Ed
5bcc378bbe
Clean up, increase build stability ( #583 )
...
* Update base.yml
* bandit -> sociopath
* some fixes
* syringe
* vaults
* Update ContentAudioSystem.CP14AmbientLoop.cs
2024-11-13 17:56:07 +03:00
Ed
b106554cfe
Prototypes work ( #579 )
...
* wrench
* station crates
* bottles
* barrel openable
* Update crates.yml
* mop fix
* broom fix
* crossbolt size fix
* bottles fix
* Update closets.yml
* Update anvil.yml
* Update crates.yml
2024-11-12 12:42:45 +03:00
Jaraten
caee7c1f97
stone & wooden decals ( #574 )
...
* stone & wooden decals
* typo
* fucken github
2024-11-10 22:07:13 +03:00
Ed
6f0bb473d2
Simple resurrection spell ( #575 )
...
* resurrection spell
* Update spawners.yml
2024-11-10 19:17:04 +03:00
Ed
84e07c1ded
Next spellStorage experiment ( #572 )
...
* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
* fix magic containers
* fix mole
* all scrolls
* remove shadow step ring
* fix scrolls
2024-11-10 16:15:08 +03:00
Ed
c8ab937cf0
Spell scrolls ( #571 )
...
* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
2024-11-09 17:55:16 +03:00
Nim
c7b230857f
Royal pumpkin ( #547 )
...
* royal pumpkin
* Secret zombie fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-11-08 10:26:08 +03:00
Nim
e062d386fc
Herbal bandages and gauze ( #545 )
...
* gauze and bandage
* fix
* spawn
* dele
* doAfter buff
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-08 09:26:31 +03:00
Ed
87dc3f9fa5
Order board ( #546 )
...
* orders board! work for the Witcher
* stamps
* wtf
* Update closets.yml
2024-11-08 00:10:59 +03:00
Ed
7e4fb90e02
Spell T0 traits, recategorize magic ( #540 )
...
* move to gurps magic types
* spell traits, categorize spells
* Update TraitSystem.cs
* magic spells item provider
* Update twoHandedStaffs.yml
* Update CP14MagicManacostModifySystem.cs
* Update CP14SpellStorageSystem.cs
2024-11-06 18:02:37 +03:00
Ed
955145a9a5
Merge remote-tracking branch 'upstream/master' into ed-06-11-2024-upstream
...
# Conflicts:
# Resources/Changelog/Changelog.yml
# Resources/Credits/GitHub.txt
# Resources/Prototypes/Entities/Mobs/Player/silicon.yml
2024-11-06 16:53:24 +03:00
Ed
b5df675187
Spellcaster slowdown, mole nerf, new shoulder slot, healing staff ( #538 )
...
* healing staff sprite
* new back slot and move all big things to whis slot
* replace ring to staff
* caster sowdown! Mole rebalance
* loadouts fix
* fix weapon rotation
* Update spawners.yml
2024-11-05 19:05:40 +03:00
Ed
c3d4303270
directional windows fix ( #537 )
2024-11-05 13:26:34 +03:00
Ed
120386bb2d
Windows + weapon shiny ( #536 )
...
* add wooden window crafting
* weapon resprite
* Update anvil.yml
* Update walls.yml
2024-11-05 12:12:21 +03:00
Ed
54c7a40967
Blacksmith role ( #534 )
...
* disable crowbar door prying
* blacksmith role
* finish role
* map update
* more recipes to anvil
* Update arenas.yml
* glass!
* ores rebalance
2024-11-04 16:25:19 +03:00
Ed
16a0b99daf
Magic crystal lanterns + Aftertest balance ( #532 )
...
* lamp visual update
* deleete ice floor spell
* mana gift spell
* magic lantern
* wallmount crystal lamps
* QoL
* crafting
* Update StyleNano.cs
* examining simplify
* rings name
* remove snakes modifier
* trinkets update
* remove snakes, add boars and rabbits to demiplans
* Update flashlight.yml
* fix
* Update test.yml
* Update migration.yml
* ыы
2024-11-04 00:55:15 +03:00
Nim
98854c01d7
Mole and small hydra ( #527 )
...
