Update CP14IgnitionModifierComponent.cs

This commit is contained in:
Ed
2025-01-09 15:27:28 +03:00
committed by GitHub
parent 2b0fa46857
commit f1fc16c6f0

View File

@@ -1,14 +1,20 @@
namespace Content.Shared._CP14.Temperature;
/// <summary>
/// Modifies the burning of this essence.
/// Modifies how the entity is set on fire. Given that in cp14 the ignition is done via doAfter by a separate add-on
/// </summary>
[RegisterComponent, Access(typeof(CP14SharedFireSpreadSystem))]
public sealed partial class CP14IgnitionModifierComponent : Component
{
/// <summary>
/// Allows you to slow down or speed up doAfter the burning of this entity. (Example: candles are lit quickly, they should have a high value)
/// </summary>
[DataField]
public float IgnitionTimeModifier = 1f;
/// <summary>
/// Should burning this entity warn other players? Put false if it is safe to ignite this entity.
/// </summary>
[DataField]
public bool HideCaution = false;
}