Speed up beats

This commit is contained in:
Diego Marcos
2018-12-03 17:01:42 -08:00
parent f52ce1afd5
commit 8c1e5eb534
2 changed files with 3 additions and 3 deletions

View File

@@ -14,7 +14,7 @@ AFRAME.registerComponent('beams', {
const materialOptions = {
color: 0xaa3333,
map: new THREE.TextureLoader().load('assets/img/beam.png'),
transparent: true,
transparent: false,
blending: THREE.AdditiveBlending
};
const redMaterial = new THREE.MeshBasicMaterial(materialOptions);

View File

@@ -8,8 +8,8 @@ AFRAME.registerComponent('beat-loader', {
dependencies: ['stage-colors'],
schema: {
beatAnticipationTime: {default: 2.0},
beatSpeed: {default: 4.0},
beatAnticipationTime: {default: 1.1},
beatSpeed: {default: 8.0},
beatWarmupTime: {default: BEAT_WARMUP_TIME / 1000},
beatWarmupSpeed: {default: BEAT_WARMUP_SPEED},
challengeId: {type: 'string'}, // If clicked play.