
* fixes
* localization
* moved
* salt stone god help me
* linter fix
* Ooops, linter fix
* Speed modifiers
* materials rework
* PhysicalComposition and commented cost
* fix path
* localization material unit
* leather crafting from hide increase
* salt in craft increase
* explorer commented back
* backpacks upgrade required less leather
* clear
* missed string in cost
* commented
* static price to backpacks
* no map touch...
* strap cost back
* leather - no stack entity anymore
* cost...
* return venicialis satchel back
* migration fix
* migration?
* migration again
* backpack satchel upgrade lowered
* CP14ThinToNormalLeatherRecipe
* Leather Strap Recipe
* Failed CheckRecipePricingReduction
---------
Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017)
CrystallEdge is a build running on the RobustToolbox, engine, developed by Space Wizard Federation. It is based on the original build of Space Station 14, and rewritten into a new game.
Links
Contributing
We welcome any support from the community in the development of the game! Join our discord to find out how you can help the project, or check out Issues on Github.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
Licensing/Attriibution
These are just the most important points, Please read Legal.md for the specifics around licensing/attribution/copyright.
- Unless specified otherwise, all Source Code, inside any _CP14 or CP14 folders, fall under the terms specified in LICENSE_CE.TXT (all right reserved) with Exhibit B enforced and the CrystallEdge CLA. All assets/content in those folders falls under CC-BY-SA 4.0 unless otherwise specified.
- Any content from SpaceWizards/SpaceStation14 without specified licensing of any code is licensed under MIT (LICENSE.txt). Any Space Wizards content licensed under CC-BY-SA 3.0 to Space Wizards Federation & Contributors.
- You may not use CrystallEdge code in other projects without specific permission from the CrystallEdge author (TheShuEd)
Forking CrystallEdge
You cannot create forks of CrystallEdge to open your own public servers. You can copy a build for educational purposes, code research and contributing to the main build.
Description
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