Files
crystall-punk-14/Resources/migration.yml
2023-07-25 12:16:51 +10:00

117 lines
4.4 KiB
YAML

# basic dictionary that maps old entity ids to new entity ids.
# an empty or "null" string results in the entity getting deleted.
# e.g., you can swap all walls with windows and delete all tables by adding lines like:
#
# Window: WallSolid
# WallSolid: Window
# Table: null
#
chem_dispenser: ChemDispenser
KvassTankFull: null
DrinkKvassGlass: null
KvassTank: null
# 2023-05-03
SpawnPointBrigmedic: null
ClothingHeadsetBrigmedic: null
ClothingHeadHatBeretBrigmedic: null
ClothingHeadHelmetHardsuitBrigmedic: null
ClothingOuterHardsuitBrigmedic: null
ClothingOuterCoatAMG: null
ClothingBackpackBrigmedic: null
ClothingBackpackBrigmedicFilled: null
ClothingBackpackSatchelBrigmedic: null
ClothingBackpackSatchelBrigmedicFilled: null
ClothingBackpackDuffelBrigmedic: null
ClothingBackpackDuffelBrigmedicFilled: null
BrigmedicIDCard: null
BrigmedicPDA: null
BoxSurvivalBrigmedic: null
LockerBrigmedic: null
LockerBrigmedicFilled: null
BedsheetBrigmedic: null
# 2023-05-04
BoxMagazineMagnumSubMachineGun: BoxMagazinePistolSubMachineGun
BoxMagazineMagnumSubMachineGunPractice: BoxMagazinePistolSubMachineGunPractice
BoxMagazineMagnumSubMachineGunRubber: BoxMagazinePistolSubMachineGunRubber
MagazineMagnumSubMachineGun: MagazinePistolSubMachineGun
MagazineMagnumSubMachineGunHighVelocity: MagazinePistolSubMachineGunHighVelocity
MagazineMagnumSubMachineGunPractice: MagazinePistolSubMachineGunPractice
MagazineMagnumSubMachineGunRubber: MagazinePistolSubMachineGunRubber
WeaponSubMachineGunVector: WeaponSubMachineGunDrozd
WeaponSubMachineGunVectorRubber: WeaponSubMachineGunDrozdRubber
MagazineBoxAntiMaterial: MagazineBoxAntiMateriel
CartridgeAntiMaterial: CartridgeAntiMateriel
BulletAntiMaterial: BulletAntiMateriel
# 2023-05-10
FoodCondimentBottleSmallHotsauce: FoodCondimentBottleHotsauce
FoodBakedCookieFortune: FoodSnackCookieFortune
GunSafeSubMachineGunVector: GunSafeSubMachineGunDrozd
# 2023-05-24
AMEController: AmeController
AMEJar: AmeJar
AMEPart: AmePart
AMEShielding: AmeShielding
# 2023-05-29
OrGate: null
# 2023-05-31
IHSVoidsuit: null
ClothingHeadHelmetIHSVoidHelm: null
ClothingHandsGlovesIhscombat: null
# 2023-06-02
# Yes, this is right. They were, in fact, reversed because the default orientation of the particle accelerator was _down_ relative to the screen.
# This resulted in the parts being named assuming that the person building the accelerator treated it like a rocket with the particles coming out the _back_.
# As this was confusing they were converted to nautical orientation with forward being towards the emitters.
MachineParticleAcceleratorEmitterCenterCircuitboard: MachineParticleAcceleratorEmitterForeCircuitboard
MachineParticleAcceleratorEmitterLeftCircuitboard: MachineParticleAcceleratorEmitterStarboardCircuitboard
MachineParticleAcceleratorEmitterRightCircuitboard: MachineParticleAcceleratorEmitterPortCircuitboard
ParticleAcceleratorEmitterCenter: ParticleAcceleratorEmitterFore
ParticleAcceleratorEmitterCenterUnfinished: ParticleAcceleratorEmitterForeUnfinished
ParticleAcceleratorEmitterLeft: ParticleAcceleratorEmitterStarboard
ParticleAcceleratorEmitterLeftUnfinished: ParticleAcceleratorEmitterStarboardUnfinished
ParticleAcceleratorEmitterRight: ParticleAcceleratorEmitterPort
ParticleAcceleratorEmitterRightUnfinished: ParticleAcceleratorEmitterPortUnfinished
# 2023-06-21
WindoorArmoryLocked: WindoorSecureArmoryLocked
WindoorBrigLocked: WindoorSecureBrigLocked
WindoorChemistryLocked: WindoorSecureChemistryLocked
WindoorCommandLocked: WindoorSecureCommandLocked
WindoorEngineeringLocked: WindoorSecureEngineeringLocked
WindoorExternalLocked: WindoorSecureExternalLocked
WindoorMedicalLocked: WindoorSecureMedicalLocked
WindoorSecurityLocked: WindoorSecureSecurityLocked
WindoorScienceLocked: WindoorSecureScienceLocked
WindoorHeadOfPersonnelLocked: WindoorSecureHeadOfPersonnelLocked
WindoorAtmosphericsLocked: WindoorSecureAtmosphericsLocked
WindoorParamedicLocked: WindoorSecureParamedicLocked
# 2023-07-03
ClothingHeadHelmetHelmet: ClothingHeadHelmetBasic
ClothingHeadHelmetHelmetOld: ClothingHeadHelmetBasic
# 2023-07-04
# Bulletproof armor is almost statistically identical to kevlar, however, before this kevlar armor was the closest thing there was to "basic" armor. It makes the most sense to replace it with this.
ClothingOuterVestKevlar: ClothingOuterArmorBasic
# 2023-07-10
Intercom: IntercomCommon
# 2023-07-12
ToyAssistant: ToyFigurinePassenger
# 2023-07-20
ForensicGloves: ClothingHandsGlovesForensic
# 2023-07-24
ClothingEyesGlassesBeer: ClothingEyesHudBeer