* mobs
* fix sprite
* fix f
2024-11-03 19:39:33 +03:00
Flareguy
d993582d00
Fix broken computer white shadows ( #33103 )
...
fix broken computer white shadows
2024-11-03 00:16:18 +01:00
Flareguy
4a39341e46
Delete conveyor_old.rsi ( #33102 )
2024-11-02 23:23:40 +01:00
RiceMar1244
0ba3350c7e
Combat and survival knife storage/inhand sprites ( #33111 )
...
* Adds storage sprites for combat knife and survival knife. Replaces inhand sprites.
* Fixes meta.json copyright
2024-11-02 14:55:15 -05:00
Jaraten
7124eb5335
galasass ( #525 )
2024-11-01 14:45:53 +03:00
Nim
ac732c6180
Pig and boar ( #507 )
...
* pig and boar
* boar
* speed
* tweak
2024-11-01 10:48:50 +03:00
ScarKy0
e17d152838
Borgs can no longer see mindshield + AI can no longer toggle off seeing job icons ( #33069 )
...
* :(
* Removed the sprite + updated RSI
2024-10-31 21:32:28 -05:00
RumiTiger
6ce80d914d
Muffins ( #29318 )
...
* Update meta.json
* Add files via upload
* Update misc.yml
* Update meal_recipes.yml
* Update meta.json
* Add files via upload
* Update plate.yml
* Update food_baked_single.yml
* Update dinnerware.yml
* Update cooking.yml
* Update misc.yml
* Add files via upload
* Delete Resources/Textures/Objects/Consumable/Food/Baked/misc.rsi/muffin-cherry.png
* Add files via upload
* Update meta.json
* Update misc.yml
* Update meal_recipes.yml
* Update meta.json
* Fix meta.json
* Fix meta.json again
* Update misc.yml
* Update misc.yml
* Update misc.yml
* Update misc.yml
* Update meta.json
* Update meta.json
* Update misc.yml
* Update meal_recipes.yml
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update dinnerware.yml
* Delete cherry
* Add files via upload
* Delete banana
* Add banana
* Delete chocolate
* Add chocolate
* lathe recipe fix
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-31 22:06:46 -04:00
SlamBamActionman
4626904fa8
[ #20285 fix] Carp Plush and Rehydratables can now be put into mop bucket ( #33079 )
...
* Make shark plush janitor-bucketable
* fix bucketed grey shark texture
* Make sprites less shiny and adapt copyright notice
* Made shark way way less shiny
* Allow carp plush and rehydratables in mop bucket.
* Remove old mop bucket shark sprites
* Fix post-merge bugs
* Fix errors
* Move ReactiveContainer stuff to shared
That should mean it is now predicted.
* Custom eject verb for the mop bucket
* Fixes OnSolutionChange, removes pop-up as there already is one.
* .ftl is not necessary as the custom pop-up was removed
* Review fixes
* Update Content.Shared/Chemistry/Components/ReactiveContainerComponent.cs
* Update Content.Shared/Chemistry/EntitySystems/ReactiveContainerSystem.cs
---------
Co-authored-by: Psychpsyo <psychpsyo@gmail.com >
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-31 19:46:19 +01:00
Ed
5c4b5d1572
Demiplans expeditions ( #523 )
...
* simple expedition generation
* add simple test key
* expedition map component
* some funny procedural testing
* refactor expeditions from planetbiome to islanddungeons
* some work
* fix: grid dungeon, not map planet dungeon
* unhardcode map components
* finish T1 expedition generation
* Update preset.yml
* indestructable stone
* mob water occlusion
* caves T1 expedition
* Update CP14SpawnExpeditionJob.cs
* Delete shared MissionParams
* rename to demiplans
* pass mapid into job
* demiplan connections
* demiplan exits
* random entry points
* Update config.yml
* some cleanup and renaming
* radius one-time teleport
* rename connections to exitPoint
* merge entry and exit point into rift component
* demipan closing - all rifts deletion
* demiplanEEEEEE
* fixes
* delete floating visuals
* Update CP14DemiplaneTravelingSystem.cs
* intro and outro demiplan music
* rift cores and flashing
* pulling support
* pulling fix + generatordata fix?
