Hairs init + move textures to _CP14 folder (#43)
* move textures to _CP14 folder * hairs * maps update
@@ -0,0 +1,3 @@
|
||||
marking-CPHumanFacialHair3Clock = Легкая щетина
|
||||
marking-CPHumanFacialHairAbe = Серьезная щетина
|
||||
marking-CPHumanFacialHairDwarf = Дворф
|
||||
11
Resources/Locale/ru-RU/_CP14/markings/human-hair.ftl
Normal file
@@ -0,0 +1,11 @@
|
||||
marking-CPHumanHair80s = По плечи
|
||||
marking-CPHumanHairA = Короткая стрижка
|
||||
marking-CPHumanHairAntenna = Непослушные пряди
|
||||
marking-CPHumanHairB = Скучный пробор
|
||||
marking-CPHumanHairBedhead = С бодуна
|
||||
marking-CPHumanHairBedheadV2 = С бодуна 2
|
||||
marking-CPHumanHairBeeHive = Аристократия в крови
|
||||
marking-CPHumanHairBigBraid = Хвост во весь рост
|
||||
marking-CPHumanHairBigDoubleBun = Два пунпона
|
||||
marking-CPHumanHairBigPompadour = Бард
|
||||
marking-CPHumanHairBob = Неприметливая
|
||||
@@ -5172,7 +5172,7 @@ entities:
|
||||
- type: Transform
|
||||
pos: 3.5,8.5
|
||||
parent: 179
|
||||
- proto: SpawnPointAdventurer
|
||||
- proto: CPSpawnPointAdventurer
|
||||
entities:
|
||||
- uid: 954
|
||||
components:
|
||||
@@ -984,7 +984,7 @@ entities:
|
||||
- type: Transform
|
||||
pos: -0.5,-0.5
|
||||
parent: 2
|
||||
- proto: SpawnPointAdventurer
|
||||
- proto: CPSpawnPointAdventurer
|
||||
entities:
|
||||
- uid: 99
|
||||
components:
|
||||
@@ -1,245 +1,245 @@
|
||||
- type: marking
|
||||
id: HumanFacialHairAbe
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: abe
|
||||
- type: marking
|
||||
id: HumanFacialHairBrokenman
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: brokenman
|
||||
- type: marking
|
||||
id: HumanFacialHairChin
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: chin
|
||||
- type: marking
|
||||
id: HumanFacialHairDwarf
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: dwarf
|
||||
- type: marking
|
||||
id: HumanFacialHairFullbeard
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: fullbeard
|
||||
- type: marking
|
||||
id: HumanFacialHairCroppedfullbeard
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: croppedfullbeard
|
||||
- type: marking
|
||||
id: HumanFacialHairGt
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: gt
|
||||
- type: marking
|
||||
id: HumanFacialHairHip
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: hip
|
||||
- type: marking
|
||||
id: HumanFacialHairJensen
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: jensen
|
||||
- type: marking
|
||||
id: HumanFacialHairNeckbeard
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: neckbeard
|
||||
- type: marking
|
||||
id: HumanFacialHairWise
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: wise
|
||||
- type: marking
|
||||
id: HumanFacialHairMuttonmus
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: muttonmus
|
||||
- type: marking
|
||||
id: HumanFacialHairMartialartist
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: martialartist
|
||||
- type: marking
|
||||
id: HumanFacialHairChinlessbeard
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: chinlessbeard
|
||||
- type: marking
|
||||
id: HumanFacialHairMoonshiner
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: moonshiner
|
||||
- type: marking
|
||||
id: HumanFacialHairLongbeard
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: longbeard
|
||||
- type: marking
|
||||
id: HumanFacialHairVolaju
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: volaju
|
||||
- type: marking
|
||||
id: HumanFacialHair3oclock
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: 3oclock
|
||||
- type: marking
|
||||
id: HumanFacialHairFiveoclock
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: fiveoclock
|
||||
- type: marking
|
||||
id: HumanFacialHair5oclockmoustache
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: 5oclockmoustache
|
||||
- type: marking
|
||||
id: HumanFacialHair7oclock
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: 7oclock
|
||||
- type: marking
|
||||
id: HumanFacialHair7oclockmoustache
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: 7oclockmoustache
|
||||
- type: marking
|
||||
id: HumanFacialHairMoustache
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: moustache
|
||||
- type: marking
|
||||
id: HumanFacialHairPencilstache
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: pencilstache
|
||||
- type: marking
|
||||
id: HumanFacialHairSmallstache
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: smallstache
|
||||
- type: marking
|
||||
id: HumanFacialHairWalrus
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: walrus
|
||||
- type: marking
|
||||
id: HumanFacialHairFumanchu
