Ed
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54c7a40967
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Blacksmith role (#534)
* disable crowbar door prying
* blacksmith role
* finish role
* map update
* more recipes to anvil
* Update arenas.yml
* glass!
* ores rebalance
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2024-11-04 16:25:19 +03:00 |
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Ed
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c31f1ad130
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Banker and commandant outfit + fix purchase bugs (#509)
* reaname QM to commandant, and merchant to banker
* Update game_presets.yml
* add bureaucracy crate
* fix buying
* bowler hats
* reorganize shirt folders
* cloak refactor, add commandant cloak
* Update battle_royale_temp.yml
* Update migration.yml
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2024-10-25 00:23:35 +03:00 |
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Ed
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85463d380f
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Bank preparation (#499)
* TownSend condition
* personal objectives update
* add common objectives
* add common objectives
* tweaks
* quartermaster and merchant
* job spawner icons
* add merchants to tavern map
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2024-10-20 21:20:16 +03:00 |
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Ed
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1f4b7f68bf
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Playtest polishing (#383)
* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324.
* Update expedition_test.yml
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2024-08-05 15:22:14 +03:00 |
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Ed
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b803496694
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Procedural + z-levels refactor (#216)
* create biome tile spawner
* spawner now spawn decals and entities
* fancy spawners
* remove old decals
* randomize seed
* fix bugs
* update alchemy test map to new system
* update z-level system
* autolink tweak
* add documentation
* Update GravityComponent.cs
* Update GravityComponent.cs
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2024-06-05 19:59:39 +03:00 |
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