7cdfaafb6b99769c3dd7125fcd32f2ae9d65abdc
* Clarify the naming of the farming sacks. Make mops breakable. Add modular mophead craftable at a workbench. Add lucens mophead. Make all mops and other tools not meant for swinging at things break faster. Tweaked damage numbers on certain tools. Add lucens bucket. Make all buckets wearable as shitty helmets. Add recipes to (slowly) craft ropes from the inventory. * Revert all changes to the CP14BaseMop, as it doesn't need to be touched. Use migration to replace it instead. * Remove the old mop * Correct sprites based on feedback from omsoyk. Dewhimsy the lucens mop and bucket--mop head looks more logical, bucket's rope color is plain rope. Correct certain mop sprites facing the wrong way. * Bring mops up to speed with the belt changes * Make lucens bucket just a norma bucket, in blue * Fix the errors by removing unnecessary fields from the craft recipes, updating the crate loot to use the new preset mop * One more attempt to fix linting errors * Final(?) bugsquash. Remove unnecessary name field * Add clumsy tranlated localization * Revise bucket helmet sprite to sit higher on the head at a jaunty angle * Update old guidebook mop references * Minor shading mistake: 💀 * Move rope craft recipes to the workbench * Remove construction component from rope --------- Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
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CrystallEdge is a build running on the RobustToolbox, engine, developed by Space Wizard Federation. It is based on the original build of Space Station 14, and rewritten into a new game.
Links
Contributing
We welcome any support from the community in the development of the game! Join our discord to find out how you can help the project, or check out Issues on Github.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
Licensing/Attriibution
These are just the most important points, Please read Legal.md for the specifics around licensing/attribution/copyright.
- Unless specified otherwise, all Source Code, inside any _CP14 or CP14 folders, fall under the terms specified in LICENSE_CE.TXT (all right reserved) with Exhibit B enforced and the CrystallEdge CLA. All assets/content in those folders falls under CC-BY-SA 4.0 unless otherwise specified.
- Any content from SpaceWizards/SpaceStation14 without specified licensing of any code is licensed under MIT (LICENSE.txt). Any Space Wizards content licensed under CC-BY-SA 3.0 to Space Wizards Federation & Contributors.
- You may not use CrystallEdge code in other projects without specific permission from the CrystallEdge author (TheShuEd)
Forking CrystallEdge
You cannot create forks of CrystallEdge to open your own public servers. You can copy a build for educational purposes, code research and contributing to the main build.
Description
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