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: fumanchu
|
||||
- type: marking
|
||||
id: HumanFacialHairHogan
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: hogan
|
||||
- type: marking
|
||||
id: HumanFacialHairSelleck
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: selleck
|
||||
- type: marking
|
||||
id: HumanFacialHairChaplin
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: chaplin
|
||||
- type: marking
|
||||
id: HumanFacialHairVandyke
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: vandyke
|
||||
- type: marking
|
||||
id: HumanFacialHairWatson
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: watson
|
||||
- type: marking
|
||||
id: HumanFacialHairElvis
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: elvis
|
||||
- type: marking
|
||||
id: HumanFacialHairMutton
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: mutton
|
||||
- type: marking
|
||||
id: HumanFacialHairSideburn
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
state: sideburn
|
||||
#- type: marking
|
||||
# id: HumanFacialHairAbe
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: abe
|
||||
#- type: marking
|
||||
# id: HumanFacialHairBrokenman
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: brokenman
|
||||
#- type: marking
|
||||
# id: HumanFacialHairChin
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: chin
|
||||
#- type: marking
|
||||
# id: HumanFacialHairDwarf
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: dwarf
|
||||
#- type: marking
|
||||
# id: HumanFacialHairFullbeard
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: fullbeard
|
||||
#- type: marking
|
||||
# id: HumanFacialHairCroppedfullbeard
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: croppedfullbeard
|
||||
#- type: marking
|
||||
# id: HumanFacialHairGt
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: gt
|
||||
#- type: marking
|
||||
# id: HumanFacialHairHip
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: hip
|
||||
#- type: marking
|
||||
# id: HumanFacialHairJensen
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: jensen
|
||||
#- type: marking
|
||||
# id: HumanFacialHairNeckbeard
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: neckbeard
|
||||
#- type: marking
|
||||
# id: HumanFacialHairWise
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: wise
|
||||
#- type: marking
|
||||
# id: HumanFacialHairMuttonmus
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: muttonmus
|
||||
#- type: marking
|
||||
# id: HumanFacialHairMartialartist
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: martialartist
|
||||
#- type: marking
|
||||
# id: HumanFacialHairChinlessbeard
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: chinlessbeard
|
||||
#- type: marking
|
||||
# id: HumanFacialHairMoonshiner
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: moonshiner
|
||||
#- type: marking
|
||||
# id: HumanFacialHairLongbeard
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: longbeard
|
||||
#- type: marking
|
||||
# id: HumanFacialHairVolaju
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: volaju
|
||||
#- type: marking
|
||||
# id: HumanFacialHair3oclock
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: 3oclock
|
||||
#- type: marking
|
||||
# id: HumanFacialHairFiveoclock
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: fiveoclock
|
||||
#- type: marking
|
||||
# id: HumanFacialHair5oclockmoustache
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: 5oclockmoustache
|
||||
#- type: marking
|
||||
# id: HumanFacialHair7oclock
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: 7oclock
|
||||
#- type: marking
|
||||
# id: HumanFacialHair7oclockmoustache
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: 7oclockmoustache
|
||||
#- type: marking
|
||||
# id: HumanFacialHairMoustache
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: moustache
|
||||
#- type: marking
|
||||
# id: HumanFacialHairPencilstache
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: pencilstache
|
||||
#- type: marking
|
||||
# id: HumanFacialHairSmallstache
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: smallstache
|
||||
#- type: marking
|
||||
# id: HumanFacialHairWalrus
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: walrus
|
||||
#- type: marking
|
||||
# id: HumanFacialHairFumanchu
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: fumanchu
|
||||
#- type: marking
|
||||
# id: HumanFacialHairHogan
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: hogan
|
||||
#- type: marking
|
||||
# id: HumanFacialHairSelleck
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: selleck
|
||||
#- type: marking