* auto destrot demiplans??
2024-10-31 19:13:44 +03:00
Alzore
4b467685b2
Nukie med bundle now costs 24 tc and contains a unique defibrillator ( #32720 )
...
* a-few-injectors
* comment
* defib-ops-when
2024-10-30 10:15:30 +01:00
Alzore
0aa46f6a2a
Give proto-kinetic crushers, glaives, and daggers better inhands. Update the crusher and glaive icons. ( #32212 )
...
* inhands
* better inhands
* indent
2024-10-30 01:38:19 -06:00
Flareguy
3d70cdf23c
Various Vaugely Connected Sprite Updates™: Encryption Keys, Station Map, Brig Timer ( #32786 )
...
* various resprites (encryption keys + signal screens + station map)
* brig timer update
* fixes n shit
2024-10-30 14:12:49 +11:00
Ed
817c53d98f
Merge branch 'master' into ed-29-10-2024-upstream
2024-10-29 11:51:03 +03:00
Ed
cc80518d2f
World minor changes ( #519 )
...
* x2 weather time
* remove alchemy test and battle royale maps, add simple island map
* island map + ocean parallax
* map floor occluder sys
* undercliff test
* update sand and ocean sprite
* Revert "undercliff test"
This reverts commit c484fe630a .
* more experiments
* Revert "more experiments"
This reverts commit a7f30fd608 .
* Update default.yml
* Update debug.yml
2024-10-29 11:48:52 +03:00
Ed
ae3cbd6092
Merge remote-tracking branch 'upstream/stable' into ed-29-10-2024-upstream
...
# Conflicts:
# Content.Server/Chat/Managers/ChatSanitizationManager.cs
# Content.Server/Temperature/Systems/TemperatureSystem.cs
# Content.Shared/Localizations/ContentLocalizationManager.cs
2024-10-29 11:16:56 +03:00
Ed
3e43d0695f
Some tile update + dayflin resprite ( #517 )
...
* foundtion update
* dirt from grass and seedbed craft rebalance
* crowbar, tile prying
* fix high fence
* yellow dayflin sprite update
* fix currency calculation bug
* Update sewing_table.yml
2024-10-27 21:37:15 +03:00
Ed
546e1d8fa1
Tomatoes + farming trading ( #513 )
...
* farm trading
* ruond prices
* add tomatoes sprites
* TOMATOES
* Update tomatoes.yml
2024-10-27 01:26:22 +03:00
Ed
c31f1ad130
Banker and commandant outfit + fix purchase bugs ( #509 )
...
* reaname QM to commandant, and merchant to banker
* Update game_presets.yml
* add bureaucracy crate
* fix buying
* bowler hats
* reorganize shirt folders
* cloak refactor, add commandant cloak
* Update battle_royale_temp.yml
* Update migration.yml
2024-10-25 00:23:35 +03:00
Ed
4e3c70a9d1
Iron doors ( #505 )
...
* iron doors
* shirt desc partial fix
* fix
2024-10-24 12:38:12 +03:00
Ed
0652c3f0b4
Prazat jewelry stones ( #504 )
...
* marble floor
* fix
* bank wallpaper, marble floor resprite
* marble window
* rename whitebrick wall to marble wall, delete iron walls
* job desc fix
* jewelry
* Update jewelry.yml
2024-10-23 21:25:58 +03:00
Nim
1d43bad57f
Dinosaur - Yumkaraptor ( #492 )
...
* dino
* sprite
* fix
* ForkFiltered
* Yumkaraptor
* Update meta.json
* Update meta.json
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-10-23 21:25:49 +03:00
UBlueberry
c1d5e6fc4d
In-hand apprasial tool sprite ( #32849 )
...
* golden apprasial tool when
* thanks evan. very cool
2024-10-23 10:51:49 +11:00
ScarKy0
9873efd514
Adding intellicard functionality. ( #32347 )
...