|
||||
# id: HumanFacialHairChaplin
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: chaplin
|
||||
#- type: marking
|
||||
# id: HumanFacialHairVandyke
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: vandyke
|
||||
#- type: marking
|
||||
# id: HumanFacialHairWatson
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: watson
|
||||
#- type: marking
|
||||
# id: HumanFacialHairElvis
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: elvis
|
||||
#- type: marking
|
||||
# id: HumanFacialHairMutton
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: mutton
|
||||
#- type: marking
|
||||
# id: HumanFacialHairSideburn
|
||||
# bodyPart: FacialHair
|
||||
# markingCategory: FacialHair
|
||||
# sprites:
|
||||
# - sprite: Mobs/Customization/human_facial_hair.rsi
|
||||
# state: sideburn
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: gameMap
|
||||
id: MeteorArena
|
||||
mapName: Meteor Arena
|
||||
mapPath: /Maps/CrystallPunk/meteor-arena.yml
|
||||
mapPath: /Maps/_CP14/meteor-arena.yml
|
||||
minPlayers: 0
|
||||
stations:
|
||||
Arena:
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
- type: gameMap
|
||||
id: Dev
|
||||
mapName: Dev
|
||||
mapPath: /Maps/CrystallPunk/dev_map.yml #CrystallPunk Dev replacement
|
||||
mapPath: /Maps/_CP14/dev_map.yml #CrystallPunk Dev replacement
|
||||
minPlayers: 0
|
||||
stations:
|
||||
Dev:
|
||||
|
||||
@@ -4,67 +4,67 @@
|
||||
parent: TorsoHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPHeadHuman
|
||||
parent: HeadHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPLeftArmHuman
|
||||
parent: LeftArmHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPRightArmHuman
|
||||
parent: RightArmHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPLeftHandHuman
|
||||
parent: LeftHandHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPRightHandHuman
|
||||
parent: RightHandHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPLeftLegHuman
|
||||
parent: LeftLegHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPRightLegHuman
|
||||
parent: RightLegHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPLeftFootHuman
|
||||
parent: LeftFootHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
|
||||
- type: entity
|
||||
id: CPRightFootHuman
|
||||
parent: RightFootHuman
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
id: SpawnPointAdventurer
|
||||
id: CPSpawnPointAdventurer
|
||||
parent: SpawnPointJobBase
|
||||
name: adventurer
|
||||
components:
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
- type: marking
|
||||
id: CPHumanFacialHair3Clock
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_facial_hair.rsi
|
||||
state: 3oclock
|
||||
|
||||
- type: marking
|
||||
id: CPHumanFacialHairAbe
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_facial_hair.rsi
|
||||
state: abe
|
||||
|
||||
- type: marking
|
||||
id: CPHumanFacialHairDwarf
|
||||
bodyPart: FacialHair
|
||||
markingCategory: FacialHair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_facial_hair.rsi
|
||||
state: dwarf
|
||||
@@ -0,0 +1,87 @@
|
||||
- type: marking
|
||||
id: CPHumanHair80s
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: 80s
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairA
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: a
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairAntenna
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: antenna
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairB
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: b
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBedhead
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: bedhead
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBedheadV2
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: bedheadv2
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBeeHive
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: beehive
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBigPompadour
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: bigpompadour
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBob
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: bob
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBigBraid
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: braid
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBigDoubleBun
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
- sprite: _CP14/Mobs/Customization/human_hair.rsi
|
||||
state: doublebun
|
||||
@@ -9,7 +9,7 @@
|
||||
species: CPHuman
|
||||
- type: Hunger
|
||||
- type: Icon # It will not have an icon in the adminspawn menu without this. Body parts seem fine for whatever reason.
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: full
|
||||
- type: Thirst
|
||||
- type: Butcherable
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
- type: entity
|
||||
name: кинжал
|
||||
id: CPBaseDagger
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
id: CPBaseDagger
|
||||
name: кинжал
|
||||
description: Небольшое острое лезвие, сгодится и для ближнего боя, и как метательное оружие.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: -45
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/Weapons/Melee/Dagger/dagger.rsi
|
||||
sprite: _CP14/Objects/Weapons/Melee/Dagger/dagger.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: Sharp
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
- type: entity
|
||||
name: ручной топор
|
||||
id: CPBaseHandheldAxe
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
id: CPBaseHandheldAxe
|
||||
name: ручной топор
|
||||
description: Небольшой, надежный топорик.
|
||||
components:
|
||||
- type: Item
|
||||
size: Normal
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/Weapons/Melee/HandheldAxe/handheldAxe.rsi
|
||||
sprite: _CP14/Objects/Weapons/Melee/HandheldAxe/handheldAxe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: Sharp
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
- type: entity
|
||||
name: легкий молот
|
||||
id: CPBaseLightHammer
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
id: CPBaseLightHammer
|
||||
name: легкий молот
|
||||
description: Небольшое молоток. Хорош как для плотнических работ, так и для проламывания черепов.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: -45
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/Weapons/Melee/LightHammer/lightHammer.rsi
|
||||
sprite: _CP14/Objects/Weapons/Melee/LightHammer/lightHammer.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: MeleeWeapon
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
- type: entity
|
||||
name: серп
|
||||
id: CPBaseSickle
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
id: CPBaseSickle
|
||||
name: серп
|
||||
description: Изначально разработанное как оружие против травы, серп внезапно показал себя хорош и в более кровавой жатве.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: -45
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/Weapons/Melee/Sickle/sickle.rsi
|
||||
sprite: _CP14/Objects/Weapons/Melee/Sickle/sickle.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: MeleeWeapon
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
- type: entity
|
||||
name: двуручный меч #ToDo - сделать базовый двуручник
|
||||
id: CPBaseTwoHandedSword
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponChemical
|
||||
id: CPBaseTwoHandedSword
|
||||
name: двуручный меч
|
||||
description: Мощное оружие, требующее огромной силы и умения для эффективного использования.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
|
||||
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: CrystallPunk/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
|
||||
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
|
||||
quickEquip: false
|
||||
slots:
|
||||
- back
|
||||
- type: Icon
|
||||
sprite: CrystallPunk/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword32.rsi
|
||||
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword32.rsi
|
||||
state: icon
|
||||
- type: Sharp
|
||||
- type: MeleeWeapon
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
sprite: CrystallPunk/Structures/Decoration/bonfire.rsi
|
||||
sprite: _CP14/Structures/Decoration/bonfire.rsi
|
||||
layers:
|
||||
- state: bonfire
|
||||
- type: Construction
|
||||
@@ -68,7 +68,7 @@
|
||||
types:
|
||||
Heat: 0.01
|
||||
- type: FireVisuals
|
||||
sprite: CrystallPunk/Structures/Decoration/bonfire.rsi
|
||||
sprite: _CP14/Structures/Decoration/bonfire.rsi
|
||||
normalState: burning
|
||||
- type: ItemPlacer
|
||||
maxEntities: 4
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
parent: UnanchoredChairBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Structures/Furniture/chairs.rsi
|
||||
sprite: _CP14/Structures/Furniture/chairs.rsi
|
||||
state: wooden
|
||||
- type: Construction
|
||||
graph: CPSeat
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
description: Простой стол, сколоченный из досок.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Structures/Furniture/Tables/wood.rsi
|
||||
sprite: _CP14/Structures/Furniture/Tables/wood.rsi