* init
* im so confused
* clean
* sprite update
* :|
* further attempts
* be blessed for it works
* Very prestigious pAI
* cleaning up
* Intellicard in RD locker
* PAIn't
* .Clear()n't
* .Clear()n't for real this time
* Cleaning up
* Whoopsie Daisy
2024-10-22 15:49:39 +02:00
ScarKy0
62f5a31c4a
Syringe gun! ( #32112 )
...
* Init testing
* copyright
* oops
* Tracking the embed entity uid
* testing stuff for gradual injection
* work
* weh
* god save me
* bleh
* Yippee!
* Again
* Mini syringe ammo
* cleaning up
* mini syringes have a texture for fill amount
* -3 cool points :(
* hitboxes
* init cleanup
* much needed fixes
* Fixes
2024-10-23 00:03:42 +11:00
Moomoobeef
5f1b848c08
Ammo boxes now have sprites for being parially filled! ( #32930 )
...
Initial Commit
Created new sprites for all the partial fills and modified the ammo-case ymls to accomodate the new stages
2024-10-22 11:00:28 +02:00
Ed
dacac22663
Marble ( #502 )
...
* marble floor
* fix
* bank wallpaper, marble floor resprite
* marble window
* rename whitebrick wall to marble wall, delete iron walls
2024-10-21 23:35:06 +03:00
Ed
85463d380f
Bank preparation ( #499 )
...
* TownSend condition
* personal objectives update
* add common objectives
* add common objectives
* tweaks
* quartermaster and merchant
* job spawner icons
* add merchants to tavern map
2024-10-20 21:20:16 +03:00
Ed
78e94b1623
Airship + Unittest ( #496 )
...
* wings
* update cargo shuttle
* update goblin sound
* add new unit test
* Update CP14EntityTest.cs
* Update CP14RitualTest.cs
* add buy and sell hints
* paper reading
* hardwork
* clean task
* body forkfiltered
* Update crystal.yml
* more fork flitered
* Update basic.yml
* Update wild.yml
* Update CP14EntityTest.cs
* realise pusharing
* pusharing alchemical vials
* coin disappear works
* Fix
2024-10-19 01:09:15 +03:00
IProduceWidgets
091e4c1cb0
Add Towels ( #32235 )
...
* Towels
* make smoler
* Huh, wonder why that didnt fail locally. The curse of CaPiTaLiZaTiOn
* Teal swapped for LightBlue for medical.
* Appease the linter?
* magic?
* mimery
* lefthandedness
2024-10-18 17:24:43 +02:00
Ilya246
fca95ef250
ghost locator maints loot ( #32323 )
...
* implement
* react to revenants/AI eye
* rare maints loot
* sprite
* description
* review
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* do changes
* stats
* networked
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-18 15:42:13 +02:00
Ed
9a8d30022a
Wallpaper update + paper folder ( #495 )
...
* paper folders
* Update CP14WorkbenchSystem.cs
* wallpaper update
* Update walls.yml
* remove cable sprites
* Update migration.yml
2024-10-17 13:08:36 +03:00
Ed
ebca84d28f
Minor fixes ( #494 )
...
* minor loadout tweaks
* wooden counter
* fix parry predicting
* tables crafting simplify
2024-10-16 17:32:41 +03:00
Minemoder5000
17319c7fc0
New reptile sounds ( #32064 )
...
* Adds emotes to the Reptilian species: Tailthump, Hiss
Todo: Huff
* Adds emotes to the Reptilian species: Tailthump, Hiss
Todo: Huff
* Added ReptilianBodyEmotes to speech_emote_sounds.yml, yada yada yada
* added sound and changed volume
* fix thingies
* fixed bug with reptilians not being able to do default emotes
* lowered the volume of the hiss and huff
* reformat the yml
* Add sigh keywords to the huff
* Undo changes to BuildChecker.csproj
* Add icons to the emotes
* Remove sigh triggers from the huff emote since it breaks normal sighing.
* Remove the Huff and Hiss since i cant find good audio for it
* i forgor
* Changed attribution
* Credit Sarahon for the tailslap
---------
Co-authored-by: nicho <nicholasnewsom577@gmail.com >
2024-10-16 12:04:55 +02:00