|
||||
- type: Icon
|
||||
sprite: CrystallPunk/Structures/Furniture/Tables/wood.rsi
|
||||
sprite: _CP14/Structures/Furniture/Tables/wood.rsi
|
||||
- type: Construction
|
||||
graph: CPTable
|
||||
node: CPTableWooden
|
||||
|
||||
@@ -16,9 +16,9 @@
|
||||
description: Эти стены повидали многое, и осталось им недолго.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Structures/Walls/ruin_stone.rsi
|
||||
sprite: _CP14/Structures/Walls/ruin_stone.rsi
|
||||
- type: Icon
|
||||
sprite: CrystallPunk/Structures/Walls/ruin_stone.rsi
|
||||
sprite: _CP14/Structures/Walls/ruin_stone.rsi
|
||||
- type: IconSmooth
|
||||
key: CPwallsbrick
|
||||
base: brick
|
||||
@@ -30,9 +30,9 @@
|
||||
description: Доска к доске, и вместе образуют они защиту и уют.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Structures/Walls/wood_full.rsi
|
||||
sprite: _CP14/Structures/Walls/wood_full.rsi
|
||||
- type: Icon
|
||||
sprite: CrystallPunk/Structures/Walls/wood_full.rsi
|
||||
sprite: _CP14/Structures/Walls/wood_full.rsi
|
||||
- type: IconSmooth
|
||||
key: CPwallswood
|
||||
base: wood
|
||||
@@ -44,9 +44,9 @@
|
||||
description: Прочная каменная природная стена. От нее веет пещерным холодом.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Structures/Walls/cave_stone.rsi
|
||||
sprite: _CP14/Structures/Walls/cave_stone.rsi
|
||||
- type: Icon
|
||||
sprite: CrystallPunk/Structures/Walls/cave_stone.rsi
|
||||
sprite: _CP14/Structures/Walls/cave_stone.rsi
|
||||
- type: IconSmooth
|
||||
key: CPwallsbrick
|
||||
base: stone
|
||||
@@ -64,7 +64,7 @@
|
||||
- type: PlacementReplacement
|
||||
key: walls
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Structures/Walls/ruin_stone.rsi
|
||||
sprite: _CP14/Structures/Walls/ruin_stone.rsi
|
||||
snapCardinals: true
|
||||
layers:
|
||||
- state: fragment1
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
components:
|
||||
- type: CPKeyRing
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/keys.rsi
|
||||
sprite: _CP14/Objects/keys.rsi
|
||||
layers:
|
||||
- state: keyring
|
||||
- state: ring-0
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
- type: Item
|
||||
size: Tiny
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/keys.rsi
|
||||
sprite: _CP14/Objects/keys.rsi
|
||||
- type: CPKey
|
||||
autoGenerateShape: Debug
|
||||
- type: EmitSoundOnLand
|
||||
@@ -27,7 +27,7 @@
|
||||
description: Воровской инструмент, при должном умении и сноровке позволяющий взламывать любые замки.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/keys.rsi
|
||||
sprite: _CP14/Objects/keys.rsi
|
||||
state: lockpick
|
||||
- type: CPLockpick
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
lockPickDamageChance: 0.2
|
||||
autoGenerateShape: Debug
|
||||
- type: Sprite
|
||||
sprite: CrystallPunk/Objects/keys.rsi
|
||||
sprite: _CP14/Objects/keys.rsi
|
||||
layers:
|
||||
- state: lock
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
targetNode: CPChairWooden
|
||||
category: construction-category-furniture
|
||||
icon:
|
||||
sprite: CrystallPunk/Structures/Furniture/chairs.rsi
|
||||
sprite: _CP14/Structures/Furniture/chairs.rsi
|
||||
state: wooden
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
@@ -26,7 +26,7 @@
|
||||
targetNode: CPTableWooden
|
||||
category: construction-category-furniture
|
||||
icon:
|
||||
sprite: CrystallPunk/Structures/Furniture/Tables/wood.rsi
|
||||
sprite: _CP14/Structures/Furniture/Tables/wood.rsi
|
||||
state: full
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
@@ -44,7 +44,7 @@
|
||||
targetNode: CPBonfire
|
||||
category: construction-category-furniture
|
||||
icon:
|
||||
sprite: CrystallPunk/Structures/Decoration/bonfire.rsi
|
||||
sprite: _CP14/Structures/Decoration/bonfire.rsi
|
||||
state: bonfire
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
|
||||
@@ -26,12 +26,10 @@
|
||||
LFoot: CPMobHumanLFoot
|
||||
RFoot: CPMobHumanRFoot
|
||||
|
||||
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanoidEyes
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Customization/eyes.rsi
|
||||
sprite: _CP14/Mobs/Customization/eyes.rsi
|
||||
state: eyes
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
@@ -44,83 +42,83 @@
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanHead
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: head_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanHeadMale
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: head_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanHeadFemale
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: head_f
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanTorso
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: torso_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanTorsoMale
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: torso_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanTorsoFemale
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: torso_f
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanLLeg
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: l_leg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanLArm
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: l_arm
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanLHand
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: l_hand
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanLFoot
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: l_foot
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanRLeg
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: r_leg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanRArm
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: r_arm
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanRHand
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: r_hand
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanRFoot
|
||||
baseSprite:
|
||||
sprite: CrystallPunk/Mobs/Species/Human/parts.rsi
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: r_foot
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: tile
|
||||
id: FloorPlanetGrassCP
|
||||
name: травяной покров
|
||||
sprite: /Textures/CrystallPunk/Tiles/Grass/grass.png
|
||||
sprite: /Textures/_CP14/Tiles/Grass/grass.png
|
||||
variants: 8
|
||||
placementVariants:
|
||||
- 1.0
|
||||
@@ -14,14 +14,14 @@
|
||||
- 1.0
|
||||
edgeSpritePriority: 1
|
||||
edgeSprites:
|
||||
SouthEast: /Textures/CrystallPunk/Tiles/Grass/single_edge.png
|
||||
NorthEast: /Textures/CrystallPunk/Tiles/Grass/single_edge.png
|
||||
NorthWest: /Textures/CrystallPunk/Tiles/Grass/single_edge.png
|
||||
SouthWest: /Textures/CrystallPunk/Tiles/Grass/single_edge.png
|
||||
South: /Textures/CrystallPunk/Tiles/Grass/double_edge.png
|
||||
East: /Textures/CrystallPunk/Tiles/Grass/double_edge.png
|
||||
North: /Textures/CrystallPunk/Tiles/Grass/double_edge.png
|
||||
West: /Textures/CrystallPunk/Tiles/Grass/double_edge.png
|
||||
SouthEast: /Textures/_CP14/Tiles/Grass/single_edge.png
|
||||
NorthEast: /Textures/_CP14/Tiles/Grass/single_edge.png
|
||||
NorthWest: /Textures/_CP14/Tiles/Grass/single_edge.png
|
||||
SouthWest: /Textures/_CP14/Tiles/Grass/single_edge.png
|
||||
South: /Textures/_CP14/Tiles/Grass/double_edge.png
|
||||
East: /Textures/_CP14/Tiles/Grass/double_edge.png
|
||||
North: /Textures/_CP14/Tiles/Grass/double_edge.png
|
||||
West: /Textures/_CP14/Tiles/Grass/double_edge.png
|
||||
baseTurf: FloorPlanetGrass
|
||||
isSubfloor: true
|
||||
footstepSounds:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: lobbyBackground
|
||||
id: CPBeginning
|
||||
background: /Textures/CrystallPunk/LobbyScreens/beginning.webp
|
||||
background: /Textures/_CP14/LobbyScreens/beginning.webp
|
||||
|
||||
#- type: lobbyBackground
|
||||
# id: Robotics
|
||||
|
||||
|
Before Width: | Height: | Size: 639 B |
|
Before Width: | Height: | Size: 400 B |
|
Before Width: | Height: | Size: 365 B |
|
Before Width: | Height: | Size: 624 KiB After Width: | Height: | Size: 624 KiB |
|
Before Width: | Height: | Size: 125 B After Width: | Height: | Size: 125 B |
|
Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 219 B |
|
After Width: | Height: | Size: 250 B |
|
After Width: | Height: | Size: 347 B |
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 48,
|
||||
"y": 48
|
||||
},
|
||||
"copyright": "Taken from https://github.com/tgstation/tgstation/blob/05ec94e46349c35e29ca91e5e97d0c88ae26ad44/icons/mob/species/human/human_face.dmi",
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"states": [
|
||||
{
|
||||
"name": "3oclock",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "abe",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "dwarf",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 859 B |
BIN
Resources/Textures/_CP14/Mobs/Customization/human_hair.rsi/a.png
Normal file
|
After Width: | Height: | Size: 460 B |
|
After Width: | Height: | Size: 771 B |
BIN
Resources/Textures/_CP14/Mobs/Customization/human_hair.rsi/b.png
Normal file
|
After Width: | Height: | Size: 595 B |
|
After Width: | Height: | Size: 692 B |
|
After Width: | Height: | Size: 704 B |
|
After Width: | Height: | Size: 785 B |
|
After Width: | Height: | Size: 666 B |
|
After Width: | Height: | Size: 642 B |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 776 B |
@@ -0,0 +1,55 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 48,
|
||||
"y": 48
|
||||
},
|
||||
"copyright": "Taken from https://github.com/tgstation/tgstation/blob/05ec94e46349c35e29ca91e5e97d0c88ae26ad44/icons/mob/species/human/human_face.dmi ,resprited by Alekshhh, a modified by potato1234x, uneven and tailed is drawn by Ubaser, adapted to CrystallPunk by TheShuEd",
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"states": [
|
||||
{
|
||||
"name": "80s",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "a",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "antenna",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "b",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "bedhead",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "bedheadv2",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "beehive",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "bigpompadour",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "bob",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "braid",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "doublebun",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/_CP14/Mobs/Species/Human/parts.rsi/full.png
Normal file
|
After Width: | Height: | Size: 721 B |
|
Before Width: | Height: | Size: 511 B After Width: | Height: | Size: 511 B |
|
Before Width: | Height: | Size: 508 B After Width: | Height: | Size: 508 B |
|
Before Width: | Height: | Size: 468 B After Width: | Height: | Size: 468 B |
BIN
Resources/Textures/_CP14/Mobs/Species/Human/parts.rsi/l_foot.png
Normal file
|
After Width: | Height: | Size: 389 B |
|
Before Width: | Height: | Size: 321 B After Width: | Height: | Size: 321 B |
|
Before Width: | Height: | Size: 382 B After Width: | Height: | Size: 382 B |
|
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 366 B |
BIN
Resources/Textures/_CP14/Mobs/Species/Human/parts.rsi/r_foot.png
Normal file
|
After Width: | Height: | Size: 355 B |
|
Before Width: | Height: | Size: 346 B After Width: | Height: | Size: 346 B |
|
Before Width: | Height: | Size: 396 B After Width: | Height: | Size: 396 B |
|
Before Width: | Height: | Size: 769 B After Width: | Height: | Size: 769 B |
|
Before Width: | Height: | Size: 660 B After Width: | Height: | Size: 660 B |
|
Before Width: | Height: | Size: 342 B After Width: | Height: | Size: 342 B |
|
Before Width: | Height: | Size: 374 B After Width: | Height: | Size: 374 B |
|
Before Width: | Height: | Size: 397 B After Width: | Height: | Size: 397 B |
|
Before Width: | Height: | Size: 324 B After Width: | Height: | Size: 324 B |
|
Before Width: | Height: | Size: 557 B After Width: | Height: | Size: 557 B |
|
Before Width: | Height: | Size: 572 B After Width: | Height: | Size: 572 B |
|
Before Width: | Height: | Size: 279 B After Width: | Height: | Size: 279 B |
|
Before Width: | Height: | Size: 565 B After Width: | Height: | Size: 565 B |
|
Before Width: | Height: | Size: 577 B After Width: | Height: | Size: 577 B |
|
Before Width: | Height: | Size: 313 B After Width: | Height: | Size: 313 B |
|
Before Width: | Height: | Size: 615 B After Width: | Height: | Size: 615 B |
|
Before Width: | Height: | Size: 588 B After Width: | Height: | Size: 588 B |
|
Before Width: | Height: | Size: 352 B After Width: | Height: | Size: 352 B |
|
Before Width: | Height: | Size: 526 B After Width: | Height: | Size: 526 B |
|
Before Width: | Height: | Size: 545 B After Width: | Height: | Size: 545 B |
|
Before Width: | Height: | Size: 841 B After Width: | Height: | Size: 841 B |
|
Before Width: | Height: | Size: 465 B After Width: | Height: | Size: 465 B |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 432 B After Width: | Height: | Size: 432 B |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 780 B After Width: | Height: | Size: 780 B |
|
Before Width: | Height: | Size: 802 B After Width: | Height: | Size: 802 B |